Matricies Posted July 24, 2019 Share Posted July 24, 2019 (edited) What you want to see? - I would like to see gun damage increased from 40%(.40) to 50/60 or 70%(0.50 - 0.70) Why should we add it? - I think a lot of people could agree that we're kind of tired of having to put an entire magazine of an assault rifle/smg/heavy machinegun/sniper into someones head to kill them. This would alleviate some combat issues when it comes to melee sweps and constant rushing but also make it so that how you fight matters a lot more. This has been suggested in the past but I would like to see if there are new opinions on it. What are the advantages of having this? - This would improve combat to be less of about who can rush with their gun first and about how you fight. It also helps deal with the rushing nonsense in D block. Who is it mainly for? - Everyone Links to any content - None. Is a change to the weapons Edited July 24, 2019 by Matricies Link to comment Share on other sites More sharing options...
LuckyDudeFive Posted July 24, 2019 Share Posted July 24, 2019 + Support -I personally find it so annoying that I have to put a entire mag into a Pro D class just to kill them as it doesn't even make sense Link to comment Share on other sites More sharing options...
th3 Posted July 24, 2019 Share Posted July 24, 2019 +Support SCPRP Head of Staff Lead Discord Administrator Link to comment Share on other sites More sharing options...
Breen Posted July 24, 2019 Share Posted July 24, 2019 +SUPPORT ESPECIALLY NOW THAT REZNOV HAS A FUBAR(200 DAMAGE MELEE WEAPON) WITH 100 HP 100 AP gog Link to comment Share on other sites More sharing options...
Kade Posted July 24, 2019 Share Posted July 24, 2019 +Support, why not be realistic or at least half Link to comment Share on other sites More sharing options...
Jeffe Posted July 25, 2019 Share Posted July 25, 2019 +support Link to comment Share on other sites More sharing options...
Carpenter John Posted July 25, 2019 Share Posted July 25, 2019 21 minutes ago, Breen said: +SUPPORT ESPECIALLY NOW THAT REZNOV HAS A FUBAR(200 DAMAGE MELEE WEAPON) WITH 100 HP 100 AP Link to comment Share on other sites More sharing options...
Bread Posted July 25, 2019 Share Posted July 25, 2019 +support lol, lmao even Link to comment Share on other sites More sharing options...
Catsro Posted July 25, 2019 Share Posted July 25, 2019 1 hour ago, LuckyDudeFive said: + Support -I personally find it so annoying that I have to put a entire mag into a Pro D class just to kill them as it doesn't even make sense 40 minutes ago, Breen said: +SUPPORT ESPECIALLY NOW THAT REZNOV HAS A FUBAR(200 DAMAGE MELEE WEAPON) WITH 100 HP 100 AP SCPRP Head Admin | Ex SCPRP Event Team Leader | Ex CI LTCMDR | O5-13 Catsro Link to comment Share on other sites More sharing options...
Rangiatea Posted July 25, 2019 Share Posted July 25, 2019 +support more realistic "A good soldier obeys without question. A good officer commands without doubt." Link to comment Share on other sites More sharing options...
Rookieblue Posted July 25, 2019 Share Posted July 25, 2019 + Support Retired SCP-RP Head of Staff March 3rd, 2019 - December 16th, 2021 Link to comment Share on other sites More sharing options...
Igneous Posted July 25, 2019 Share Posted July 25, 2019 Going to be testing different percentages over the next couple of days. Link to comment Share on other sites More sharing options...
Knuckles Posted July 25, 2019 Share Posted July 25, 2019 Keep in mind that the damage you see on the stats of each gun is multiplied by the value Igneous has set. There is a fine line between making it so people aren't bullet sponges and people getting slaughtered with 3 bullets from an AR When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons what the hell am I supposed to do with these?! Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am?! I'm the man who's gonna burn your house down... with the lemons. I'm going to get my engineers to invent me a combustible lemon, that burns your house down! Link to comment Share on other sites More sharing options...
Matricies Posted July 26, 2019 Author Share Posted July 26, 2019 Hello Knuckles, While I don't want people to die instantly from a bullet barrage, it is rather annoying to empty a 25 round clip into someone only to have them still run up and heavily injure you. As the settings are at the moment, 0.40 (40%), guns only do a certain percentage of their full damage right now and Igenous said hes going to be seeing what works best. Right now 40% is way too low. Link to comment Share on other sites More sharing options...
Retired DoTF Daedran Posted July 26, 2019 Share Posted July 26, 2019 +Support I think the current settings are fine, although a change would be nice. I just don't want people to start complaining, despite it being a server wide change should it be implemented. Not that it would be an issue, but more along the lines of departmental conflicts saying that they're "Too OP" which is a phrase just thrown around across OOC like candy. I think that the weapons that should be buffed are the ones that are reasonable, because I know that a select few as of recent were nerfed due to them being way too broken in regards to combat such as the Combat Shotguns or a few rifles from the AR pack. [Former] Director of Containment | [Current] MTF A1 RRH Operative OH0 | [Former] MTF A1 Executive Commander EC98 | [Former] SCP-RP Moderator"He who acts on his own desire, breeds Pestilence" ~ Daedran 2019 | "Director Rangiatea is not allowed to do “!slay director” and claim Director Blackbeard had a heart attack." Link to comment Share on other sites More sharing options...
BadAim Posted July 26, 2019 Share Posted July 26, 2019 Thats a solid +Support from me, this should make gunfights much faster and more intense. Retired Imperial RP Super Admin and Grand General Link to comment Share on other sites More sharing options...
Chief_ Posted July 26, 2019 Share Posted July 26, 2019 On 7/24/2019 at 4:49 PM, Breen said: +SUPPORT ESPECIALLY NOW THAT REZNOV HAS A FUBAR(200 DAMAGE MELEE WEAPON) WITH 100 HP 100 AP Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager || I aM sPeCiAl || Link to comment Share on other sites More sharing options...
Orange 🍊 Posted July 26, 2019 Share Posted July 26, 2019 What ever the percentage is today feels pretty good. Link to comment Share on other sites More sharing options...
Jeffe Posted July 27, 2019 Share Posted July 27, 2019 6 hours ago, Official Orange said: What ever the percentage is today feels pretty good. Igne bumped it to 55% Link to comment Share on other sites More sharing options...
Matricies Posted July 28, 2019 Author Share Posted July 28, 2019 Hello Igneous, Just reposting to see how everyone felt about 55%. Was definately noticeable in a way and made it a bit better Link to comment Share on other sites More sharing options...
steppy Posted July 28, 2019 Share Posted July 28, 2019 +Support Link to comment Share on other sites More sharing options...
Hollow Posted July 29, 2019 Share Posted July 29, 2019 +Sup Definitely, something that could help with D-block But at the same time, it could also help more positioning training and combat spacing during combat. Link to comment Share on other sites More sharing options...
Igneous Posted July 31, 2019 Share Posted July 31, 2019 Accepted! Please allow up to a week for any suggestions you have requested to be added in game or on the forums. Link to comment Share on other sites More sharing options...
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