Orange 🍊 Posted October 3, 2020 Share Posted October 3, 2020 (edited) ================================================================== Job Update ================================================================== Job Name: CI Alpha Operative Adding: tfa_kac_pdw Removing: tfa_csgo_ump45 Health: 125 Armor: 125 ================================================================== Job Update ================================================================== Job Name: CI Beta Operative Adding: N/A Removing: N/A Health: 150 Armor: 150 ================================================================== Job Update ================================================================== Job Name: CI Delta Command Adding: tfa_ak47 Removing: tfa_csgo_aug Health: 200 Armor: 175 ================================================================== Job Update ================================================================== Job Name: CI Gamma Command Adding: tfa_aw50 Removing: tfa_csgo_awp Health: N/A Armor: N/A ================================================================== Job Update ================================================================== Job Name: CI General Adding: tfa_csgo_ump45 Removing: tfa_ak47 Health: N/A Armor: N/A ================================================================== Job Update ================================================================== Job Name: CI Shades Task Force E4 Adding: tfa_remington870 & tfa_nmrih_spade Removing: tfa_mossberg590 & tfa_csgo_cz75 Health: 250 Armor: 200 ================================================================== Job Update ================================================================== Job Name: CI Sawbones Adding: tfa_g36 Removing: tfa_an94 Health: 150 Armor: 125 ================================================================== Job Update ================================================================== Job Name: CI Hotshot Adding: tfa_csgo_deagle Removing: tfa_csgo_fiveseven Health: N/A Armor: N/A ================================================================== Job Update ================================================================== Job Name: CI Longshot Adding: tfa_csgo_mp5sd Removing: tfa_mp7 Health: 150 Armor: 150 ================================================================== Job Update ================================================================== Job Name: CI Trap Expert Adding: tfa_csgo_mp5sd Removing: tfa_mp5sd Health: N/A Armor: N/A ================================================================== Job Update ================================================================== Job Name: CI Heavy Trooper Adding: tfa_thompson & tfa_1887winchester Removing: tfa_pkm & tfa_csgo_mac10 & tfa_scoped_taurus Health: N/A Armor: N/A ================================================================== Job Update ================================================================== Job Name: CI R&D Field Researcher Adding: keypad_cracker Removing: N/A Health: N/A Armor: N/A ================================================================== Job Update ================================================================== Job Name: CI Sleuth (Level 55+) Adding: tfa_csgo_usp Removing: tfa_csgo_cz75 Health: N/A Armor: N/A Notes: Requesting that the job to change from 65+ to 55+ Requesting the slot limit to be bumped to 3 ================================================================== Job Update ================================================================== Job Name: CI R&D Command Adding: tfa_csgo_bizon Removing: tfa_csgo_mp7 Health: N/A Armor: N/A Notes: Can we make sure R&D Command can whitelist for RND jobs. It currently cannot and hasn't been fixed despite bug reports. ================================================================== Job Update ================================================================== Job Name: CI R&D High Command Adding: tfa_1887winchester Removing: N/A Health: N/A Armor: N/A ================================================================== *Combined total HP & Armor before post, the only jobs changing fall short when compared towards E11 and Omni's high pool.(Stats found on most recent branch update post regarding that job) Edited October 3, 2020 by Orange 🍊 1 Link to comment Share on other sites More sharing options...
Cogs Posted October 3, 2020 Share Posted October 3, 2020 +support "The first draft of everything is Shit" - Ernest Hemingway Link to comment Share on other sites More sharing options...
J0LT Posted October 3, 2020 Share Posted October 3, 2020 (edited) pogger! PLEASE CHANGE VIKHR EWWWWWWWWWWW Edited October 3, 2020 by Benslaki_II Retired Nu7 CMDR & CI LTCOL/MAJ Senior Admin/Forums dip/Support Supervisor | former the following: HTF/E4 Head | Only Anubis award winner | Former Nu7 HFTO and CI OFTO | Sec MSGT+Pertinax Owns: Omi-9 'Last Remnants' | Farmer Tucker | Farmer Darius XII | Reznov Klushie | Foxx On: Alpha-8 | S.T.A.R.S | Iota-13 'Luxxy's Soldiers' Link to comment Share on other sites More sharing options...
Comrade Boekhom Posted October 3, 2020 Share Posted October 3, 2020 Just now, Cogs said: +support yes dad Chad of many names Professional Shit talker Link to comment Share on other sites More sharing options...
enuz 💣 Posted October 3, 2020 Share Posted October 3, 2020 +Support Former Head of Janitorial | HCZ man geer | lvl 70 life wizard | Roblox Clothing Designer Link to comment Share on other sites More sharing options...
Sammie Posted October 3, 2020 Share Posted October 3, 2020 1 minute ago, Cogs said: +support Link to comment Share on other sites More sharing options...
[GL] Fizz-y Soda Posted October 3, 2020 Share Posted October 3, 2020 2 minutes ago, Orange said: ================================================================== Job Update ================================================================== Job Name: CI R&D Command Adding: tfa_csgo_bizon Removing: tfa_csgo_mp7 Health: N/A Armor: N/A Can we make sure R&D Command can whitelist for RND jobs. It currently cannot and hasn't been fixed despite bug reports. CI CMDR / CA Link to comment Share on other sites More sharing options...
pixalgamer99 Posted October 3, 2020 Share Posted October 3, 2020 Why are you removing all the weapons from heavy I mean at least give the guy an LMG or a heavy assault rifle your trying too give him a long range and short range weapon that’s it not medium ranges weapons Link to comment Share on other sites More sharing options...
Orange 🍊 Posted October 3, 2020 Author Share Posted October 3, 2020 5 minutes ago, pixalgamer99 said: Why are you removing all the weapons from heavy I mean at least give the guy an LMG or a heavy assault rifle your trying too give him a long range and short range weapon that’s it not medium ranges weapons Its a tommy gun? Link to comment Share on other sites More sharing options...
Altair Posted October 3, 2020 Share Posted October 3, 2020 +Support good update Link to comment Share on other sites More sharing options...
Crabbo Posted October 3, 2020 Share Posted October 3, 2020 (edited) 26 minutes ago, Orange said: Adding: tfa_remington870 & tfa_nmrih_spade If our chainsaw counts as a primary weapon the spade should count as one. Edited October 3, 2020 by Crabbo Link to comment Share on other sites More sharing options...
Altair Posted October 3, 2020 Share Posted October 3, 2020 bruh crabbo you have armorkit on e11 you have combat engineers you have explos spec on almost all the branches and tons of hp armor idk why you guys compare urselfs with us !!! noooo 2 Link to comment Share on other sites More sharing options...
pixalgamer99 Posted October 3, 2020 Share Posted October 3, 2020 (edited) 1 hour ago, Orange said: Its a tommy gun? I thought you meant the contender +support I don’t see anything wrong with this Edited October 3, 2020 by pixalgamer99 Link to comment Share on other sites More sharing options...
Jack (utility one) Posted October 3, 2020 Share Posted October 3, 2020 32 minutes ago, Tweety said: bruh crabbo you have armorkit on e11 you have combat engineers you have explos spec on almost all the branches and tons of hp armor idk why you guys compare urselfs with us !!! noooo MTF are 3 branches and CI is 1. Crabbo is talking omicron not MTF together. So with Omicron SF, the experimentals, they have the chainsaw which is considered a primary weapon. He is saying if the chainsaw is considered a primary weapon then the spade should be considered a primary as well. There are gods in Alabama: Jack Daniel's, high school quarterbacks, trucks, big tits, and also Jesus. Link to comment Share on other sites More sharing options...
[GL] Zeus Posted October 3, 2020 Share Posted October 3, 2020 +Support on everything except the Shottie on Heavy, I would be more in favor of the Mac 10 staying. Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
Orange 🍊 Posted October 3, 2020 Author Share Posted October 3, 2020 (edited) 18 minutes ago, [GL] Zeus said: +Support on everything except the Shottie on Heavy, I would be more in favor of the Mac 10 staying. That's why I chose the weakest balanced one to my knowledge especially with the downgrade of the pkm. Edited October 3, 2020 by Orange 🍊 1 Link to comment Share on other sites More sharing options...
Skela Posted October 3, 2020 Share Posted October 3, 2020 4 hours ago, Crabbo said: If our chainsaw counts as a primary weapon the spade should count as one. I don’t think melee weapons that actually makes you swing and attack counts as a primary weapon. Can’t the chainsaw do multiple damage? M1+ W type beat Yuh imm@ Thash Dat B¡tch!!*^€{ Link to comment Share on other sites More sharing options...
Phillers Posted October 3, 2020 Share Posted October 3, 2020 +Support, seems fine. "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
Altair Posted October 3, 2020 Share Posted October 3, 2020 (edited) 10 hours ago, Jack (utility one) said: MTF are 3 branches and CI is 1. Crabbo is talking omicron not MTF together. So with Omicron SF, the experimentals, they have the chainsaw which is considered a primary weapon. He is saying if the chainsaw is considered a primary weapon then the spade should be considered a primary as well. i think the spade actually requires you to aim charge and try to land hit if you fail ur prob dead (works like a melee weapon) the chainsaw is just hold and run at people its already charged and ready to mow people down you can strafe with it while its killing people(its really different from all the melee weapons in the game its unique) so its always damaging i dont know how the spade hit register works but if its like the wrench and sledgehammer then i dont think its very good everytime i disagree with someone i get a negative rep i guess ill stop giving my opinion XDD Edited October 3, 2020 by Tweety 1 1 Link to comment Share on other sites More sharing options...
samall56 Posted October 3, 2020 Share Posted October 3, 2020 +support Link to comment Share on other sites More sharing options...
DooM Guy Posted October 3, 2020 Share Posted October 3, 2020 20 hours ago, Orange said: Job Name: CI Heavy Trooper Adding: tfa_thompson & tfa_1887winchester Removing: tfa_pkm & tfa_csgo_mac10 & tfa_scoped_taurus +Support in everything but this give the heavy an LMG and I’ll call it good Link to comment Share on other sites More sharing options...
enuz 💣 Posted October 3, 2020 Share Posted October 3, 2020 20 hours ago, Crabbo said: If our chainsaw counts as a primary weapon the spade should count as one. We took off a pistol to compensate for the spade... and the chainsaw is an automatic melee weapon while the spade is a semi-auto. There is like a clear difference between the two in DPS, I think that adding a spade in replacement for a pistol is an ok thing. Former Head of Janitorial | HCZ man geer | lvl 70 life wizard | Roblox Clothing Designer Link to comment Share on other sites More sharing options...
[GL] Inaccurate Posted October 3, 2020 Share Posted October 3, 2020 13 hours ago, Phillers said: +Support, seems fine. "Pay increase declined. Welcome to the Foundation, get used to it." -O5-6 3rd time Head of Medical Staff | Ex-Director of Research and Security | Ex-Director of Utility | Ex-Senior Admin for SCP-RP | Ex-Admin for TTT Link to comment Share on other sites More sharing options...
Ashh Posted October 3, 2020 Share Posted October 3, 2020 (edited) maybe not 250 but +support EDIT: Change my mind about this maybe shades having 250 is ok Edited October 4, 2020 by Not Ash Former: Nu-7 Captain | Event Team Member | Maintenance ProfessionalCurrently D-0007 Link to comment Share on other sites More sharing options...
Hope Posted October 3, 2020 Share Posted October 3, 2020 2 minutes ago, Not Ash said: maybe not 250 but +support It is the same stats as coldsilver, they have 250 l 200. I think it's fair considering CS have infinite lives and the same stats as E4 while E4 has only one live during a raid. They are both SF. 1 osu! achiever? I don't know Link to comment Share on other sites More sharing options...
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