-Support
No please no,
Were officers with 100-200 amour with normally a SMG,
It would be impossible for people to kill a person with a LMG with 200 amours
What you want to see? - A Cooldown so Silos cant be spawned every time
Why should we add it? - So that way after gov spend 30 minutes trying to get a silo they can't spawn a new one 3 minutes later. This allows gov some time to cooldown and focus on other calls other than spending the whole time on one certain silo.
What are the advantages of having this? - Makes it less of a pain for gov.
Who is it mainly for? - Crim I guess
Links to any content - N/A
Your In-game: Masterson
Your SteamID: STEAM_0:1:162489285
The player's name in-game: DroMan
The player's steam ID (required): STEAM_0:0:38288684
What did the player do: 40 Warns [he has like 50 some]
Evidence (REQUIRED):
What do you believe should happen to the player: Ban
Any extra information: I later about 1 hour later had to ban him for Mass Prop Minge | NITRP | Failrp
- Support
Were supposed and expected to be cloaked and fly around, not drive a car. Also if we need to go to a Staff Call we would have to get out lock it noclip and tp.
Just no point.
+/- Support
It sounds like a neat idea,
But I feel like it could get a bit mingey, with people running around just killing each other in those zones. Constantly Mass Shootouts. But That's just my opinion