Eternity Posted January 26, 2019 Share Posted January 26, 2019 (edited) What you want to see? - Tow Trucks automatically code red during pursuits. Why should we add it? - I believe the Towing Truck should be considered automatically code red during pursuits due to the power of the vehicle. Also the rule states in the MOTD "Any Semi Truck that is in a pursuit can be declared lethal instantly. (Command does not need to approve)" So I believe the Towing Truck should fall into this category. What are the advantages of having this? - Government won't struggle so hard dealing with this metal tank during pursuits. Who is it mainly for? - Government Links to any content - N/A Edited January 26, 2019 by EternityAgar PoliceRP Manager Link to comment Share on other sites More sharing options...
Nicolaaas Posted January 26, 2019 Share Posted January 26, 2019 +Support Makes Sense Link to comment Share on other sites More sharing options...
BigJohnny Posted January 26, 2019 Share Posted January 26, 2019 1 hour ago, Nicolaaas said: +Support Makes Sense ^^the tow truck hits like a semi truck Link to comment Share on other sites More sharing options...
snookiebear Posted January 26, 2019 Share Posted January 26, 2019 What is Code Red? Never heard of it before. -support. Not needed. It is not hard to stop a vehicle. A Tow Truck is just like any other vehicle. Tow trucks are not semi trucks so i don't get your logic here. If you can't stop a tow truck in a pursuit without shooting it and blowing it up, then you definitely need some kind of pursuit training. You have other officers and other departments to help you out with the pursuits. Along with that, you also do have spike strips to take out the tries of the vehicle. Put a road block or a barricade and trap the suspect into an area. Do a PIT maneuver and get the vehicle pinned against something. Making it code red wont solve anything especially when it comes to roleplaying. Link to comment Share on other sites More sharing options...
Guest Posted January 26, 2019 Share Posted January 26, 2019 2 hours ago, Nicolaaas said: +Support Makes Sense Link to comment Share on other sites More sharing options...
Bambob01 Posted January 27, 2019 Share Posted January 27, 2019 5 hours ago, Nicolaaas said: +Support Makes Sense the tow truck is a best and literally does 70% damage on a full speed hit im pretty sure that's a bit lethal tbh Link to comment Share on other sites More sharing options...
Keulono Posted January 27, 2019 Share Posted January 27, 2019 2 hours ago, Bambob01 said: the tow truck is a best and literally does 70% damage on a full speed hit im pretty sure that's a bit lethal tbh I had no idea. If this is true then +Support from me Link to comment Share on other sites More sharing options...
Duncan McOkiner Posted January 27, 2019 Share Posted January 27, 2019 8 hours ago, snookiebear said: What is Code Red? Never heard of it before. -support. Not needed. It is not hard to stop a vehicle. A Tow Truck is just like any other vehicle. Tow trucks are not semi trucks so i don't get your logic here. If you can't stop a tow truck in a pursuit without shooting it and blowing it up, then you definitely need some kind of pursuit training. You have other officers and other departments to help you out with the pursuits. Along with that, you also do have spike strips to take out the tries of the vehicle. Put a road block or a barricade and trap the suspect into an area. Do a PIT maneuver and get the vehicle pinned against something. Making it code red wont solve anything especially when it comes to roleplaying. 4 Lemme break this down real quick. I mean no disrespect to you or anyone who shares this opinion, this is just my breakdown of this post. It'll be short, simple, and to the point. 8 hours ago, snookiebear said: It is not hard to stop a vehicle. True! - Usually, of course. 8 hours ago, snookiebear said: A Tow Truck is just like any other vehicle. False. Although it is not very speedy, it actually has pretty much exactly the same physics as the semi-truck and bus. If it touches a car, that car will either explode or go far out of it's intended path, sometimes even flipping. As someone mentioned earlier, it can do an upwards of 70% in a single hit. 8 hours ago, snookiebear said: If you can't stop a tow truck in a pursuit without shooting it and blowing it up, then you definitely need some kind of pursuit training. Arguably false. I've seen many pursuits with mingy tow-truck drivers that involve several government officials, some even being high command members. These always result in the destruction of many government vehicles, civilian vehicles, and an unphased tow-truck (until shot). The pursuit training for a semi is to treat it code red if it fails to stop. Given that we've established tow-trucks have the same physics as a bus and semi, why wouldn't the pursuit training be the same? 8 hours ago, snookiebear said: Along with that, you also do have spike strips to take out the tries of the vehicle. Spike strips are not as much a skillful deployment as a lucky deployment. Of course, in a real-world scenario, the government may be able to coordinate properly in order to force the vehicle to go in certain directions. This, however, is Garry's Mod. The tow-truck simply will plow through vehicles in any particular direction it wants with ease, causing complete and total unpredictability. Not to mention with VCMod, spike strips only pop tires approximately 75% of the time ... at least mine and all the people I play with regularly, especially on job bundle vehicles. 8 hours ago, snookiebear said: Put a road block or a barricade and trap the suspect into an area. Do a PIT maneuver and get the vehicle pinned against something. Roadblocks do not work on semis, and they will not work on tow-trucks. Placing a barricade (I assume you mean prop by this) will probably get you warned for propblock/minge. PIT maneuvers do not work on semis, they will not work on tow-trucks. Yes, if the tow-trucks 10-50 into an object, it will only be able to reverse very slowly if you block it in, but you're ultimately relying on the government to rely on pure luck and unskillful driving of the tow-truck driver in order to subdue the suspect. We both know that it will end in a shootout anyway, given that job bundle drivers almost always pull a gun for whatever reason. Ultimately +Support, and if OP stated the rule word-for-word, please add the Bus to that list as well. 1 Link to comment Share on other sites More sharing options...
Guest Posted January 27, 2019 Share Posted January 27, 2019 +support - yes tow trucks are slow but it is a tank to be honest Link to comment Share on other sites More sharing options...
Teh_Gat Posted January 28, 2019 Share Posted January 28, 2019 On 1/27/2019 at 4:20 AM, Jeff Junior said: +support - yes tow trucks are slow but it is a tank to be honest Link to comment Share on other sites More sharing options...
[GL] Joe Mama Posted January 28, 2019 Share Posted January 28, 2019 +Support • They are tanks Link to comment Share on other sites More sharing options...
Dane Posted January 29, 2019 Share Posted January 29, 2019 +Support Link to comment Share on other sites More sharing options...
Unkn0wn_F1R3 Posted January 29, 2019 Share Posted January 29, 2019 (edited) +Support The tow trucks literally have better ramming capabilities than semi trucks and can't be pitted or stopped using vehicles. Edited January 29, 2019 by Unkn0wn_F1R3 1 Retired Deputy Commissioner Bob Bob 1K51 Link to comment Share on other sites More sharing options...
~𝓢𝓞𝓤𝓛~ Posted February 5, 2019 Share Posted February 5, 2019 On 1/26/2019 at 2:35 PM, Nicolaaas said: +Support Makes Sense PD SM | SWAT LT | SL Consigliere MLG Pro Negev player #buffthenegev2023 Link to comment Share on other sites More sharing options...
Northy Posted February 5, 2019 Share Posted February 5, 2019 +Support Tow trucks hit hard like a semi truck and are hard to pit. With instant repair they can go forever. Retired General of the Armies | | Retired State A. Lieutenant Colonel | | Retired Super Admin North Link to comment Share on other sites More sharing options...
Snarlax Posted March 1, 2019 Share Posted March 1, 2019 Denied. The SMT team for this server has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason Lead Account Manager Backend Operations | Custom Jobs | Proud Member since 2017 Link to comment Share on other sites More sharing options...
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