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Right Twix Bar

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Everything posted by Right Twix Bar

  1. I'd assume they did something similar to the generator button or old D-Block overseer area, where a prop is put over it to allow keycards to be used while preventing crackers from being used.
  2. First off, follow format or this WILL get denied. Second, it's at most two people. If it's that hard to kill two people, then it's probably not the gun that's broken. -Support
  3. This could get quite annoying for someone who actually wants to nuke. Honestly, the punishments of a job blacklist (for like 106, 280, 343, ect.) and warn is fine in my opinion. It just seems like more of a hassle for the people who actually want to nuke. -Support
  4. Yes. ^ I feel the lighting is fine. If you having trouble differentiating between a guy in an orange jumpsuit and the gray/black gear guys with guns, I think you need to get your vision checked. If it's models in general, CCs muddy up the differentiating but lighting wont fix that. Honestly, the lighting is fine and the slight darkness adds to the aesthetic of the gloomy and dark Foundation. -Support
  5. It seems clear enough, like Chief said: I mean, "If cuffed, you are prohibited from breaking out of the handcuffs until five minutes have passed since being cuffed, or if left alone and unattended by Foundation/CI personnel" seems clear enough. If you can give an example of what you would want it change to to clear it up, I might +Support But, for now, it seems clear enough, I don't see how it could be clearer. -Support
  6. Fuck... It's been great fucking around with you. From Gmod to Muck to Splitgate to even the occasional SoT, it's been great fun. "and also is bad at Splitgate" I agree.
  7. I agree with what Chief said on most topics. Though, I'll clarify a bit of my intention when "developing" 208. So, about healing GOI. I'd say while he's under FearRP, he can heal them. NOT revive, but heal. There's no rules against him healing GOI. (Though take this word with a grain of salt as I'm not SMT and I don't interpret the MOTD) I did want him to have a buffed medkit. It was even in the document of the job. Though, for whatever reason, it wasn't added. Whether SMT thought it was too strong or merely overlooked, I wasn't told. The reason he didn't spawn with a weapon was because, in lore, he's quite passive. And, I didn't want him being on the front lines of combat, more of a clean up crew type guy. I wanted him to have ~500 health/no armor, but Colt more wanted the 200/100 he has now. My interpretation was the fear was if he was too tanky, he'd just absorb damage in combat. Overall, a few MOTD changes (my main one would be changing "Cannot revive GOI" to "Can only revive Foundation personnel") would be good. A health buff wouldn't be too bad IMO, and the possible medkit addon I had would be neat. And to help, not too long ago I made a rule similar to 7101 (where they need a MTF escort) where 208 can get an ACM escort (though I doubt it would help much). (And I don't hold any hate towards SMT or Colt for not making the job perfectly how I wanted. Sorry if I sounded passive-aggressive.)
  8. This applications had been denied due to █████ ██████████████████ █████████ ███ █████████████ ████████████ ███████████. Please reapply on ██/██/██. (Also, Supervisor can't even go undercover)
  9. Name: Twix Branches: Medical and CI RnD Ranks: HOMS and SEA Length: 9/3 - 9/13 Reason: If it wasn't obvious already, I have a lack of motivation to get on the server. I'm taking about a week to recover and extending it to the next weekend as I'm going on a camping trip. I'll still be active in Discord/TS up to the 9th. After that, I'll have little to no internet.
  10. I'm pretty sure it was removed in the map change. And I doubt for any particular reason. And, I mean, sure. Why not? +Support
  11. ACCEPTED! A time will be setup for your training
  12. I'm gonna have to -Support this. So, the ethereal isn't even the greatest weapon. If you're experienced with dodging and aren't running down a long ass hallway, then it's quite hard to get killed by it. Even so, the only class that spawns with it, is the Coldsilver Alpha Unit, which can only come into the Facility on Code Red and is a whitelist given to only a few people. And, it's 150k from the Quartermaster, which is quite pricey for most players.
  13. I assume you mean to remove the rule that allows SCPs to be recontained if killed by a mirco. For that, yeah... Im going with this ^
  14. In my personal opinion. -Support This is because I think both parties are at fault here. Both sides could've handled the situation much better. Recon could've joked it off and NOT shot. But then, the ACM could've joked about the two lost health or even been angry and either way talked with Recon instead of shooting him. The ACM in question has already been punished and I feel that Recon should also keep his punishment for fairness. (Though, if you want true fairness, the ACM could also receive a warn for RDM)
  15. Sure. But, as far as I know, this would require a map update to do. So +Support
  16. +Support Sure Also, while we're at it, can HCMD Offices in EZ be Level 4? And can we kick the Nu7 Officers out of there too? They're really trashing the place.
  17. I don't think this is possible with TFA weapons. I guess... theoretically, the weapon could be offset to the right when aiming down sights. But that's just what I think is possible, I don't know if it is. It could be neat, but I don't think LMGs will be used much regardless, so it could just be more effort than it's worth. +/- Support Hope has said it is possible, but my opinion of possibly more work than it's worth stands.
  18. ACCEPTED! Speak to Medical HCMD for you whitelist
  19. ACCEPTED! Speak to Medical HCMD for your whitelist
  20. Cough, cough. I already reported this.
  21. -----Department Head----- Name of Job: Staying Job Model (Path): Staying Description: Staying Weapons: +cross_arms_infront_swep +cross_arms_swep Salary: Staying HP: Staying Armor: Staying -----Medical Command----- Name of Job: Staying Job Model (Path): Staying Description: Staying Weapons: -tfa_mp7 +tfa_mp5sd +cross_arms_swep Salary: Staying HP: Staying Armor: Staying -----Senior Medic----- Name of Job: Staying Job Model (Path): Staying Description: Staying Weapons: -tfa_csgo_usp +tfa_m92beretta Salary: Staying HP: Staying Armor: Staying -----Field Medic----- Name of Job: Staying Job Model (Path): Staying Description: Staying Weapons: Staying Salary: Staying HP: Staying Armor: 50 -> 75 -----Medical Researcher----- Name of Job: Staying Job Model (Path): Staying Description: Staying Weapons: -tfa_usp +tfa_hk45 Salary: Staying HP: Staying Armor: 50 -> 75 Changing the armor of FM and MR to give a bit more of a EHP curve from Medic to Senior Medic -----Medic----- Name of Job: Staying Job Model (Path): Staying Description: Staying Weapons: +tfa_colt1911 Salary: Staying HP: Staying Armor: Staying I’ve disliked the idea of letting Medic spawn with a gun. But, JR and JM both spawn with one so… why not? -----Advanced Combat Medic----- Name of Job: Staying Job Model (Path): Staying Description: Staying Weapons: Staying Salary: Staying HP: Staying Armor: Staying Extra: Slots 5 -> 6
  22. What bug is occurring? The Medical Command job had been missing for a while now. Is it tied to a specific job, swep, player model, etc? The specific job is Medical Command, and this is the model missing from the server pack: models/player/blackmesa_scientific.mdl Has it only occurred once, or is it continuous? It's been continuous for the past few months with it showing as an error to most people. Please provide screenshots or a short video of the bug in action: A video of Bison hopping onto the job without the addon. https://medal.tv/clips/61659960/d1337E1awVlj I found a addon with the model. It's not the original one but it is one that works: https://steamcommunity.com/sharedfiles/filedetails/?id=2379026513 The model's been off the server for a while, and I'd prefer if it was added to the content pack, so I don't have to change it, mainly for sentimental value (and laziness).
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