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Everything posted by Train Overlord
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This is your 4th post doing this. Soo you should probably know that your doing this incorrectly. Head to this link! ------->. Copy the format, paste it in the thread and fill in the blanks.
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Ok, I have gathered some of the evidence to post thanks to the players of the server. There is several screenshots and one vide retaining to some of his Prop adventures.
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The situation was handled but not finished, we were unable to give a proper punishment due to the lack of our rank power. Because of this, we have decided to leave the final punishment down to SA+ who we hope will look at this report. Steppy and I responded to the case and everything went smoothly. Fish admitted to all crimes present in the list below. We had Video and screenshot evidence to support his guilt and in the end Fish confessed to all charges held against him. List of all confessed actions. - Prop Block (done heavily) - Prop Spam (done heavily) - Prop Minge (done heavily) - Prop kill (done heavily) - RDM (done moderately) - Noclip Abuse (done severely) - Spamming Nuke (done severely) - Threats (done uncommonly) - Spamming several Staff buttons (intercom, SCP-106 Breach button), (done severely) Due to a lack of available power and the disconnection of SA+ due to timezone. He was only given a warn and a 10k anti-minge as we were unable to get ahold of higher Staff. However, we made sure to alert him that future punishment may occur and to check in to this post. I leave this to the higher staff to make a final punishment. Thanks!
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Currently being dealt with ingame by Steppy and I
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Good Morning! What is your favorite thing to eat at breakfast?
Train Overlord replied to Pentagon's topic in General
Unfortunately, it is afternoon not morning. But afternoon! Probably toast. -
Admittedly, I enjoyed that discussion. Thank you for handling it well. Oh, I forgot. My discussion is mainly just brainstorming ideas on how the rules would work out for the process. Im not saying for my support these rules must be implanted word by word but rather the concept of them are or in a similar fashion so it would sit well away from Powergaming and adjust well in the current rules
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Going back and forth again with some discussion with your alternations
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+Support Only if the changes below are applied in some way 1): Can only use once every 5 Minutes (this timer starts the moment the current influencer exits the trance or dies) = This is to stop spamming the trance on everyone they encounter. 2): Can Influence one individual for a max of 5 minutes. = Prevents 035-1 from gaining a literal army and taking over the foundation and managing to stop containment teams. 3): Cannot influence same person twice in one life = Prevents same person from being nabbed. 4): Needs to roll 60+ for lower Security, 70+ for Security command (LT+), 75 for MTF/CI and 95+ for commanders and cannot command Site Administration = The ability to command someone to do anything you desire is a pretty powerful ability stepping over near the power gaming area and considered that in lore every person in the foundation has a natural high resistance to memetic hazards and those working with SCP-035 would have trained in deflecting this influence it makes sense such a high roll needed is justified (the higher rank/importance the harder to control). Remember, your commanding them to do anything you want besides from the other things I mentioned from shooting people and disobeying their usual rules. Not commanding Administration is to prevent 035-1 from commanding them to activate the nuke, gain access to forbidden areas and commanding the A1 and the entire site (so gameplay reasons). And similar reasons for why the roll is high for Commanders because then 035-1 can command the entire MTF basically. 5): Influenced personal must remain near SCP-035-1 6): Influenced personal must defend 035-1 under all circumstances = Otherwise it would be impossible for foundation to tell who is influenced and gives them a chance to tell. 7): Cannot influence people through glass (you mentioned this in direct contact but just to classify 8): Cannot influence in groups of people (SCP's don't count) = Prevents 035-1 to running up to a group of containment guys or MTF and pressing their influencing bind. 9): Cannot influence SCPS = Common sense The above changes should balance it out and stick it away from power gaming. And while I'm still iffy on the subject the above changes would sit well. Otherwise -Support
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Replacing OG 173 Model With Weeping Angel Statue - Denied
Train Overlord replied to Peggu with a Gun's topic in Denied
It shouldn't be. The original photographer of 173 (Keisuke Yamamaoto) has no say in the concept of 173 itself. His ability to copyright goes as far as the picture and design and that's it because its his picture thus his design. However, 173 itself was made by the Foundation Wiki which information retaining on there is for free use. Let me explain. The image of SCP-173 (officially called Untitled 2004) was given to the Wiki by Kato for the purpose of the wiki however, he never released the image by the Creative Commons and because of this he holds copyright privileges to the photo. Those who use the photo or its likeness is able to face legal actions. However, The text on SCP-173 wiki is different. The text of the wiki (so everything about 173) was released in the creative commons BY-SA 3.0 and because of this anyone is able to freely use the concept and information on SCP-173 Provided they do not use the image restricted. -
SCP-096 - What if he looks at you? | Performed 07/08/2019
Train Overlord replied to Fre3man's topic in Foundation Test Logs
Well that proves it, I need some sleep. I have seen and speak to people playing him on a daily basis and it slipped my mind. Probably because when I opened the link and saw 194 as a Crow I didn't match it to the body group we use for 194 since its quite different I didn't mentally match the two as the same. -
SCP-096 - What if he looks at you? | Performed 07/08/2019
Train Overlord replied to Fre3man's topic in Foundation Test Logs
We don't even have SCP-194 on site. Man needs some sleep. -
+Support Spawns inside, makes sense to let him leave freely.
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SCP-066 ~ Research 8/7/2019
Train Overlord replied to Sir Sam of the Sauce's topic in Foundation Test Logs
Probably because when it comes to SCP-066 its pretty well known. Background (roughly) is established, its anomalous properties while not completely understood is relatively simple and as a result there is isn't much research value. SCP's like SCP-049 is shrouded in mystery for the most part and it makes for interesting tests when done right. -
+ Support I don't usually vote on applications but I felt a need to. Kuma has really sticked out to me recently with his activity and knowledge on the server and its regulations in the Research branch which has imprinted my thinking on him. While I see improvements to him in the future I believe becoming a foundation doctor will allow him to expand even further and become potentially well respected Doctor and lead the branch well (not saying you already aren't / can't ?)
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MTIn-Game Name: Train Overlord SteamID (Ex. STEAM_0:1:123456789): STEAM_0:0:95000511 What is your ULX Rank?: Moderator / Member What is your RP Rank?: MTF NU7 LCPL What is your timezone?: AEST How would you rate your knowledge of the SCP world? (1-10): 8 Do you have any experience as a Gamemaster or Event Planner? (If so, explain it): Negative. How Active are you? (1/10): 6-8 depending on the day. How many warns do you have? (Across all Gaminglight Servers): 0. Why should we allow you to be an Event Team Member (150+ Words)?: Few reasons, Timezone: I suppose the best place to start is my timezone and the issues it brings along. The AEST timezone is in a pretty bad condition with an average player count of about 20 with the max being 40 being primarily the early morning of the majority of the server’s player base. While I am sure, there are worst areas. There is a severe lack of not only Staff (usually being the same three rotating duties) there is an even worse lack of Event Team Members. Because of the shortening of ETM events are pretty much non-existent. While this is no one's fault as timezones are probably the hardest barrier to any server and new players joining during this time may be turned off by the lack of things to do. In this time zone, there are no trainers to promote Security or MTF to get into such a progression in general in this time is slow (an example of this I been a Moderator since the 8thhowever I been unable to get my rank to be adjusted from the lack of available people). If I were to be recruited into the EMT and progress I would aim to fix this to the best of my ability while I can't fix the training at the moment, I will be able to provide activity and dedication to the server and team providing entertainment and small events when required during these dark times to hopefully give some entertainment consistently to the player base of the AEST and generally keeping them happy after training under the wing of others. Quick note to say here, if you haven't seen or know me there is a high chance its because of my timezone, not being in the same playing time and not because of my general activity on the server as I usually spend 2-3 hours on per day and given the separation of the different timezones is unsurprising that some may believe I am unactive and I would like to assure you that is not the case. Creative thinking and general Skills: I have strong confidence in my abilities in creative thinking and my general skills, and I consider this to be my strong suit. My mindset is often one of a planner and something I enjoy. Planning and making events naturally requires plenty of advanced planning. My active imagination will be beneficial to create new, exciting, and unique events for our server. If I was to become an ETM, I could put these skills into action by utilizing them to design and put the event into play and maintaining it. Failure to properly plan an event can lead to chaos. But driving away from planning and creative thinking, being an ETM requires other skills as well such as dedication, motivation communication along with others. It doesn't take a Security Trainee to know that managing Event Characters and making sure the event plays out smoothly is an easy task to some, and having efficient communication with them consistently is critical. Improving and improvising are also crucial as if events don't play out as desired having the ability to either steer it or change it to fit the new situation and keep the event in shape is very much beneficial. Personality Ah yes, finally we have my personality. I see myself as an outgoing player who socializes with the other players, and I encounter having a quite joyful carefree vibe during sits as Staff. But despite this, I have the ability to play a more serious personality when required or dealing with players which can usefully play into being an ETM while being passionate in other areas such as management, communication, and social playing. I find myself to be an open player joining in conversations when invited or open and always willing to involve others. Maturity is a line which needs to be maintained when required striking a balance between the joyful personality and seriousness in situations where it's needed such as being a role model for others or dealing with uncooperative players. Having a good personality is essential for communicating with other ETM or event characters as if you are negative or generally unpleasant you will only receive it back, and those with a temper won't be able to correctly manage events if something was to turn up unexpectedly or met with opposition something which I do NOT process is a temper. I believe my personality is an excellent match to an ETM enjoying and begin Social, outgoing, easy-going, planning personality, and a calm head adjusting to new situations adapting to the challenges given to me. Describe an event you could create (The more specific, the better): This event would be called 'We are all broken to God." Organizations / special people involved: - 05 - SCP-053 - The Church of the Broken God - SCP-079 - SCP-682 Event Character adjustments / load outs: (these can be changed to reflect the amount of security on) The Church of the Broken God Members (1st wave) 4-6 Members - 350 HP, 100 Armor Loadout: Assault Rifle (which one is up to them), one sidearm pistol, Smoke grenade x2, grenade x3, (2 of them can be 'medic's' where they will have medical equipment but will only have a pistol as their primary gun) The church of the broken God members (2nd wave) - 4 Members and 2 Heavies - Regular member: 250 HP, 100 Armor - Heavy: 450hp, 50 Armor Regular members loadout: Two ANY Primary weapons (exception of heavy weaponry), 1 regular grenade (One of them can be a medic) Heavy loadout: Nevgev, 3 grenades, 2 smoke grenades (Must be walking at all times) SCP-053 HP: 500 Story: Its another day in the Foundation where all MTF forces are contacted by O5 to a small briefing (Highest ranking on). During the briefing, the MTF will learn that SCP-053 will soon be transported to our Site with the intention of using SCP-053 to ask SCP-682 Questions. The meeting is over, and everything goes back to normal for a short period. MTF is then contacted by the Pilot of a Foundation plane disguised as a civilian helicopter which will make arrangements to land and drop off SCP-053. When insight, suddenly another helicopter/plane will appear and shoot the Foundation down and the helicopter will crash near the helipad and then the hostile helicopter will land next to the crash and deploying forces. These forces belong to the Church of the Broken God. These forces will introduce themselves and label the Foundation as "heretics," and that SCP-053 belongs to "the holy one." These forces will set them themselves up around the crash and make arrangements to EVAC them and 053. SCP-053 is free to do what she pleases, and her anomalous nature is still present. Personal who view her for an extended period (to be decided to suit the game) will eventually die by suicide or attacking others (monitored by me, other ETM or officers) This is where MTF OR CI can deploy themselves to attempt to retake the crash and secure SCP-053. They can have a little gunfight to which ultimately either MTF or CI will secure 053. SCP-053 will be in a crate which towards the end, she can crawl out and start to act on her own (Cry, run away, etc.). Once MTF secures 053 or the CI gain her (they will need to figure out a way to dodge her abilities), another pilot will contact the foundation saying the test is canceled and will be sending another Pilot to remove 053 and take her away but will take some time and to keep her safe / get her back until they arrive. If CI manages to secure 053 instead of the intended target (MTF) the below events will be adjusted to fit the unexpected outcome as most of it is focused on the foundation as the helicopter will crash on the opposite side of the CI and because of this, CI having any part in this event is quite low although possible. Shortly after securing 053. The foundation or CI can have a short break to passively RP with SCP-053 being that she isn't a SCP in the server some passive RP with her can be enjoyed. After some time passes the foundation will be notified of a impending 2nd wave of Broken God Members and once again another wave of Broken God members will be sent into the facility or the CI base (depending who gets her) with the goal of A): Securing 053 B): Activating RDC (079) (if in foundation) These members are more heavily armed than the previous guys. This can split in two or more ways, depending on their actions. A): The Broken god members manage to activate RDC. SCP-079 would then be free to assist 682, 053 and all other SCP's (and Broken God if it chooses), 079 can also notify 682 of SCP-053’s current action. 682 will grow in rage and as a response will have additional HP to make him more of a threat for both sides (or negate tranqs). 682 will join in on the fight to save SCP-053 from both sides. B): Broken God members fail to release 079 or get 053. C): MTF fail to get 053 from CI (if CI gets her) If MTF Manages to repel the Broken God and contain 079 and 682 or Broken God Members fail their objectives, once everything calms down. Another Helicopter will appear to bring 053 off Site and away which will conclude the event. If the Broken God manages to capture 053 and bring her to an EZ on the surface, they will be picked up and take 053 away which may lead to a further event to recapture her. If CI manage to capture 053 (somehow) and survive against all the attacks, they will be contacted by CI Command and a helicopter will take her away in CI hands. Have you read the Event Team Guidelines?: Yes. What is your favorite SCP? Why? This is a pretty tricky question. I have my favorite SCPS, but they are my favorite in different categories. I suppose I will pick one at random and say SCP-2316. This is my favorite as its rich in terms of lore and expansion. The tone, the hidden secrets, the ties with other SCPS is so well done. It uses two of the most annoying things of the Site yet does it in an excellent way the REDACTED and cogitohazard areas are performed are so well done and used in a superb way where it's not annoying. Most SCP’s tend to keep the history of the SCP secret in a way to keep a mysteries factor of the SCP while SCP-2316 openly gives you a rich history with the class of 76 and a basic timeline. Giving an SCP history on its nature is a massive risk as failing to meet expectations can ruin the entire SCP but SCP-2316 doesn't fail, and the background blows the SCP through the roof while keeping some parts a mystery which only draws me closer. Finding the secrets hidden in the page was a real treat consistently giving me questions which, when answered did so amazingly. The mysteries of what the Foundation may have done to this class to create SCP-2316 and what happened to those poor Students is breathtaking, and implants doubt into me on the Foundation. It's difficult to explain just how amazing it is.
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Im not -Supporting it because its not 100% Lore-Serious. We are a Semi-Serious SCPRP server after all. But I feel as If there is a strong difference between editing SCP's to fit into our server and then ignoring everything about the SCP and reforming it to fit in our design (in my opinion) the SCP itself to add it into the server. Things such as downgrading a SCP's destructive ability such as 682 I don't mind but adding entire new abilities to a SCP doesn't sit well with me. Especially since there would be contradictions between what we have and the wiki document which we use. Are we pretending that they do have the ability? Does that mean 05 never made the message? If so how do we explain the genocide of the species or are we saying that never happened? If we are removing SCP-1000's background, then what is its new background? those questions will be the stuff that Researchers will be attempting to discover ASAP since they will be doing plenty of tests on SCP-1000's background but how do we know what's been removed for the benefit of the server? If the message by 05 and its nature is fake then it leaves a bunch of unexplainable holes in 1000's background. And Researchers will be thoroughly looking at this and all it does is cause confusions and in the end SCP-1000 won't make sense. I suppose a example of this is, say we change SCP-682's model to a regular D-Class and we change it so that 682 has always been a Human Male. Sure, it has short term benefits (of some kind) but in the end it conflicts with his wiki log, cross testing and generally, everything about him. Im not -Supporting it for being lore serious. Im -Supporting it because to me SCP-1000 no longer makes sense.
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None of this is true. The disease was a coverup by 05 to keep Foundation and humanity from going near them because Humanity overthrew the SCP-1000 race and committed Genocide on them. And any confirmed instances of SCP-1000 are also swiftly terminated. Technically, they have no anomalous traits at all only anomalous thing about them is they're intelligence and that's it. We don't always stick to cannon but giving SCP's anomalous abilities is a bit out there? in that case we can make up SCPS - Support
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a Seems kinda pointless. On paper the SCP would be a excellent addition to the server however, in this case seems useless. For starters the models don't match the SCP at all (although this can't be helped), his HP combined with its weapon makes it out to be a pretty weak SCP compared to the others we have. Unbalanced being weak when alone and stupidly OP if we have 8 players on it (which in the first days of its release we will) and I don't mean OP in the attacking sense. No his attack is pretty weak as well if we are just using plain fists its just going to be annoying then a real threat to anyone. And if they are alone they are easy prey to basically anyone given the surface is a wide space and can be easily taken down from a distance. Research value seems to be pretty low to considering the most important and interesting concept on SCP-610 won't even be included which is the flesh itself and its infection traits on the surrounding area which we cant adapt into the game, Researchers would need to be on the surface to test on them. Lore wise its pretty unusual that we have about 8 bobs of 610 running around in a small area on the surface yet there is no signs of 610 infection anywhere nor are they doing anything. And the only effective method of terminating 610 instances is through the use of incendiary weapons so regular bullets in RP wouldn't scratch them so unless your YEETing 457 at it may have a problem. I can't see anything unique about SCP-610 in server form compared to the other SCPS we have. Just seems like a bullet sponge SCP running around with fists and that's it. Nothing more then a small annoyance then a threat. Sorry, but it seems like a useless edition in its current form. Not all SCPS can be adapted well into Gmod and in my opinion SCP-610 is one of them. Oh and don't forget that SCP-610 is impossible to contain. Chambers and walls can't stop the infection. Its isolated in one location only through the use of incendiary devices. It would be impossible for us to secure it anywhere in the server as the foundation wouldn't take an unstoppable infection like this near a site full of our SCPS nor near a town, nor could it make sense if we did. While we aren't exactly a server 100% hard on lore. We try to be as lore friendly as possible and this may be going over the line. -Support
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I added some examples.
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Background info can be used for many things. Either background research such as explaining a little on the known information on 049-2 and how it relates to the test, events leading to the interview itself such as getting the personal, leading to the chamber and placing them inside etc. If you cruise around the forum and find other tests with the same format you can find some useful examples, I listed some below.
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Well, a simple shared google document on the meeting agenda should be simple. Being high command the EU person should have consistent contact with the rest of high command anyway so getting in touch shouldn't be all that difficult. All it takes is a simple discord 'send' button.
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We don't need to change or edit the existing meetings. We can make multiple meetings for other timezones.
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Witcher Gates can be used by all players. You can't restrict its usage to certain jobs as that's not how it was made to be. And I believe there is a issue about Witcher Gates currently occurring.
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// Make him Human again? Also how did the D-Class die after the test? Also background info is blank.
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Although I am not EU I agree with this suggestion. I reside in AEST and meetings begin in the early morning for Staff and MTF so I have never made it. The only time I could is if its a weekend but even then these meetings are planned on weekdays. I understand the majority of player base is US and its hard enough with the basically zero high command (MTF) on this time preventing progression but if I could at lest make meetings that would be great.