How I explain it when I give verbal/documented warnings:
- Players playing as SCPs take it upon themselves to comply with all rules that go with that SCP
- SCPs are not allowed to work together with each other, D-Class, or CI to gain an RP advantage. This includes leaving people alive to allow them to break through doors, protect them, etc.
- If there is a situation where two SCPs are attempting to get to the same area, one of the SCPs are obligated to go a different way. If they happen to meet up while roaming, that's fine, but if they both want to go to the same place, one has to take a different route, or otherwise wait for a period of time and then return on their way.
- If another player as an SCP continues following another SCP player, the followed player should make a staff call informing staff that they are not attempting to team, and are attempting to break away.
I don't think the actual rule needs to be explained more, maybe an example or two added? Otherwise, just ensure that all staff is on the same page enforcement wise.