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Change to basing rule - Denied


Rocco_Rex

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What you want to see? - Cant prop block doors, fading door limit changed to 4 per exterior door

Why should we add it? - Adds a ton of realism. IRL tactical units can use explosives, tools, or APCs to bust open walls instead of going into a killzone. We cant destroy walls here, so making where cant propblock doors makes it more realistic, they can breach from multiple areas instead of one killzone. Changing fading door limit to 4 per exterior door allows crims to still defend their base but they must do so more tactically instead of sitting at shooting windows for the one way in

What are the advantages of having this? -More realism, make people think more, raids are actual raids instead of a battle of attrition with both sides constantly coming back to the slaughter

Who is it mainly for? -Gov, crims who raid other bases

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41 minutes ago, Sion said:

-support 

How tf are you ment to build a decent base if there are 3 doorways and only have 4 faiding doors...

4 fading doors per exterior doorway. So if you have 3 doorways you can have a total of 12 fading doors. Use em wisely

Retired as IRP assistant head game master, IRP SNR admin, PRP admin, IC Commander, SRT 2LT, EMS Head Deputy, FR DEFR

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4 hours ago, Burboon boi said:

+support

I would join tac solely for this. just imagine being able to stack up on multiple doors and move into the building! would be very fun!

 

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3 hours ago, Rocco_Rex said:

4 fading doors per exterior doorway. So if you have 3 doorways you can have a total of 12 fading doors. Use em wisely

So you want to increase how many shooting windows we have too and the amount of keypads assigned to a player? Cause you wouldn't have enough props either if you had to do that since at minimum you would need 3 props for most of the doors before even adding anything else to them.

-Support

Edited by Ghosted
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There is a lot more work that would have to go into this. 12 Props used for fading door's which means the typical like 36 props, would go down to 24, you would have to increase the amount of keypads you have... I just think overall this would be a mess.. 12 fading doors would be annoying to raid 

 

-Support 

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15 minutes ago, Masterson said:

There is a lot more work that would have to go into this. 12 Props used for fading door's which means the typical like 36 props, would go down to 24, you would have to increase the amount of keypads you have... I just think overall this would be a mess.. 12 fading doors would be annoying to raid 

 

-Support 

 

 

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15 hours ago, Ghosted said:

So you want to increase how many shooting windows we have too and the amount of keypads assigned to a player? Cause you wouldn't have enough props either if you had to do that since at minimum you would need 3 props for most of the doors before even adding anything else to them.

-Support

 

Killer | Gaminglight Member Since 2016 | Retired PD Colonel l State Major l SPRT Co-Commander l FBI Assistant Director l  UMC Level 4

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19 hours ago, Ghosted said:

So you want to increase how many shooting windows we have too and the amount of keypads assigned to a player? Cause you wouldn't have enough props either if you had to do that since at minimum you would need 3 props for most of the doors before even adding anything else to them.

-Support

 

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I see where you are coming from as most tac units have seen we get killed alot from a kill zone and this idea would help us out more and have a bit more RP for tac units.

Former FBI COS | PD LT | DS PFC | Former HRT Overseer | Gaminglight PRP Admin

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On 4/25/2020 at 5:21 PM, Rocco_Rex said:

4 fading doors per exterior doorway. So if you have 3 doorways you can have a total of 12 fading doors. Use em wisely

wtf 12 fading door no thank you!

                       

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On 4/25/2020 at 9:39 PM, Masterson said:

There is a lot more work that would have to go into this. 12 Props used for fading door's which means the typical like 36 props, would go down to 24, you would have to increase the amount of keypads you have... I just think overall this would be a mess.. 12 fading doors would be annoying to raid 

 

-Support 

It would add realism but it would be way too much work and a lot of things would have to be changed to fit this rule.

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On 4/25/2020 at 6:39 PM, Sion said:

-support 

How tf are you ment to build a decent base if there are 3 doorways and only have 4 faiding doors...

 

Derick | Gaminglight Member Since 2016 | FBI Deputy Director Derick RA3 | 

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On 4/25/2020 at 8:39 PM, Masterson said:

There is a lot more work that would have to go into this. 12 Props used for fading door's which means the typical like 36 props, would go down to 24, you would have to increase the amount of keypads you have... I just think overall this would be a mess.. 12 fading doors would be annoying to raid 

 

-Support 

 

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Denied. The SMT team for this server has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason.

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Retired SRT Commander | Police Commissioner | Department Supervisor

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