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General Suggestion - Decreasing TTK - Denied


Orange 🍊

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What are you suggesting? - Increase % of damage all gun's deal, not drastically, just playing around with the numbers until they feel good. Looking for how everyone else feels about this too, please share your opinions.

How would this change better the server? - Allows for skill to come into play again, make fights less about who has more HP, Armor, luck of hitreg.

Are there any disadvantages of making this change to the server? If so, explain. - Scoped ARs might become OP (Not like they already are, every job on the server has them), so maybe nerf them to balance it out.

Who would this change mostly benefit? - 
N/A

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -
 

Edited by Orange 🍊
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+Support

Snipers are a joke.

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+Support

-This would help the new player get a better feel on combat. 

-Would make combat interactions more intresting.

 

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+/- Support

I believe certain weapons are in need of an overall buff, such as snipers, but I don't agree with an overall buff to weapon DMG. Similar to what Colt did with Shotguns, I believe some more testing is in order and he can change to what he sees fit. ARs and Shotguns are in a fine state as is, that's primarily why im +/- Supporting. 

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37 minutes ago, Sixx said:

+/- Support

I believe certain weapons are in need of an overall buff, such as snipers, but I don't agree with an overall buff to weapon DMG. Similar to what Colt did with Shotguns, I believe some more testing is in order and he can change to what he sees fit. ARs and Shotguns are in a fine state as is, that's primarily why im +/- Supporting. 

I agree with this sentiment, weapons should all be looked at individually for this change, shotguns are doing great right now as are ARs, snipers and pistols could use a look over though

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1 hour ago, Sixx said:

+/- Support

I believe certain weapons are in need of an overall buff, such as snipers, but I don't agree with an overall buff to weapon DMG. Similar to what Colt did with Shotguns, I believe some more testing is in order and he can change to what he sees fit. ARs and Shotguns are in a fine state as is, that's primarily why im +/- Supporting. 

 

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4 hours ago, MexicanGuy said:

+Support

Snipers are a joke.

Better off using a falcon.

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Buff my sawed off shotgun 🙏

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4 hours ago, Nydekore said:

I agree with this sentiment, weapons should all be looked at individually for this change, shotguns are doing great right now as are ARs, snipers and pistols could use a look over though

Absolutely what Nyde said. Not flat % nerf/buffs since that makes some weapons stand out WAAAAY too much over others while making others completely useless. Take your time, please.

+ Support

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6 hours ago, Sixx said:

+/- Support

I believe certain weapons are in need of an overall buff, such as snipers, but I don't agree with an overall buff to weapon DMG. Similar to what Colt did with Shotguns, I believe some more testing is in order and he can change to what he sees fit. ARs and Shotguns are in a fine state as is, that's primarily why im +/- Supporting. 

 

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+Support. I would greatly enjoy no longer needing to dump a full mag into someone to kill them.

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11 hours ago, Sixx said:

+/- Support

I believe certain weapons are in need of an overall buff, such as snipers, but I don't agree with an overall buff to weapon DMG. Similar to what Colt did with Shotguns, I believe some more testing is in order and he can change to what he sees fit. ARs and Shotguns are in a fine state as is, that's primarily why im +/- Supporting. 

I agree with Sixx. Dont buff everything but play around with certain guns untill they start doing real damage.

Edited by The Gaming Goat
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+Support

Certain weapons need a serious buff 

*Cough* Snipers

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19 hours ago, Orange 🍊 said:

What are you suggesting? - Increase % of damage all gun's deal, not drastically, just playing around with the numbers until they feel good. Looking for how everyone else feels about this too, please share your opinions.

How would this change better the server? - Allows for skill to come into play again, make fights less about who has more HP, Armor, luck of hitreg.

Are there any disadvantages of making this change to the server? If so, explain. - Scoped ARs might become OP (Not like they already are, every job on the server has them), so maybe nerf them to balance it out.

Who would this change mostly benefit? - 
N/A

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -
 

+Support

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15 hours ago, Phillers said:

+Support. I would greatly enjoy no longer needing to dump a full mag into someone to kill them.

 

1 hour ago, IgnisNuts said:

+Support

If someone that has half the health of what an sf have can 1v3 them just because TTK is so long and hit reg wasn't in their favor that time then there is a problem with the TTK.

 

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+Support

I've been saying and explaining that even before the mass weapon nerf.

 

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