That Fireman Guy Posted October 24, 2020 Share Posted October 24, 2020 (edited) What are you suggesting? - Allow people to shoot Invincible (The ones with "Lots" as their health") SCPs (EX: 343) How would this change better the server? - It wouldn't change much, just make it so the people shooting these SCPs don't get put into a unnecessary sit that ends in 30 seconds. Are there any disadvantages of making this change to the server? If so, explain. - None, other than maybe a lot more blood around the facility. Who would this change mostly benefit? - People who like to shoot these SCPs Edited October 24, 2020 by That Fireman Guy A bigger nerd than ever Link to comment Share on other sites More sharing options...
OWNED Posted October 24, 2020 Share Posted October 24, 2020 (edited) -support This would just give people an excuse to shoot SCPs that dont need to be shot and just be mingey Edited October 24, 2020 by Øwnęd-RIP RickMay Former E11 1LT/Head Ranger, Former Event Team/Staff Member| GENSEC SGT Foundation Chef <- me when the quiet guy in D-block begins to reach into his pocket Link to comment Share on other sites More sharing options...
Propane Posted October 24, 2020 Share Posted October 24, 2020 -/+support He said invincible lol I've had a sit called on me for shooting SCP 173 once, which is just dumb. But also I've been 106 and had Nu7 shoot me so my screen is red and I cant see anything Link to comment Share on other sites More sharing options...
That Fireman Guy Posted October 24, 2020 Author Share Posted October 24, 2020 You misunderstand what I mean by Invincible SCPs, I mean the ones with "Lots" as their health. not the ones with actual numbers. A bigger nerd than ever Link to comment Share on other sites More sharing options...
pixalgamer99 Posted October 24, 2020 Share Posted October 24, 2020 (edited) 2 hours ago, Øwnęd-RIP RickMay said: -support kinda hard to shoot and hit what you cant see, isnt it? He meant invincible not invisible but +/- support it is annoying when people get in trouble for a split second reaction and shooting the SCP for a like 3 seconds before realizing the SCP and not shooting but when people abuse it and just constantly shoot at the SCP it can be pretty annoying for the SCP and especially if your a breached SCP that dies because of it so mabye for three seconds and after that it’s just ARM of an immortal end being Edited October 24, 2020 by pixalgamer99 Link to comment Share on other sites More sharing options...
Mary Posted October 24, 2020 Share Posted October 24, 2020 2 minutes ago, pixalgamer99 said: He meant invincible not invisible but +/- support it is annoying when people get in trouble for a split second reaction and shooting the SCP for a like 3 seconds before realizing the SCP and not shooting but when people abuse it and just constantly shoot at the SCP it can be pretty annoying for the SCP and especially if your a breached SCP that dies because of it Free From GL Link to comment Share on other sites More sharing options...
Gunther Posted October 24, 2020 Share Posted October 24, 2020 +Support As useless as this is, this would make accidently (or purposely) shooting 343, 131, and 999 not ARDM. Doesn't really hurt anyone if someone Negev's a 999 since they are basically immortal, right? Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin Link to comment Share on other sites More sharing options...
Forehead man [GL] Posted October 24, 2020 Share Posted October 24, 2020 3 hours ago, Gunther said: +Support As useless as this is, this would make accidently (or purposely) shooting 343, 131, and 999 not ARDM. Doesn't really hurt anyone if someone Negev's a 999 since they are basically immortal, right? +/- + negev 999 - might be abused MTF E11 VCMDR Mateo C0RN Link to comment Share on other sites More sharing options...
Phillers Posted October 24, 2020 Share Posted October 24, 2020 -Support. There is literally no benefit to this and it'll just annoy players who play on those SCP's. "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
Doggo0 Posted October 24, 2020 Share Posted October 24, 2020 (edited) 8 minutes ago, Phillers said: -Support. There is literally no benefit to this and it'll just annoy players who play on those SCP's. If we get rid of this rule people will start shooting them for no reason. And it gets annoying when your screen is red and can't see anything. Edited October 24, 2020 by Doggo0 SCPRP Director of Logistics, Event Team | Former Nu7 2LT, Former Senior Admin Link to comment Share on other sites More sharing options...
Orange 🍊 Posted October 24, 2020 Share Posted October 24, 2020 7 hours ago, Phillers said: -Support. There is literally no benefit to this and it'll just annoy players who play on those SCP's. Link to comment Share on other sites More sharing options...
Rookieblue Posted October 24, 2020 Share Posted October 24, 2020 9 hours ago, Phillers said: -Support. There is literally no benefit to this and it'll just annoy players who play on those SCP's. 9 hours ago, Doggo0 said: If we get rid of this rule people will start shooting them for no reason. And it gets annoying when your screen is red and can't see anything. And will result in the health of those SCPs getting drained to the point they are killed. Retired SCP-RP Head of Staff March 3rd, 2019 - December 16th, 2021 Link to comment Share on other sites More sharing options...
Gunther Posted October 25, 2020 Share Posted October 25, 2020 17 hours ago, Doggo0 said: If we get rid of this rule people will start shooting them for no reason. And it gets annoying when your screen is red and can't see anything. I don't think he's asking for the allowing of shooting these SCPs but more for making these particular SCPs not fall under ARDM / FailRP for accidently shooting them, since their health is beyond killable anyways. Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin Link to comment Share on other sites More sharing options...
Sixx Posted October 25, 2020 Share Posted October 25, 2020 19 hours ago, Phillers said: -Support. There is literally no benefit to this and it'll just annoy players who play on those SCP's. [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
Squash Posted October 25, 2020 Share Posted October 25, 2020 -Support It just straight up annoys the player playing the Scp, if this rule gets wiped, then the Scp player would have no power to stop it. Foundation Archivist | Operations Supervisor | SCP-RP Senior Admin | Forums Diplomat | Support 1 | Link to comment Share on other sites More sharing options...
Jack (utility one) Posted October 25, 2020 Share Posted October 25, 2020 I've killed 343 before with the help of some utility peeps, the 343 as cool with it and was for SCIENCE, and it took around 7-14 min, very positive it was 14, to kill him with at least 2 going at once, we would switch out for ammo. It is HARD to kill them, but this can also be used as a strategy to disorientate the SCP, such as 106, being almost unable to see do to the red vision and the constant movement decrease when hit if going head on to it. There are gods in Alabama: Jack Daniel's, high school quarterbacks, trucks, big tits, and also Jesus. Link to comment Share on other sites More sharing options...
TG_Kilo Posted October 25, 2020 Share Posted October 25, 2020 On 10/24/2020 at 6:16 AM, Phillers said: -Support. There is literally no benefit to this and it'll just annoy players who play on those SCP's. The point of shooting SCPs in the first place is to RC them, not to paint the facility red with blood. There is a rule stating against shooting SCPs that aren't meant to be RCed that way for a reason. "L’Eggo My Eggo" ||Omi9|| E11 PFC || CI RND Researcher || Link to comment Share on other sites More sharing options...
ZJ Posted October 27, 2020 Share Posted October 27, 2020 -support | SEC Armored Shield 1LT Wardens WC DHFTO | SVFTO Elite Medic | SVFTO Maintenance Expert | Xray 42 | E11 CPL | Nu7 CPL | D5 PVT Link to comment Share on other sites More sharing options...
Pills Posted October 27, 2020 Share Posted October 27, 2020 On 10/24/2020 at 4:16 AM, Forehead man [GL] said: +/- + negev 999 - might be abused Fun but mingey so +/- support Former: 𝐒𝐢𝐭𝐞 𝐃𝐢𝐫𝐞𝐜𝐭𝐨𝐫 - 𝐒𝐢𝐭𝐞 𝐀𝐝𝐦𝐢𝐧𝐢𝐬𝐭𝐫𝐚𝐭𝐢𝐨𝐧 Link to comment Share on other sites More sharing options...
Kindred Posted November 3, 2020 Share Posted November 3, 2020 On 10/24/2020 at 6:25 AM, Doggo0 said: If we get rid of this rule people will start shooting them for no reason. And it gets annoying when your screen is red and can't see anything. Former | Nu-7 'Hammer-Down' Lieutenant Colonel | Head of Field Experts | Special Forces: Hammer and Sickle (Commissar Apollo) | ECRS, ERS, EBHM | Interim Head of FTOs Former | Maintenance Adept | MMF JAN 1 (Fabuloso) | Containment Specialist | FTO Former | Special Forces: 'Red Right Hand' OH4 (Kindred) Link to comment Share on other sites More sharing options...
CanOBeanz Posted November 9, 2020 Share Posted November 9, 2020 -Support Absolutely not, imagine flagging up to play on 343 and everyone you try to talk to just goes "haha brrrrrrrr" with their machine gun on you until you leave O5-9: "Misfortune" A.K.A. "Mr. Unlucky" "Accidents Happen-- Mostly to me!" Link to comment Share on other sites More sharing options...
Evelynn Posted November 9, 2020 Share Posted November 9, 2020 5 minutes ago, CanOBeanz said: -Support Absolutely not, imagine flagging up to play on 343 and everyone you try to talk to just goes "haha brrrrrrrr" with their machine gun on you until you leave Link to comment Share on other sites More sharing options...
Igneous Posted November 24, 2020 Share Posted November 24, 2020 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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