Popular Post Crabbo Posted January 23, 2021 Popular Post Share Posted January 23, 2021 There are a few reasons that i personally prefer Site 05, I have also heard these from other members in the community meaning im not alone, I am mainly making this to see who else agrees with the change in map. I will go through each part of the map by area.First up is d-block, D-block at first looks difficult on site 05, but then Dclass figure out the elevator lets them go up in hordes, this is due to the size of the elevator allowing potentially 20 or more dclass to go up at one time, the rim of the elevator can also be used as cover for dclass shooting with falcons or other weapons they get from armoury, But, Something that site 05 does really well is it makes it feel balanced for GENSEC as well, when a partial lockdown is called all the members of GENSEC in dblock at the time would stand on the rims of the elevator, firing down at dclass that go onto the elevator, but still allowing dclass to get up.The next area is LCZ, One of the simpler parts of the map which is good, this is the first area that new gensec and dclass enter so it makes sense it would be very few hallways, allowing them to learn it fast while also being good for Security to "try their hand" at dealing with SCPs like 682, having long straight hallways that allow them to have a hit and run tactic against some SCPs, There is also RP potential for maintenance (formerly janitorial and technical) Having pipes and lights they are able to repair in LCZ. There is also added action on site 05 for medical, Medbay is one of the major chokepoints of LCZ, Due to it being one of the two entrances to LCZ CI will funnel through medbay, meaning medical are able to call out CI raids which they are barely able to do on this map, There is also the bridges connecting LCZ, where you are able to snipe at people who are attempting to enter the other set of checkpoints, allowing sniper to be actually effective inside the facility without needing to use them as slower shooting shotguns.The next area would logically be HCZ, HCZ was a series of tunnels which connect all the SCPs, The keter SCPs are kept in lower while the euclid SCPs were kept in upper, Easy for new MTF to learn, There are only two ways that you are able to enter, through a staircase near 096 and a elevator that lets you access upper HCZ, Lower HCZ and the LCZ meeting room CP, HCZ was made up of long hallways so you can see what is coming, A lot of MTF can stack up at both sides and subdue any SCP that is in the middle, giving more empathises on teamwork than on the current map, where you just wander around blankly until you see something that is shootable, Even the lesser played SCPs were better on this map, you were in a part of the map that was actually travelled so you wouldnt only need to stare at a wall until your self breaching timer is up, you can possibly interact with a researcher or a MTF personal that walks past, HCZ was also good for dclass, if a single Dclass expert or CC Got into lower HCZ they could release almost every SCP (which was usually their goal because they enjoy ruining the site)Next is EZ, EZ was around the same size as the current map but contained a few more things, it had unique rooms for each branches high command and site admins instead of putting them all together, it also contained MTF bunks (same as the current map) which was right next to gate B, this would make it riskier for CI/Dclass to use this gate but it would be rewarding, giving them a faster exit and avoiding E11 almost entirely (which entered through gate A) gate B was special because it was unable to be cracked from the outside, only opening from the inside, meaning it was only a exit UNLESS maynard opened it, giving a surprise to MTF which would expect them to come from the other side, This gate alone gave maynard a purpose for actually traveling to EZ instead of him just flipping of the lights then running away, achieving basically nothing.Finally we have Surface, Surface was almost entirely flat besides a few rocks and hills, this allowed snipers to be incredibly effective (this would give more purpose for longshots a CI class to cover fire while the other CI escape) E11 would enter through the exact same gate that CI enter through, Gate A meaning that E11 and CI actually appose each other compared to now where they barely interact, Surface was also much easier for newly escaping dclass, When they first get onto surface they will follow a road that leads to a town with a large white warehouse, once they enter they will find CI base, much easier then a hole in the ground (which it was at one point), CI would also actively patrol town instead of just standing inside their base waiting for a raid, while on surface there was also a temple which allowed anyone who was on top to have a vantage point on around half of surface. Last are a few miscellaneous parts i didnt really know where to put, Checkpoints would be able to be entered by any level 3 personal instead of needing to walk around, making MTF and CI rollouts faster into the site, All keycard based doors were balanced around classes like ColdSilver and A1 SF having access to level 5 keycards, there was no area they were meant to be unable to access meaning they got to keep their keycards. 9 1 2 2 Link to comment Share on other sites More sharing options...
Southpaw Posted January 23, 2021 Share Posted January 23, 2021 Okay, okay I see what your saying crabbo, but would SMT really go for this? I loved Site-05 but..well I don't know why we left it still. Site-10 is okay but right now, I just.....don't know If this was a suggestion, I would + /- Support it. I really just don't know SCP-RP: G.O.C MAJ | Alpha-1 SGT 'Rose' | Strike Team Hammer 'Goose' | Event Team Member Retired: E11 LTCOL | Omi9 MAJ | Nu7 LTCOL | OH3 | Senior Mod | Event Team Member Link to comment Share on other sites More sharing options...
Squash Posted January 23, 2021 Share Posted January 23, 2021 LCZ has a couple of things that you could add to Site-05, I really don't like HCZ though. Everything got shrinked down to such a small degree in the foundation, while the surface got made huge. Foundation Archivist | Operations Supervisor | SCP-RP Senior Admin | Forums Diplomat | Support 1 | Link to comment Share on other sites More sharing options...
Phillers Posted January 23, 2021 Share Posted January 23, 2021 (edited) I certainly do believe that Site-05 had, from a combat perspective, significantly more options for both MTF and CI tactics wise. This certainly was shown in HCZ, where the difference in floors made it a much more interesting area to be in. The bridges were always interesting hotspots, and I certainly have fond memories of having sniping battles with E4 from across the acid. However, it wasn't without flaws. Site-05 was generally speaking more "Boring", there were less interesting places to be and bunks were generally smaller. I think that we should not go back to Site-05, we updated to site-10 for a reason. However, I'd certainly appreciate if we could get a sort of combination between both sites best points. TL:DR Site-05 had more opportunity's tactics wise for all branches involved, Site-10 lacks that. Edited January 23, 2021 by Phillers 1 "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
Elu Posted January 23, 2021 Share Posted January 23, 2021 (edited) Going back to Site-05 would be good, it was not boring at all, it was more enjoyable than Site-10 due to how HCZ was laid out and even LCZ. I have never heard anyone say Site-05 was boring, all i hear is people saying they miss it. The CI update that they want would fit better on Site-05. Site-10 HCZ is boring, having 2 levels in HCZ from SIte-05 was fun to fight CI on and re-contain SCP's. Maybe I've missed something but Site-05 was better. Edited January 23, 2021 by Elucidator Retired Head Field Expert | Nu-7 "Hammer Down" Vice Commander | Head of HSU | SFTO |Bri'ish Chad Link to comment Share on other sites More sharing options...
Dang Posted January 23, 2021 Share Posted January 23, 2021 (edited) + Support Site-05 in my opinion is far better map and of course some edits will be needed to be made but i think it would be worth it! Edited January 24, 2021 by Dang Link to comment Share on other sites More sharing options...
Jameshi34 Posted January 23, 2021 Share Posted January 23, 2021 55 minutes ago, Dang said: Site-05 in my opinion is far better in so many aspects i would love to go back! Maybe a switch between Site-10 and Site-05 each map every 3months? Keeps the server map fresh and everybody can be happy this also means every 3 months tactics and metas will be changed because of the different map therians and layouts. Gonna be honest, . Our previous D-Block was better. No one is denying that. If I can get back that glorious hellhole I’ll try my darn dangest. 2 Gensec LTCOL | Deputy Head Warden | S.T.A.R.S. | Michael Jones Enthusiast do you are have stupid? Link to comment Share on other sites More sharing options...
Bread Posted January 23, 2021 Share Posted January 23, 2021 We could always mix n mash the best parts of each site into 1 map and (personally) take some notes from site 65... lol, lmao even Link to comment Share on other sites More sharing options...
Sixx Posted January 23, 2021 Share Posted January 23, 2021 1 hour ago, Jameshi34 said: Gonna be honest, . Our previous D-Block was better. No one is denying that. If I can get back that glorious hellhole I’ll try my darn dangest. I had waayy more fun in the old D-Block then the current one, I would LOVE to have the old D-Block back without the purple and blue lines and the huge black barricade in D-Block. Old D-Block had so much more freedom then the current one. [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
pixalgamer99 Posted January 23, 2021 Share Posted January 23, 2021 The only real good I found from the two layer system was using the elevator to get SCPs to fall into the acid personally I find the current site much more pleasant to look at and I prefer CI not rushing through medbay every time they raid it wasn’t really what I would call good for medical because we just kinda died in the first 5 seconds of them entering and then they were done with us. the old site was a tad bland and I like the colors we have for LCZ and EZ (even if I find the green a tad weird) the blue adds a bit of flare to the LCZ and it has more rooms for non combatants to RP in such as greenhouse or Research labs it even has an SCP that is perfect for PTs medbay got a huge upgrade first getting physical wards and a waiting area the layout was a lot more friendly to SCPs like 106 who before could just have medical run around medbay until he gave up, it added a bit of challenge it also gave us a observation room for surgeries and then later the waiting room was swapped for another office also SCP CCs and peoples bunks look much better then the past site, medical bunks are bigger and have more stuff in it we even have an office (well we have 2 but one is outside) research bunks got offices for there doctors and a second floor for those offices, maintenance bunks got way bigger and a much better looking design even MTF and CI bunks got an upgrade TBH the only good things I found from site 05 were the giant acid pit and the layout being much easier to figure out and memorize Link to comment Share on other sites More sharing options...
DooM Guy Posted January 23, 2021 Share Posted January 23, 2021 Site 05 gives me a nostalgic feeling. Site-05 IMO was much more cramped but easy to navigate which was fun. The combat that could be had in site-05 was 10000X better than Site-10. However from a RP stand point Site-10 is much better. It feels more open and free but lacks the combat to be had. So how about this. We combine the two. For example: we could revert site 10 d-block to site 05 d-block. I like Site-05 1000X better then site-10 but that’s just my opinion. If I could I’d go back to site-05 but bring some site-10 assists with me.. Link to comment Share on other sites More sharing options...
Rito Posted January 24, 2021 Share Posted January 24, 2021 (edited) MASSIVE +SUPPORT Brooo I loved Site-05 so muchhh, first of, the D-Block was way better, I just remember vibin with the DHOS in the back of D-Block then trying to murder them and getting immediatly sniped down, that was funny as hell. Plus there was way more combat in the LCZ then in the current one, and armory oh boy. Defending armory on D-Class or CI was just so much fun, it felt like a strongpoint and you just kept defending it from waves and waves of MTF and Security. And I loved the 2 HCZ levels, it made it funnier when fighting CI or trying to recontain SCPs. The EZ was a meh in my opinion tho, just a very long hallway to get to HCZ, and lots of door to close. The gates had a problem tho, you could only open Gate B from inside the facility meaning that CI would be obligated to go trough Gate A. CI base was too easy for CI to defend and hard for MTF to breach in thought since you had to jump down a hole one by one so CI had plenty of time to just gun you down. The E-11 base had upsides and downsides, the base was far away from the Gate and town so it took few minutes to get to Gate A, but, since we were far from the Gate and any buildings, the land behind our base could be used to create huge arenas, just to kill each other to pass time during Defcon 4-5 or to be used during PTs or Ranger tryouts. I think Site-10 is a bit more developped and better for RP thought, but I still love Site-05. Edited January 24, 2021 by Rito Current: Nu-7 VCMDR Former: E-11 VCMDR/LT-COL totally didn't get demoted || Event Team Member || CI SFTO 2LT CCs: Snoop Dog Owner || Previous Rho-36 Occult Operative || Used to be Reznov || CI TF2 Heavy || MTF Zeta-0 'Caste Gates' || Tango-12 'Forgiving Hand' French Canadian man || Mbappé fan in the making Link to comment Share on other sites More sharing options...
Spud Posted January 24, 2021 Share Posted January 24, 2021 (edited) +Support I absolutely adored the old D Block. My opinions on the rest of the map are blank, Keep it site 10 or go back to site 05 i wouldn't mind either way. But the Site 05 D Block was absolutely phenomenal. It was well balanced between Gensec and D Class and we didn't need any of these blue or purple lines to balance it. Also the elevator wouldn't get broken as easily on the old map. I implore you, please bring back the Site 05 D Block. Edited January 24, 2021 by Spud Armored Shield | Gensec MAJ | EWD | DHFTO | OPRF Link to comment Share on other sites More sharing options...
Owner Zeeptin Posted January 24, 2021 Owner Share Posted January 24, 2021 Moved to proper section. I believe that if a lot of players want to go back to a certain map we should! @Igneous @Rangiatea 2 2 Link to comment Share on other sites More sharing options...
Popular Post Jameshi34 Posted January 24, 2021 Popular Post Share Posted January 24, 2021 1 minute ago, Zeeptin said: Moved to proper section. I believe that if a lot of players want to go back to a certain map we should! @Igneous @Rangiatea 5 Gensec LTCOL | Deputy Head Warden | S.T.A.R.S. | Michael Jones Enthusiast do you are have stupid? Link to comment Share on other sites More sharing options...
Alexxxx Posted January 24, 2021 Share Posted January 24, 2021 (edited) 1 hour ago, Jameshi34 said: Zeeptin my man! I still remember Site 05 from almost 2 years ago its huge the D-Block was so good and the HCZ was so good Edited January 24, 2021 by [GL] Deez O5 Former: DT CPT , CGO - Tenn Graneet , 31st VCMDR -> Havoc CMDR Link to comment Share on other sites More sharing options...
MattOminigo3 Posted January 24, 2021 Share Posted January 24, 2021 (edited) 52 minutes ago, Jameshi34 said: #BringSite05Back Edited January 24, 2021 by MattOminigo3 Grinding with Nu7 |Past SGT in A1, Gensec and CI | Was a great Tech | Saved Beanz from doom thrice | Didn't save Rang | Gets bullied by Surge | Loves all in the server Custom Classes: Spy, D-Class 2304 | CNTN Bot , Raptor Team |Tango - 14, CTF Retired DoTF Link to comment Share on other sites More sharing options...
[GL] Zeus Posted January 24, 2021 Share Posted January 24, 2021 (edited) 53 minutes ago, Jameshi34 said: SFDSFDSFFSAFSDFAQEUYFGQ YESSSS #BringSite05Back +SUPPORT Edited January 24, 2021 by [GL] Zeus Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
[AU] Vietnam Crusader man Posted January 24, 2021 Share Posted January 24, 2021 I wasn't around for Site 05 but i have heard tons of great things so this will be a FAT +1 Link to comment Share on other sites More sharing options...
J0LT Posted January 24, 2021 Share Posted January 24, 2021 HUGE ASS +SUPPORT This site is memorized on the back of my fucking hand. So much better 1 Retired Nu7 CMDR & CI LTCOL/MAJ Senior Admin/Forums dip/Support Supervisor | former the following: HTF/E4 Head | Only Anubis award winner | Former Nu7 HFTO and CI OFTO | Sec MSGT+Pertinax Owns: Omi-9 'Last Remnants' | Farmer Tucker | Farmer Darius XII | Reznov Klushie | Foxx On: Alpha-8 | S.T.A.R.S | Iota-13 'Luxxy's Soldiers' Link to comment Share on other sites More sharing options...
Doggo0 Posted January 24, 2021 Share Posted January 24, 2021 I do like Site 05 better, but to switch back I think we need to change a few things, we didn't have a proper bunks for maintenance, we need more cells for SCPs and an ET room would be good to have. If those get added I'll give this a +Support. SCPRP Director of Logistics, Event Team | Former Nu7 2LT, Former Senior Admin Link to comment Share on other sites More sharing options...
Sprink Posted January 24, 2021 Share Posted January 24, 2021 Alright I really like the idea of the mix and match. Like we bring back old d-block and HCZ back or something but, keep some of the things that maintenance or medical enjoy. +Support for mix and match. Deputy Head of Security | Executive Event Team | Admin | Forum Diplomat | Link to comment Share on other sites More sharing options...
RedKnight Posted January 24, 2021 Share Posted January 24, 2021 +support Site 05 has good memories and it an amazing map + if I'm not mistaken there are rooms there that can be used for events Link to comment Share on other sites More sharing options...
ZJ Posted January 24, 2021 Share Posted January 24, 2021 1 hour ago, Doggo0 said: I do like Site 05 better, but to switch back I think we need to change a few things, we didn't have a proper bunks for maintenance, we need more cells for SCPs and an ET room would be good to have. If those get added I'll give this a +Support. | SEC Armored Shield 1LT Wardens WC DHFTO | SVFTO Elite Medic | SVFTO Maintenance Expert | Xray 42 | E11 CPL | Nu7 CPL | D5 PVT Link to comment Share on other sites More sharing options...
Phillers Posted January 24, 2021 Share Posted January 24, 2021 24 minutes ago, RedKnight said: +support Site 05 has good memories and it an amazing map + if I'm not mistaken there are rooms there that can be used for events From an ET POV, Site-10 is better due to the fact that it has a larger and less isolated Temp-Euclid, has a staff room dedicated to ET with increased size, and has more RP area's like the greenhouse & the Research Labs. "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
Recommended Posts