Echo Posted August 7, 2019 Share Posted August 7, 2019 What do you want to see? - An updated F4 menu for tac units to get more breaching charges, grenades, and armor Why should we add it? - It makes us not keep having to reset and it would be an overall buff to all tac units and not just specifically for 1 Dept. It would also be easier for Tac Units to raid with the 5 fading door rule and unlimited shooting windows What are the advantages of having this? - Its a buff to all Tac units and make playing on PD more enjoyable then it already is. Who is it mainly for? - All tac units on the server Links to any content- N/A "Your time is limited, so don't waste it living someone else's life. Don't be trapped by dogma – which is living with the results of other people's thinking." -Steve Jobs "Never let the fear of striking out keep you from playing the game." -Babe Ruth "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas A. Edison "You have brains in your head. You have feet in your shoes. You can steer yourself any direction you choose." -Dr. Seuss Link to comment Share on other sites More sharing options...
Cameron T Posted August 7, 2019 Share Posted August 7, 2019 +Support Knowing how the server runs this will help alot due to how people play with the rules of basing United States Airforce Vice Commander / Military Police AChief / Drill Instructors Co-Commander Military Roleplay Senior Moderator / Teamspeak Support Link to comment Share on other sites More sharing options...
Taco. Posted August 7, 2019 Share Posted August 7, 2019 +Support Especially for Command Tac Units. 1 Gas isn't enough Link to comment Share on other sites More sharing options...
Toxic_Wolf10 Posted August 7, 2019 Share Posted August 7, 2019 + support reasons above ToxicWolf~ State Police Captain 1H08/ CERT SM 1CT37 / Moderator Link to comment Share on other sites More sharing options...
Sion Posted August 7, 2019 Share Posted August 7, 2019 2 hours ago, Toxic_Wolf10 said: + support reasons above 'you may see my struggle, but you won't see me quit' 'Success depends on the second letter' Link to comment Share on other sites More sharing options...
[GL] My Pet named Steve Posted August 7, 2019 Share Posted August 7, 2019 8 hours ago, Taco. said: +Support Especially for Command Tac Units. Can we do this without gas Snar? Link to comment Share on other sites More sharing options...
Ronin Posted August 7, 2019 Share Posted August 7, 2019 +Support 1 breaching charge is DEFINITELY not enough for a 5 fading door base. Link to comment Share on other sites More sharing options...
Northy Posted August 7, 2019 Share Posted August 7, 2019 +Support This would be great to have and it would reduce people resetting each other. Retired General of the Armies | | Retired State A. Lieutenant Colonel | | Retired Super Admin North Link to comment Share on other sites More sharing options...
Shmoopy_boop Posted August 7, 2019 Share Posted August 7, 2019 + Support more breaching charges pls Link to comment Share on other sites More sharing options...
jack2221 Posted August 7, 2019 Share Posted August 7, 2019 +Support Especially for Command Tac Units. 1 Gas isn't enough Link to comment Share on other sites More sharing options...
Nucleus Posted August 7, 2019 Share Posted August 7, 2019 16 hours ago, Toxic_Wolf10 said: + support reasons above It is needed. Ex-SCPRP D-Boi | Security Officer | Senior Moderator/Admin | Ex-Discord Moderator and TS Support Member Ex-PoliceRP EMS Dep. Chief | SWAT CPL | Head Dispatcher | FBI EAD | Interpol HoI | DOC LT | SS SSO | Link to comment Share on other sites More sharing options...
Alistair Posted August 7, 2019 Share Posted August 7, 2019 +Support Link to comment Share on other sites More sharing options...
Gaur Posted August 8, 2019 Share Posted August 8, 2019 (edited) -Support on the idea that you can spawn breaching charges and gas. Unfortunately that would allow criminals to get their hands on it and /invholster it. A good alternative that will allow you to get more ammo is https://steamcommunity.com/sharedfiles/filedetails/?id=893205646 it will provide you with more ammo for whatever weapon you are holding in your hand when you pick it up. (Including Gas, Breaching Charges, ect.) The resetting the armor idea is sadly harder then it sounds. Since GMod does not have a "SetMaxArmor" function by default everyone armor cap is 100, to be able to regain your armor more then 100 you would need for it to be set using the function "SetArmor" or the ULX command, so entities such as armor batteries or armor kits wouldn't work. Therefore, there would have to be an entity made for each specific job's armor amount that sets your armor. It would be simple, but require a lot of entities to get the exact armor for every class. Edited August 8, 2019 by Gaur Link to comment Share on other sites More sharing options...
Head Admin [GL] Mikey Posted August 8, 2019 Head Admin Share Posted August 8, 2019 (edited) 8 minutes ago, Gaur said: -Support on the idea that you can spawn breaching charges and gas. Unfortunately that would allow criminals to get their hands on it and /invholster it. A good alternative that will allow you to get more ammo is https://steamcommunity.com/sharedfiles/filedetails/?id=893205646 it will provide you with more ammo for whatever weapon you are holding in your hand when you pick it up. (Including Gas, Breaching Charges, ect.) The resetting the armor idea is sadly harder then it sounds. Since GMod does not have a "SetMaxArmor" function by default everyone armor cap is 100, to be able to regain your armor more then 100 you would need for it to be set using the function "SetArmor" or the ULX command, so entities such as armor batteries or armor kits wouldn't work. Therefore, there would have to be an entity made for each specific job's armor amount that sets your armor. It would be simple, but require a lot of entities to get the exact armor for every class. he kinda has a point, i think that would be better Edited August 8, 2019 by [GL] Mikey You know who I am, unless you don't. Link to comment Share on other sites More sharing options...
Fame Posted August 9, 2019 Share Posted August 9, 2019 Pending Link to comment Share on other sites More sharing options...
Eternity Posted August 9, 2019 Share Posted August 9, 2019 + Support Should only be available for High Command of each department (Tac units only) concidering it can be easily abused. PoliceRP Manager Link to comment Share on other sites More sharing options...
[GL] Kanny Posted August 9, 2019 Share Posted August 9, 2019 +Support, With the new 5 Fading door rule breaching is alot harder then it was before, What i suggest is either A. We allow tac units to have more health or B. We set the fading door total back down to 3 Ex. Superadmin - AnimeRP Ex. Senior Admin (AND FIRST) - PoliceRP Ex. Senior Moderator - PoliceRP Ex. Admin - Clonewars Ex. Admin - DarkRP Link to comment Share on other sites More sharing options...
PhenixBoy300 Posted August 9, 2019 Share Posted August 9, 2019 On 8/7/2019 at 12:17 AM, Taco. said: +Support Especially for Command Tac Units. 1 Gas isn't enough I agree, but 1 gas is enough, please don't make it so you can buy gas, but do make it so we can buy armor and breaching charges (based off class) Link to comment Share on other sites More sharing options...
[GL] Game Theorist Posted August 9, 2019 Share Posted August 9, 2019 On 8/6/2019 at 9:17 PM, Taco. said: +Support Especially for Command Tac Units. 1 Gas isn't enough Link to comment Share on other sites More sharing options...
PhenixBoy300 Posted August 9, 2019 Share Posted August 9, 2019 On 8/8/2019 at 4:22 PM, Gaur said: -Support on the idea that you can spawn breaching charges and gas. Unfortunately that would allow criminals to get their hands on it and /invholster it. A good alternative that will allow you to get more ammo is https://steamcommunity.com/sharedfiles/filedetails/?id=893205646 it will provide you with more ammo for whatever weapon you are holding in your hand when you pick it up. (Including Gas, Breaching Charges, ect.) The resetting the armor idea is sadly harder then it sounds. Since GMod does not have a "SetMaxArmor" function by default everyone armor cap is 100, to be able to regain your armor more then 100 you would need for it to be set using the function "SetArmor" or the ULX command, so entities such as armor batteries or armor kits wouldn't work. Therefore, there would have to be an entity made for each specific job's armor amount that sets your armor. It would be simple, but require a lot of entities to get the exact armor for every class. This is a good idea, but at the same time they could make it a warnable and possibly bannable offense (based on how big/good the item is) and delete it from their inv (because I think SMT can do that) Link to comment Share on other sites More sharing options...
Meh Posted August 10, 2019 Share Posted August 10, 2019 (edited) +Support 1 gas isn't enough, I agree and technically breaching charges are already able to be picked up by criminals by just placing them on doors, and being able to spawn them in would help in not resetting each other so much. Edited August 10, 2019 by Meh Link to comment Share on other sites More sharing options...
[GL] Slick Posted August 10, 2019 Share Posted August 10, 2019 (edited) +/- support I agree with everything but not breaching charges Think about on the criminal side of things think about it you have 5 breaching charges it's so easy to raid someone then because once you blow open the door doesn't it stay open until you fix it? You could all just rush with no problem and unless someone in your family has a negev you are basically unstoppable. Instead of breaching charges how about make it to where all tac units can spawn in gas masks so they dont have to ask for one all the time Edited August 10, 2019 by mholt1225 Imperial RP GM Admin 31st Commander Link to comment Share on other sites More sharing options...
Echo Posted August 11, 2019 Author Share Posted August 11, 2019 14 hours ago, mholt1225 said: +/- support I agree with everything but not breaching charges Think about on the criminal side of things think about it you have 5 breaching charges it's so easy to raid someone then because once you blow open the door doesn't it stay open until you fix it? You could all just rush with no problem and unless someone in your family has a negev you are basically unstoppable. Instead of breaching charges how about make it to where all tac units can spawn in gas masks so they dont have to ask for one all the time No your thinking from the criminal side. This is for Government only. Also the current basing rules give you a massive advantage with unlimited shooting windows and 5 fading doors. P.S Criminals would abuse having every PD available to spawn gas masks. "Hey OFC Spawn me in a gas mask" "Your time is limited, so don't waste it living someone else's life. Don't be trapped by dogma – which is living with the results of other people's thinking." -Steve Jobs "Never let the fear of striking out keep you from playing the game." -Babe Ruth "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas A. Edison "You have brains in your head. You have feet in your shoes. You can steer yourself any direction you choose." -Dr. Seuss Link to comment Share on other sites More sharing options...
[GL] Slick Posted August 11, 2019 Share Posted August 11, 2019 (edited) 4 hours ago, Echo said: No your thinking from the criminal side. This is for Government only. Also the current basing rules give you a massive advantage with unlimited shooting windows and 5 fading doors. P.S Criminals would abuse having every PD available to spawn gas masks. "Hey OFC Spawn me in a gas mask" You said it was for tac units not all Gov units Edited August 11, 2019 by mholt1225 Imperial RP GM Admin 31st Commander Link to comment Share on other sites More sharing options...
Echo Posted August 12, 2019 Author Share Posted August 12, 2019 14 hours ago, [GL] Slick said: You said it was for tac units not all Gov units Ok then my bad but Its a buff for "tac units" cause these basing rules are kind of shying away people from playing on Tac Jobs. Your thinking for 1 side only. The crims can be creative in their base and SMT can implement rules for these items. If youve ever used these items before or seen them used you would know how useful these are in a hard raid "Your time is limited, so don't waste it living someone else's life. Don't be trapped by dogma – which is living with the results of other people's thinking." -Steve Jobs "Never let the fear of striking out keep you from playing the game." -Babe Ruth "Many of life's failures are people who did not realize how close they were to success when they gave up." -Thomas A. Edison "You have brains in your head. You have feet in your shoes. You can steer yourself any direction you choose." -Dr. Seuss Link to comment Share on other sites More sharing options...
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