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1stSavagerY

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Everything posted by 1stSavagerY

  1. +support admin who issued the ban +supported him
  2. +support known this guy for a while, he puts a lot of time and energy into the server and definitely deserves it
  3. -support obviously a logger by that screenshot! jk huge +support
  4. Logs showed you cuffing d class, then uncuffing the d class where he immediately bought frag grenades, then cuffed him again, brought him to d block and uncuffed him where he massrdm'ed. https://imgur.com/a/lJZ0mAP <- for the seperate screenshots https://imgur.com/a/APIXLGz <- for convenience -support
  5. +support they look super out of place, like how are they even supposed to move around they’re too big to fit through doors. they just make the rooms they are in (besides outside of gate-a) seem more claustrophobic and are unneeded.
  6. +support doors are most annoying part of the server to the point where most people just leave them open because they are too annoying and too much hassle to even bother closing them. this change would be huge in terms of QOL
  7. +support adds more to do during downtime and adds more incentive to do things
  8. would only take a little bit of editing, would also be cool to see mtf/ci utilize it. +support
  9. would be interesting to see how it will affect pvp when trying to escape ci/scps +support
  10. i like the unique concept on how it works, but i think it would be a little difficult to implement it. new scp’s are always nice and add rp and depth to the game. if it’s able to be done and done without lag, then i have to go with a +support
  11. +support this looks very cool, would love to see it implemented
  12. he’s super easy to deal with, i’ve easily recontained him multiple times since it’s release and only died to him once. -support
  13. seems just like a way to legalize meta/powergaming. -support
  14. ong, no need to change it. maybe we will need a buff if the next map is super open but i don’t see a need for one now as our current map is super close quarters. -support
  15. +support cool update, idk why you want the bal, we got rid of it cause it sucks but if you want it i’m not gonna complain. cool concepts on the heavy jobs, can’t wait to see them being put to use!
  16. -support Flicking is easy https://medal.tv/games/csgo/clips/qGjGjn2Fbk8NA/d133700qLCOR?invite=cr-MSxNUDksMjg3ODQ5Nyw
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