verycrankyredhead Posted July 26, 2020 Share Posted July 26, 2020 (edited) What are you suggesting? -1. You can give is more health up to 750 and some armory maybe up to 20. 2. You can give it a weapon buff as of now it does 30 damage max and a mtf can take out maybe 3 without dieing. How would this change better the server? - Yes 966 would be a much more used SCP and maybe even more tests. Are there any disadvantages of making this change to the server? If so, explain. - Yea some guards may complain about oh its to OP. The shot guns are too OP deal with it Who would this change mostly benefit? - SCP players and mainly 966 Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A Edited July 26, 2020 by verycrankyredhead Retired Research Low Command Link to comment Share on other sites More sharing options...
Crabbo Posted July 26, 2020 Share Posted July 26, 2020 -Support I dont see this being the problem with 966, If you have teamwork they are a viable SCP, The problem with 966 is teamwork. They have no way to communicate with each other or see each other while cloaked. Giving them 1k HP would make them lone wolfs which is not intended. I believe giving more benefits to 966 working as a group/unit would be more effective of a rework/change. Link to comment Share on other sites More sharing options...
Gunther Posted July 26, 2020 Share Posted July 26, 2020 -/+Support The low HP was meant to offset 966's fast self-breach when all 5 are on. Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin Link to comment Share on other sites More sharing options...
Orange 🍊 Posted July 26, 2020 Share Posted July 26, 2020 4 minutes ago, Crabbo said: -Support I dont see this being the problem with 966, If you have teamwork they are a viable SCP, The problem with 966 is teamwork. They have no way to communicate with each other or see each other while cloaked. Giving them 1k HP would make them lone wolfs which is not intended. I believe giving more benefits to 966 working as a group/unit would be more effective of a rework/change. Link to comment Share on other sites More sharing options...
verycrankyredhead Posted July 26, 2020 Author Share Posted July 26, 2020 (edited) well atleast give the a 20 damage buff or just make it 750 Edited July 26, 2020 by verycrankyredhead Retired Research Low Command Link to comment Share on other sites More sharing options...
Jack (utility one) Posted July 26, 2020 Share Posted July 26, 2020 I mean I think a buff is needed but a 1k HP is to much, buffing their damage, attack speed, or health a little would be perfect. There are gods in Alabama: Jack Daniel's, high school quarterbacks, trucks, big tits, and also Jesus. Link to comment Share on other sites More sharing options...
Surge Posted July 26, 2020 Share Posted July 26, 2020 -Support 966 is already a pain to deal with when it groups single they are weak the whole point is to work asa team Ret MTF Nu7 1LT SFTO Surge| Ret OH2 RRH , Retired SM Gensec | No officer that 24Pounds of plutonium isn't mine Link to comment Share on other sites More sharing options...
[GL] Zeus Posted July 26, 2020 Share Posted July 26, 2020 6 hours ago, Crabbo said: -Support I dont see this being the problem with 966, If you have teamwork they are a viable SCP, The problem with 966 is teamwork. They have no way to communicate with each other or see each other while cloaked. Giving them 1k HP would make them lone wolfs which is not intended. I believe giving more benefits to 966 working as a group/unit would be more effective of a rework/change. 3 hours ago, Surge said: -Support 966 is already a pain to deal with when it groups single they are weak the whole point is to work asa team 1 Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
Phillers Posted July 27, 2020 Share Posted July 27, 2020 -Support, while 966 might be weak on its own, if there's a group of 5 it can be absolute hell. "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
TG_Kilo Posted July 27, 2020 Share Posted July 27, 2020 (edited) On 7/25/2020 at 11:34 PM, Crabbo said: -Support I dont see this being the problem with 966, If you have teamwork they are a viable SCP, The problem with 966 is teamwork. They have no way to communicate with each other or see each other while cloaked. Giving them 1k HP would make them lone wolfs which is not intended. I believe giving more benefits to 966 working as a group/unit would be more effective of a rework/change. Dude, you could also easily hide with your cloak swep. So you can just hit them, cloak, hide. Even if they call thermals, you can have an easy getaway. Like SCP-049, you need to play smart with this one. -Support Edited July 27, 2020 by TG_Kilo "L’Eggo My Eggo" ||Omi9|| E11 PFC || CI RND Researcher || Link to comment Share on other sites More sharing options...
Sixx Posted July 27, 2020 Share Posted July 27, 2020 On 7/26/2020 at 12:42 AM, Jack (utility one) said: I mean I think a buff is needed but a 1k HP is to much, buffing their damage, attack speed, or health a little would be perfect. [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
icee jay Posted July 29, 2020 Share Posted July 29, 2020 On 7/25/2020 at 11:58 PM, verycrankyredhead said: well atleast give the a 20 damage buff or just make it 750 +/- support just give it 750 hp so one MTF cant solo one 966 so easy The old E11 CMDR Jay Link to comment Share on other sites More sharing options...
CanOBeanz Posted July 29, 2020 Share Posted July 29, 2020 -Support 966 is meant to work as a squad, and when they do, they are tough I dunno if they need a buff tbh O5-9: "Misfortune" A.K.A. "Mr. Unlucky" "Accidents Happen-- Mostly to me!" Link to comment Share on other sites More sharing options...
Cogs Posted August 1, 2020 Share Posted August 1, 2020 On 7/26/2020 at 12:42 AM, Jack (utility one) said: I mean I think a buff is needed but a 1k HP is to much, buffing their damage, attack speed, or health a little would be perfect. "The first draft of everything is Shit" - Ernest Hemingway Link to comment Share on other sites More sharing options...
Sinnik Posted August 1, 2020 Share Posted August 1, 2020 On 7/29/2020 at 6:39 PM, CanOBeanz said: -Support 966 is meant to work as a squad, and when they do, they are tough I dunno if they need a buff tbh Link to comment Share on other sites More sharing options...
Igneous Posted August 16, 2020 Share Posted August 16, 2020 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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