Surge Posted July 11, 2020 Share Posted July 11, 2020 +support >ive had to many manyards take out their gun an have it out saying "cant fearrp me" yet their'd be 6 mtf on him 1 Ret MTF Nu7 1LT SFTO Surge| Ret OH2 RRH , Retired SM Gensec | No officer that 24Pounds of plutonium isn't mine Link to comment Share on other sites More sharing options...
Creamey Posted July 11, 2020 Share Posted July 11, 2020 On 7/10/2020 at 1:01 AM, Cogs said: +support If we can get the rule to be incorporated quickly and fairly, i think it would be a much better system [SCP-RP] Retired Head Of Security || Retired Field Work Manager || Retired OM3 || Retired Event Team Member [JvS no more] Former FIRST The Grand Inquisitor Link to comment Share on other sites More sharing options...
Star Posted July 11, 2020 Share Posted July 11, 2020 On 7/10/2020 at 1:11 AM, Kami- Amaterasu said: +Support honestly wanted to make a suggestion like this. It honeslty doesn't make sense in rp where you have a small gun out but still have 4+People pointing guns at you +Support Who wants to fearrp SCP-682? Link to comment Share on other sites More sharing options...
[GL] Dtscalice Posted July 11, 2020 Share Posted July 11, 2020 22 hours ago, Falxen said: +/- Support, while i would enjoy a rule of this sort being added, i don't believe it'd be easily enforceable by the staff team. As of current FearRP sits are already frustrating for players since the only way they can be proven is with video, and this'd get even worse if we make the rules more complex. Truth is just a matter of perspective. The duty of every soldier is to protect the innocent ~Captain Price (Modern Warfare 2) Former CMD Positions: E11 1LT, Medical Chief Manager, CI LT and SRIC, Alpha 1 CPL, RRH Squad Lead. Link to comment Share on other sites More sharing options...
pixalgamer99 Posted July 12, 2020 Share Posted July 12, 2020 +support but I don’t see anyone with their saftey on so it should be if like it’s just a 4v1 and u you our standing or crouching still Link to comment Share on other sites More sharing options...
E11 Jackal Posted July 12, 2020 Share Posted July 12, 2020 So, I heavily agree. This should be +. The reason I say it is because. This has happened numerous times. it's annoying seeing a Maynard, jump away, or even CI, enemies in general. With a gun when there is a heavy amount of MTF surrounding, or CI surrounding. I think honestly this would benefit both sides. That's why I say + Link to comment Share on other sites More sharing options...
BadTimeInbound Posted July 12, 2020 Share Posted July 12, 2020 (edited) -Support. This would just be another vague rule that combatants can get warned for in the middle of combat. Edited July 12, 2020 by BadTimeInbound Link to comment Share on other sites More sharing options...
Rookieblue Posted July 12, 2020 Share Posted July 12, 2020 There's no way to tell if someone has their gun out and on safety unless you have video proof. I wouldn't necessarily be opposed to a rule change that would allow a group of personnel to FearRP someone even if they have a gun out while combat has not started, but again, as logs only show single individuals, rather that an entire group, you would need video evidence to back up any report or admin sit. If this is approved I'd need a minute to think of solid rules that would make sense and reduce the potential for the staff team getting bombarded by sits from armed D-Class claiming they're FearRP'ing the entire GENSEC defense line in D-Block. 1 1 Retired SCP-RP Head of Staff March 3rd, 2019 - December 16th, 2021 Link to comment Share on other sites More sharing options...
Sogieeeeeee Posted July 12, 2020 Share Posted July 12, 2020 On 7/9/2020 at 10:21 PM, [GL] Zeus said: Its not like its gonna make any difference. Most people who have a gun will just start blasting even before FearRP can be yelled out. -Support, the system we have now is fine imo Link to comment Share on other sites More sharing options...
Surge Posted July 13, 2020 Share Posted July 13, 2020 On 7/10/2020 at 11:44 AM, MiniLeopard said: +Support It is annoying when you can't handcuff someone because they have a gun out -_- or maybe add something like this: Gun on safety = You can be Fear RP'd Gun not on safety = Normal KOS This interpretation is a excellent one, have dealt with to many Manyard saying "i have pistol cant fear rp" yet would be a team with m4's on him Ret MTF Nu7 1LT SFTO Surge| Ret OH2 RRH , Retired SM Gensec | No officer that 24Pounds of plutonium isn't mine Link to comment Share on other sites More sharing options...
General bacon Posted July 13, 2020 Share Posted July 13, 2020 +support I suggest that when someone as a gun on safety it takes 3 ppl to fear rp them Retired MTF Nu7 LTCOL| Retired Nu7 HFTO | Retired OH1 | Retired Admin | French Canadian ManCustom Classes: Raptor Team | Jeff the killer Link to comment Share on other sites More sharing options...
Mint Posted July 15, 2020 Share Posted July 15, 2020 +Support Every Maynard I've encountered has pulled out his little pistol and said "you can't fearrp me I have a gun out" Like MTF with big ass rifles can't even capture a dude with a tiny pistol. Bruh MTF Nu7 Major || E11 1LT || Old CI SGT || Ret.LeadResearcher || || RHO-36 Penumbra Squad || || Mikes Favorite Son || OH3 RRH || Link to comment Share on other sites More sharing options...
icee jay Posted July 16, 2020 Share Posted July 16, 2020 On 7/10/2020 at 1:21 AM, [GL] Zeus said: Its not like its gonna make any difference. Most people who have a gun will just start blasting even before FearRP can be yelled out. -Support, the system we have now is fine imo The old E11 CMDR Jay Link to comment Share on other sites More sharing options...
Propane Posted July 18, 2020 Share Posted July 18, 2020 On 7/10/2020 at 1:21 AM, [GL] Zeus said: Its not like its gonna make any difference. Most people who have a gun will just start blasting even before FearRP can be yelled out. -Support, the system we have now is fine imo Let's be honest, most combatants don't follow fearRP. Link to comment Share on other sites More sharing options...
enuz 💣 Posted July 19, 2020 Share Posted July 19, 2020 On 7/10/2020 at 10:12 AM, Skela said: I have to say +Support for this one. Countless times when raiding, and or doing surface patrol, we will often find a guy with gun on safety and try to attempt an arrest. Only to find out, somehow with a pistol that can shoot probably up to 13 times max. Makes a guy immune to fear RP around guys, heavily armed to the bone, with AK’s, Snipers, Shotguns... you name it! I don’t think anyone will be careless of their life {especially a high ranking one) will try fight to the death, with nearly impossible success rate. Former Head of Janitorial | HCZ man geer | lvl 70 life wizard | Roblox Clothing Designer Link to comment Share on other sites More sharing options...
[GL] Fizz-y Soda Posted July 20, 2020 Share Posted July 20, 2020 On 7/10/2020 at 1:11 AM, Kami- Amaterasu said: +Support honestly wanted to make a suggestion like this. It honeslty doesn't make sense in rp where you have a small gun out but still have 4+People pointing guns at you CI CMDR / CA Link to comment Share on other sites More sharing options...
Rav3n Posted July 20, 2020 Share Posted July 20, 2020 On 7/9/2020 at 9:21 PM, [GL] Zeus said: Its not like its gonna make any difference. Most people who have a gun will just start blasting even before FearRP can be yelled out. -Support, the system we have now is fine imo CI PFC Rav3n XX8 | MTF E11 PFC Rav3n Link to comment Share on other sites More sharing options...
TG_Kilo Posted July 28, 2020 Share Posted July 28, 2020 -Support I’m fine with the current FearRP system and this seems like a hassle to keep track of, and be annoying in the long run. "L’Eggo My Eggo" ||Omi9|| E11 PFC || CI RND Researcher || Link to comment Share on other sites More sharing options...
icee jay Posted July 29, 2020 Share Posted July 29, 2020 On 7/10/2020 at 1:21 AM, [GL] Zeus said: Its not like its gonna make any difference. Most people who have a gun will just start blasting even before FearRP can be yelled out. -Support, the system we have now is fine imo -support I feel if i have a gun out im not going let you take me a hostage just my view tho The old E11 CMDR Jay Link to comment Share on other sites More sharing options...
October Posted July 29, 2020 Author Share Posted July 29, 2020 8 hours ago, icee jay said: -support I feel if i have a gun out im not going let you take me a hostage just my view tho Maybe so, but picture this scenario, you’re an untrained researcher who only has a pistol, that’s on safety! All of a sudden, 4 heavily armed well trained men with heavy weaponry threaten your life, what are you going to do? Will you let them kill you or will you put away your gun? Maybe you could turn off the safety quickly, but that’s still a major risk, and you’re definitely losing your life if you do so. This suggestion isn’t directly towards an E11 officer because he too is well trained and also has heavy weaponry. This is for the researcher who has no body protection or training. Link to comment Share on other sites More sharing options...
CanOBeanz Posted July 29, 2020 Share Posted July 29, 2020 -Support I think this may muddle the lines on what is allowed and isn't allowed with FearRP a little too much. Aren't we just supposed to terminate anyone who resists arrest anyway? If someone is using a gun to resist Fear RP, then that just means they are resisting capture and are considered a combatant. Next time this happens, inform Maynard he is under arrest, and if he starts jumping around to avoid arrest, just blast him. I will admit that the way FearRP works now is kind of by-surprise, hope to catch someone gunless type scenario, and it mostly depends on people willing to go along with things. But it's the best we have unless we can come up with some very specific rules which don't pertain to ALL combatants (see the point Rookie made above about Armed D class & Gensec.) O5-9: "Misfortune" A.K.A. "Mr. Unlucky" "Accidents Happen-- Mostly to me!" Link to comment Share on other sites More sharing options...
Protoss Posted July 29, 2020 Share Posted July 29, 2020 A nerd is not scared of 4 highly trained men with assault rifles pointed at him, reinforced with bullet proof vests lmao Link to comment Share on other sites More sharing options...
pixalgamer99 Posted August 5, 2020 Share Posted August 5, 2020 On 7/10/2020 at 6:55 PM, Dang said: big hassle to change the rule tbh. I don’t see a hassle it’s !menu setting ult MOTD then find the part about fear rp or whatever and change it it’s actually quite easy then all you have too do is any current documents that have that state that rule you change if one man did it he could do it in like 15 minutes Link to comment Share on other sites More sharing options...
Gh0pit Posted August 5, 2020 Share Posted August 5, 2020 On 7/29/2020 at 5:23 PM, CanOBeanz said: -Support I think this may muddle the lines on what is allowed and isn't allowed with FearRP a little too much. Aren't we just supposed to terminate anyone who resists arrest anyway? If someone is using a gun to resist Fear RP, then that just means they are resisting capture and are considered a combatant. Next time this happens, inform Maynard he is under arrest, and if he starts jumping around to avoid arrest, just blast him. I will admit that the way FearRP works now is kind of by-surprise, hope to catch someone gunless type scenario, and it mostly depends on people willing to go along with things. But it's the best we have unless we can come up with some very specific rules which don't pertain to ALL combatants (see the point Rookie made above about Armed D class & Gensec.) Retired CMDR of Epsilon-11 D-Class Main/CI gang/RHO 36 Detective ~You say stop it, I say Gh0pit~ Link to comment Share on other sites More sharing options...
Sixx Posted August 6, 2020 Share Posted August 6, 2020 On 7/29/2020 at 6:23 PM, CanOBeanz said: -Support I think this may muddle the lines on what is allowed and isn't allowed with FearRP a little too much. Aren't we just supposed to terminate anyone who resists arrest anyway? If someone is using a gun to resist Fear RP, then that just means they are resisting capture and are considered a combatant. Next time this happens, inform Maynard he is under arrest, and if he starts jumping around to avoid arrest, just blast him. I will admit that the way FearRP works now is kind of by-surprise, hope to catch someone gunless type scenario, and it mostly depends on people willing to go along with things. But it's the best we have unless we can come up with some very specific rules which don't pertain to ALL combatants (see the point Rookie made above about Armed D class & Gensec.) [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
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