Bread Posted September 27, 2019 Share Posted September 27, 2019 NOTE: This is not personal in any way, its for the benefit of the server. What you want to see? - The M1918 BAR and PSG-1 Nerfed Why should we add it? - They are extremely unbalanced and do not fit with any of the other weapons that are used on the server. What are the advantages of having this? - More balanced for any classes or jobs that are using it, so they work like most of the other weapons that are used instead of nearly instakilling everything. Who is it mainly for? - The server Links to any content - N/A lol, lmao even Link to comment Share on other sites More sharing options...
Fool Posted September 27, 2019 Share Posted September 27, 2019 +Support At the current moment I get killed in 2 seconds by these guns and it is extremely unfair to play against the Bar and the PSG need to be balanced Link to comment Share on other sites More sharing options...
Orange 🍊 Posted September 28, 2019 Share Posted September 28, 2019 (edited) - Support (On the psg-1) The psg has its goods and its bad, it's pretty great close range, but when it comes to a distance pretty much any other sniper would out gun it with its low damage and high recoil when shooting distantly. This is sorta like how the negev is the best at close range, but when In further engagements the PKM would win. Edited September 28, 2019 by Official Orange Link to comment Share on other sites More sharing options...
Catsro Posted September 28, 2019 Share Posted September 28, 2019 -Support (On the psg-1) Bread, I can't tell you how many times you have bothered me about this being on my CC. You can't say its not a personal thing as it only on our CC. I sorta feel that whenever CI get something decent it has to be nerfed. SCPRP Head Admin | Ex SCPRP Event Team Leader | Ex CI LTCMDR | O5-13 Catsro Link to comment Share on other sites More sharing options...
BadAim Posted September 28, 2019 Share Posted September 28, 2019 (edited) +Support (On the the Bar) Here is a screenshot of the bars stats the most noticeable downside to the gun is its small ammo capacity, which balances the gun to be a good weapon in 1v1 situations, but terrible in most others. The only nerf I could see with this gun is making the stability 40%, Accuracy 3* || 2*, and damage as 38. If these are the stats you had in mind please quote me and ill change this to a +support. Edited September 28, 2019 by BadAimSam Retired Imperial RP Super Admin and Grand General Link to comment Share on other sites More sharing options...
Bread Posted September 28, 2019 Author Share Posted September 28, 2019 57 minutes ago, BadAimSam said: -Support (On the Bar) Here is a screenshot of the bars stats the most noticeable downside to the gun is its small ammo capacity, which balances the gun to be a good weapon in 1v1 situations, but terrible in most others. The only nerf I could see with this gun is making the stability 40%, Accuracy 3* || 2*, and damage as 38. If these are the stats you had in mind please quote me and ill change this to a +support. That works lol, lmao even Link to comment Share on other sites More sharing options...
Fool Posted September 28, 2019 Share Posted September 28, 2019 Yeah that sounds good 1 Link to comment Share on other sites More sharing options...
killermankey Posted September 28, 2019 Share Posted September 28, 2019 (edited) -Support (For BAR) im just going to state info as this is 1 of the ONLY 2 TFA MGs that et can use (there only senior+ too) they are meant to be OP if someone got it on there CC it has SMTs approval. they approved the access to the weapon + its like one of the only heavy guns we get to use in events! i don't want it nerfed whatever. they are supposed to be restricted guns for a reason also adding that irl that fired RIFLE CARTRIDGE BULLETS AUTOMATICALLY it used 30.06 and as seen by this chart that bullet is huge compared to others like the NATO 7.62 / 5.56 this bullet is 4 inches long. 1/3 of a foot long! and you want to nerf this things damage? Edited September 28, 2019 by killermankey RETINA BURN BOI Link to comment Share on other sites More sharing options...
Jakub Posted September 29, 2019 Share Posted September 29, 2019 (edited) +support, It may be one of the only lmgs that et can you but think about it. if 1 person with both the weapons and max hp and armor for a cc can kill 3 mtf with average equipment then you know something is wrong. Edit: also if you really want to talk about realism in gmod then why do headshots not 1 shot? Edited September 29, 2019 by Jakub Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT. Link to comment Share on other sites More sharing options...
Blackstone Posted September 29, 2019 Share Posted September 29, 2019 +support Uh, this is necessary? it needs to be nerfed. Just here to spread some good news. Former Epsilon-11 Commander, Mod, Event Team Link to comment Share on other sites More sharing options...
PatrickTing Posted September 29, 2019 Share Posted September 29, 2019 On 9/27/2019 at 6:38 PM, is are you the fucking cool? said: +Support At the current moment I get killed in 2 seconds by these guns and it is extremely unfair to play against the Bar and the PSG need to be balanced Link to comment Share on other sites More sharing options...
TahtsK9 Posted September 29, 2019 Share Posted September 29, 2019 +support Das Retired E11 HCM CPT Link to comment Share on other sites More sharing options...
Infected Posted September 29, 2019 Share Posted September 29, 2019 (edited) -Support I don’t really understand the point in nerfing this... CI if their lucky get about 7-8 people on a day and this little boost in power wouldn’t hurt. CI are not very powerful when raiding; this little boost in power won’t hurt, you have been contacting numerous people about this weapon update and I wouldn’t be surprised if your adverting this to other MTF. MTF on a luck day can get upto 15-20 people and they are EXTREMELY powerful in numbers compared to the 4-6 CI raiding. Not only that but there are new guns added to the armory which allows you to get just as powerful weapons to fight them even though you have numbers and health. NU7 Heavy JUST got a buff and they are as equally powerful as this CC if they buy their weapons. A lot of the MTF jobs are just as powerful as the CC with or without the nerf. I feel CI could really use these weapons to help enhance their play style now that it might not be immediate death at Gate A. Not only that but it’s a CUSTOM CLASS not everyone has access to it. Its much easier to defend than it is to breach, when 7-8 CI are rushing through a doorway at a time it’s very easy for a crap load of MTF to just mow them down. Not only this but they have to breach and bring things out with them during a raids which renders their ability to get in and out. The minute CI/CC are known in the building it’s goto EZ, when you have about 10-15 MTF online and some are patrolling EZ and spot CI the rest just pour into EZ and just outnumber CI in many ways. I seriously can’t express this enough, the armory is open, MTF have numbers compared to 1 CC, it’s not easy to breach a 1 way in and a 1 way out building. Again, Major -Support. Edited September 29, 2019 by Weareinfected 1 Link to comment Share on other sites More sharing options...
Arussso Posted September 29, 2019 Share Posted September 29, 2019 11 hours ago, BadAimSam said: +Support (On the the Bar) Here is a screenshot of the bars stats the most noticeable downside to the gun is its small ammo capacity, which balances the gun to be a good weapon in 1v1 situations, but terrible in most others. The only nerf I could see with this gun is making the stability 40%, Accuracy 3* || 2*, and damage as 38. If these are the stats you had in mind please quote me and ill change this to a +support. Damage on SCP is reduced, 500 RPM isn't high Aight I don't approve of this Link to comment Share on other sites More sharing options...
Gunther Posted September 29, 2019 Share Posted September 29, 2019 -Support, honestly if its only one CC that has access to this, then I'm not too worried. Seems only fair since they forked out a lot of money to choose specific weapons their CC's get. Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin Link to comment Share on other sites More sharing options...
Hoovy Posted September 29, 2019 Share Posted September 29, 2019 -Support I get its frustrating to get owned by CI, but like it's literally on one class. Just let them have fun before they get inevitably destroyed by who knows what. Former SCP:RP Event Team Leader (5/15/19 - 12/31/19) Current SCP:RP Head Administrator "I'll see you on the Dark Side of the Moon" Link to comment Share on other sites More sharing options...
Seeker (Tavdogg1) Posted September 29, 2019 Share Posted September 29, 2019 16 hours ago, Weareinfected said: -Support I don’t really understand the point in nerfing this... CI if their lucky get about 7-8 people on a day and this little boost in power wouldn’t hurt. CI are not very powerful when raiding; this little boost in power won’t hurt, you have been contacting numerous people about this weapon update and I wouldn’t be surprised if your adverting this to other MTF. MTF on a luck day can get upto 15-20 people and they are EXTREMELY powerful in numbers compared to the 4-6 CI raiding. Not only that but there are new guns added to the armory which allows you to get just as powerful weapons to fight them even though you have numbers and health. NU7 Heavy JUST got a buff and they are as equally powerful as this CC if they buy their weapons. A lot of the MTF jobs are just as powerful as the CC with or without the nerf. I feel CI could really use these weapons to help enhance their play style now that it might not be immediate death at Gate A. Not only that but it’s a CUSTOM CLASS not everyone has access to it. Its much easier to defend than it is to breach, when 7-8 CI are rushing through a doorway at a time it’s very easy for a crap load of MTF to just mow them down. Not only this but they have to breach and bring things out with them during a raids which renders their ability to get in and out. The minute CI/CC are known in the building it’s goto EZ, when you have about 10-15 MTF online and some are patrolling EZ and spot CI the rest just pour into EZ and just outnumber CI in many ways. I seriously can’t express this enough, the armory is open, MTF have numbers compared to 1 CC, it’s not easy to breach a 1 way in and a 1 way out building. Again, Major -Support. There are three types of people... There are hunters... There are prey... And then I, Alex B, comes back after so long to Security with the new name of Seeker that nobody remembers me anymore, but I don't care and I just want to shoot D-Class. Link to comment Share on other sites More sharing options...
Jeffe Posted September 29, 2019 Share Posted September 29, 2019 18 hours ago, Bucket said: +support Uh, this is necessary? it needs to be nerfed. Link to comment Share on other sites More sharing options...
th3 Posted September 30, 2019 Share Posted September 30, 2019 On 9/28/2019 at 4:10 PM, killermankey said: im just going to state info as this is 1 of the ONLY 2 TFA MGs that et can use (there only senior+ too) they are meant to be OP if someone got it on there CC it has SMTs approval. they approved the access to the weapon + its like one of the only heavy guns we get to use in events! i don't want it nerfed whatever. they are supposed to be restricted guns for a reason We did not approve it. Also I stated to the owner of the class and told him it may be nerfed based on SMT Discretion. SCPRP Head of Staff Lead Discord Administrator Link to comment Share on other sites More sharing options...
Fool Posted September 30, 2019 Share Posted September 30, 2019 I don't think these weapons need to be nerfed into the ground they are just unbalanced Link to comment Share on other sites More sharing options...
Gunther Posted September 30, 2019 Share Posted September 30, 2019 18 hours ago, is are you the fucking cool? said: I don't think these weapons need to be nerfed into the ground they are just unbalanced Well give an example, if it shreds through an army of 7 Nu7 in a matter of seconds, then that makes sense, but then again, 7 Nu7 shooting back should be able to shred back. Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin Link to comment Share on other sites More sharing options...
enuz 💣 Posted October 1, 2019 Share Posted October 1, 2019 On 9/29/2019 at 3:03 AM, Hoovy said: -Support I get its frustrating to get owned by CI, but like it's literally on one class. Just let them have fun before they get inevitably destroyed by who knows what. Former Head of Janitorial | HCZ man geer | lvl 70 life wizard | Roblox Clothing Designer Link to comment Share on other sites More sharing options...
Berserkrpups Posted October 1, 2019 Share Posted October 1, 2019 3 On 9/28/2019 at 10:47 PM, Weareinfected said: -Support I don’t really understand the point in nerfing this... CI if their lucky get about 7-8 people on a day and this little boost in power wouldn’t hurt. CI are not very powerful when raiding; this little boost in power won’t hurt, you have been contacting numerous people about this weapon update and I wouldn’t be surprised if your adverting this to other MTF. MTF on a luck day can get upto 15-20 people and they are EXTREMELY powerful in numbers compared to the 4-6 CI raiding. Not only that but there are new guns added to the armory which allows you to get just as powerful weapons to fight them even though you have numbers and health. NU7 Heavy JUST got a buff and they are as equally powerful as this CC if they buy their weapons. A lot of the MTF jobs are just as powerful as the CC with or without the nerf. I feel CI could really use these weapons to help enhance their play style now that it might not be immediate death at Gate A. Not only that but it’s a CUSTOM CLASS not everyone has access to it. Its much easier to defend than it is to breach, when 7-8 CI are rushing through a doorway at a time it’s very easy for a crap load of MTF to just mow them down. Not only this but they have to breach and bring things out with them during a raids which renders their ability to get in and out. The minute CI/CC are known in the building it’s goto EZ, when you have about 10-15 MTF online and some are patrolling EZ and spot CI the rest just pour into EZ and just outnumber CI in many ways. I seriously can’t express this enough, the armory is open, MTF have numbers compared to 1 CC, it’s not easy to breach a 1 way in and a 1 way out building. Again, Major -Support. Big Body Tony Link to comment Share on other sites More sharing options...
Naqua Posted October 1, 2019 Share Posted October 1, 2019 14 14 On 9/28/2019 at 11:47 PM, Weareinfected said: -Support I don’t really understand the point in nerfing this... CI if their lucky get about 7-8 people on a day and this little boost in power wouldn’t hurt. CI are not very powerful when raiding; this little boost in power won’t hurt, you have been contacting numerous people about this weapon update and I wouldn’t be surprised if your adverting this to other MTF. MTF on a luck day can get upto 15-20 people and they are EXTREMELY powerful in numbers compared to the 4-6 CI raiding. Not only that but there are new guns added to the armory which allows you to get just as powerful weapons to fight them even though you have numbers and health. NU7 Heavy JUST got a buff and they are as equally powerful as this CC if they buy their weapons. A lot of the MTF jobs are just as powerful as the CC with or without the nerf. I feel CI could really use these weapons to help enhance their play style now that it might not be immediate death at Gate A. Not only that but it’s a CUSTOM CLASS not everyone has access to it. Its much easier to defend than it is to breach, when 7-8 CI are rushing through a doorway at a time it’s very easy for a crap load of MTF to just mow them down. Not only this but they have to breach and bring things out with them during a raids which renders their ability to get in and out. The minute CI/CC are known in the building it’s goto EZ, when you have about 10-15 MTF online and some are patrolling EZ and spot CI the rest just pour into EZ and just outnumber CI in many ways. I seriously can’t express this enough, the armory is open, MTF have numbers compared to 1 CC, it’s not easy to breach a 1 way in and a 1 way out building. Again, Major -Support. I agree with this, half of the time we raid MTF has x3 the number of people as CI having these weapons will help us be able to have a chance against you guys. Link to comment Share on other sites More sharing options...
Dcethe Posted October 1, 2019 Share Posted October 1, 2019 42 minutes ago, Naqua said: -Support I don’t really understand the point in nerfing this... CI if their lucky get about 7-8 people on a day and this little boost in power wouldn’t hurt. CI are not very powerful when raiding; this little boost in power won’t hurt, you have been contacting numerous people about this weapon update and I wouldn’t be surprised if your adverting this to other MTF. MTF on a luck day can get upto 15-20 people and they are EXTREMELY powerful in numbers compared to the 4-6 CI raiding. Not only that but there are new guns added to the armory which allows you to get just as powerful weapons to fight them even though you have numbers and health. NU7 Heavy JUST got a buff and they are as equally powerful as this CC if they buy their weapons. A lot of the MTF jobs are just as powerful as the CC with or without the nerf. I feel CI could really use these weapons to help enhance their play style now that it might not be immediate death at Gate A. Not only that but it’s a CUSTOM CLASS not everyone has access to it. Its much easier to defend than it is to breach, when 7-8 CI are rushing through a doorway at a time it’s very easy for a crap load of MTF to just mow them down. Not only this but they have to breach and bring things out with them during a raids which renders their ability to get in and out. The minute CI/CC are known in the building it’s goto EZ, when you have about 10-15 MTF online and some are patrolling EZ and spot CI the rest just pour into EZ and just outnumber CI in many ways. I seriously can’t express this enough, the armory is open, MTF have numbers compared to 1 CC, it’s not easy to breach a 1 way in and a 1 way out building. Again, Major -Support. Nu7 have Juggernaut which can easily shred CI with its negev - CI is always outnumbered and yet you guys are looking for reasons to nerf classes that people have spent real money on. Thats going a little far - Support Link to comment Share on other sites More sharing options...
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