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Removing the Physgun from D-Class - Denied


[GL] Inaccurate

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What you want to see? - Removing the Physgun off of D-Class jobs

Why should we add it? - Because, D-Class aren't allowed to spawn props, and removing the physgun off the job would help prevent prop abuse as well.

What are the advantages of having this? - Makes it harder to abuse props as D-Class

Who is it mainly for? - Everyone

Links to any content - N/A

Just so people know. I'm pretty sure there's a way so that ULX ranks spawn with certain items. So we can have staff always spawn with a Physgun. (Smilar to how Admin+ get toolgun and Stunstick offduty)

Edited by [GL] Inaccurate
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+/-Support

I agree it would help with lowering cases of prop abuse, but how are our donator D-Class going to flex their rainbow physguns? 😟

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So wouldn’t this mean even staff who can use their physgun off duty will lose their physguns? I mean they can spawn it back in but still.
I mean d class do use it to RP sometimes and when I’m on d class people constantly get stuck on the elevator or armory keycards and they use props to get out or I have to help them with my physgun to get them unstuck if there are no other staff on.

Leaning to -Support

Edited by [GL] Zeus

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10 minutes ago, [GL] Zeus said:

So wouldn’t this mean even staff who can use their physgun off duty will lose their physguns? I mean they can spawn it back in but still.
I mean d class do use it to RP sometimes and when I’m on d class people constantly get stuck on the elevator or armory keycards and they use props to get out or I have to help them with my physgun to get them unstuck if there are no other staff on.

Leaning to -Support

 

 

 

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15 minutes ago, [GL] Zeus said:

So wouldn’t this mean even staff who can use their physgun off duty will lose their physguns? I mean they can spawn it back in but still.
I mean d class do use it to RP sometimes and when I’m on d class people constantly get stuck on the elevator or armory keycards and they use props to get out or I have to help them with my physgun to get them unstuck if there are no other staff on.

Leaning to -Support

 

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50 minutes ago, [GL] Zeus said:

So wouldn’t this mean even staff who can use their physgun off duty will lose their physguns? I mean they can spawn it back in but still.
I mean d class do use it to RP sometimes and when I’m on d class people constantly get stuck on the elevator or armory keycards and they use props to get out or I have to help them with my physgun to get them unstuck if there are no other staff on.

Leaning to -Support

You can set up so specific ULX ranks get a physgun, you can have it so Senior Admin+ Get a physgun while on that job.  Or any rank, give it to Staff of All ranks. 

 

1 hour ago, Your Local Soviet said:

+/-Support

I agree it would help with lowering cases of prop abuse, but how are our donator D-Class going to flex their rainbow physguns? 😟

+/- Support leaning on - support on this for me, It will reduce the prop abuse, but also sometimes people get stuck and no staff are on to be able to help if they spawn themselves in a chair and bring it towards them it would make it easier for them to get unstuck. 

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+/- Support.

On one side, less prop abuse.
on the other, no more laser fights.

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+/-Support

I can see what you meaning but if I see someone stuck on d class I can't help them anymore

+Support

I think it is possible to allow some ULX ranks keep the physgun.

But I don't think most people will be happy

Edited by MiniLeopard

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5 hours ago, Falxen said:

+/- Support.

On one side, less prop abuse.
on the other, no more laser fights.

 

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1 hour ago, MiniLeopard said:

+/-Support

I can see what you meaning but if I see someone stuck on d class I can't help them anymore

I believe theres a way that we can have certain ULX ranks spawn with certain things, so staff couls always spawn with a pysgun.

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"Pay increase declined. Welcome to the Foundation, get used to it." -O5-6

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11 hours ago, MiniLeopard said:

+/-Support

I can see what you meaning but if I see someone stuck on d class I can't help them anymore

+Support

I think it is possible to allow some ULX ranks keep the physgun.

But I don't think most people will be happy

+Support but I'm gonna miss all the rave parties from D-Class using their pysguns.

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On 6/5/2020 at 5:36 AM, Jakub said:

mixed feelings, it will limit rule breaking but at what cost?

also depends on the outcome of this :

 

 

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On 6/5/2020 at 5:06 AM, [GL] Zeus said:

So wouldn’t this mean even staff who can use their physgun off duty will lose their physguns? I mean they can spawn it back in but still.
I mean d class do use it to RP sometimes and when I’m on d class people constantly get stuck on the elevator or armory keycards and they use props to get out or I have to help them with my physgun to get them unstuck if there are no other staff on.

Leaning to -Support

 

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-support 

Really no need for this. Only makes D Class a bit less fun. How am I supposed to point a laser at Gensec's head?

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This is useless, its a beam of light. Makes no sense and doesn't do anything negative to people besides prop spawning, which can be dealt with due to moderators. 

-Support

Ashie •﹏•#1201

Former CI 2LT Zone | E11 WO Nines 009S

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On 6/5/2020 at 2:01 AM, Falxen said:

+/- Support.

On one side, less prop abuse.
on the other, no more laser fights.

 

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Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason.

No good way for me to do this, aswell as this isn't really a big issue that requires something like this.

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