IgnisNuts Posted July 3, 2021 Share Posted July 3, 2021 15 hours ago, MexicanGuy said: +Support Yeah is too broken but pls don't nerf it until it's useless CI CMDRCC: CI Requiem Squad XH-76 Biggest DMC Fan Link to comment Share on other sites More sharing options...
Popular Post th3 Posted July 3, 2021 Popular Post Share Posted July 3, 2021 3 hours ago, Alexxx said: Seems like... Mainly Nu7 are against this change. The recoil on the weapon doesn't even matter when It comes to TRT, All they have to do is get in your face and shoot then your just dead and that's not hard with that speed. Now for other jobs it'd be harder, Also I see atleast 2-4 TRT on the job daily I don't know what you mean I doubt that absolutely no one is gonna play on the job anymore because of this change because even without the Mp7 on the job it's a nice job due to the speed. It seems like... Mainly CI are for this change. 2 hours ago, Bread said: Reduce the recoil to .6 and reduce the damage to 27. That is all that is needed, and I know my stats. Next time, contact me. I can do extensive testing to ensure something isnt too powerful, instead of saying {Nerf gun_name}. Recoil: .8 -> .6 Damage: 30 -> 27 Perhaps even adjusting the ammo count Ammo: 31 -> 25 Recoil: .8 -> .5 Damage: 30->24 7 1 SCPRP Head of Staff Lead Discord Administrator Link to comment Share on other sites More sharing options...
ItzGray Posted July 3, 2021 Share Posted July 3, 2021 13 hours ago, Noah Lee said: https://medal.tv/clips/3RHwvx2MY5vRz/27PwbFchTkFxhttps://medal.tv/clips/3RHvOr1dTnc9K/x3SvwM8xFn1lhttps://medal.tv/clips/3RHw3WgqHQdUj/D3D46YUXOEm8Massive - Support So upon seeing this suggestion, and seeing the video, the recoil is sketch as fuck, so we invited one of our better PVPers that we have in our branch @Smoll so the fist clip linked, is smoll shooting the MP7 on my head and you can see the recoil is very difficult to control, the second clip we attempted to recreate actual battle with a d class or some individual that doesn't wish to die, and you can clearly see the recoil is difficult and it is still rather hard to hit someone, and you may say "oh hes just bad" but this man is up there with kenzo and funkmaster when it comes to combat as d class ETC, but its still insane, the 3rd clip is smoll shooting me full body and fully controlled recoil and it doesn't even remotely match what clip was provided for the recoil. The MP7 is fine how it is. Yes the TTK is very fast, but how often will anyone be standing still in a gun fight. Usually in a fight you are moving and jumping around to avoid getting hit, which makes it hard to kill someone in one mag. Its even harder to kill people the further you are away, as the recoil is comparable to the Negev (all it has going for it is that the spread isn't as bad). So unless you are a god at PVP and/or cheat, the nerf isn't needed. TL:DR, nerf not needed, as the gun already received a nerf. 5 Current: Former: | RRH Sierra 47 | | E11 LCPL | | MJ | | AR | | Gensec SM | | CI SFC | | CI IA | | M | | Nu7 DHFE Lieutenant Colonel | | HTF A4 Z Viper A4 | | AH1Z Viper | SCP-RP: | Former staff: 6/18/21 -> 11/18/21| | Staff 2x 2/26/22 -> 10/28/22 | | Joined: Apr, 2021~ | Link to comment Share on other sites More sharing options...
Nydekore Posted July 3, 2021 Share Posted July 3, 2021 38 minutes ago, th3 said: It seems like... Mainly CI are for this change. Perhaps even adjusting the ammo count Ammo: 31 -> 25 Recoil: .8 -> .5 Damage: 30->24 Ammo count should stay as is and taking off 6 damage per hit seems too harsh, that extra .1 off recoil would not compensate for the additional 18 (potential) damage per clip knocked off, on top of the 120 (potential) damage per clip nerf that Bread initially proposed. I think Bread got the numbers right. 2 Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major Link to comment Share on other sites More sharing options...
Hoovy Posted July 3, 2021 Share Posted July 3, 2021 +Support Guns absolutely busted. I think the more important thing instead of a nerf to the weapon its-self is it needs to be funneled off of every job; mainly since its hit registration is abysmal. You should probably nerf it as well, but it all in all just needs to get off every job that has it. It's generally quite an overpowered weapon right now, and nerfing it would make sure no one puts it back on their jobs. I'm sure branch High-Command can find a suitable replacement from one of the other 50+ weapons we have in the server. 3 1 Former SCP:RP Event Team Leader (5/15/19 - 12/31/19) Current SCP:RP Head Administrator "I'll see you on the Dark Side of the Moon" Link to comment Share on other sites More sharing options...
Sixx Posted July 3, 2021 Share Posted July 3, 2021 +Support The CS:GO MP7 is an extremally busted gun at the moment. I've been using this gun on my D-Class CC and I can absolutely destroy people with 1 mag of it in seconds. High fire rate, Good Damage, Low Recoil, what more can you ask for? [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
a frog Posted July 4, 2021 Share Posted July 4, 2021 12 hours ago, NickenChugget said: 20 hours ago, Noah Lee said: https://medal.tv/clips/3RHwvx2MY5vRz/27PwbFchTkFxhttps://medal.tv/clips/3RHvOr1dTnc9K/x3SvwM8xFn1lhttps://medal.tv/clips/3RHw3WgqHQdUj/D3D46YUXOEm8Massive - Support So upon seeing this suggestion, and seeing the video, the recoil is sketch as fuck, so we invited one of our better PVPers that we have in our branch @Smoll so the fist clip linked, is smoll shooting the MP7 on my head and you can see the recoil is very difficult to control, the second clip we attempted to recreate actual battle with a d class or some individual that doesn't wish to die, and you can clearly see the recoil is difficult and it is still rather hard to hit someone, and you may say "oh hes just bad" but this man is up there with kenzo and funkmaster when it comes to combat as d class ETC, but its still insane, the 3rd clip is smoll shooting me full body and fully controlled recoil and it doesn't even remotely match what clip was provided for the recoil. E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]"The fuck is a ethics committee?" Link to comment Share on other sites More sharing options...
Cuz L0g1c Posted July 4, 2021 Share Posted July 4, 2021 (edited) 7 hours ago, ItzGray said: The MP7 is fine how it is. Yes the TTK is very fast, but how often will anyone be standing still in a gun fight. Usually in a fight you are moving and jumping around to avoid getting hit, which makes it hard to kill someone in one mag. Its even harder to kill people the further you are away, as the recoil is comparable to the Negev (all it has going for it is that the spread isn't as bad). So unless you are a god at PVP and/or cheat, the nerf isn't needed. TL:DR, nerf not needed, as the gun already received a nerf. The problem is TTK because its damage at close quarters is too strong for any other gun to compete. It doesn't matter if they are moving or not when fighting a MP7 user in close range (where SMG's are utilized). 6-8 well placed shots can easily kill any non-foundation class in a blink of an eye at close range, out TTK'ing any Shotgun or other SMG. You don't need to be a god or cheat to hold left click when their in your face. (Not to mention the speed on Nu7 TRT combined with this weapons TTK is obviously very very strong) Edited July 4, 2021 by Cuz L0g1c Spelling mistake W̵̠̽O̶̤̐̎͠R̷̨̯͇̘̓̓̐̚Ķ̶̨͙̌͗͋̐ ̷͎̻͈͘H̵̦̝̅́͝Ä̶̱̽R̷̔͊̀͜͠D̷̲̠̱͛͘ ̵̹̞͖͍̽͂Í̶̛̠́̎ͅÑ̶̟͈ ̸̭̖̋̀S̸̞̯͔̈́̍̈̽͜I̵̞̹̓͌̈́Ḹ̴͕̤̠̃Ë̶̘́͑Ṋ̵̰̞̀̏̄́C̸̼̱̏̑Ě̸͕̕͝ ̸͚͊͐͘Á̵̩̂̃N̶̩̦̈́Ḑ̷̲̣͐͐ ̷̨̣͇̄L̴̢̳̰̀̃E̸̙͗̏̕T̵̜́͛̿ ̴̝̯̠̐̇́S̸̠̣͋̆U̶̳̖̹̐C̶͙̩̽C̶̩̻̍̕E̷͈͖̓̈S̴͖͎̆͒͆͜S̸̥̞̗̠̀͌ ̶̫̩̬͂͛͝M̵͇̗͙͗͝͝A̶̛̬̦̾̿K̴̨̙̍ͅͅE̴̠͇̮͐͗́ ̵̳̲̅͑͝T̴͙͙̀̈́ͅH̶̢̎͛̈́̿E̴͈͖̹̔̂͝ ̴̹̯͓̂̈́N̶̦͌͒̔̎Ȍ̸̘͝I̴̭̠̅ͅS̸̭̼͋̕Ë̵́ A̵̙̥̭̠̓̅̎͘͝ͅ1̵̢̙̲̰̦̞͆͊ ̴̝̏́͑͂͝N̴̨͊̍o̸̖̦̬̅̑̇̍͠m̶̖̃a̸͉̤̜̪̘͑͌͝ḑ̶̘̣̬͇̈́ ̵͈̤̪͇̉͋̓̾Ỉ̴͓͔͍̻͖͕́͆͂̕͝ / Ş̵̧̛͙̙̼̌́͑̐͠T̶̢͔̫̿̓̿̅F̷̟̗̅̄̚ͅ ̷̝̈́̏̀̾̔̑D̸̰̓̾͌͝͝4̵̠̼̓̅̆͝͠ ̷̭̺͎̇H̸͚͖͇̃̀̋͘a̷̛͎͉̦̦̐̽́̑d̷̨͖͋e̵͍͒͆ś̵͈̪͓̞ ̸̣͉̄Ḍ̸̓I̶̩͖̖̟̯͒3̵̨̡̩͇̏̏ Link to comment Share on other sites More sharing options...
enuz 💣 Posted July 4, 2021 Share Posted July 4, 2021 6 hours ago, Sixx said: +Support The CS:GO MP7 is an extremally busted gun at the moment. I've been using this gun on my D-Class CC and I can absolutely destroy people with 1 mag of it in seconds. High fire rate, Good Damage, Low Recoil, what more can you ask for? self aware king , i also have it on general and it is a lawnmower Former Head of Janitorial | HCZ man geer | lvl 70 life wizard | Roblox Clothing Designer Link to comment Share on other sites More sharing options...
M8VP ツ Posted July 4, 2021 Share Posted July 4, 2021 6 hours ago, Sixx said: +Support The CS:GO MP7 is an extremally busted gun at the moment. I've been using this gun on my D-Class CC and I can absolutely destroy people with 1 mag of it in seconds. High fire rate, Good Damage, Low Recoil, what more can you ask for? Same Here, I got it on Gamma and it does indeed shred. Retired CI LTCMDR | Proud Enuzer | Roblox Pro Link to comment Share on other sites More sharing options...
Warren Talos Posted July 4, 2021 Share Posted July 4, 2021 (edited) 8 hours ago, th3 said: It seems like... Mainly CI are for this change. +support but th3 of course ci wants the change since we are the people that encounter it all the times and the gun fire rate is hella fast and dmg is to high its a broken gun and it need to be nerfed ASAP Edited July 4, 2021 by Warren Talos Best Regards From The Middle East CI General The Middle Eastern Prince The Last Oil Bender Link to comment Share on other sites More sharing options...
th3 Posted July 4, 2021 Share Posted July 4, 2021 1 minute ago, Warren Talos said: +support but th3 of course ci wants the change since we are the people that encounter it all the times and the gun fire rate is hella fast and dmg is to high its a broken gun and it need to be nerfed ASAP I'm well aware lol. Including that snippet in directed towards nu7 was completely unnecessary so I saw fit to reverse it. In the post you quoted I suggested lowering the damage and ammo count to decrease ttk with the recoil being reduced to trade that off. Thoughts on that? 1 SCPRP Head of Staff Lead Discord Administrator Link to comment Share on other sites More sharing options...
Babalowa Posted July 4, 2021 Share Posted July 4, 2021 (edited) +support Guns gives me cancer, but i cant even give an opinion because it doesnt really matter for me Edited July 4, 2021 by Babalowa Link to comment Share on other sites More sharing options...
The Apple Posted July 4, 2021 Share Posted July 4, 2021 + SupportI Like Hoovy's Idea of getting this damned thing off jobs in it's entirety It's a broken op gun and also terrible with hit and fucky in general 1 [Just Apple I Suppose] Link to comment Share on other sites More sharing options...
Loki Himself Posted July 4, 2021 Share Posted July 4, 2021 7 hours ago, Hoovy said: +Support Guns absolutely busted. I think the more important thing instead of a nerf to the weapon its-self is it needs to be funneled off of every job; mainly since its hit registration is abysmal. You should probably nerf it as well, but it all in all just needs to get off every job that has it. It's generally quite an overpowered weapon right now, and nerfing it would make sure no one puts it back on their jobs. I'm sure branch High-Command can find a suitable replacement from one of the other 50+ weapons we have in the server. Hoovy said it himself remove the gun CI Military Sergeant Major | CI R&D Assistant Archivist and Lead of Sleuths Link to comment Share on other sites More sharing options...
Sprink Posted July 4, 2021 Share Posted July 4, 2021 19 hours ago, Bread said: Reduce the recoil to .6 and reduce the damage to 27. That is all that is needed, and I know my stats. Next time, contact me. I can do extensive testing to ensure something isnt too powerful, instead of saying {Nerf gun_name}. Recoil: .8 -> .6 Damage: 30 -> 27 Deputy Head of Security | Executive Event Team | Admin | Forum Diplomat | Link to comment Share on other sites More sharing options...
Alexxxx Posted July 4, 2021 Share Posted July 4, 2021 11 hours ago, th3 said: Including that snippet in directed towards nu7 was completely unnecessary so I saw fit to reverse it Yeah The comment was completely stupid from me and unwise I'm sorry about that O5 Former: DT CPT , CGO - Tenn Graneet , 31st VCMDR -> Havoc CMDR Link to comment Share on other sites More sharing options...
Blazzy Posted July 4, 2021 Author Share Posted July 4, 2021 11 hours ago, th3 said: I'm well aware lol. Including that snippet in directed towards nu7 was completely unnecessary so I saw fit to reverse it. In the post you quoted I suggested lowering the damage and ammo count to decrease ttk with the recoil being reduced to trade that off. Thoughts on that? Yeah, sorry about that. Former CI 1st LT | Former Head Longshot | Former E4 (D4) Former ma blazzu | Former HLPR Bot aV4 Former SCP-RP Event Team | Former SCP-RP Moderator Link to comment Share on other sites More sharing options...
Jack S Posted July 4, 2021 Share Posted July 4, 2021 22 hours ago, th3 said: Perhaps even adjusting the ammo count Ammo: 31 -> 25 Recoil: .8 -> .5 Damage: 30->24 This, +Support for this. Gun is way to busted. As it wont make a huge difference loosing 6 bullets. Retired DHOS || Former Wardens Comissioner Caligula || Former SRIC in R&D || Former OH8 Funni [Redacted] Man | | Retired OPSV in Maintenance || Former MMF Duck || Former HLPR Bot AC3 || Retired 2LT in E-11 || Former Head Field Scout || Former Ranger Pax || former ET || Former Omicron-9 CPT || Former OM9 EXP Delta | PoliceRP: PD LCPL | SCU LT "We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard. " -John F Kennedy, Rice University, Sept. 12, 1962 Link to comment Share on other sites More sharing options...
Mind Stone Posted July 4, 2021 Share Posted July 4, 2021 +Support Too OP. Plz nerf. 1 Retired LCZ Manager : Pingas Link to comment Share on other sites More sharing options...
th3 Posted July 5, 2021 Share Posted July 5, 2021 6 hours ago, [GL] loudyfam (Jack S) said: This, +Support for this. Gun is way to busted. As it wont make a huge difference loosing 6 bullets. In my own opinion it should have almost no recoil but the trade off can be lower ammo and damage while still having a high fire rate. Plus lower ammo allows more experimentation with other values to make each weapon unique. 2 SCPRP Head of Staff Lead Discord Administrator Link to comment Share on other sites More sharing options...
PandaInShitpostLand Posted July 5, 2021 Share Posted July 5, 2021 (edited) As an RCU main i can somewhat infer that the problem isn't much in the gun itself but the specific class that uses it. TRT's with their increased move speed can get in your face and shred you to smithereens. However, RCU can't do that making the gun much more balanced in our hands, as RCUs have to rely on surprise attacks to dump a magazine. And it still doesn't matter due to the extreme recoil of the gun making us miss half our shots. Unlike TRT's we can't stay in point blank range. It's hard to switch out guns for us due to us wanting balance, (to make CI and SCP's happy) so if you really want a TRT nerf i suggest requesting a gun change. But that's my opinion and i enjoy breads idea nonetheless. Edited July 5, 2021 by Panda0Playz Me when illiterate 1 The God Gamer of the Shitpost Squadron Link to comment Share on other sites More sharing options...
Coltable Posted July 5, 2021 Share Posted July 5, 2021 On 7/3/2021 at 10:02 PM, th3 said: Perhaps even adjusting the ammo count Ammo: 31 -> 25 Recoil: .8 -> .5 Damage: 30->24 The lord has spoken 1 Link to comment Share on other sites More sharing options...
The Real Slim Nova Posted July 5, 2021 Share Posted July 5, 2021 +Support As if they wouldn't do this.... Shown in the video, I could blink and that body would be obliterated into small pieces of dust. 25-27 damage per-hit is a good amount. Like said from Alexx, they only gave the guns to people who use the job the most. The picture explains what I am. [DATA EXPU-] Link to comment Share on other sites More sharing options...
Nenea Tanti Posted July 6, 2021 Share Posted July 6, 2021 On 7/3/2021 at 10:58 AM, Noah Lee said: https://medal.tv/clips/3RHwvx2MY5vRz/27PwbFchTkFxhttps://medal.tv/clips/3RHvOr1dTnc9K/x3SvwM8xFn1lhttps://medal.tv/clips/3RHw3WgqHQdUj/D3D46YUXOEm8Massive - Support So upon seeing this suggestion, and seeing the video, the recoil is sketch as fuck, so we invited one of our better PVPers that we have in our branch @Smoll so the fist clip linked, is smoll shooting the MP7 on my head and you can see the recoil is very difficult to control, the second clip we attempted to recreate actual battle with a d class or some individual that doesn't wish to die, and you can clearly see the recoil is difficult and it is still rather hard to hit someone, and you may say "oh hes just bad" but this man is up there with kenzo and funkmaster when it comes to combat as d class ETC, but its still insane, the 3rd clip is smoll shooting me full body and fully controlled recoil and it doesn't even remotely match what clip was provided for the recoil. MTF Epsilon-11 Commander | Event Team Link to comment Share on other sites More sharing options...
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