+Support
Here's what I'm imagining so far:
A quarry with a circular design. the town center would be a staircase descending into the quarry itself, and on the outskirts of the quarry there would be wooden shacks.
The wooden shacks would be the shops, bars, and homes you mentioned.
The quarry itself would look to be dark from the top, and fade into view once you enter it, so that not everyone in the quarry/D-block is rendering the lower section.
At the base of the quarry, there would be multiple tunnel entrances heading in different directions that all meet up at some point.
The tunnels would be a PvP zone, and inside them would be some type of resource that would spawn in random locations, and would award the player with money for taking them.