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General Suggestion - The removal of "crouch jump spam" - Denied


Dagger

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What are you suggesting? - The outright removal of what most consider "crouch jump spam". This can be done in a variety of ways. One could be to introduce stamina into the server, but that would change combat a lot. I would suggest adding a cooldown of perhaps 1 second in between crouch jumps. 

How would this change better the server? - Let me start this off by saying that I understand that this is probably a controversial topic, and I only want what's best for the server. Since I've joined back about a month ago, the biggest issue I've had with the server is crouch jump spam. If I die, I generally like to learn from how I died so I can prevent it in the future. My first thought when entering combat should be "How good is my opponents aim", not "How fast can my opponent spam 2 keys on their keyboard so they can jump 3 times their height and mess with their hitbox". Also, due to the way hitboxes work, almost all bullets will be counted as limb shots rather than body shots and deal much less damage. 

This "tactic" is generally annoying to fight when playing on a combatant job, but that's really it, just annoying. When playing on SCPs however this is a completely different story. Due to the vast majority of SCPs using a one hit kill SWEP with a cooldown, crouch jump spamming can be detrimental  to the SCP. Because of hitboxes, it is incredibly difficult to hit people with your SWEP when they crouch jump spam, and generally makes playing SCPs less enjoyable and makes you feel like you wasted 25 minutes trying to self-breach. 

Overall, in my opinion crouch jump spamming makes combat on the server much less enjoyable, and makes it feel like combat is not based off of aim and skill but rather how good you are at abusing a janky game mechanic.

Are there any disadvantages of making this change to the server? If so, explain. - This is obviously going to be an automatic nerf to players the crouch jump spam.

Who would this change mostly benefit? - Every SCP as well as the vast majority of the players on the server. Hell, a point Security often uses when saying that they need better guns is because D-Class CCs abuse crouch jump spamming to mess with their hitboxes, so I think this change would make them happier. 

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A, simply add a cooldown on crouching.

 

Crouch jump spamming in action against an SCP: https://medal.tv/games/garrys-mod/clips/PRoFwQ_JYbrez/d1337DdogR8Y?invite=cr-MSxPN2wsMTk1MDg4Mjks

 

If you -Support, please be respectful and give a genuine reason other than "get better aim" or "skill issue".

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Former CI CPT Ender CE3650 / C5 Cataphract V / D1 Freeman I

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+Support

I've always been for more "realistic" combat in the server, I'm not saying "guys we need to add leaning and prone and it needs to be like rainbow six siege because tacticool realism!!!" but like what has been said, it is unfun to fight against someone using crouch jump spam, and I've used it endlessly to get out of situations I probably shouldn't have gotten out of.

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-support

if you want more realistic combat go to civilgamers

Freedom at last.

Former: Assistant Inspector, Head of Longshot, Research Assistant Supervisor & Operations Supervisor, G.O.C. Officer & Head of bulldozers, CI COL, EOI D-2, DJ

Former: Scout Captain, Second Lieutenant, Senior Crewman, Storm Commando Captain.

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+support

I don't know how will they implement this but this is very unfair to scps cause they cant kill you with crouch jumping only with luck hoping their hitreg gets registered.  Crouching jumping is the main reason i keep suggesting buffs to more scps.  imagine bhopping cringe everyone plays like a normal person

Here is the reason why crouch jumping spam is stupid, in this clip Scp-939 cant literally hit me. The existence of it makes it all scps should have attack speed buffs so they can actually kill people in RP. its just powergaming if you cannot be killed. scp branch being the worst in scp rp is something I never would have thought


https://medal.tv/games/garrys-mod/clips/RH8CVnj5gFYDo/d13377r7tXjA?invite=cr-MSx0ZzUsMTU5NjgzNDQwLA

Edited by Ardo
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18 hours ago, Stryker_ said:

+ Support would be so much better combat

 

Easiest way would just make guns innacurate when jumping or not able to shoot while in the air.

 

Deputy Head of Security Executive Event Team | Admin | Forum Diplomat 

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18 hours ago, Stryker_ said:

+ Support would be so much better combat

 

Easiest way would just make guns innacurate when jumping or not able to shoot while in the air.

+Support

11 hours ago, Ein said:

+Support

I've always been for more "realistic" combat in the server, I'm not saying "guys we need to add leaning and prone and it needs to be like rainbow six siege because tacticool realism!!!" but like what has been said, it is unfun to fight against someone using crouch jump spam, and I've used it endlessly to get out of situations I probably shouldn't have gotten out of.

PvP with crouch jump Spam has been a problem for a really long time, adding leaning n prone would be much better.

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30 minutes ago, Avalon Levi said:

+Support

PvP with crouch jump Spam has been a problem for a really long time, adding leaning n prone would be much better.

if they added leaning and prone I would be down to change my minus to +, but I wouldnt be surprised if they were prioritizing RP updates and changes rn 

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I'm sorry but this will destroy combat system also crouch jumping aint hard to counter honestly 

-Suppport

14 hours ago, Ardo said:

+support

I don't know how will they implement this but this is very unfair to scps cause they cant kill you with crouch jumping only with luck hoping their hitreg gets registered.  Crouching jumping is the main reason i keep suggesting buffs to more scps.  imagine bhopping cringe everyone plays like a normal person

Here is the reason why crouch jumping spam is stupid, in this clip Scp-939 cant literally hit me. The existence of it makes it all scps should have attack speed buffs so they can actually kill people in RP. its just powergaming if you cannot be killed. scp branch being the worst in scp rp is something I never would have thought


https://medal.tv/games/garrys-mod/clips/RH8CVnj5gFYDo/d13377r7tXjA?invite=cr-MSx0ZzUsMTU5NjgzNDQwLA

First point thats not crouch jump 

Next point its cuz their swep is trash at hitting 

If he wasnt being shot from 5 sides he could've easily killed you

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4 hours ago, Destroyer2 said:

I'm sorry but this will destroy combat system also crouch jumping aint hard to counter honestly 

-Suppport

First point thats not crouch jump 

Next point its cuz their swep is trash at hitting 

If he wasnt being shot from 5 sides he could've easily killed you

TRUE honestly Skill issue just learn Crouch spamming not that hard

Retired Nu-7 Vice Commander Pure

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-Support

?_? 

Im lost 

SCP-RP - Former: Moderator/ETSecurity SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 CplD5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM 

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On 1/21/2023 at 4:41 PM, Nydekore said:

+Support

People will likely dislike it at first because they're so used to it but it would vastly improve combat. 

 

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