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Posts
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Everything posted by Hoovy
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-Support This application is quite lacking. Make it more detailed, and my opinion could change.
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-Support Chief, i like you, a lot. However I don't think you would be able to handle this position.
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Kyle's Imperial Engineering Corps Vice Commander Application
Hoovy replied to KyleTheOne's topic in Accepted
Major +Support This guy is very good at his job on SCP:RP as technical manager. He would be a fantastic vice commander of this branch. -
1. What is your IGN? (In Game Name) : On the CWRP Server it is “Nightfall Commander Wraith” for the most part. (Nightfall is my custom job.) 2. What Regiment are you applying for? The 69th Medical Corps Vice Commander! 3. Why do you want to be a commander of this branch? I believe I am suited to be the vice commander of the 69th Medical Corps because I am Experienced, Can Be Active, and have a love for MedicalRP. I have been command in Multiple Star Wars RP servers before. My Experience with command positions is as follows: ◦ ARF Commander (Gaminglight Clone Wars RP, 2016 version though) ◦ Admiral (Gaminglight Clone Wars RP, Once again the 2016 version) ◦ 74th Medical Corps Commander (Aetherial Networks, a Clone Wars Server) ◦ Major General (Gaminglight Clone Wars RP, Early 2019 version of it this time!) ◦ AO CMDR (Gaminglight CWRP, Early 2019 Version) ◦ 187th Battalion Commander (Gaminglight CWRP, Late 2018) I also can be very active. I may be the Event Team Lead on SCP:RP, but I do have a lot of spare time on my hands. I’ll write my full schedule later, however. Medical RP is also something I have a very large love for. Before I gained the AO CMDR Position, I was studying to be the Chief Medical Officer. Now I didn’t quite stick with the CMO path, but I still dove into that area a lot. I also help run the Medical aspect of the SCP:RP server. I wrote all of the (original) documents for it, including the surgeons guide (which is still current!). 4. How much game time do you have on the server? Currently on the Clone Wars RP server I believe I am at 3 weeks. I have confirmed I am at 5 weeks 5. What is the Main Purpose of a commander for a branch? The Main purpose of a commander is to lead, train, and be an overall example. You may be the trooper in charge of your battalion, but your troops are what keep it alive. 6. Why should we trust you to be a commander? : You should trust me to be a commander of this division because I am loyal to a fault. If I find something that I genuinely believe in, and see a future for, I will stick by that thing until the very end. As mentioned earlier, I have also been entrusted with high ranks before. 7. How often can you be Online? : Monday: 4:00 PM MST - 9:30 PM MST Tuesday: 4:00 PM MST - 9:30 PM MST Wednesday- 6:00 PM MST - 9:30 PM MST Thursday- 3:00 PM MST - 9:30 PM MST Friday- 4:00 PM MST - 11:30 PM MST Saturday- 3:00 PM MST - 11:30 PM MST Sunday 2:00 PM MST - 9:30 PM MST 8. Do you have any Warnings? (What for?) : I have no Warnings on Clone Wars RP. However, I do have Eight warnings on other servers. Do note that my last warning was in 2017. (I really need to appeal them)
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+Support This could also be used for technicians! Looks fantastic, and I would love to see it added!
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Denied Why the hell is this in accepted
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The only thing I +Support here is the requirement that only D-class can be used in the femur breaker.
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Replacing OG 173 Model With Weeping Angel Statue - Denied
Hoovy replied to Peggu with a Gun's topic in Denied
-Support I'd rather the entirety of it be gone then a makeshift replacement. -
A new branch idea for when civilians are added to the surface. - Denied
Hoovy replied to Seeker (Tavdogg1)'s topic in Denied
-Support Not needed, like at all. The only people that should be on surface is E11 and CI. The Civilian Miner was the only civie class, and it was removed along with the mining system. -
Leaning to a -Support New players would have an extremely hard time understanding this. I do agree that 035 needs some sort of thing for him, and I would be fine with this, it just needs to be less complicated.
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+Support -I like the idea of the Rangers. -I don't see why combat engineers need an incendiary, but maybe all jobs have one now days I dunno. -I would lower the rangers armor to 180-185.
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This is more so of a bug report in my opinion, but +Support anyway.
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-Support Eventually we will find a use for that forsaken room, but I don't think chef's would be a good (re)addition.
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Pending All Event Team slots are Full as of the moment. This application will be accepted or denied when one is opened.
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Pending All Event Team slots are Full as of the moment. This application will be accepted or denied when one is opened.
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Pending All Event Team slots are Full as of the moment. This application will be accepted when one slot is opened.
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Pending All Event Team slots are Full as of the moment. This application will be accepted or denied when one is opened.
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Denied -I haven't seen you on the server in quite a while -Good Application, though. Reapply in 10 days if you wish.
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+Support -Seems like a good guy -Shows potential to be a good staff -I see this guy on quite often Good Luck!
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RDM in Spawn by Theodore Reaper, and Fear On Duty
Hoovy replied to [Deranking] Judy's topic in Archive
If you had a bad day, and you were not in a good mood, you shouldn't be getting on the server. Or you should be taking a break. Staff under an admin are not allowed to use ANY powers off duty. Nor should in my opinion this sort of excuse be taken for when a staff member uses powers off duty. Overall, +/- support. There should not have been RDM, a freeze, or a gag off duty. However, there was no format used, nor evidence. You may have been swearing and using slurs, but a staff member should ALWAYS be on duty if they are going to use their powers. All staff should know this, especially a senior moderator. -
alexa add papa johns to my shopping list
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Accepted
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+Support I love it
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Utility Branch Update ----------------------------------------- Name of Job: Director of Utility Job Model (Model Paths): Adding- models/player/suits/male_07_open_waistcoat.mdl Job Weapons (Ex. tfa_csgo_mac10): Adding- tfa_model500 Adding- weapon_cuff_elastic Adding- Level 4 Keycard aka Level 4 Clearance (literally every other branch leader has it, and rang gave me the ok to put it on here) Removing- tfa_luger Extra Info: Please add One more slot to this job, so the total amount of slots on this job equals two. ----------------------------------------- Name of Job: Department Head Job Model (Model Paths): Adding- models/player/suits/male_08_shirt.mdl Adding- models/player/suits/male_04_shirt.mdl Job Weapons (Ex. tfa_csgo_mac10): Adding- tfa_csgo_deagle Adding- weapon_cuff_elastic Removing- tfa_ragingbull Job Salary Raising- to $175/h Extra Info (Ex. Workshop link for models): Please do not replace the current model, just add those two. ----------------------------------------- Name of Job: Containment Engineer Job Model (Model Paths): Adding- models/arachnit/residentevil7/notahero/characters/umbrella_soldier/umbrella_soldier_player.mdl Removing- models/player/tfa_trent_cleaner_grenadier.mdl Job Weapons (Ex. tfa_csgo_mac10): Adding- tfa_mp5sd Adding- tfa_nmrih_sledge Adding- tfa_nmrih_asaw Removing- tfa_csgo_glock18 ----------------------------------------- Name of Job: Technical Command Job Model (Model Paths): Adding- models/cultist/worker_male.mdl Removing- models/player/mechanic.mdl Job Description: These people are the top of the technical field. They have shown great work and should be the first to go to for any questions. Job Weapons (Ex. tfa_csgo_mac10): Adding- tfa_nmrih_asaw Adding- tfa_m92beretta Adding- tfa_nmrih_sledge Removing- tfa_csgo_glock18 ----------------------------------------- Name of Job: Technician Job Weapons (Ex. tfa_csgo_mac10): Adding- tfa_nmrih_sledge ----------------------------------------- Name of Job: Janitor Job Description: The sites janitorial division. These guys are in charge of cleaning around LCZ and HCZ. They should not be cleaning any SCP cells. ----------------------------------------- Name of Job: Field Medic Job Weapons (Ex. tfa_csgo_mac10): Adding- tfa_m92beretta Job Salary: Rasing to $150/h Job HP: Raising to 125 Extra Info (Ex. Workshop link for models): Field Medics need to fight back SOMEHOW. ----------------------------------------- Name of Job: Surgeon Job Model (Model Paths): Adding- models/hazmatcitizens/p_hazmatmale07.mdl Job Description: Job Weapons (Ex. tfa_csgo_mac10): Adding- Level 2 Keycard (They have a level one right now, which makes no sense to me) Extra Info (Ex. Workshop link for models): Hazmat Model is for any cases which involve zombie patients. ----------------------------------------- Note: All Models listed to add should NOT be replacing the current ones, unless specifically listed to. If you have any questions regarding this update, feel free to DM me on discord, here, or come talk to me in teamspeak.