[GL]Michael Posted April 10, 2019 Share Posted April 10, 2019 (edited) What you want to see? - A rule addition to the staff handbook saying "All staff from the beginning of their service as staff, may not accrue more than 5 warns." Punishment for having more than 5 warns should be a strike if not full demotion. Why should we add it? - Staff are the ones who should know the rules the best and more importantly they hand the warns out. It really is extremely easy not to get warned (anyone who disagrees is probably a minge), as long as you follow the reasonable rules that are clearly stated every-time someone spawns in. What are the advantages of having this? - Address the lack of trust in Staff that players have been feeling recently, by holding staff to a higher standard. Who is it mainly for? - Staff Links to any content - n/a Edited April 10, 2019 by [GL]Michael Link to comment Share on other sites More sharing options...
Eternity Posted April 10, 2019 Share Posted April 10, 2019 + Support I mean sure why not, staff shouldn't be getting warned. PoliceRP Manager Link to comment Share on other sites More sharing options...
Calamity Posted April 10, 2019 Share Posted April 10, 2019 + Support Why not? Staff shouldn't be getting warned period, if the staff member is getting warned multiple times by higher ups, I think there is a visible issue. Gaminglight PoliceRP Retired Superadmin “Genius is one percent inspiration, ninety-nine percent perspiration.” “There are no shortcuts to any place worth going.” “You are never dedicated to something you have complete confidence in." Link to comment Share on other sites More sharing options...
th3 Posted April 10, 2019 Share Posted April 10, 2019 I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. SCPRP Head of Staff Lead Discord Administrator Link to comment Share on other sites More sharing options...
Jet Posted April 10, 2019 Share Posted April 10, 2019 -SUPPORT 28 minutes ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. Link to comment Share on other sites More sharing options...
Jeff Junior Posted April 10, 2019 Share Posted April 10, 2019 1 hour ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. agreed Link to comment Share on other sites More sharing options...
~ vσxιs ~ Posted April 10, 2019 Share Posted April 10, 2019 1 hour ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. “The only way that we can live is if we grow. The only way we can grow is if we change. The only way we can change is if we learn. The only way we can learn is if we are exposed. And the only way that we are exposed is if we throw ourselves into the open.” — C. Joybell || Proud Member of GamingLight since March 2018 || || Former MTF Alpha-1 MAJ || Former NSA Director || Former MTF E-11 CPL || Former SWAT CMDR || Link to comment Share on other sites More sharing options...
Prodcode Posted April 10, 2019 Share Posted April 10, 2019 1 hour ago, Jet TZ said: -SUPPORT Link to comment Share on other sites More sharing options...
Rangiatea Posted April 10, 2019 Share Posted April 10, 2019 1 hour ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. -support "A good soldier obeys without question. A good officer commands without doubt." Link to comment Share on other sites More sharing options...
Jeffe Posted April 10, 2019 Share Posted April 10, 2019 2 hours ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. agreed Link to comment Share on other sites More sharing options...
Hannah Posted April 10, 2019 Share Posted April 10, 2019 31 minutes ago, Jeffe said: agreed 2 hours ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. SWAT PVT Hannah XR39-CPL Hannah King XC65 - Hannah King Link to comment Share on other sites More sharing options...
Smoke Posted April 10, 2019 Share Posted April 10, 2019 -Support Most staff are with the community for months sometimes upon years, limiting them to this amount is unnecessary and quite ridiculous Staff have occasional slip ups in RP and they will be warned accordingly but warns in game unless in a excessive amount with constant minge then should it be dealt with by SMT and a strike may occour. Link to comment Share on other sites More sharing options...
Zage Posted April 10, 2019 Share Posted April 10, 2019 3 hours ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. PD Colonel , EMS Deputy Chief, ~Zage Link to comment Share on other sites More sharing options...
Shmoopy_boop Posted April 10, 2019 Share Posted April 10, 2019 3 hours ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. Link to comment Share on other sites More sharing options...
Manager Nimo Posted April 10, 2019 Manager Share Posted April 10, 2019 3 hours ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. Not needed at all 〖 PoliceRP 〗Senior Management Team | Manager 〖 Lead Account Manager 〗 Link to comment Share on other sites More sharing options...
BigJohnny Posted April 10, 2019 Share Posted April 10, 2019 3 hours ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. Link to comment Share on other sites More sharing options...
GhostlyNinjaDude Posted April 10, 2019 Share Posted April 10, 2019 4 hours ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. Agreed with th3 on this one. Link to comment Share on other sites More sharing options...
Irwin Posted April 11, 2019 Share Posted April 11, 2019 7 hours ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. Agreed. Link to comment Share on other sites More sharing options...
borith Posted April 11, 2019 Share Posted April 11, 2019 (edited) 23 hours ago, th3 said: I don’t think this is necessary. Staff get strikes if they break rules in the handbook or another type of punishment fitting what they did. If a staff member breaks a wide range of rules in the motd and gets warned then it’ll get noticed whether or not it’s public that SMT would be aware of that particular staff member. -support Edited April 11, 2019 by borith Link to comment Share on other sites More sharing options...
[GL]Michael Posted April 11, 2019 Author Share Posted April 11, 2019 21 hours ago, Smoke said: -Support Most staff are with the community for months sometimes upon years, limiting them to this amount is unnecessary and quite ridiculous Staff have occasional slip ups in RP and they will be warned accordingly but warns in game unless in a excessive amount with constant minge then should it be dealt with by SMT and a strike may occour. It is not hard to not get warned. I have 9 weeks playtime and i have 2 warns. I also tbh started to think about this and decided to make a suggestion after i looked at yours as-well as several staff who have no strikes yet have several warns after they've been on staff for a while... Link to comment Share on other sites More sharing options...
th3 Posted April 11, 2019 Share Posted April 11, 2019 3 minutes ago, [GL]Michael said: It is not hard to not get warned. I have 9 weeks playtime and i have 2 warns. I also tbh started to think about this and decided to make a suggestion after i looked at yours as-well as several staff who have no strikes yet have several warns after they've been on staff for a while... It’s up to the respective servers SMT whether or not to publicize that a staff member received a strike or other form of punishment SCPRP Head of Staff Lead Discord Administrator Link to comment Share on other sites More sharing options...
[GL] My Pet named Steve Posted April 11, 2019 Share Posted April 11, 2019 4 minutes ago, th3 said: It’s up to the respective servers SMT whether or not to publicize that a staff member received a strike or other form of punishment Link to comment Share on other sites More sharing options...
Smoke Posted April 25, 2019 Share Posted April 25, 2019 (edited) On 4/11/2019 at 1:04 PM, [GL]Michael said: It is not hard to not get warned. I have 9 weeks playtime and i have 2 warns. I also tbh started to think about this and decided to make a suggestion after i looked at yours as-well as several staff who have no strikes yet have several warns after they've been on staff for a while... I see you on the server once every week while I was on everyday when I wasnt on a LOA when I was staff. No one is perfect. If you ever get staff, you will understand. Edited April 25, 2019 by Smoke Link to comment Share on other sites More sharing options...
NDSTF Posted April 26, 2019 Share Posted April 26, 2019 On 4/11/2019 at 5:48 AM, Smoke said: -Support Most staff are with the community for months sometimes upon years, limiting them to this amount is unnecessary and quite ridiculous Staff have occasional slip ups in RP and they will be warned accordingly but warns in game unless in a excessive amount with constant minge then should it be dealt with by SMT and a strike may occour. Link to comment Share on other sites More sharing options...
𝙁𝙧𝙚𝙚𝙯𝙚 Posted April 27, 2019 Share Posted April 27, 2019 On 4/10/2019 at 5:48 PM, [GL]Michael said: What you want to see? - A rule addition to the staff handbook saying "All staff from the beginning of their service as staff, may not accrue more than 5 warns." Punishment for having more than 5 warns should be a strike if not full demotion. Why should we add it? - Staff are the ones who should know the rules the best and more importantly they hand the warns out. It really is extremely easy not to get warned (anyone who disagrees is probably a minge), as long as you follow the reasonable rules that are clearly stated every-time someone spawns in. What are the advantages of having this? - Address the lack of trust in Staff that players have been feeling recently, by holding staff to a higher standard. Who is it mainly for? - Staff Links to any content - n/a - Support Former S.W.A.T Commander & J.M.T Member Quote Best driver of the year award Link to comment Share on other sites More sharing options...
Recommended Posts