Popular Post Orange 🍊 Posted July 7, 2020 Popular Post Share Posted July 7, 2020 (edited) Job Removal: CI Sergeant ================================================================== Job Update==================================================================Job Name: CI Beta Operative Job Model Change models/ninja/kestrel_casual.mdl Adding tfa_an94 weapon_m9 Removing tfa_csgo_galil ================================================================== Job Update==================================================================Job Name: CI Delta Command Adding tfa_csgo_aug Removing Tfa_csgo_ak47 Armor: 175 ================================================================== Job Update==================================================================Job Name: Gamma Command Adding tfa_1887winchester Removing tfa_csgo_sawedoff ================================================================== Job Update==================================================================Job Name: CI Long Shot Adding tfa_barret_m82 Removing Tfa_m98b ================================================================== Job Update==================================================================Job Name: CI Sawbones Adding Weapon_armorkitArmor: 125 ================================================================== Job Update==================================================================Job Name: CI Shades Task Force E4 Adding Tfa_vikhr Removing tfa_csgo_sg556 ================================================================== Job Addition==================================================================Job Name: CI R&D Field Researcher Job Description Field Researchers have been specially trained by military forces to be a perfect combatant and a great researcher, combined to complete onsite tests inside the foundation with its own self protection. Model models/player/hitman_absolution_47_classic.mdl Adding tfa_csgo_usp tfa_1887winchester dradio Health: 150Armor: 150 Notes: Needs channel radio 30, /ci , cuffs================================================================== Job Addition==================================================================Job Name: CI R&D High Command Job Description R&D High command is especially elected by the CI administration to lead the R&D branch to great success, with research being excelled to great lengths of creativity and quality. Model models/player/suits/male_03_shirt_tie.mdl Adding tfa_mp5 Tfa_csgo_deagle Dradio Cross_arms_swep Health: 150Armor: 125 Notes: Needs channel radio 30, /ci , cuffs================================================================== Gun Changes Beta's An94- Was already on SGT Delta's AUG- On Security Senior NCO Gamma's Winchester- An armory gun Longshot's M82- Bread told us to add it to only one job Shade's Vickhr-Is already on another SF Edited July 7, 2020 by Orange 🍊 9 2 Link to comment Share on other sites More sharing options...
Skela Posted July 7, 2020 Share Posted July 7, 2020 Amazing! Yuh imm@ Thash Dat B¡tch!!*^€{ Link to comment Share on other sites More sharing options...
Cogs Posted July 7, 2020 Share Posted July 7, 2020 Just now, Skela said: Amazing! "The first draft of everything is Shit" - Ernest Hemingway Link to comment Share on other sites More sharing options...
Ritz Posted July 7, 2020 Share Posted July 7, 2020 (edited) Pog update pog update Edited July 7, 2020 by Ritz Was Nu7 2LT Shot Once Was a Nu7 MSGT also was a CI Captain once Link to comment Share on other sites More sharing options...
M8VP ツ Posted July 7, 2020 Share Posted July 7, 2020 We were in need of a branch update!+Support Retired CI LTCMDR | Proud Enuzer | Roblox Pro Link to comment Share on other sites More sharing options...
Giovanni Posted July 7, 2020 Share Posted July 7, 2020 2 minutes ago, M8VP said: We were in need of a branch update!+Support Retired E11 CMDR | Retired Admin | CI CPT | Event Team Member Link to comment Share on other sites More sharing options...
Skela Posted July 7, 2020 Share Posted July 7, 2020 +Support. Job Name: CI R&D Field Researcher Job Description Field Researchers have been specially trained by military forces to be a perfect combatant and a great researcher, combined to complete onsite tests inside the foundation with its own self protection. One my favorites honestly. Thinking about Researchers coming in and assisting in getting the SCP will provide a new way for researchers to assist in raids, and be expertise in combat. Everything else is a good change! Helps CI be up to date against 4 Branches and put up a good fight -Professional 2nd Day Chaos Insurgency General Kales GZ00 Stimga Command 1 Yuh imm@ Thash Dat B¡tch!!*^€{ Link to comment Share on other sites More sharing options...
J0LT Posted July 7, 2020 Share Posted July 7, 2020 pooooooooggers Retired Nu7 CMDR & CI LTCOL/MAJ Senior Admin/Forums dip/Support Supervisor | former the following: HTF/E4 Head | Only Anubis award winner | Former Nu7 HFTO and CI OFTO | Sec MSGT+Pertinax Owns: Omi-9 'Last Remnants' | Farmer Tucker | Farmer Darius XII | Reznov Klushie | Foxx On: Alpha-8 | S.T.A.R.S | Iota-13 'Luxxy's Soldiers' Link to comment Share on other sites More sharing options...
Jack (utility one) Posted July 7, 2020 Share Posted July 7, 2020 that update looks hella nice There are gods in Alabama: Jack Daniel's, high school quarterbacks, trucks, big tits, and also Jesus. Link to comment Share on other sites More sharing options...
Crabbo Posted July 7, 2020 Share Posted July 7, 2020 Why are you adding the vikhr though? That is our gun. Link to comment Share on other sites More sharing options...
Protoss Posted July 7, 2020 Share Posted July 7, 2020 Just now, Crabbo said: Why are you adding the vikhr though? That is our gun. Of course the guy with the commie picture would say "our" 2 2 Link to comment Share on other sites More sharing options...
Popular Post October Posted July 7, 2020 Popular Post Share Posted July 7, 2020 I’m probably about to get a bunch of thumbs down for this comment but -support. Initially before I joined O9 I was firm believer that CI needed to be the best and the strongest and they deserved the best weaponry. I still partially believe that, but MTF classes are far behind in their load outs. No offense to Bread, but this is like when he purposely put the overpowered famas on Nu7 to gain an advantage except you did that all across the board. You can call me “mad cuz bad” (admittedly I am bad lol), but still this is unfair. O9 and CI are meant to be more of a stalemate, and after 1 day in O9 I can partially understand why we have less activity. It’s because of CI being so much stronger than us. The E4 class is a perfect example of you blatantly attempting to buff CI. You traded 2 mediocre weapons for better weapons. Both the Winchester and vikhr outclass the weapon previously filling it’s role. 11 minutes ago, Orange said: Armor: 125 No offense but if this happens I believe Nu7 also needs a buff to their operative because the CI alpha is currently 125 | 100 whereas Nu7 operative is 100 | 100. 16 minutes ago, Orange said: Health: 150Armor: 150 As the retired head of longshots I thought that everyone had agreed upon pushing for either 150 | 175 or something along those lines. You ignored all other changes that were wanted universally. 7 Link to comment Share on other sites More sharing options...
Sogieeeeeee Posted July 7, 2020 Share Posted July 7, 2020 21 minutes ago, Ritz said: Pog update pog update Link to comment Share on other sites More sharing options...
Sixx Posted July 7, 2020 Share Posted July 7, 2020 (edited) +Support The update seems better now, thank you for listening. Edited July 7, 2020 by Sixx 1 [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
Neo Posted July 7, 2020 Share Posted July 7, 2020 (edited) 18 minutes ago, October said: O9 and CI are meant to be more of a stalemate CI competes against 3 branches O9 go against one branch, Not seeing the stalemate here. Not to mention you guys have increased stats due to your mission to combat CI. Edited July 7, 2020 by Neo SCP-RP Moderator | CI LTCOL Boozle LC32 Link to comment Share on other sites More sharing options...
[GL] Zeus Posted July 7, 2020 Share Posted July 7, 2020 (edited) Please change the Mag7 on Heavy. Edited July 7, 2020 by [GL] Zeus Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
October Posted July 7, 2020 Share Posted July 7, 2020 1 minute ago, Neo said: CI competes against 3 branches O9 go against one branch, Not seeing the stalemate here. Not to mention you guys have increased health pools due to your mission to combat CI. I don’t mean to start a fight, but armor is so much more valuable than HP and you’d be surprised how little we actually have. For example, our medic class is 225 | 50 (and this class is superior to our officer class because it has the Ithaca compared to the officers F2000). By statement I was not intending to imply that O9 should beat up CI, but it shouldn’t look like every CI raid you guys win. There should be an even number of wins and losses on both sides. 2 Link to comment Share on other sites More sharing options...
Lefty Posted July 7, 2020 Share Posted July 7, 2020 (edited) +Support THIS IS WHAT WE NEED Edited July 7, 2020 by Lefty Link to comment Share on other sites More sharing options...
Da da da Posted July 7, 2020 Share Posted July 7, 2020 +support sawbones now prove dangerous as shit, being able to nearly fully heal anyone with extra armor. This is gonna be interesting Link to comment Share on other sites More sharing options...
Ritz Posted July 7, 2020 Share Posted July 7, 2020 (edited) 42 minutes ago, October said: O9 and CI are meant to be more of a stalemate, and after 1 day in O9 I can partially understand why we have less activity. It’s because of CI being so much stronger than us. The E4 class is a perfect example of you blatantly attempting to buff CI. You traded 2 mediocre weapons for better weapons. Both the Winchester and vikhr outclass the weapon previously filling it’s role. 27 minutes ago, Neo said: Not to mention you guys have increased health pools due to your mission to combat CI. A Omi-9 sub branch has a class with stats that out do every other class that isn't a scp 23 minutes ago, October said: I don’t mean to start a fight, but armor is so much more valuable than HP and you’d be surprised how little we actually have. Funny thing here, armor is just an extra stat. a person wit 200 l 200 will die the same speed as someone with 400 hp. I'm not saying you're wrong but I'd much rather be able to heal back up to my max hp. Take the Omi-9 juggernaut for example, after a fight it can simply heal back up to 350 hp and buy 100 armor putting it back to 450 combined, which is 150 better than for example a CI cc which could only get back to 300 combined whilst doing the same actions And as a side note people who say "Armor takes 80% of the damage hp does so it's better" that 20% of damage goes directly to hp so it doesn't make a difference besides be worse at it's own job. 23 minutes ago, October said: For example, our medic class is 225 | 50 (and this class is superior to our officer class because it has the Ithaca compared to the officers F2000). this is a fault of HCMD and their decisions for branch updates as extensive testing should be done when looking to improve or simply give the branch a refresh as to avoid a situation such as this. 42 minutes ago, October said: No offense but if this happens I believe Nu7 also needs a buff to their operative because the CI alpha is currently 125 | 100 whereas Nu7 operative is 100 | 100. Unless I'm wrong Fool and Bread tried to buff the Nu7 operative a lot but it was denied for reasons of "Nu7 is a starter branch". Also Unless I'm mistake doesn't the Omi-9 base operative have a higher stats than both of these? which going against a branch (CI) that only gets 1 Life per raid seems a bit unfair for the Alpha op Also y'all forget that it's CI vs 3 branches Edited July 7, 2020 by Ritz Bottom text 2 Was Nu7 2LT Shot Once Was a Nu7 MSGT also was a CI Captain once Link to comment Share on other sites More sharing options...
Creamey Posted July 7, 2020 Share Posted July 7, 2020 (edited) 1 hour ago, Orange said: Job Name: CI Sawbones Adding Weapon_armorkitHealth: 150Armor: 125 -support Considering the tendency of CI to maintain a strong position in armory, giving an Armorkit to one of the most played subclasses would likely cause near absolute unstoppability to CI during their raids. 1 hour ago, October said: I’m probably about to get a bunch of thumbs down for this comment but -support. Initially before I joined O9 I was firm believer that CI needed to be the best and the strongest and they deserved the best weaponry. I still partially believe that, but MTF classes are far behind in their load outs. No offense to Bread, but this is like when he purposely put the overpowered famas on Nu7 to gain an advantage except you did that all across the board. You can call me “mad cuz bad” (admittedly I am bad lol), but still this is unfair. O9 and CI are meant to be more of a stalemate, and after 1 day in O9 I can partially understand why we have less activity. It’s because of CI being so much stronger than us. The E4 class is a perfect example of you blatantly attempting to buff CI. You traded 2 mediocre weapons for better weapons. Both the Winchester and vikhr outclass the weapon previously filling it’s role. No offense but if this happens I believe Nu7 also needs a buff to their operative because the CI alpha is currently 125 | 100 whereas Nu7 operative is 100 | 100. As the retired head of longshots I thought that everyone had agreed upon pushing for either 150 | 175 or something along those lines. You ignored all other changes that were wanted universally. Overall, I would say +/-support leaning towards minus. This branch update is very clearly attempting to buff most of not all CI classes being changed in the update, and provides barely any fairness to other branches. Some bits of the branch update are balanced as CI is occasionally heavily outnumbered, but most of it seems simply one-sided. I’m not looking for an argument, I am simply stating my opinion. I’m also going to bring up the fact that you are attempting to put the Barret M82 on a job that is for I believe PFC+ (I’ve only heard this, I haven’t confirmed this). For those of you who do not know, the Barret M82 is a sniper rifle that was recently buffed. There have been many complaints of it being on the Security Sniper job—a job only for SFC+—and even a forums post to remove it from Security. I think it is fair for the 5th Security rank to retain the sniper if CI is going to be receiving the sniper for the 3rd rank. What I’m trying to get at is that either both branches should have it or no one should. Mind you, Security SFC+ are finally now using the Sniper class—a class hardly used before the buff—and some people want to take that away. Edited July 7, 2020 by CreameyCheesey 2 [SCP-RP] Retired Head Of Security || Retired Field Work Manager || Retired OM3 || Retired Event Team Member [JvS no more] Former FIRST The Grand Inquisitor Link to comment Share on other sites More sharing options...
Crabbo Posted July 7, 2020 Share Posted July 7, 2020 56 minutes ago, Orange said: Adding Tfa_vikhr tfa_remington870 -Support 1 Link to comment Share on other sites More sharing options...
October Posted July 7, 2020 Share Posted July 7, 2020 6 minutes ago, Ritz said: Funny thing here, armor is just an extra stat. a person wit 200 l 200 will die the same speed as someone with 400 hp Actually that is false. Armor provides damage reduction. 2 1 Link to comment Share on other sites More sharing options...
Comrade Boekhom Posted July 7, 2020 Share Posted July 7, 2020 46 minutes ago, October said: I’m probably about to get a bunch of thumbs down for this comment but -support. Initially before I joined O9 I was firm believer that CI needed to be the best and the strongest and they deserved the best weaponry. I still partially believe that, but MTF classes are far behind in their load outs. No offense to Bread, but this is like when he purposely put the overpowered famas on Nu7 to gain an advantage except you did that all across the board. You can call me “mad cuz bad” (admittedly I am bad lol), but still this is unfair. O9 and CI are meant to be more of a stalemate, and after 1 day in O9 I can partially understand why we have less activity. It’s because of CI being so much stronger than us. The E4 class is a perfect example of you blatantly attempting to buff CI. You traded 2 mediocre weapons for better weapons. Both the Winchester and vikhr outclass the weapon previously filling it’s role. No offense but if this happens I believe Nu7 also needs a buff to their operative because the CI alpha is currently 125 | 100 whereas Nu7 operative is 100 | 100. As the retired head of longshots I thought that everyone had agreed upon pushing for either 150 | 175 or something along those lines. You ignored all other changes that were wanted universally. Chad of many names Professional Shit talker Link to comment Share on other sites More sharing options...
Jack II Posted July 7, 2020 Share Posted July 7, 2020 (edited) 2 hours ago, Orange said: Job Name: CI Shades Task Force E4 Adding Tfa_vikhr +/- post was updated Rifle is a well needed change Edited July 7, 2020 by Jack II 1 Rejected from the gaminglight community Link to comment Share on other sites More sharing options...
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