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Everything posted by Jack (utility one)
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+support My philosophy is that as long as your not breaking a major rule (like lets say micspam) and everyone is cool with it and no one has complained, then I wouldn't care because I feel that should only be a rule if someone is against it. But it's your response to him asking you to stop which is why I'm +supporting this. You started the arguments and someone was upset about this, in that case just understand that they don't believe what your doing is write (it is against the MOTD) and you should say "Sorry, I didn't know I was upsetting you or annoying you, I'll stop" and return to your duties. I'm very positive that no one would of been angry. But your response is again the reason why this report was made and is why I'm +supporting this.
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-support The model isn't really the best and the Tau5 model isn't in need of a change. Why fix something if it isn't broken
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Can I be un blacklisted from bright please
Jack (utility one) replied to Some Weeb's topic in Accepted
+support (kinda) all the warns you have are pretty old. And what phill said that if you slip up again the blacklist should be re added. I think that you should wait a little longer but I mean that's just me so ye. -
+support I mean the guy who banned ya wants ya unbanned, WHY HASN'T THIS BEEN ACCEPTED lol
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-support I'm sorry mate but this aint it.
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cornbread man, MY HEART, IT CRACK. But seriously you were and still are amazing. The way you talked about janitorial and I think actually did research on shit for ingame RP is aq inspiring. You were an amazing janitor and an even better friend. I hope you come back to reclaim your of brooms and mops
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+support with the new HCZ suggestion accepted, this would be a nice addition.
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+support I mean, no real downside if any.
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Adding Squads or Party system - Denied
Jack (utility one) replied to Anderson-Surpant's topic in Denied
-support I think a way to set up a visual squad system would be nice, like to show who is apart of your squad in the top left to more accurately give orders. But for it to not have team kill/team damage is WAY to op. -
+support Bruh costco part 5
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pretty sure E11 combat engineer and all MTF engineer type classes can only use 1 single barricade. Only techs can do it and I think if MTF ask technical to make a barricade then I think they should be able to use as many props and all sorts since you know, it's good RP and I don't think MTF would ask technical to do that. But on the rare occasions I think they should. Besides that. I mean if you don't agree for the technical part I still gonna +support I just think making technical not be apart of this because it can actually be apart of some noice RP. Besides all that +support.
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so the senior medic job is unable to spawn medical supplies, and that's you know, needed for a medic class. So yea, please fix.
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I understand how it can be misread and if that was the case then yes. After this I will probably make a suggestion to clear up 457 rules. But you guys are using text based off of the breaching rules and not his general rules so I don't see that as a defense, but I can again see how it can be misread since the general rules are not that very well stated.
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bruh we joined the server on the same day minge.
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that is for his breaching. Not him being recontained, I do understand that the rules of 457 is a little blurry and I think it needs some updating. But it does say thin in the "self breaching" part of 457 and not his rules. So I still believe orange was in the wrong BUT if it was just him misreading the MOTD then I don't mind it.
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+/- support I mean it does state on utility, research, and security command can only call in E11, that I do know. But I believe both parties just didn't know due to the E11 SOP and the suggestion to change the MOTD. I know this isn't an excuse but I believe both parties understand what they did wrong and I think that's what truly matters and as long as they don't do it again I don't think a warn is needed. (you can perceive this as a +support with advice kinda, I would do +support but I don't think they need a warn.)
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+support it's hit reg is so bad it hits you not, not the person you're actually trying to hit. But honestly it does need a buff in some form or fashion.
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Let 343 chill on the surface - Accepted
Jack (utility one) replied to Harry S. Plinkett's topic in Accepted
+Support If people metagame using this, report them to staff online or on the forums. This can be easily managed (with proof of coarse). -
Your in game name: Jack Your Steam ID: STEAM_0:1:102743983 The player's in game name: CI LTCMDR Orange The player's steam ID (required): STEAM_0:0:121830468 What did the player do: He was 457 and well, we had 5 fire extinguishers to him, he didn't stop. I would say "well it takes a bit to stop burning after you put out the swep" but when he was cuffed we all stopped burning almost instantly. I also would like to not he never did switch off of his swep and had full knowledge that he wasn't supposed to do that. As you can see we are reminding him that he can't hold out his swep since there are 3+ people extinguishing him at the same time Evidence (required): https://medal.tv/clips/26922021/d1337O8CFJnR What do you believe should happen to the player: A warn for FailRP Any extra information: Before I got there you can see in the video that 4 other people has fire extinguishers and I'm very positive (but can't confirm due to lack of evidence) that he was also not switching off his swep for that time as well.
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+support For the reasons above
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+support The model we use is alright, but isn't really terrifying and doesn't make me really want to run away. BUT WITH THE FUCKIN UNITY MODEL I'LL RUN AWAY EVEN FASTER THEN RUNNING FROM 682 MY GOD IS IT UGLY, TERRIFYING AND ALL AROUND HIDEOUS. But, I think it's needed to add that creep factor because it adds another layer of anxiety when going past 173 and wondering "Is that horrifying beast out of containment?" Also I think would increase the need of janitorial of cleaning it because, who would honestly want THAT out of containment. Hell I think CI would avoid it and also help us reconatin it.
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this post is under review by the bois. We will reach to you if this passes the vibe check.
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+support This man is hella pog and I want him...no...I NEED HIM ON THE RESEARCH TEAM lol. This will be an amazing addition.
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+support To have a gun when you have literally tentacles doing [REDACTED] to a person's [REDACTED] is you know...not really smart. I agree his swep needs to be buffed and honestly a re-working of his swep would be even better. He just needs to be buffed all around. While teaming with CI and D-class is lore friendly, wouldn't also be smart to team up with personnel to induct them into a state of comfort then backstab them to gain access to lets say, LCZ and into the armory right off the bat. I think the person playing as 035 should have the ability to pick his own battles and situation to give 035 a completely different feel then every other SCP. With that being said, this brings an entire new role play experience into the table. Him being able to rat out CI to gain trust with MTF for a short while then betraying them is pretty clever espacially as it can be done in many ways. Or teaming with CI to lure foundation personnel where CI are located. Or D-class to overall help him escape. I like this idea a lot and really want this added.
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Give toolgun to Research and Tech - Denied
Jack (utility one) replied to Redspeeds's topic in Denied
+/- support I know it can be edited to make certain things unable to be placed down. But I sadly forgot how to do such a thing but hopefully SMT know how. If so I think it could be given to HCMD and maybe even LCMD since I think they are trustworthy. Anything under is a no from me. I think this would be very nice but again, it is easy to abuse but again it could also be edited, either way it would be nice to have (espacially if LCMD get it and not just HCMD).