Berserkrpups Posted November 15, 2019 Share Posted November 15, 2019 (edited) ======================================================================================================================================= Job Name: CI Recruit Model: models/player/pmc_4/pmc__02.mdl Job Description: Same Weapons: tfa_p90 // tfa_hk45 // keypad_cracker // salute_swep // dradio // weapon_cuff_elastic Salary: 60 HP: 100 Armor: 100 Extra Info (Ex. Workshop link for models): N/A ======================================================================================================================================= Job Name: CI Alpha Operative Model: models/pmc/pmc_4/pmc__08.mdl Job Description: Same Weapons: Add: tfa_magpulpdr // tfa_csgo_p250 Remove: tfa_csgo_ak47 // tfa_csgo_fiveseven Salary: Same HP: 125 Armor: Same Extra Info (Ex. Workshop link for models): N/A ======================================================================================================================================= Job Name: CI Beta Operative Model: models/pmc/pmc_4/pmc__04.mdl Job Description: Same Weapons: Add: tfa_m4a1 // tfa_csgo_usp Remove: tfa_an94 // tfa_usp Salary: Same HP: 150 Armor: Same Extra Info (Ex. Workshop link for models): N/A ======================================================================================================================================= Job Name: CI Sergeant Model: models/pmc/pmc_4/pmc__05.mdl Job Description: Same Weapons: Add: tfa_an94 // tfa_csgo_usp Remove: tfa_colt1911 // tfa_m416 Salary: Same HP: 175 Armor: 175 Extra Info (Ex. Workshop link for models): N/A ======================================================================================================================================= Job Name: CI Sergeant Major Model: models/pmc/pmc_4/pmc__07.mdl Job Description: Same Weapons: Add: tfa_sig_p229r Remove: tfa_m29satan Salary: Same HP: 175 Armor: 200 Extra Info (Ex. Workshop link for models): N/A ======================================================================================================================================= Job Name: CI Delta Command Model: models/friskiukas/bf4/us_01.mdl Job Description: Same Weapons: Add: tfa_csgo_elite Remove: tfa_csgo_deagle Salary: Same HP: 200 Armor: 200 Extra Info (Ex. Workshop link for models): ======================================================================================================================================= Job Name: CI Gamma Command Model: Same Job Description: Same Weapons: Add: tfa_fal // tfa_csgo_cz75 // tfa_csgo_flash Remove: tfa_csgo_revolver tfa_g3a3 Salary: Same HP: 275 Armor: 255 Extra Info (Ex. Workshop link for models): ======================================================================================================================================= Job Name: CI Research And Development Model: Same Job Description: Same Weapons: Add: tfa_csgo_deagle Remove: tfa_ragingbull Salary: Same HP: Same Armor: Same Extra Info (Ex. Workshop link for models): Radio Channel 30 // /ci comms ======================================================================================================================================= Job Name: CI R&D Command Model: Same Job Description: Same Weapons: Add: tfa_csgo_mac10 // tfa_csgo_deagle Remove: tfa_remington1858 Salary: Same HP: Same Armor: Same Extra Info (Ex. Workshop link for models): Radio Channel 30 // /ci comms ======================================================================================================================================= Job Name: CI Shades Task Force Model: models/badabing/sas.mdl Job Description: Same Weapons: tfa_ak47 // tfa_m3 // tfa_csgo_elite // tfa_csgo_g3sg1 // fas2_ifak (Rework) Salary: 150 HP: 200 Armor: 200 Extra Info (Ex. Workshop link for models): https://steamcommunity.com/sharedfiles/filedetails/?id=793036275 ======================================================================================================================================= Job Name: Dr. Maynard Model: models/player/scpsci_male_06.mdl Job Description: Same Weapons: Same Weapons Salary: Same HP: 150 Armor: 125 Extra Info (Ex. Workshop link for models): N/A ======================================================================================================================================= Job Name: CI Heavy Trooper Model: models/mark2580/payday2/pd2_bulldozer_zeal_player.mdl Job Description: Same Weapons: Same Salary: Same HP: Same Armor: Same Extra Info (Ex. Workshop link for models): https://steamcommunity.com/sharedfiles/filedetails/?id=813261576 ======================================================================================================================================= Job Name: CI Infiltrator Model: models/mark2580/payday2/pd2_cloaker_zeal_player.mdl Job Description: Same Weapons: Same Salary: Same HP: Same Armor: Same Extra Info (Ex. Workshop link for models): https://steamcommunity.com/sharedfiles/filedetails/?id=810677997 ======================================================================================================================================= Job Name: CI Sawbones Model: models/player/pmc_4/pmc__03.mdl Job Description: You are a CI Medic heal the most important members of the group and heal those who are injured. Weapons: tfa_m4a1 // tfa_csgo_fiveseven // dradio // weapon_cuff_elastic // salute_swep // keypad_cracker // fas2_ifak Salary: 100 HP: 150 Armor: 125 Extra Info (Ex. Workshop link for models): Radio Channel 30 // /ci comms ======================================================================================================================================= Job Name: CI Hotshot Model: models/player/pmc_4/pmc__05.mdl Job Description: You are a shotgun specialist that knows the workings of the man-made weapon that delievers deadly blows, and is trained with the most intense knowledge of CQC. Weapons: tfa_mossberg590 // tfa_csgo_fiveseven // tfa_csgo_frag // dradio // weapon_cuff_elastic // salute_swep // keypad_cracker Salary: 120 HP: 175 Armor: 175 Extra Info (Ex. Workshop link for models): Radio Channel 30 // /ci comms ======================================================================================================================================= Job Name: CI Senior Delta Command Model: models/friskiukas/kestrel.mdl Job Description: You are the eyes of the operation and some of the most important members in CI. Weapons: tfa_tar21 // tfa_csgo_elite // dradio // weapon_cuff_elastic // weapon_m9 // tfa_csgo_frag // tfa_csgo_smoke // cross_arms_swep // cross_arms_infront_swep // salute_swep // pro_keypad_cracker // fas2_ifak Salary: 175 HP: 225 Armor: 225 Extra Info (Ex. Workshop link for models): Radio Channel 30 // /ci comms ======================================================================================================================================= Job Name: CI R&D Informant Model: models/player/guard_pack/guard_09.mdl, models/cultist/scp_rp/scientists_5.mdl, models/player/tfa_trent_cleaner_mech.mdl, models/maolong_operator_skin11_pm.mdl Job Description: ONLY USE ONCE INTERIGATION IS VALID AND MATCHES GUIDELINES Weapons: tfa_csgo_p90 // tfa_csgo_p250 // dradio // weapon_m9 // broom // weapon_cuff_elastic // point_in_direction_swep Salary: 10 HP: 125 Armor: 125 Extra Info (Ex. Workshop link for models): Radio Channel 30 // /ci comms ======================================================================================================================================= Edited November 17, 2019 by Berserkrpups Big Body Tony Link to comment Share on other sites More sharing options...
Fool Posted November 15, 2019 Share Posted November 15, 2019 +Support Looks really good, the new jobs and buffs will help CI out a lot more. Good luck all around good update. Link to comment Share on other sites More sharing options...
BadAim Posted November 15, 2019 Share Posted November 15, 2019 +Support and if you need someone for hotshot HMU Retired Imperial RP Super Admin and Grand General Link to comment Share on other sites More sharing options...
[GL] Zeus Posted November 15, 2019 Share Posted November 15, 2019 4 hours ago, Fool said: +Support Looks really good, the new jobs and buffs will help CI out a lot more. Good luck all around good update. I see CI getting moved down during gunfights , so this will add balance to gunfights and help the branch a lot Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
_Alpha_ Posted November 15, 2019 Share Posted November 15, 2019 +Support Looks awesome, hoping to see this added! Former DHOS Current GENSEC LTCOL - Deputy Head Juggernaut - HIRU Link to comment Share on other sites More sharing options...
Skela Posted November 15, 2019 Share Posted November 15, 2019 +Support: yeah this is pretty lit but where’s the microHID for the recruits? Anyways, this update is great! Yuh imm@ Thash Dat B¡tch!!*^€{ Link to comment Share on other sites More sharing options...
Jakub Posted November 15, 2019 Share Posted November 15, 2019 just wondering , what would the informant do since they have foundation player models, some clarity would be needed for mtf if this gets accepted. Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT. Link to comment Share on other sites More sharing options...
starr Posted November 15, 2019 Share Posted November 15, 2019 (edited) + Support I feel that some of these jobs aren't entirely necessary, but, I love that CI is getting what they need now. I don't think all the extra jobs will be added but hell the weapons are needed and HP/armor. Good on CI for getting this here. The jobs I don't believe are necessary are the Informant and the CI Recruit. The jobs that I'm iffy on are the Hotshot and Senior D command. However, I'm interested in seeing what the Sawbones has to offer. RND already interrogates, CI recruit seems extra, Hotshot is interesting being the only "class-specific" job, and Senior Delta is like the recruit kinda just being an extra step. Edited November 15, 2019 by ?⸸?? insert cliched signature Link to comment Share on other sites More sharing options...
Orange 🍊 Posted November 15, 2019 Share Posted November 15, 2019 11 minutes ago, Skela said: where’s the microHID for the recruits? Budget cuts Link to comment Share on other sites More sharing options...
Berserkrpups Posted November 15, 2019 Author Share Posted November 15, 2019 58 minutes ago, ?⸸?? said: CI Recruit. The recruit class will only be for recruits when applications come out this will balance that out since alpha op is a bit better than the rct class 1 hour ago, Jakub said: just wondering , what would the informant do since they have foundation player models, some clarity would be needed for mtf if this gets accepted. It is only for R&D and people will have to interrogate foundation personnel intensely and will have to follow guidelines but it is pretty much for spying. You might be like that op. One they will have to do a lot to even get on the job and then will have to work their way into the foundation without getting caught as gensec in ez. There is a great challenge to this system. 1 2 Big Body Tony Link to comment Share on other sites More sharing options...
starr Posted November 15, 2019 Share Posted November 15, 2019 6 minutes ago, Berserkrpups said: The recruit class will only be for recruits when applications come out this will balance that out since alpha op is a bit better than the rct class Alright, I like where that's going. insert cliched signature Link to comment Share on other sites More sharing options...
Stryker_ Posted November 15, 2019 Share Posted November 15, 2019 + support This will help CI allot in terms of fighting and activity as its more interesting then. Username: Stryker Status: Resigned Link to comment Share on other sites More sharing options...
Catsro Posted November 15, 2019 Share Posted November 15, 2019 We always want to add specialty classes to CI hence its why we went for these classes. The informant job will increase R&D involvement in CI operations and will include more RP/Activity for R&D. The job will stop us from just ransoming off the personnel and handing them back cause I'm sure they don't have the money all of the time. SCPRP Head Admin | Ex SCPRP Event Team Leader | Ex CI LTCMDR | O5-13 Catsro Link to comment Share on other sites More sharing options...
Manager Nimo Posted November 15, 2019 Manager Share Posted November 15, 2019 Bruh there are so many CI classes 〖 PoliceRP 〗Senior Management Team | Manager 〖 Lead Account Manager 〗 Link to comment Share on other sites More sharing options...
Neo Posted November 15, 2019 Share Posted November 15, 2019 Finally,We needed this bad. SCP-RP Moderator | CI LTCOL Boozle LC32 Link to comment Share on other sites More sharing options...
Pocket Sand Posted November 15, 2019 Share Posted November 15, 2019 +Support Cant wait to heal me best mates Link to comment Share on other sites More sharing options...
Floyd Posted November 15, 2019 Share Posted November 15, 2019 +Support. Y e s Link to comment Share on other sites More sharing options...
a frog Posted November 16, 2019 Share Posted November 16, 2019 +support nice 17 hours ago, Nimo said: Bruh there are so many CI classes gensec: E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]"The fuck is a ethics committee?" Link to comment Share on other sites More sharing options...
Corners Posted November 16, 2019 Share Posted November 16, 2019 On 11/14/2019 at 9:50 PM, Fool said: +Support Looks really good, the new jobs and buffs will help CI out a lot more. Good luck all around good update. ~ CI Major Corner MA13 Loves Corners, Corner. Corner. Former Imperial Commandos VCMDR Fixer Link to comment Share on other sites More sharing options...
BadAim Posted November 16, 2019 Share Posted November 16, 2019 19 hours ago, Nimo said: Bruh there are so many CI classes Gensec has a class per rank wym NIMO Retired Imperial RP Super Admin and Grand General Link to comment Share on other sites More sharing options...
Susel Posted November 16, 2019 Share Posted November 16, 2019 Leave gensec alone boomers 1 Susel - Retired MTF person - "Teamwork makes the dream work" Link to comment Share on other sites More sharing options...
Zach Posted November 16, 2019 Share Posted November 16, 2019 + Support - Reasons Above SCP-RP: Retired CI Breakout Team CPL | Retired CI R&D Senior Researcher MilitaryRP: Retired USAF and Drill Instructor Commander | Ex-Senior Moderator Link to comment Share on other sites More sharing options...
Seeker (Tavdogg1) Posted November 17, 2019 Share Posted November 17, 2019 (edited) 11 hours ago, BadAimSam said: Gensec has a class per rank wym NIMO Yeah. That is true. I am a SM and I have access to everything below Mena's well as subdivisions. Edited November 17, 2019 by Alex B (Tavdogg11) There are three types of people... There are hunters... There are prey... And then I, Alex B, comes back after so long to Security with the new name of Seeker that nobody remembers me anymore, but I don't care and I just want to shoot D-Class. Link to comment Share on other sites More sharing options...
Ritz Posted November 17, 2019 Share Posted November 17, 2019 On 11/14/2019 at 9:50 PM, Fool said: +Support Looks really good, the new jobs and buffs will help CI out a lot more. Good luck all around good update. Was Nu7 2LT Shot Once Was a Nu7 MSGT also was a CI Captain once Link to comment Share on other sites More sharing options...
Arussso Posted November 17, 2019 Share Posted November 17, 2019 +Support this is needed, specialist classes are outdated models reason above Aight I don't approve of this Link to comment Share on other sites More sharing options...
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