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D5 Gladiator rule suggestion - Denied


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Post name: “General Suggestion - An rule to only have a certain amount of G9s to mech raids and Echo 5 raids.

What are you suggesting? - I am suggestion only 2 gladiators are allowed to goto Echo 5 raids and mech raids.

How would this change better the server? - This would make it more balanced as having 3 or 4 glads at a mech raid or E5 raid is insta hell for CI and almost impossible to win.I also believe its stupid to have 4 people or 3 people with big ass LMGs with shields and than have an rule that only 3 bios can be there to heal.

Are there any disadvantages of making this change to the server? If so, explain. - N/A

Who would this change mostly benefit? - It would mostly benefit CI but itd bring us more fun and actual chance to win against G9s without losing like half of our fighting force.

 

 

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Former E11 Captain, D5 Sergeant, V1 [EOI], CI LT,  and Nu7 LT
Current E11 LCPL|Riot Shield Abuser|Cloak hater

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-support

Gladiators have 4 slots max. No need to limit them 

 

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-Support

I get from your standpoint that G9 can be powerful especially at very close range. 

 but remember we are on surface and there are multiple CI classes that are built for this by being equipped with medium / long range rifles where as the gladiators are only powerful at close range. So if you play your cards right gladiators shouldn't be an issue. 

And I do see this bringing disadvantages to both sides. Only allowing half the G9 slots and Bio-engineer slots. This just doesn't really add up and seems like it was whipped up in five minutes.

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-=Delta-5 Low command=-

 

 

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29 minutes ago, Harrisonwilson1207 said:

-Support

I get from your standpoint that G9 can be powerful especially at very close range. 

 but remember we are on surface and there are multiple CI classes that are built for this by being equipped with medium / long range rifles where as the gladiators are only powerful at close range. So if you play your cards right gladiators shouldn't be an issue. 

And I do see this bringing disadvantages to both sides. Only allowing half the G9 slots and Bio-engineer slots. This just doesn't really add up and seems like it was whipped up in five minutes.

I agree well said

Demonically Inspired ..Nu7 CMDR rem love GIF

 

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-Support

+ I get it with G9 just getting a buff and funny shield it feels unfair 
- G9s funny minigun does epic damage and has good RPM so it kills fast, and that also includes teammates, i feel like having more miniguns could just help you rack up more damage on mtf standing Infront of them since some people do  that
- My mans lacking at far range, I get that most of the time everyone would be stacked in a building or something, but they can do like 9 damage per shot from far if it even hits while funny sniper pews. So just set up some snipers at church like infil which normally happens and let them deal with G9

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1 hour ago, Its Buck said:

-support

Gladiators have 4 slots max. No need to limit them 

 

Bios have 6 slots they get limited every time

1 hour ago, Harrisonwilson1207 said:

-Support

I get from your standpoint that G9 can be powerful especially at very close range. 

 but remember we are on surface and there are multiple CI classes that are built for this by being equipped with medium / long range rifles where as the gladiators are only powerful at close range. So if you play your cards right gladiators shouldn't be an issue. 

And I do see this bringing disadvantages to both sides. Only allowing half the G9 slots and Bio-engineer slots. This just doesn't really add up and seems like it was whipped up in five minutes.

Again both of the subjects I listed are all CQC ares like mech raid and E5

Former E11 Captain, D5 Sergeant, V1 [EOI], CI LT,  and Nu7 LT
Current E11 LCPL|Riot Shield Abuser|Cloak hater

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-Support

CI have every advantage when raiding either of these. No need to limit G9, that’d be like saying “only 2 E4 at raids” (and G9 have less health than E4 anyways)

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Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major

 

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1 hour ago, Its Buck said:

-support

Gladiators have 4 slots max. No need to limit them 

 

 

1 hour ago, Harrisonwilson1207 said:

-Support

I get from your standpoint that G9 can be powerful especially at very close range. 

 but remember we are on surface and there are multiple CI classes that are built for this by being equipped with medium / long range rifles where as the gladiators are only powerful at close range. So if you play your cards right gladiators shouldn't be an issue. 

And I do see this bringing disadvantages to both sides. Only allowing half the G9 slots and Bio-engineer slots. This just doesn't really add up and seems like it was whipped up in five minutes.

This, bruh they are weak ngl(long ranged) not like dissing them or anything i just see no need for a nerf

Retired Nu-7 Vice Commander Pure

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1 hour ago, Nydekore said:

-Support

CI have every advantage when raiding either of these. No need to limit G9, that’d be like saying “only 2 E4 at raids” (and G9 have less health than E4 anyways)

Way too true, 2 E4 have almost the same THP as 3 G9 + to some classes the mech raid advert is still glitched so they don't even realize it. There is no need to limit the amount of G9 on the raids. Also start putting some tactical thinking in your heads, utilize Maynard and his ability to breach stuff/turn off power/enable full lockdown.

- Support

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Retired 11/12/2022
Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher |

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3 hours ago, Harrisonwilson1207 said:

-Support

I get from your standpoint that G9 can be powerful especially at very close range. 

 but remember we are on surface and there are multiple CI classes that are built for this by being equipped with medium / long range rifles where as the gladiators are only powerful at close range. So if you play your cards right gladiators shouldn't be an issue. 

And I do see this bringing disadvantages to both sides. Only allowing half the G9 slots and Bio-engineer slots. This just doesn't really add up and seems like it was whipped up in five minutes.

 

Security The Unknown | Former Researcher | Former E11 | Former CI | Former CI RnD | "Whats up Mayn..."

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5 hours ago, Harrisonwilson1207 said:

-Support

I get from your standpoint that G9 can be powerful especially at very close range. 

 but remember we are on surface and there are multiple CI classes that are built for this by being equipped with medium / long range rifles where as the gladiators are only powerful at close range. So if you play your cards right gladiators shouldn't be an issue. 

And I do see this bringing disadvantages to both sides. Only allowing half the G9 slots and Bio-engineer slots. This just doesn't really add up and seems like it was whipped up in five minutes.

Well said 

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4 hours ago, Nydekore said:

-Support

CI have every advantage when raiding either of these. No need to limit G9, that’d be like saying “only 2 E4 at raids” (and G9 have less health than E4 anyways)

CI is the most powerful branch on the server I don't feel like nerfs on MTF is necessary 

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Former: Admin Maintenance Foreman Head Of H.L.P.R. Bot | MTF E11 SSGT Bulborb L1GT

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11 hours ago, Harrisonwilson1207 said:

-Support

I get from your standpoint that G9 can be powerful especially at very close range. 

 but remember we are on surface and there are multiple CI classes that are built for this by being equipped with medium / long range rifles where as the gladiators are only powerful at close range. So if you play your cards right gladiators shouldn't be an issue. 

And I do see this bringing disadvantages to both sides. Only allowing half the G9 slots and Bio-engineer slots. This just doesn't really add up and seems like it was whipped up in five minutes.

 

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|| Former Maintenance Manager || / || Former Containment Specialist Manager ||

|| Former MTF D5 SSGT || / || Former G9 Draugr G5 ||

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