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Everything posted by BadAim
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I like the idea of having handlers so you don’t just have 3 dogs roaming EZ. maybe this could be interview based and be a specialty?
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yes
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+/- leaning to - +respected member of the community -for Q14 you can absolutely come up with more than “I get on late at night”. Sell yourself man! Talk about your RP rank, brag about yourself! -Q15 needs a redo. Keep in mind as a trial mod you cannot ban, and you shouldn’t verbal warn for MRDM. I can see you getting into staff but you need to put forth a better effort!
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ok so there’s this one sub branch in security and basically
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OwO +Support But give research a shiba inu for their K-9 /s (this is an interesting idea though and I think it could work.)
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Roll call Starting at 3/12/2020 ending at 3/19/2020
BadAim replied to MrCockerWeeWee's topic in Archive
Name and Rank: Apprentice BadAim Activity (Such as active, semi-active, LOA): Active How many ticks you have currently: 1 What battalion you are a part of: N/A -
This would be an amazing change and I’m all for it!
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-support for the special weaponry and gear they have, 4 is enough.
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Take care man.
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+support jar jar use Dante hilt
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Are you calling me incompetent? /s
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Roll call Starting at 3/12/2020 ending at 3/19/2020
BadAim replied to MrCockerWeeWee's topic in Archive
Name and Rank: Jakobi Bryan Activity (Such as active, semi-active, LOA): LOA How many ticks you have currently: 3 What battalion you are a part of: N/A -
E11 Gang
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This is an updated post with suggestions given by Adam added in. Name: Purge Trooper Command Changes Wishing to be Made to this Class: Adding weapon rw_sw_dlt19x, rw_sw_e11_noscope, Removing weapon rw_sw_tl50, Job Name: Purge Officer Changes Wishing to be Made to this Class: Changing job name to Purge Trooper Officer, Adding weapon rw_sw_e11_noscope and rw_sw_dlt19x, Removing weapon rw_sw_tl50 and swep_mexicanshockstaff Job Name: Purge Trooper Heavy Changes Wishing to be Made to this Class: Adding weapon rw_sw_z2, sp_z6-s, and rw_sw_e11_noscope, Removing weapon rw_sw_tl50, and the rw_sw_t21 Note: Heavy WLs will be wiped and the process of joining this Specialty will be difficult. Please also increase the Z2’s fire rate to 1000RPM and damage to 25. Job Name: Purge Trooper Brawler Changes Wishing to be Made to this Class: changing model to: models/player/sample/purge/sgt/sgt.mdl Adding weapon rw_sw_e11_noscope, Removing weapon rw_sw_tl50 Job Name: Purge Trooper Changes Wishing to be Made to this Class: Adding weapon rw_sw_e11_noscope and sp_z6-s, Removing weapon rw_sw_tl50 (TL-50 doesn’t make much sense to have on the job and the E-11 fits lore better and is also better for trigger discipline in my experience.) Increase the DLT-19s magazine cap to 100 since it is considered an LMG and right now the ammo count runs out quickly while trying to lay down fire.
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Im guessing the message means we need to look through the previous post?
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The blacked out message is filipino, here is the translation: "The past will help you. But be careful, not adding the right ones will bring you nothing but pain."
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Why won’t the officer job be receiving this as well?
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+Support for the ISD I have a partially written SOP to go with it if it’s added as well
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+Support Not much needs to be said here really.
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What do you want to see? - New models for Purge Troopers! Why should we add it? - It would allow me to do more with the battalion for rewards (Making some of the bodygroups unlocked by completing a specific task: ex. Valor in combat, Trainer of the month, Service, etc.), and it would also give me a unique model for my specialty troopers! What are the advantages of having this? - Better color coding and visibility for Purge troopers, a lore-friendly commander pauldron, and it gives troopers extra incentive to work hard to gain access to bodygroups Who is it mainly for? - Purge Troopers Links to any content - https://steamcommunity.com/sharedfiles/filedetails/?id=1536195364&searchtext=Inquisitorius Note: If this were to be added, the Models would go onto the Jobs in this order: Purge Trooper Command: models/player/worthy/commander/bf2_p1_trooper.mdl Purge Trooper Officer: models/player/worthy/officer/bf2_p1_trooper.mdl Purge Trooper Sergeant (this job is in the next battalion update): models/player/worthy/junior_nco/bf2_p1_trooper.mdl Purge Trooper Heavy: models/player/worthy/senior_nco/bf2_p1_trooper.mdl Purge Trooper Brawler: models/player/worthy/senior_nco/bf2_p1_trooper.mdl Purge Trooper: models/player/worthy/enlisted/bf2_p1_trooper.mdl
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The falcon isn’t allowed and consistently with rules on guns must be kept
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+Support mature respected member of the community fit for staff
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Updated. Also to address the -supports, SMT has requested I didn’t use the republic era weapons, and the weapons aren’t underpowered in any way.