0din

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About 0din

  • Birthday April 17

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  1. "Why are we still here? Just to suffer? Every night, I can feel my leg and my arm even my fingers. The body I've lost, the comrades I've lost won't stop hurting. It's like they're all still there. You feel it too, don't you?"
  2. What do you want to see?: The addition of an ST Cadet/Imperial Cadet Job Why should we add it?: It should be added as it would only serve to benefit command members & staff alike. What are the advantages of having this?: This wouldn't re-instate training, it would just be a simple job that you are automatically assigned to when first logging into the server so staff and command members alike can more easily track who's actually active on the ST job. If someone is new all they would have to do is hop on the stormtrooper job and play regularly. Who is it mainly for?: Everyone Links to any content: models/player/tiki/white.mdl
  3. +Support This is fucking disgusting behavior, a considerably hefty punishment is warranted.
  4. Note that this was collectively agreed upon with all of high command & Approved by Grand Admiral Ducks! Battalion Name: High Command Job/Class Name: Grand Inquisitor Weapon Kit: - Current loadout: weapon_grand_inquisitor_lightsaber Personal_Lightsaber voice_amplifier - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: IQ: Field Commander Weapon Kit: - Current loadout: rw_sw_dc17_purge rw_sw_dc15a_purge rw_sw_dlt19 rw_sw_t21 tfa_purgeelectrostafffx tfa_electrobladesfx voice_amplifier - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: High Inquisitor Weapon Kit: - Current loadout: weapon_high_inquisitor_lightsaber Personal_Lightsaber voice_amplifier - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: General Weapon Kit: - Current loadout: rw_sw_dlt19 arrest_stick unarrest_stick rw_sw_e11d rw_sw_dp23 voice_amplifier rw_sw_tl40 rw_sw_westarm5 rw_sw_t21b - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: Marshal Commander Weapon Kit: - Current loadout: rw_sw_dlt19 arrest_stick unarrest_stick rw_sw_e11d rw_sw_dp23 voice_amplifier rw_sw_tl40 rw_sw_westarm5 rw_sw_dlt19x - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: Grand General Weapon Kit: - Current loadout: rw_sw_dlt19 arrest_stick unarrest_stick rw_sw_e11d rw_sw_dp23 voice_amplifier rw_sw_tl40 rw_sw_westarm5 rw_sw_t21b tfa_dt12 - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: Grand Moff Tarkin Weapon Kit: - Current loadout: rw_sw_dc19le arrest_stick unarrest_stick rw_sw_e11d rw_sw_dp23 voice_amplifier rw_sw_tl50 rw_sw_t21b tfa_dt12 - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: High Admiral Weapon Kit: - Current loadout: arrest_stick unarrest_stick rw_sw_e11d rw_sw_dp23 voice_amplifier rw_sw_scoutblaster rw_sw_t21b rw_sw_tl40 - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: Fleet Admiral Weapon Kit: - Current loadout: arrest_stick unarrest_stick rw_sw_e11d rw_sw_dp23 voice_amplifier rw_sw_scoutblaster rw_sw_t21b rw_sw_tl40 - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: Grand Admiral Thrawn Weapon Kit: - Current loadout: rw_sw_dc19le arrest_stick unarrest_stick rw_sw_e11d rw_sw_dp23 voice_amplifier rw_sw_tl50 rw_sw_e11s tfa_dt12 - Add: weapon_cuff_elastic - Remove: N/A Job/Class Name: Darth Vader Weapon Kit: - Current loadout: arrest_stick unarrest_stick weapon_darth_vaders_lightsaber - Add: weapon_cuff_elastic - Remove: N/A Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): Yes, This is being added after all of High command collectively agreed on getting the elastic restraint added to their loadout.
  5. Event was great, the story & concept was fairly unique and a nice fresh breath of air. I hope to see more events with plotlines like this!
  6. Imperial Navy Battlestations Please direct any questions you may have to a Maj+ equivalent in any navy branch. Imperial Navy Defcon 2 - 3: Bridge The bridge is the primary point of operations & defense for navy battalions alike, however there may be cases where this station is rendered unavailable, below will be the secondary & tertiary stations for the imperial navy in-case it is unusable. Secondary Battle-station: ATC Tertiary battle-station: SHB control room Starfighters Defcon 2 - 3: Airspace Although the primary working point for starfighters is airspace, they still have designated battle-stations in the case they are unable to proceed with aerial duties. Defcon 3: SHB Defcon 2: Tiebays & Hallway connecting to Brig staircase Inferno Squadron Inferno squadron has no designated battle-stations as they are designated to search & destroy all hostile forces on ship and deploy where needed. However, they are to prioritize in the defense of bridge in scenarios where security is poor. Defcon 2: Bridge-CP hallway Death Troopers Death-troopers main priority will be to keep their VIP safe however, in the absence of a VIP they are to prioritize keeping naval safe while they perform their operations, the following are their battle-stations for all given scenarios & defcons. Defcon 2-3: Bridge gateways Defcon 2: ATC Doorway Defcon 2: SHB Control room hallways
  7. What do you want to see?: I would like to see the rw_sw_blurrg1120c be added to the perma-pistol case rotation. Why should we add it?: It would provide variety in the current selection of perma-pistols available in the cases. What are the advantages of having this?: It would add more incentive to buy the perma-pistol cases & therefore be beneficial economically wise, it's also a fairly balanced pistol with downsides & upsides that adequately compliment each other. Who is it mainly for?: The playerbase. Links to any content: rw_sw_blurrg1120c (Already available on the server.)
  8. No longer on hold. Responses may be posted accordingly.
  9. On hold. Gunnery slots are full.
  10. +Support I'm all for it considering it'll give inferno more activities to do during passive rp & when no events or missions are going on. It'll also attract more members to the battalion as a potential aswell!
  11. +Support Death-troopers absolutely need this to help attract new members to the battalion and to bring it to the spotlight.
  12. +Support Well written application, you articulate your leadership & competence well.
  13. 1. What is your current IGN? (In Game Name) Odin/Garrick Versio 2. What rank are you applying for? Fleet Admiral 3. Why do you want to become the position of Fleet Admiral Gallius Rax I want to become a fleet admiral as it would provide me with the flexibility & authority of a high command member so I can help stabilize regiments accordingly, this will be done by maintaining constant contact & communication with regimental leads & command representatives of each individual navy department. I’ve worked within the navy department for an extensive amount of time as a Death Trooper Senior Commander and have grown extremely used to the operations of Starfighters, The imperial Navy, and Inferno squad and especially death troopers. Receiving the rank would allow me to appropriately integrate myself amongst said departments and allow me to apply my authority when necessary to ensure all regiments operate without hassle. Specifically speaking I would like to always be on the lookout for changes & available improvements in any given regiment either it be documentation or a structural change within the actual ranks, primarily and more simply I would like to do individual & cross-navy departmental missions & activities to ensure the departments maintain good bonds with one another as that would be one of my absolute top priorities. I would be able to work with any department I’d be assigned to because I have a good grasp of how they operate & what is required to maintain the stability of the different ranking departments. This position would also allow me to properly coordinate myself with other members of naval high command as it would now be expected of me to communicate with them extensively as well as members in other high command departments. 4. How much in-game time do you have on the server? 15 Weeks 5. How active can you be on the server? I’m on for approx ~10+ hours every day, so expect to see me on the server on a continuous daily basis for a minimum of 6 - 7 hours. 6. What is the Main purpose of being a Fleet Admiral? The purpose of a fleet admiral is to serve not only as an entry rank within the naval high command but also the first individual to contact regarding any issues affecting Navy High Command that Naval high command could otherwise not handle. Their job will also be to ensure their assigned battalions perform without issues and to help maintain activity of them throughout the time of their assignment until a rotation occurs and they are assigned to a different battalion. As an overseer they should always make themselves available for contact with the command members of their assigned battalion and actively engage with them to ensure that their presence is constant and not just in the background like some sort of shadow council. 7. Why should we trust you with this Position? I can be fully entrusted with this position as I have served in numerous positions of command and primarily as a member of Army High Command as a general, I know what it takes to meet the expectations of a member of NHC and I am used to the operations & processes that occur in high command. I'm a competent leadership figure and I'm extremely down to earth & understanding of those I work with.