Toasty Posted October 19, 2021 Share Posted October 19, 2021 (edited) ======================================= Job Update ======================================= Job Name: MTF Nu-7 Commander Add Models: models/player/fwhykay/cod_black_ops/jason_hudson_npc.mdl models/player/mtf_new/soldier.mdl Remove Models: models/mw2/skin_03/MW2_Soldier_05.mdl, models/arachnit/HDTF/characters/soldier/soldier_player.mdl models/KSS/TSRemastered/officer.mdl Job Slots: 10->4 New Weapons: tfa_vikhr, tfa_m29satan Remove Weapons: tfa_csgo_nova, tfa_csgo_deagle Extra Info/Notes: Needs to be able to whitelist “MTF Nu-7 Trainer” Extra Info (Ex. Workshop link for models): Commander Model 1 Commander Model 2 ======================================= Job Update ======================================= Job Name: MTF Nu-7 Officer Remove Models: models/bread/bo2_sealscp_masked.mdl models/KSS/TSRemastered/officer.mdl Extra Info/Notes: Needs to be able to whitelist “MTF Nu-7 Trainer” ======================================= Job Update ======================================= Job Name: MTF Nu-7 Hammer and Sickle Shadow Unit -> MTF Nu-7 Hammer and Sickle Unit: Mark I Job Description: The Hammer and Sickle Unit specializes in the rapid containment of any breached SCP and stopping enemy groups of interest from causing chaos in the facility. HSU are hand picked. This class has a Clearance Level of 4. Add Models: models/player/suno/hunk/hunk.mdl Job Slots: 3->6 New Weapons: tfa_csgo_nu_7_frag, tfa_csgo_xm1014 Remove Weapons: tfa_csgo_frag, tfa_csgo_nova Extra Info/Notes: We are merging both 'MTF Nu-7 Hammer and Sickle Shadow Unit' & 'MTF Nu-7 Hammer and Sickle Apex Unit' into one job so this will be the main HSU job. ======================================= Job Update ======================================= Job Name: MTF Nu-7 Hammer and Sickle Apex Unit -> MTF Nu-7 Hammer and Sickle Unit: Mark II Job Description: The Hammer and Sickle Unit: Mark II are units that have been handpicked from HSU: Mark I. They are designated with the task of ensuring all threats towards the facility are dealt with in a swift manner be that from hostile GOI or breached SCPs. HSU: Mark II are granted level 4 clearance in the facility. Add models: models/valk/H5/unsc/SPI/Spi.mdl Remove models: models/player/suno/hunk/hunk.mdl Armor: 175 -> 200 Job Slots: 3->2 New Weapons: weapon_doom3_chainsaw, tfa_csgo_nu_7_smoke, tfa_hr_swep_shotgun, tfa_hr_swep_assault_rifle, tfa_hr_swep_srs99 Remove weapons: tfa_csgo_smoke, tfa_csgo_nova, aw_bal27, tfa_csgo_awp Extra Info/Notes: Needs to be able to whitelist “MTF Nu-7 Hammer and Sickle Unit: Mark I (tfa_hr_swep_srs99) Increase Clip Size: 4 -> 8 (tfa_hr_swep_assault_rifle) Buff Damage We are turning this job into a senior version of HSU that will be unlocked automatically by HSU Head+ and will be a hand selected job for other ranks. Can only flag up on Code Orange+ but may stay flagged up during Code Yellow and must flag off once Code Blue Extra Info (Ex. Workshop link for models): Halo Weapons HSU: Mark II Model ======================================= Job Update ======================================= Job Name: MTF Nu-7 Rifle Guardian (65+) New Weapons: tfa_vector, tfa_hr_swep_dmr Remove Weapons: tfa_csgo_scar20 Extra Info/Notes: (tfa_hr_swep_dmr) Increase Clip size & Buff Damage Extra Info (Ex. Workshop link for models): Halo Weapons ======================================= Job Update ======================================= Job Name: MTF Nu-7 Behemoth Add Models: models/player/cellassault3player.mdl Remove Models: models/player/ai_soldiers.mdl New weapons: tfa_browningauto5 Remove weapons: tfa_mossberg590 Extra Info (Ex. Workshop link for models): Enforcer, Behemoth & Goliath Models ======================================= Job Update ======================================= Job Name: MTF Nu-7 Tactical Response Team New Weapons: tfa_val, tfa_m416 Remove Weapons: tfa_csgo_mac10, tfa_honeybadger ======================================= Job Update ======================================= Job: MTF Nu-7 Field Expert New Models: models/valk/MGSV/MSF/SneakingSuit/SneakingSuit_Male.mdl Remove Models: models/KSS/TSRemastered/field_expert.mdl New weapons: tfa_csgo_xm1014 Remove weapons: tfa_csgo_nova Extra Info (Ex. Workshop link for models): Field Expert Model ======================================= Job Update ======================================= Job Name: MTF Nu-7 Senior Operative Add Models: models/player/commando1player.mdl Remove Models: models/bread/bo2_sealscp_masked.mdl New Weapons: tfa_luger Extra Info (Ex. Workshop link for models): Operative, Senior Operative & Trainer Models ======================================= Job Update ======================================= Job Name: MTF Nu-7 Operative Add Models: models/player/commando4player.mdl Remove Models: models/bread/bo2_sealscp_masked.mdl New Weapons: tfa_csgo_galil Remove Weapons: tfa_csgo_m4a4 Extra Info (Ex. Workshop link for models): Operative, Senior Operative & Trainer Models ======================================= Job Update ======================================= Job Name: MTF Nu-7 Enforcer (Gold+) Add Models: models/player/cellassault4player.mdl Remove Models: models/bread/bo2_sealscp_masked.mdl New Weapons: tfa_m16a4_acog, m9k_sticky_grenade, tfa_intervention Remove Weapons: tfa_l85, tfa_csgo_frag, tfa_csgo_awp Extra Info (Ex. Workshop link for models): Enforcer, Behemoth & Goliath Models ======================================= Job Update ======================================= Job Name: MTF Nu-7 Goliath (Platinum+) Add models: models/player/cellassault2player.mdl Remove models: models/player/ai_soldiers.mdl New Weapons: tfa_csgo_awp Remove Weapons: tfa_intervention Extra Info (Ex. Workshop link for models): Enforcer, Behemoth & Goliath Models ======================================= Job Update ======================================= Job Name: SCP 7101-GL (Level 65+) HP: 1000->1250 Extra Info/Notes: Increase Max Health Regeneration: 500 -> 625 ======================================= Job Update ======================================= Job Name: MTF Nu-7 Quartermaster (Level 100+) Add Models: models/tfusion/playermodels/mw3/mp_gign_b.mdl Remove Models: models/players/krieg_custom.mdl New Weapons: tfa_auga3 Remove Weapons: tfa_csgo_aug Extra Info (Ex. Workshop link for models): Quartermaster Model ======================================= New Job ======================================= Job Name: MTF Nu-7 Trainer Job Description: The Nu-7 Field Training Officer is tasked with recruiting new members into the ranks of MTF Nu-7. They have security clearance of level 3 but are given a level 4 keycard for the ease of zone transition during training. Add Model: models/player/commando3player.mdl HP: 175 Armor: 175 Slots: 2 Salary: $150 Weapons: weapon_physgun, weapon_doom3_flashlight, Keys, guthscp_keycard_lvl_4, tfa_m416, weapon_cuff_elastic Extra Info/Notes: Needs to be able to whitelist “MTF Nu-7 Operative” Spawns in LCZ Armory Shooting Range Extra Info (Ex. Workshop link for models): Operative, Senior Operative & Trainer Models ======================================= Job Update ======================================= Job Name: MTF Nu-7 Covert Agent MTF Nu-7 Covert Agent Job Update Forums Post ======================================= Post Update ======================================= Removed Armor Buff for 'MTF Nu-7 Commander' Redistributed HP & Armor for 'MTF Nu-7 Hammer and Sickle Unit: Mark II' Specified restrictions for 'MTF Nu-7 Hammer and Sickle Unit: Mark II' Removed HP Buff for 'MTF Nu-7 Rifle Guardian' Removed Armor Buff for 'MTF Nu-7 Behemoth' Removed HP Buff for 'MTF Nu-7 Field Expert' Removed HP Buff for 'MTF Nu-7 Enforcer' Lowered HP Buff for 'SCP-7101-GL (Level 65+)' Down to 1250 & Health Regeneration Down to 625 Updated the HP & Armor for 'MTF Nu-7 Hammer and Sickle Unit: Mark II' to accommodate for the new HP & Armor update Edited October 29, 2021 by Toasty 4 Former: O5-10 "The Mad General" / SCP-RP Head Admin / CI 2LT / Security CPT Link to comment Share on other sites More sharing options...
Yeppes Posted October 19, 2021 Share Posted October 19, 2021 I hope you guys like it. The above post has been brought to you by Nu7 HCMD! Retired MTF Nu7 Commander (Lars) / HSU General (Majestic) Retired MTF E11 CPT | SFTO | SCE | SMS | SNM (Lars) / D4 Vanguard (Hypnos) Retired Medical Supervisor | HFW | SFTO | ACM | O5 Logistics | RRH Engineer (Lars/Otter) Retired Maintenace OS | SCS | SFTO - (Lars/Otter) Former Gensec MSGT (Lars) Former CI SM | Hotshot | Longshot | Sawbones (Dan) Link to comment Share on other sites More sharing options...
Nydekore Posted October 19, 2021 Share Posted October 19, 2021 +Support MASSIVE POG Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major Link to comment Share on other sites More sharing options...
Gyara Posted October 19, 2021 Share Posted October 19, 2021 +Support Nu7 gonna be lit Former Nu7 Command Member Link to comment Share on other sites More sharing options...
Piller Posted October 19, 2021 Share Posted October 19, 2021 4 minutes ago, Nydekore said: +Support MASSIVE POG Oh yeah! SCP-RP Head of Staff | Ethics Committee Chairman Former Nu-7 VCMDR l Former GenSec CPT Link to comment Share on other sites More sharing options...
FusionThunder Posted October 19, 2021 Share Posted October 19, 2021 +Support Rip the fuckin novas tho Link to comment Share on other sites More sharing options...
MexicanGuy Posted October 19, 2021 Share Posted October 19, 2021 15 minutes ago, Toasty said: HP: 225->300 Armor: 225->200 No. This is simply a lot of hp and Armor. OM9 EXP didnt even have that HP and Armor. Former CI CPT| Guts | Mexican “I will protect those who cannot protect themselves. ” —Second Ideal of the Windrunners— Link to comment Share on other sites More sharing options...
Fool Posted October 19, 2021 Share Posted October 19, 2021 +Support Finally halo weapons Link to comment Share on other sites More sharing options...
[GL] Fryingpan36 Posted October 19, 2021 Share Posted October 19, 2021 29 minutes ago, Toasty said: Job Name: SCP 7101-GL (Level 65+) HP: 1000->1500 Extra Info/Notes: Increase Max Health Regeneration: 500 -> 750 Love the update but no on the 7101 buff Link to comment Share on other sites More sharing options...
Yato Sensei Posted October 19, 2021 Share Posted October 19, 2021 5 minutes ago, MexicanGuy said: No. This is simply a lot of hp and Armor. OM9 EXP didnt even have that HP and Armor. Yes, it actually had that exact amount. + Support Poggers! Still mad I couldn't get the cool Behemoth model Joined 09/30/2020Retired 11/12/2022Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher | Link to comment Share on other sites More sharing options...
[GL] Fryingpan36 Posted October 19, 2021 Share Posted October 19, 2021 (This is a side joke) CI get cool weapons when?- heavy from tf2) 7 minutes ago, MexicanGuy said: No. This is simply a lot of hp and Armor. OM9 EXP didnt even have that HP and Armor Less than E4 Link to comment Share on other sites More sharing options...
DemiGodRaymond Posted October 19, 2021 Share Posted October 19, 2021 (edited) +SupportHSU finally get a Buff and a reworkThe trainer job will def help us get faster and more trainings since it does take awhile from EZ to LCZHalo weapons ^_^ 7101 just needs to be viable - Never used - Like EVER Happy that Covert Agent might be usable soon! Edited October 20, 2021 by DemiGodRaymond Former -{Longest Purge VCMDR} {EXP Researcher} {CI LCPL x2} {Maintenance Professional} {CI RnD Supervisory Agent}{MTF Nu7 1LT } {HTF Zealot} OWNER OF {The Eternal Twins} {Phantom Squadron} {MTF Kairos-01 'Sola Fide'} {A Group of Psychos} Link to comment Share on other sites More sharing options...
Demon Dice Posted October 19, 2021 Share Posted October 19, 2021 13 minutes ago, DemiGodRaymond said: +SupportHSU finally get a Buff and a reworkThe trainer job will def help us get faster and more trainings since it does take awhile from EZ to LCZHalo weapons >_< 7101 just needs to be viable - Never used - Like EVER Happy that Covert Agent might be usable soon! I agree 7101 has been a really lack luster job for quite a while Demonically Inspired ..Nu7 CMDR Link to comment Share on other sites More sharing options...
Domo775 Posted October 19, 2021 Share Posted October 19, 2021 -support on the hp and armor buffs you guys already have very tanky classes 1 i’ve probably killed you more then once Link to comment Share on other sites More sharing options...
Alexxxx Posted October 19, 2021 Share Posted October 19, 2021 (edited) +Support Have fun with the update! Edited October 20, 2021 by Alexxx O5 Former: DT CPT , CGO - Tenn Graneet , 31st VCMDR -> Havoc CMDR Link to comment Share on other sites More sharing options...
Loaff Posted October 19, 2021 Share Posted October 19, 2021 +support for the most part -support for the HP and armor buffs. Just seems unfair. Not even RRH has that. 2 1 Former Ranks Head Of Maintenance And Engineering Senior Admin Support Supervisor Forum Diplomat Custom Classes The Sniper (Owner) XG56-Orion's Belt (Owner) The Engineer Link to comment Share on other sites More sharing options...
Yeppes Posted October 19, 2021 Share Posted October 19, 2021 22 minutes ago, Alexxx said: Alright so, I got some issues with the branch update. -Support On the HP Buff of HSU and the Halo weapons, I personally believe that the Halo weapons will be Overpowered and ruin the combat experience and The HP buff to 300 is just a no for me y'all dont need that much HP Rest looks good for now The reason for Coltable giving E4 that much HP is because we are facing 3 MTF branches inside of the facility now It's not an HSU buff, we're merging both of our fireteams into one job, Mark II is supposed to be a limited new job given to only a handful of people. Despite that E4 still gonna be in a better position in terms of Hp/Armor and arguably weapons depending on how the balancing is handled. Besides that, the Mark I HSU has a total of 450 Hp/Armor while CI heavy a BRONZE job is sitting at 275/200 which is still more, none of the HP/Armor buffs we're giving to our jobs outweigh CI in any way, so I'd recommend comparing jobs first and then commenting. Comparing Donator jobs alone Goliath is still weaker than CI Heavy, I don't want to bring up every possible comparision, but there's that. 1 1 Retired MTF Nu7 Commander (Lars) / HSU General (Majestic) Retired MTF E11 CPT | SFTO | SCE | SMS | SNM (Lars) / D4 Vanguard (Hypnos) Retired Medical Supervisor | HFW | SFTO | ACM | O5 Logistics | RRH Engineer (Lars/Otter) Retired Maintenace OS | SCS | SFTO - (Lars/Otter) Former Gensec MSGT (Lars) Former CI SM | Hotshot | Longshot | Sawbones (Dan) Link to comment Share on other sites More sharing options...
Toasty Posted October 19, 2021 Author Share Posted October 19, 2021 19 minutes ago, Alexxx said: -Support On the HP Buff of HSU and the Halo weapons, I personally believe that the Halo weapons will be Overpowered and ruin the combat experience and The HP buff to 300 is just a no for me y'all dont need that much HP I understand your view on the HSU HP buff but one thing I would like to add is that this job is a 2 slot job that is unlocked by default by the heads of HSU, as for other people they have to be hand picked so this job will be a very limited to who has it. We are also decreasing the armor by 25 and moving it to HP. For the Halo weapons, I have tested them and they are on par with the current weapons on the server. If you have any questions/concerns regarding the update feel free to DM me on discord and I can explain further. Former: O5-10 "The Mad General" / SCP-RP Head Admin / CI 2LT / Security CPT Link to comment Share on other sites More sharing options...
Shin Posted October 19, 2021 Share Posted October 19, 2021 -Support on the HP & Armor buffs (especially 7101)+Support for everything else Link to comment Share on other sites More sharing options...
Warren Talos Posted October 19, 2021 Share Posted October 19, 2021 (edited) +Support Everything is good Edited October 20, 2021 by Warren Talos Best Regards From The Middle East CI General The Middle Eastern Prince The Last Oil Bender Link to comment Share on other sites More sharing options...
Piller Posted October 19, 2021 Share Posted October 19, 2021 Just want to chime in here that you may be fighting more MTF branches, but the numbers are now spread between 3 branches. You're not fighting that many more combatives really. Just wanted to put my observations out there. SCP-RP Head of Staff | Ethics Committee Chairman Former Nu-7 VCMDR l Former GenSec CPT Link to comment Share on other sites More sharing options...
Yeppes Posted October 19, 2021 Share Posted October 19, 2021 1 minute ago, Warren Talos said: -Support i Dislike HSU getting more slots and the second hsu to have 300!!! hp which is absurd like bruh ik ci got a buff but doesnt mean you could buff the shit out of your jobs cause we got to fight a 3rd mtf branch armors and hp buffs of all the other jobs is overall unneeded yall got 2 mtf branches in foundation and 1 outside so lets try to make this fair 7101 hp and regeneration max is to much yall get this for free and this aint fair for ci and d class You could refer to my response to Alexx partially and then... Back when omi9 was a thing and CI had overwhelming numbers there's been complaints with the reason being CI were weaker on an individual level, therefore being buffed as a result. So It'd be pretty much ironic to refuse Nu7 to do the same, besides existence of D5 alone doesn't raise population of the server, someone who already played combatant will remain playing combatant, while other number of people joining is negligent. I'm also surprised about the 7101 complaint now that CI has 7598 on their side and already had Dolos capable of oneshotting 7101 and completely denying It's viability whenever someone has it. Retired MTF Nu7 Commander (Lars) / HSU General (Majestic) Retired MTF E11 CPT | SFTO | SCE | SMS | SNM (Lars) / D4 Vanguard (Hypnos) Retired Medical Supervisor | HFW | SFTO | ACM | O5 Logistics | RRH Engineer (Lars/Otter) Retired Maintenace OS | SCS | SFTO - (Lars/Otter) Former Gensec MSGT (Lars) Former CI SM | Hotshot | Longshot | Sawbones (Dan) Link to comment Share on other sites More sharing options...
Cosmic Posted October 19, 2021 Share Posted October 19, 2021 I don't feel like this was made to boost activity but more to counter the buffs to e4 (more to ci entirely). +Support for Trainee job and weapon rework(as long as they aren't op op). -Support HSU hp and armor buff could be tuned down by 25. -Support to 7101 basically becoming mech hp. Our mech can't get resets due to complaints and also has no such thing as 15 min nlr but we gotta raid everytime for it. Feel like there is other ways to make people play on 7101 other than buffing the shit out of it. EX Head Of Staff SCP-RP | CI will forever be in my heart. 1/15/21 - 8/1/22 (CI CMDR Cosmic ITLY) Link to comment Share on other sites More sharing options...
NU7 Bigus DICU Posted October 19, 2021 Share Posted October 19, 2021 +Support Reason being mtf is spread thin through three different branches, CI just got a pretty decent buff especially to there bronze job who has a ridiculous amount of hp. 7101 is rarely used and CI has dog, Now lets talk about a Sarkic buff Link to comment Share on other sites More sharing options...
Toasty Posted October 19, 2021 Author Share Posted October 19, 2021 2 minutes ago, Warren Talos said: -Support i Dislike HSU getting more slots and the second hsu to have 300!!! hp which is absurd like bruh ik ci got a buff but doesnt mean you could buff the shit out of your jobs cause we got to fight a 3rd mtf branch armors and hp buffs of all the other jobs is overall unneeded yall got 2 mtf branches in foundation and 1 outside so lets try to make this fair 7101 hp and regeneration max is to much yall get this for free and this aint fair for ci and d class The reasoning the job is getting an increase in slots is because we are merging the two jobs, we are turning the shadow unit into a main HSU job that both apex and shadow will both use instead of having separate jobs and we are turning the apex job into a senior version of HSU that will be stronger then the original but also very limited to who will have access to it. Everyone that has the apex WL will have it removed and given the Mark I WL and will have to reacquired the Mark 2 WL through proving themselves worthy and being hand picked for it. The buff for the HP and armor on some of the jobs are to help balance MTF since MTF not only has to fight CI but also SCPs and the constant rioting D-Class. Regarding 7101, in order to obtain 7101 you have to be hand picked by HCMD and in order to flag on the job there must be 75+ players on the server and 12+ CI combatants, once those requirements are met then 7101 must have an escort to go around the facility and if its a code Yellow/Blue then 7101 has to follow non-combatant rules of engagement meaning she can only attack if attacked first. At the moment 7101 is a very weak job considering Dolos can one shot it since 7101 doesn't have thermals and Dolos can kill while invisible, since 7101 is such a weak job no one wants to play it and is a dead job at them moment. 12 minutes ago, Cosmic The Italian said: -Support HSU hp and armor buff could be tuned down by 25. HSU: Mark II isn't receiving a armor buff, its being lowered by 25 2 Former: O5-10 "The Mad General" / SCP-RP Head Admin / CI 2LT / Security CPT Link to comment Share on other sites More sharing options...
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