Cuz L0g1c Posted May 3, 2022 Share Posted May 3, 2022 (edited) Post name: Global Time to Kill Nerf What are you suggesting? - Removing the negative multiplier on damage for all weapons. (Bring back old TTK) How would this change better the server? - It would improve the current status that combat is in at the moment. For me and many others combat on this server is boring, bland, and just outright annoying. Currently people crouch and jump spam while shooting at their targets, not taking cover unless they are at very low HP, and has no tactical input other than head glitching on rooftops and barricades. Even ambushes with mass amounts of people are ineffective unless you have ~10 people. Within the past 6 months Snipers, LMGs, and DMRs were buffed and showed improvement, however shortly after were nerfed because other classes could not compete. As of right now it takes 2-3 mags to consistently kill regular combative classes in combat. With removing the negative damage multiplier it would "bring back" the old TTK that we used to have and would make the server be more tactical oriented, rather than crouch and jump spamming until the target is dead. I think it would bring back the spice in combat that we have been missing for a very very very long time and would make combat much more enjoyable. Are there any disadvantages of making this change to the server? If so, explain. - Lower HP jobs like D-Class and some classes in GENSEC would be put at a disadvantage at first, however with proper planning and placement can easily terminate higher HP classes. Who would this change mostly benefit? - This change would benefit all of combative classes. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - These are some clips that I have gathered from our current Time to Killhttps://medal.tv/games/garrys-mod/clips/jS6yUZF3HUGgs/d1337es1uq8z?invite=cr-MSxTYjcsMzIzMTA5Mywhttps://medal.tv/games/garrys-mod/clips/jSrqZEupMzpLJ/d1337jFMRITA?invite=cr-MSx3UXgsMzIzMTA5Myw These are some clips that I have gathered from the old Time to Killhttps://medal.tv/games/garrys-mod/clips/jS1aFMrAxkdyO/d1337oRLigoq?invite=cr-MSxVR3AsMzIzMTA5Mywhttps://medal.tv/games/garrys-mod/clips/4YpoovSWlEQcW/d1337bwdrPAC?invite=cr-MSxsc08sMzIzMTA5Myw As you can see from the current clips, right now the meta is to jump and crouch spam while shooting. In the old clips you can see that proper placement and tactical input can make a whole difference whether you survive or die. Even when outnumbered on a basic combative class, it is possible to win an uneven fight. Point is I think we should bring back the old TTK as it was much more enjoyable than the current meta and is much more entertaining. Edited May 5, 2022 by Cuz L0g1c Adding more clips 2 1 1 W̵̠̽O̶̤̐̎͠R̷̨̯͇̘̓̓̐̚Ķ̶̨͙̌͗͋̐ ̷͎̻͈͘H̵̦̝̅́͝Ä̶̱̽R̷̔͊̀͜͠D̷̲̠̱͛͘ ̵̹̞͖͍̽͂Í̶̛̠́̎ͅÑ̶̟͈ ̸̭̖̋̀S̸̞̯͔̈́̍̈̽͜I̵̞̹̓͌̈́Ḹ̴͕̤̠̃Ë̶̘́͑Ṋ̵̰̞̀̏̄́C̸̼̱̏̑Ě̸͕̕͝ ̸͚͊͐͘Á̵̩̂̃N̶̩̦̈́Ḑ̷̲̣͐͐ ̷̨̣͇̄L̴̢̳̰̀̃E̸̙͗̏̕T̵̜́͛̿ ̴̝̯̠̐̇́S̸̠̣͋̆U̶̳̖̹̐C̶͙̩̽C̶̩̻̍̕E̷͈͖̓̈S̴͖͎̆͒͆͜S̸̥̞̗̠̀͌ ̶̫̩̬͂͛͝M̵͇̗͙͗͝͝A̶̛̬̦̾̿K̴̨̙̍ͅͅE̴̠͇̮͐͗́ ̵̳̲̅͑͝T̴͙͙̀̈́ͅH̶̢̎͛̈́̿E̴͈͖̹̔̂͝ ̴̹̯͓̂̈́N̶̦͌͒̔̎Ȍ̸̘͝I̴̭̠̅ͅS̸̭̼͋̕Ë̵́ A̵̙̥̭̠̓̅̎͘͝ͅ1̵̢̙̲̰̦̞͆͊ ̴̝̏́͑͂͝N̴̨͊̍o̸̖̦̬̅̑̇̍͠m̶̖̃a̸͉̤̜̪̘͑͌͝ḑ̶̘̣̬͇̈́ ̵͈̤̪͇̉͋̓̾Ỉ̴͓͔͍̻͖͕́͆͂̕͝ / Ş̵̧̛͙̙̼̌́͑̐͠T̶̢͔̫̿̓̿̅F̷̟̗̅̄̚ͅ ̷̝̈́̏̀̾̔̑D̸̰̓̾͌͝͝4̵̠̼̓̅̆͝͠ ̷̭̺͎̇H̸͚͖͇̃̀̋͘a̷̛͎͉̦̦̐̽́̑d̷̨͖͋e̵͍͒͆ś̵͈̪͓̞ ̸̣͉̄Ḍ̸̓I̶̩͖̖̟̯͒3̵̨̡̩͇̏̏ Link to comment Share on other sites More sharing options...
Dick Grayson Posted May 3, 2022 Share Posted May 3, 2022 +Support PLEASE GOD TAKE US BACK TO OLD TTK EX MAJ In MIL EX A2 In E4 Current VCMDR Of Sarkic Link to comment Share on other sites More sharing options...
IgnisNuts Posted May 3, 2022 Share Posted May 3, 2022 +Support PLZ listen and bring back old ttk, a lot of weapons just don't get used because of the terrible time to kill... 1 CI CMDRCC: CI Requiem Squad XH-76 Biggest DMC Fan Link to comment Share on other sites More sharing options...
Boesermaster Posted May 3, 2022 Share Posted May 3, 2022 I hope i am understanding this Correctly, but you want to Buff all Weapons so People die faster in Combat ? Link to comment Share on other sites More sharing options...
Dick Grayson Posted May 3, 2022 Share Posted May 3, 2022 8 minutes ago, Boesermaster said: I hope i am understanding this Correctly, but you want to Buff all Weapons so People die faster in Combat ? yes that is what we want EX MAJ In MIL EX A2 In E4 Current VCMDR Of Sarkic Link to comment Share on other sites More sharing options...
Cuz L0g1c Posted May 3, 2022 Author Share Posted May 3, 2022 5 minutes ago, Boesermaster said: I hope i am understanding this Correctly, but you want to Buff all Weapons so People die faster in Combat ? In short yes. Basically it is removing the negative damage multiplier that was put on all weapons on the server. All classes have the same HP, its just that time to kill someone will be faster than what it currently is. There used to be no negative damage multiplier, but for some reason the server managers added it and a lot of players have been complaining ever since. W̵̠̽O̶̤̐̎͠R̷̨̯͇̘̓̓̐̚Ķ̶̨͙̌͗͋̐ ̷͎̻͈͘H̵̦̝̅́͝Ä̶̱̽R̷̔͊̀͜͠D̷̲̠̱͛͘ ̵̹̞͖͍̽͂Í̶̛̠́̎ͅÑ̶̟͈ ̸̭̖̋̀S̸̞̯͔̈́̍̈̽͜I̵̞̹̓͌̈́Ḹ̴͕̤̠̃Ë̶̘́͑Ṋ̵̰̞̀̏̄́C̸̼̱̏̑Ě̸͕̕͝ ̸͚͊͐͘Á̵̩̂̃N̶̩̦̈́Ḑ̷̲̣͐͐ ̷̨̣͇̄L̴̢̳̰̀̃E̸̙͗̏̕T̵̜́͛̿ ̴̝̯̠̐̇́S̸̠̣͋̆U̶̳̖̹̐C̶͙̩̽C̶̩̻̍̕E̷͈͖̓̈S̴͖͎̆͒͆͜S̸̥̞̗̠̀͌ ̶̫̩̬͂͛͝M̵͇̗͙͗͝͝A̶̛̬̦̾̿K̴̨̙̍ͅͅE̴̠͇̮͐͗́ ̵̳̲̅͑͝T̴͙͙̀̈́ͅH̶̢̎͛̈́̿E̴͈͖̹̔̂͝ ̴̹̯͓̂̈́N̶̦͌͒̔̎Ȍ̸̘͝I̴̭̠̅ͅS̸̭̼͋̕Ë̵́ A̵̙̥̭̠̓̅̎͘͝ͅ1̵̢̙̲̰̦̞͆͊ ̴̝̏́͑͂͝N̴̨͊̍o̸̖̦̬̅̑̇̍͠m̶̖̃a̸͉̤̜̪̘͑͌͝ḑ̶̘̣̬͇̈́ ̵͈̤̪͇̉͋̓̾Ỉ̴͓͔͍̻͖͕́͆͂̕͝ / Ş̵̧̛͙̙̼̌́͑̐͠T̶̢͔̫̿̓̿̅F̷̟̗̅̄̚ͅ ̷̝̈́̏̀̾̔̑D̸̰̓̾͌͝͝4̵̠̼̓̅̆͝͠ ̷̭̺͎̇H̸͚͖͇̃̀̋͘a̷̛͎͉̦̦̐̽́̑d̷̨͖͋e̵͍͒͆ś̵͈̪͓̞ ̸̣͉̄Ḍ̸̓I̶̩͖̖̟̯͒3̵̨̡̩͇̏̏ Link to comment Share on other sites More sharing options...
Boesermaster Posted May 3, 2022 Share Posted May 3, 2022 3 minutes ago, Cuz L0g1c said: In short yes. Basically it is removing the negative damage multiplier that was put on all weapons on the server. All classes have the same HP, its just that time to kill someone will be faster than what it currently is. There used to be no negative damage multiplier, but for some reason the server managers added it and a lot of players have been complaining ever since. Thank you for the Clarification for me ! Then i can give it a +Neutral, i think we need a larger Opinon on this, like a longer Time Survey, where Players can say if they want Combat to be fast or Slow, if they want it faster, then we should Remove it. Link to comment Share on other sites More sharing options...
Vuitheirt Posted May 4, 2022 Share Posted May 4, 2022 2 hours ago, IgnisNuts said: +Support PLZ listen and bring back old ttk, a lot of weapons just don't get used because of the terrible time to kill... I keep a stiff upper lip and I shoot, shoot, shoot from the hip I got a stiff upper lip, come on baby. Retired Nu7 Captain/Maintenance OM Link to comment Share on other sites More sharing options...
Domo775 Posted May 4, 2022 Share Posted May 4, 2022 +support i like killing people fast and easy hate wasting time spraying at high hp classes i’ve probably killed you more then once Link to comment Share on other sites More sharing options...
Eyelander Posted May 4, 2022 Share Posted May 4, 2022 +support please |retired dhor/meritorious service award recipient||former CI 1lt/sm and E4 C2||Rho 36 Shaman| "For the day I die, imma touch the sky" Link to comment Share on other sites More sharing options...
styx Posted May 4, 2022 Share Posted May 4, 2022 MMMMMMM i love killing but then again their does need to be a rp aspect of the server but I play d class and I shoot shoot the guards and mtf so my support is going to this hit game called Minecraft 1 Link to comment Share on other sites More sharing options...
PryingTree Posted May 4, 2022 Share Posted May 4, 2022 +Support We need some more combat rp ngl It wouldn't allow me to put a link in here so you are stuck with this Link to comment Share on other sites More sharing options...
Trizium Posted May 4, 2022 Share Posted May 4, 2022 2 hours ago, Eyelander said: +support please Link to comment Share on other sites More sharing options...
Yato Sensei Posted May 4, 2022 Share Posted May 4, 2022 (edited) + Support Just bring back the normal damage value back up, idk why that thing had to be messed around with at all when damage values on X weapon would've been way better to mess around with. Yes, it would take more time, but it would also be easier to balance things around. Edited May 4, 2022 by Yato Sensei Joined 09/30/2020Retired 11/12/2022Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher | Link to comment Share on other sites More sharing options...
FeaR x Green Pikachu Posted May 4, 2022 Share Posted May 4, 2022 RIP RP branches since this is about to be a TDM with scps 2 Link to comment Share on other sites More sharing options...
FusionThunder Posted May 4, 2022 Share Posted May 4, 2022 4 hours ago, Yato Sensei said: + Support Just bring back the normal damage value back up, idk why that thing had to messed around with at all when damage values on X weapon would've been way better to mess around with. Yes, it would take more time, but it would also be easier to balance things around. Link to comment Share on other sites More sharing options...
Operator Houston Posted May 4, 2022 Share Posted May 4, 2022 4 hours ago, Yato Sensei said: + Support Just bring back the normal damage value back up, idk why that thing had to messed around with at all when damage values on X weapon would've been way better to mess around with. Yes, it would take more time, but it would also be easier to balance things around. Current: CI Military Private, Junior Maintenance Former: Nu-7 DHFTO 2LT, Delta-5 WO, Research Supervisor, RRH Analyst Alpha 19, SCP-RP Event Team Member, SCP-RP Senior Moderator Jetstream Sam Enthusiast | Gloveless Individual Link to comment Share on other sites More sharing options...
Demon Dice Posted May 4, 2022 Share Posted May 4, 2022 5 hours ago, Yato Sensei said: + Support Just bring back the normal damage value back up, idk why that thing had to be messed around with at all when damage values on X weapon would've been way better to mess around with. Yes, it would take more time, but it would also be easier to balance things around. Demonically Inspired ..Nu7 CMDR Link to comment Share on other sites More sharing options...
CyClone Posted May 4, 2022 Share Posted May 4, 2022 +support i hate shooting 15 times into someone and them surviving. Retried: CI LTCMDR CI R&D AIN, E11 CPT, and Research Assistant Manager. Link to comment Share on other sites More sharing options...
DumpTruck Posted May 4, 2022 Share Posted May 4, 2022 8 hours ago, Yato Sensei said: + Support Just bring back the normal damage value back up, idk why that thing had to be messed around with at all when damage values on X weapon would've been way better to mess around with. Yes, it would take more time, but it would also be easier to balance things around. Former RRH Analyst X-ray 39 Former D1 Deimos I Former DDOP of RnD [CC's] Deadshot-Engineer-Snoop Dog-MTF-Alpha-9 Link to comment Share on other sites More sharing options...
Tydrix Weeb Posted May 4, 2022 Share Posted May 4, 2022 22 hours ago, IgnisNuts said: +Support PLZ listen and bring back old ttk, a lot of weapons just don't get used because of the terrible time to kill... Current Ranks: N/A Former Ranks: CI SFTO HLS Major D4 Ambrose IV RRH Guardian Romeo 13 SCP-RP Senior Admin RFM EXM CCU CC's: MTF E11 'Last Call' CI Recon Force Frank West MTF Sigma 66 Trooper CI TF2 Heavy Security Elite Sniper The Mets Farmer Jakub Link to comment Share on other sites More sharing options...
[GL] Fizz-y Soda Posted May 5, 2022 Share Posted May 5, 2022 +support good times CI CMDR / CA Link to comment Share on other sites More sharing options...
islandtoad Posted May 5, 2022 Share Posted May 5, 2022 +Support it shouldn't take 15+ shots from an ar to kill someone THE BEST AMPHIBIAN Custom Classes | Cybernetic Protective Unit Owner | A Normal D-Class Owner Link to comment Share on other sites More sharing options...
[GL] Fryingpan36 Posted May 5, 2022 Share Posted May 5, 2022 +support every weapon will feel BETTER. Link to comment Share on other sites More sharing options...
Right Twix Bar Posted May 5, 2022 Share Posted May 5, 2022 So, I'm going to kinda go against the flow here and say, I don't think a full revert should happen, at least not instantly. I just fear for branches like Medical (and RnD and Maintenance to an extent) when they can’t do their job anymore. Because, there won't be anyone to heal/armor if people barely have enough time to react before they're dead. I propose an incremental increase of weapon damage until a good middle ground is reached, or it's reverted to the old ttk. 2 Current: None Former: Security Sergeant Major (and SFC), Director of Logistics, Alpha-1 Private First Class, CI Mil Private First Class (and E4 C6), Nu7 Lance Corporal, CI RnD Supervisory Agent (and EOI F3) Link to comment Share on other sites More sharing options...
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