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[GL] Zeus

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Everything posted by [GL] Zeus

  1. Im gonna be totally honest here, no one and I mean no one refrains from shooting trainees outside of their training areas. Its been a thing for so long and it doesn't seem necessary of a warn.
  2. I can't bear to see you man. The amount of love you had for E11 was amazing. I'll miss your stupid lil rants. You were a real one and I hoped for you to stay but it is what it is man. Welcome to the retired gang
  3. I fail to see how this is targeting considering he doesn't have to listen to them and supposedly he was shot first, more so if he was doing it cause he died as MTF or foundation, then it would be targeting. But considering he was on d class the whole time and he was shot first, I don't see the problem. +Support Dano has started showing more maturity and I believe he can do well He comes upto me and frequently asks me questions about the MOTD and staff handbook showing he wants to learn and improve I say he should be given a chance
  4. -Support The system was abused and therefore resulted in losses. It’s very unlikely it’s ever coming back.
  5. +Support Former staff Really helpful to lower ranks Respectable and easy to work with Why not?
  6. This is to make sure staff are well known among the community and have a good rep, as a person with good reputation will always be better to work with. So on the staff team they look for people who are well known in the community and have a good rep.
  7. +Support Usually trainees are just killed outside their designated training area, so I think it was fine really.
  8. The things you really need in a strip bind are comms, weapons and suicide agents which most people usually already have a bind for. The reason I said this is cause if nothing is mentioned it’s exactly like the thermals argument, it’s a blanket statement/reason which doesn’t make sense. This would beg the question of what exactly did they strip. Which is again like the thermals, a reason has to be specified instead of just saying thermals, here what has been stripped has to specified. Sorry for the double post, just had to point it out.
  9. [GL] Zeus

    2nd ban appeal

    -Support You were given too many chances
  10. +Support The strip had no reason and didn’t specify what was being stripped aka a blanket action which would leave room for speculation on what they can strip and what has been stripped, therefore it wouldn’t be considered an invalid /me as it’s a blanket which can kinda be compared to blanket thermals binds, ie the exact things being stripped or the exact reason not being specified.
  11. Extremely active but I would say you need a little bit more time in MTF before applying for RRH +/- Support
  12. IF YOU CANNOT SEE OUR SERVERS ON THE SERVER LIST!!!!! Turn off your steam beta client. Basically what is happening is the new steam beta client sends bigger packets and anti-ddos software picks it up and blocks it. To turn off the steam beta client 1. Open steam desktop 2. Go to the top left, click steam, click settings. 3. Halfway down the window you will see "Beta Participation" change that to NONE.(edited) This is from Zeeptin, I suggest trying this out.
  13. -Support Being disrespectful in an appeal is a sure fire way of getting it denied.
  14. -Support I don't see a point in this rule being added tbh.
  15. -Support Thats explains it a whole lot better.
  16. -Support wtf Be greatful you weren't blacklisted
  17. +Support Good guy, nice attitude, professional.
  18. Player who has applied has been Blacklisted
  19. Mobile Task Force Unit "Epsilon-11" Designated Nine Tailed Fox Regimental Update ================================================================== Job update ================================================================== Job name : MTF E11 Commander Staying the same ================================================================== Job update ================================================================== Job name : MTF E11 Officer Adding : tfa_csgo_scar20 | tfa_m3 Removing : tfa_csgo_aug | tfa_csgo_nova Note: The command wanted a different loadout from the normal AR and shotgun, the heavy recoil of the scar makes up for the damage and rn tbh Ranger is better than Officer and no one wants to play on it ================================================================== Job update ================================================================== Job name: MTF E11 Coldsilver Model: https://steamcommunity.com/sharedfiles/filedetails/?id=1884141901 Adding: models/titanfall2_playermodel/kanepm.mdl Adding: tfa_psg1 Removing : tfa_csgo_sg556 Note: We wanted to stray a little away from the standard SF loadout with this one. The Extremely long reload time (6 seconds) of the PSG1 makes up for the decent damage ================================================================== Job update ================================================================== Job name : MTF E11 NCO Adding : tfa_1887winchester Removing : tfa_dbarrel Note: The Double barrel just wasn't cutting it in combat and the winchester will give people an incentive to play on this class rather than more specialties ================================================================== Job update ================================================================== Job name: MTF E11 Ranger Staying the same ================================================================== Job update ================================================================== Job name: MTF E11 Scout Requesting HP and Armor be changed to : 175 | 100 Note: The class is good but just plain unreliable because you die in 2 remington shots, moreover with this buff, we will make getting into the class harder to get into. ================================================================== Job update ================================================================== Job name : MTF E11 Combat Engineer Adding : tfa_m1918bar Removing : tfa_pkm Note: The PKM proved unreliable and we believe the bar with less shots will provide a more fun challenge ================================================================== Job update ================================================================== Job name : MTF E11 Enlisted Adding : tfa_glock Removing : tfa_csgo_tec9 Note: Funny pistol. ================================================================== Job update ================================================================== Job name: MTF E11 Pathfinder Staying the same This update was posted on behalf of Jay(dumb man can't format smh) and Approved by DSD Skela, with help from Colt, Crabbo and MattO Thank you for reading through the branch update, please feel free to leave your feedback and if needed weapons can be changed accordingly. If you have any concerns please message me on discord ( TheZeus#9823 ) or Jay (Icee Jay#3781) on discord. Even though im leaving ill still be on discord for any updates and stuff necessary on the forums
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