Head of Staff Frog Posted December 19, 2021 Head of Staff Share Posted December 19, 2021 (edited) Deathtrooper Battalion Update Apologies in advance for the large post. DT is long overdue for an update so we have more than a few things we need to change. Considering the decline in DT in recent times, DT Command and Naval High Command believe this update will do nothing but benefit the battalion and the server, as well as increase activity. We would like to add this model to the server. This model will replace the model on all DT classes. https://steamcommunity.com/sharedfiles/filedetails/?id=2663516433 Job/Class Name: Death TrooperCurrent Loadout: E-11D, SE-14C, Binoculars (Dark)Current Model: models/player/markus/custom/characters/hero/deathtrooper/male/deathtrooper_male_01/deathtrooper_01_male_mesh.mdlNew Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlIncreasing Health from 500 to 550Job Scale: 1.05Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for Model Change: This model better suites DT. It looks better, has some more body groups, and will be more customizable. It also has an optional White Skin bodygroup which will be used for deployments on Hoth so DT are camouflaged. This new model is only ~30 Megabytes.Reason for Health Change: Death Troopers are special forces that are often frontline or carrying out special missions on the ground. On ship we are often bodyblocking shots when our VIPs are under attack. Regardless of the setting, we are often in the line of fire. A slight buff to our health would be very beneficial. Job/Class Name: Senior Death TrooperChanging Job Name to: Death Trooper NCOCurrent Loadout: E-11D, SE-14C, Binoculars (Dark)Current Model: models/player/markus/custom/characters/hero/deathtrooper/male/deathtrooper_male_01/deathtrooper_01_male_mesh.mdl New Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlIncreasing Health from 550 to 600Job Scale: 1.05Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for Model Change: This model better suites DT. It looks better, has some more body groups, and will be more customizable. It also has an optional White Skin bodygroup which will be used for deployments on Hoth so DT are camouflaged. This new model is only ~30 Megabytes.Reason for Name Change: Currently with the name as Senior Death Trooper DT are split up when you look at the tab menu. We want to change it to Death Trooper NCO so all DT are in the same area of tab menu.Reason for Health Change: Death Troopers are special forces that are often frontline or carrying out special missions on the ground. On ship we are often bodyblocking shots when our VIPs are under attack. Regardless of the setting, we are often in the line of fire. A slight buff to our health would be very beneficial. Job/Class Name: Death Trooper OfficerCurrent Loadout: E-11D, SE-14C, , DLT-19, DLT-19X, Cross Arms, Cross Arms (In Front), Binoculars (Dark)Current Model: models/player/markus/custom/characters/hero/deathtrooper/male/deathtrooper_male_01/deathtrooper_01_male_mesh.mdl New Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlIncreasing Health from 600 to 650Job Scale: 1.05Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for Model Change: This model better suites DT. It looks better, has some more body groups, and will be more customizable. It also has an optional White Skin bodygroup which will be used for deployments on Hoth so DT are camouflaged. This new model is only ~30 Megabytes.Reason for Health Change: Death Troopers are special forces that are often frontline or carrying out special missions on the ground. On ship we are often bodyblocking shots when our VIPs are under attack. Regardless of the setting, we are often in the line of fire. A slight buff to our health would be very beneficial. Job/Class Name: Death Trooper Vice CommanderCurrent Loadout: E-11D, Dual RK3, , DLT-19, DLT-19X, Cross Arms, Cross Arms (In Front), Binoculars (Dark)Loadout Changes: Removing: DLT-19X (rw_sw_dlt19x)Adding: E-11S (rw_sw_e11s)Current Model: models/player/markus/custom/characters/hero/deathtrooper/male/deathtrooper_male_01/deathtrooper_01_male_mesh.mdlNew Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlIncreasing Health from 650 to 700Job Scale: 1.05Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for Model Change: This model better suites DT. It looks better, has some more body groups, and will be more customizable. It also has an optional White Skin bodygroup which will be used for deployments on Hoth so DT are camouflaged. This new model is only ~30 Megabytes.Reason for Weapons Change: The Vice Commander Job is meant to be a combination of both the Heavy job and the Seeker job, it only makes sense to have the same sniper that Seeker has.Reason for Health Change: Death Troopers are special forces that are often frontline or carrying out special missions on the ground. On ship we are often bodyblocking shots when our VIPs are under attack. Regardless of the setting, we are often in the line of fire. A slight buff to our health would be very beneficial. Job/Class Name: Death Trooper CommanderCurrent Loadout: E-11D, Dual RK3, , DLT-19, DLT-19X, Cross Arms, Cross Arms (In Front), Binoculars (Dark), Unarrest BatonLoadout Changes: Removing: DLT-19X (rw_sw_dlt19x)Adding: E-11S (rw_sw_e11s)Current Model: models/player/markus/custom/characters/hero/deathtrooper/male/deathtrooper_male_01/deathtrooper_01_male_mesh.mdlNew Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlIncreasing Health from 700 to 750Job Scale: 1.05Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for Model Change: This model better suites DT. It looks better, has some more body groups, and will be more customizable. It also has an optional White Skin bodygroup which will be used for deployments on Hoth so DT are camouflaged. This new model is only ~30 Megabytes.Reason for Weapons Change: The Commander Job is meant to be a combination of both the Heavy job and the Seeker job, it only makes sense to have the same sniper that Seeker has.Reason for Health Change: Death Troopers are special forces that are often frontline or carrying out special missions on the ground. On ship we are often bodyblocking shots when our VIPs are under attack. Regardless of the setting, we are often in the line of fire. A slight buff to our health would be very beneficial. We will be changing Heavy into a Donator job to make up for the removal of the current DT Donator job later in this post. Job/Class Name: Death Trooper HeavyChanging name to: Death Trooper Sarlacc Company [T2]Current Loadout: E-11D, SE-14C, , DLT-19, T-21, Binoculars (Dark)Loadout Changes: Removing: T-21 (rw_sw_t21)Adding: DP-23 (rw_sw_dp23)Adding: Deployable Shield (deployable_shield)Current Model: models/player/markus/custom/characters/hero/deathtrooper/male/deathtrooper_male_01/deathtrooper_01_male_mesh.mdlNew Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlIncreasing Health from 600 to 650Job Scale: 1.05Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for Model Change: This model better suites DT. It looks better, has some more body groups, and will be more customizable. It also has an optional White Skin bodygroup which will be used for deployments on Hoth so DT are camouflaged. This new model is only ~30 Megabytes.Reason for Weapons Change: Seeing as this is now a Donator Job we believe it should be buffed a bit to compare to the strength of other Donator jobs on the server. We would like to add the deployable shield seeing as other "Heavy" jobs on the server have it, and it would be useful for setting up defensive formations with our VIPs.Reason for Health Change: Death Troopers are special forces that are often frontline or carrying out special missions on the ground. On ship we are often bodyblocking shots when our VIPs are under attack. Regardless of the setting, we are often in the line of fire. A slight buff to our health would be very beneficial. Job/Class Name: Death Trooper Seeker CompanyCurrent Loadout: E-11D, Dual RK3, E11-S, Flashbang, Binoculars (Dark)Current Model: models/player/markus/custom/characters/hero/deathtrooper/male/deathtrooper_male_01/deathtrooper_01_male_mesh.mdlNew Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlIncreasing Health from 550 to 600Job Scale: 1.05Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for Model Change: This model better suites DT. It looks better, has some more body groups, and will be more customizable. It also has an optional White Skin bodygroup which will be used for deployments on Hoth so DT are camouflaged. This new model is only ~30 Megabytes.Reason for Health Change: Death Troopers are special forces that are often frontline or carrying out special missions on the ground. On ship we are often bodyblocking shots when our VIPs are under attack. Regardless of the setting, we are often in the line of fire. A slight buff to our health would be very beneficial. Job Additions/RemovalsRemoving the Death Trooper Unit TI-23 (T2) JobReason for removal: We will be replacing this one job with a series of jobs, making TI-23 a full sub-branch. We will be making a Death Trooper Sarlacc Company a T2 Donator job to ensure that DT still has a donator job. We are revamping TI-23 into an Elite Squad-Based Sub branch featuring known Deathtroopers from Lore. Troopers will apply for this squad similar to 501st ARC. This branch will increase activity as well as incentivize DT to perform better in order to achieve a spot in this unit. Adding Job:Job/Class Name: Death Trooper Unit TI-23 Squad LeaderJob Slots: 3Job Scale: 1.05Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlLoadout: E-11D (rw_sw_e11d), Dual RK3 (rw_sw_dual_rk3), E-11S (rw_sw_e11s), DP-23 (rw_sw_dp23), Flashbang (zeus_flashbang), Cross Arms (cross_arms_swep), Cross Arms Front (cross_arms_infront_swep), Binoculars Dark (rw_sw_bino_dark)Health: 700Armor: 100Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for HP/Armor: Considering this is the highest rank in the Elite Unit, we believe that it should have a higher HP compared to the other jobs in DT.Reason for Loadout: This job is meant to be a combination of all the TI-23 jobs, therefore it has an aspect of each member of the unit in its loadout. We believe this is a fair loadout for the head of the sub-battalion. Adding Job:Job/Class Name: Death Trooper Unit TI-23 MedicSlots: 1Job Scale: 1.05Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlLoadout: E-11D (rw_sw_e11d), Dual RK3 (rw_sw_dual_rk3), Stim (weapon_jew_stimkit), Bacta Injector (weapon_bactainjector), Cross Arms (cross_arms_swep), Cross Arms Front (cross_arms_infront_swep), Binoculars Dark (rw_sw_bino_dark)Health: 650Armor: 100Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for HP/Armor: Since this job is a member of an Elite Unit within DT, we believe it should have higher HP relative to the other DT jobs.Reason for Loadout: This job is meant to be a field medic for Deathtroopers and the VIPs that we protect. Being a VIP protection battalion it is imperative that DT are able to ensure our VIPs survival at all times. We do not always have the ability to wait for Medical to get to our VIP in order to heal them. This would make it more efficient and make us able to do our jobs better. We realize having medical items could be seen as overpowered, but other battalions jobs have these items (Fixer from IC, ID10 from IF, etc.) and to counteract that this class will only have one primary weapon, and one secondary weapon. Adding Job:Job/Class Name: Death Trooper Unit TI-23 CQCSlots: 1Job Scale: 1.05Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlLoadout: E-11D (rw_sw_e11d), Dual RK3 (rw_sw_dual_rk3), DP-23 (rw_sw_dp23), Flashbang (zeus_flashbang), Imperial Shield (rw_sw_shield_imp), Cross Arms (cross_arms_swep), Cross Arms Front (cross_arms_infront_swep), Binoculars Dark (rw_sw_bino_dark)Health: 700Armor: 100Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for HP/Armor: Since this job is a member of an Elite Unit within DT, we believe it should have higher HP relative to the other DT jobs.Reason for Loadout: This job is meant to be the main Close Quarters Combat Trooper for the Unit. This job should have good weaponry for close combat, as well as a tactical flashbang. Adding Job: Job/Class Name: Death Trooper Unit TI-23 DemolitionsSlots: 1Job Scale: 1.05Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlLoadout: E-11D (rw_sw_e11d), Dual RK3 (rw_sw_dual_rk3), DLT-19 (rw_sw_dlt19), Detonator (weapon_swrc_det), Thermal Detonator (zeus_thermaldet), Fusion Cutter (alydus_fusioncutter), Cross Arms (cross_arms_swep), Cross Arms Front (cross_arms_infront_swep), Binoculars Dark (rw_sw_bino_dark)Health: 650Armor: 100Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for HP/Armor: Since this job is a member of an Elite Unit within DT, we believe it should have higher HP relative to the other DT jobs.Reason for Loadout: This job is meant to be the main Demolitions Trooper for the Unit. This job should have decent mid-ranged weaponry, as well as a thermal detonator and detonator for demolitions/engineering operations. Adding Job: Job/Class Name: Death Trooper Unit TI-23 MarksmanSlots: 1Job Scale: 1.05Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdlLoadout: E-11D (rw_sw_e11d), Dual RK3 (rw_sw_dual_rk3), E-11S (rw_sw_e11s), Deployable Shield (deployable_shield), Cross Arms (cross_arms_swep), Cross Arms Front (cross_arms_infront_swep), Binoculars Dark (rw_sw_bino_dark)Health: 650Armor: 100Reason for Job Scale: Within lore DT are the prime physical specimens of the imperial military, and they were around 7 feet tall. We believe this would be a good incentive to join DT, as well as make DT more menacing and lore accurate. We did thorough testing with GMs and we found that 1.05 is the perfect height as it does not interfere with movement through elevators, and is not unreasonably tall.Reason for HP/Armor: Since this job is a member of an Elite Unit within DT, we believe it should have higher HP relative to the other DT jobs.Reason for Loadout: This job is meant to be the main Marksman for the Unit. This job should have decent long-ranged weaponry, as well as a deployable shield in order for the trooper to be able to take cover when it is scarce. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Yes, we believe this is a fair and necessary change to DT. We believe that these changes are fair, and will not throw off server balance. This update will benefit the server by getting those in DT more active, and bring a much needed change to the battalion. It will also help incentivize new players to join DT and Naval as a whole. This Update has been approved by Naval High Command and Senior High Command. Edited December 22, 2021 by A Frog 3 ImperialRP SMT | Head of Staff Head Forums Diplomat Former High Admiral | Former DT Commander | Former State LTCOL | Former SPRT Commander Link to comment Share on other sites More sharing options...
BiggieCheez Posted December 19, 2021 Share Posted December 19, 2021 +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! 1 Tank Troopa BiggieCheez!Reserves: DT SB3 Former: Senior Admin | Senior Gamemaster Former: 8th DT SNR CMDR SB3|ISB 021 Agent Kallus| IC COL BiggieCheez|Shock Commander Doofenshmirtz | ARC Trooper ChesterCheetah | Crimson Reaper/Gren/Maroon/Blux2 Link to comment Share on other sites More sharing options...
Ankh Posted December 19, 2021 Share Posted December 19, 2021 +Support DT Needs a more recent change, and this update looks like the perfect addition. These new additions brings more attention to DT and should bring a increase to DT's activity Changes are balanced and wont bring any confusion or conflict to other battalions or server. Nice Models DT are meant to be beefier, would make sense to give them the slight scale and hp increase Would be great to see these changes. Goodluck! Link to comment Share on other sites More sharing options...
Gideon Hask Shadow Posted December 19, 2021 Share Posted December 19, 2021 2 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! Current Gideon Hask Resigned DT Command AX4/SC0 [Command member for nearly a year]/Fomer DT SC01/ Retired Rear Admiral/Naval LT/Tenn Graneet/Nova Maj/Havoc Maj/Naval SO/ DT NCO x2 Link to comment Share on other sites More sharing options...
Proteus Posted December 19, 2021 Share Posted December 19, 2021 47 minutes ago, LucifersHoly said: +Support DT Needs a more recent change, and this update looks like the perfect addition. These new additions brings more attention to DT and should bring a increase to DT's activity Changes are balanced and wont bring any confusion or conflict to other battalions or server. Nice Models DT are meant to be beefier, would make sense to give them the slight scale and hp increase Would be great to see these changes. Goodluck! Current R DT COL PR0 | R Captain Proteus Former Grand Moff Tarkin | [1st Gen] Imperial Senior Commander 2x ISB 021 Agent Kallus | Last Admiral Kallus, Shortest term as Admiral Kallus (4 hours) Link to comment Share on other sites More sharing options...
[GL] Pheonix Posted December 19, 2021 Share Posted December 19, 2021 3 hours ago, LucifersHoly said: +Support DT Needs a more recent change, and this update looks like the perfect addition. These new additions brings more attention to DT and should bring a increase to DT's activity Changes are balanced and wont bring any confusion or conflict to other battalions or server. Nice Models DT are meant to be beefier, would make sense to give them the slight scale and hp increase Would be great to see these changes. Goodluck! Imperial RP: | Ex DT MAJ AR5 / DT SCO | Ex Imperial RP Sr. Admin | Military RP: | Ex Brigadier General Of The Russian Airforce | Ex RUMP Solider Link to comment Share on other sites More sharing options...
Iceyy Posted December 19, 2021 Share Posted December 19, 2021 4 hours ago, LucifersHoly said: +Support DT Needs a more recent change, and this update looks like the perfect addition. These new additions brings more attention to DT and should bring a increase to DT's activity Changes are balanced and wont bring any confusion or conflict to other battalions or server. Nice Models DT are meant to be beefier, would make sense to give them the slight scale and hp increase Would be great to see these changes. Goodluck! Former Stormtrooper CaptainFormer Nova Commander Comet Former Admin | Former GM Tick X Link to comment Share on other sites More sharing options...
benjacobs034 Posted December 19, 2021 Share Posted December 19, 2021 5 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! -IC CMDR 1138 Boss -Senior Admin -Senior Gamemaster Link to comment Share on other sites More sharing options...
bop Posted December 19, 2021 Share Posted December 19, 2021 5 hours ago, LucifersHoly said: +Support DT Needs a more recent change, and this update looks like the perfect addition. These new additions brings more attention to DT and should bring a increase to DT's activity Changes are balanced and wont bring any confusion or conflict to other battalions or server. Nice Models DT are meant to be beefier, would make sense to give them the slight scale and hp increase Would be great to see these changes. Goodluck! 5 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! If these changes are implemented, I believe we will see a new "era" in DT. The model change, sub branch change/addition, health, and scale increase are things that will attract people to the battalion. Overall I believe this battalion update will be beneficial to the server and can increase our numbers as a whole. Link to comment Share on other sites More sharing options...
Jaeger. Posted December 19, 2021 Share Posted December 19, 2021 6 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! Former: Grand Inquisitor | Lead Admin Link to comment Share on other sites More sharing options...
Mr.E Posted December 19, 2021 Share Posted December 19, 2021 6 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! Well thought out update for DT, a needed one at that! Current: 47th Duelist Euronymous | 501st CMDR PiscesPrevious: SHGO Senior Guard Kuiyn | 501st HVYAL CPT Pisces 2223 | AO SubLT Pisces | GM VIII | Shore CQB SSGT Pisces TK2223 | DT SSGT WC1 | SO Lieutenant Nova | Purge BAL MAJ Pisces GB12"Wanna see how I got these warns?" Link to comment Share on other sites More sharing options...
Rux Posted December 19, 2021 Share Posted December 19, 2021 6 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! ImperialRP SMT & Head Admin Former Marshal Commander Link to comment Share on other sites More sharing options...
Banana Toast Posted December 19, 2021 Share Posted December 19, 2021 +1 Support. I love the Idea Current N/A Former Shock ERUO Major Banana Jr|DT VCMDR CO2/DT MAJ SC01/DT 2LT SN03/DT 2LT CO2/DT NCO CO2x3|Shadow Guard/Saber Guard/ Senior Honor Guard Cold| IC DME SSGT Cold|Pyke Enforcer SR Cold|ISB:IA Operative Cold Link to comment Share on other sites More sharing options...
RedFlame Posted December 19, 2021 Share Posted December 19, 2021 +support Yes. Link to comment Share on other sites More sharing options...
Ravix Posted December 19, 2021 Share Posted December 19, 2021 7 hours ago, LucifersHoly said: +Support DT Needs a more recent change, and this update looks like the perfect addition. These new additions brings more attention to DT and should bring a increase to DT's activity Changes are balanced and wont bring any confusion or conflict to other battalions or server. Nice Models DT are meant to be beefier, would make sense to give them the slight scale and hp increase Would be great to see these changes. Goodluck! Current: Omega Squad Lead 1309 "Niner" Link to comment Share on other sites More sharing options...
Dos Posted December 19, 2021 Share Posted December 19, 2021 +SupportThe change is definitely needed! DT has had a history of getting a lot of members and then almost immediately losing them due to lack of interest. This rework really feels like something DT needs, a breath of fresh air to attract new members. It not only gives the power for DT to actually be the intimidating regiment it was supposed to be, but also adds aspects that should have been there much earlier on. Definitely would be nice to have, good luck! Link to comment Share on other sites More sharing options...
Mann Posted December 19, 2021 Share Posted December 19, 2021 10 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! Former: Imperial Lord Darth Vader | DT Senior Commander WH0 Link to comment Share on other sites More sharing options...
0din Posted December 19, 2021 Share Posted December 19, 2021 +Support Death-troopers absolutely need this to help attract new members to the battalion and to bring it to the spotlight. Resigned Grand Moff Tarkin | Retired Army General | Former Senior Commander of Death Troopers | Link to comment Share on other sites More sharing options...
SAINTY. Posted December 19, 2021 Share Posted December 19, 2021 11 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! Former: Grand General / Havoc Commander / ST Vice Commander EX Imperial Army Branch Representative. Link to comment Share on other sites More sharing options...
RobertoManjini Posted December 20, 2021 Share Posted December 20, 2021 13 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! EX-Star fighter Marshall EX-NCM Secretary FAV SMT-bop Link to comment Share on other sites More sharing options...
Paisley Park Posted December 20, 2021 Share Posted December 20, 2021 18 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! Link to comment Share on other sites More sharing options...
Keegan Posted December 20, 2021 Share Posted December 20, 2021 20 hours ago, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! Removed General Keegan Former Medical Senior Commander Keegan 4571 Former ImperialRP Senior Admin Former ImperialRP Senior Gamemaster Link to comment Share on other sites More sharing options...
NotTheFire Posted December 20, 2021 Share Posted December 20, 2021 On 12/19/2021 at 6:04 AM, LucifersHoly said: +Support DT Needs a more recent change, and this update looks like the perfect addition. These new additions brings more attention to DT and should bring a increase to DT's activity Changes are balanced and wont bring any confusion or conflict to other battalions or server. Nice Models DT are meant to be beefier, would make sense to give them the slight scale and hp increase Would be great to see these changes. Goodluck! Current: R 501st SNRHVY Gaz Former: IC OSE DMS CPT Gaz/Phi Φ | 501st JTO HVYAL PZ0 ARC04 CPT Gaz | Naval CAO Vice Admiral Gaz | Shock CPT Gaz K2S4 SK518 | Moderator CCs: Imperial Janitorial Brigade Lead Gaz "Eagles should show their claws, though dying." Link to comment Share on other sites More sharing options...
Rice Posted December 20, 2021 Share Posted December 20, 2021 On 12/19/2021 at 11:04 AM, LucifersHoly said: +Support DT Needs a more recent change, and this update looks like the perfect addition. These new additions brings more attention to DT and should bring a increase to DT's activity Changes are balanced and wont bring any confusion or conflict to other battalions or server. Nice Models DT are meant to be beefier, would make sense to give them the slight scale and hp increase Would be great to see these changes. Goodluck! Current: ST PvtEX Head AdminEX Gamemaster Overseer / Head Game MasterEX Inferno Squadron Commander Link to comment Share on other sites More sharing options...
Drayton Posted December 21, 2021 Share Posted December 21, 2021 On 12/19/2021 at 5:48 AM, BiggieCheez said: +Mega Support Frog Has been planning this rework for quite awhile now, and I could see how much thought he has given it to this post. DT hasn't had a big update in quite awhile now. I believe if these were to be accepted. It would give DT new breeze of fresh air and new appeal to the battalion and its pretty balanced from what I can see and can help with DT's activity!! I just work here 1 Drayton Former DT ØSC01/SH8 l Former IC VCOM Scorch l Former Iden Versio l Former SHGO Drayton First Inferno Squad Senior Commander “The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.” ― G.K. Chesterton Link to comment Share on other sites More sharing options...
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