Jump to content

Bread

Member
  • Posts

    1,089
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Bread

  1. Denied, nobody replied. You may reapply with some changes.
  2. There is literally no reason not to give this man support
  3. Im going to restate my previous comment: Site 5 has a plethora of issues and it would be a downgrade just to "swap back". Many things, like the SCP cells, are infinitely better. The surface on Site 5 is very... lazy compared to the site 10 one, and the Site-10 map gives many more options than the previous one. I suggest, that if we return to site-5, it keeps the layout it used to have, but integrates the surface, textures, new SCP Cells, and other changes from Site-10. I understand the nostalgia that many players may have, and you may overlook the downsides of the map. It would be MUCH easier to change Site 10's HCZ into two levels, and D-Block to its former self, while removing useless hallways and dead-ends. There has to be a middle ground somewhere. If we merge both good parts of each map into one, it should be called Site-15.
  4. Igneous/SMT has expressed concern that buffing SMGs and ARs to a much better state could backfire, so I will be producing a comprehensive video on how the weapons perform (with increased accuracy/damage/anims for ARS, massively increased damage but awful spread and accuracy with SMGS, Increased accuracy/better ADS anims for LMGs, and some reworked guns) within the next few weeks. This will be made primarily for feedback.
  5. We could always mix n mash the best parts of each site into 1 map and (personally) take some notes from site 65...
  6. I'd still say, if 682 ever gets that other SWEP back, it should go up to gold/diamond.
  7. Accepted! Speak with me when you can..
  8. So transparency bad? If any of the weapons are absolute garbage, then buff them to perform better. Hit registration can't really be determined so I'm not really sure that would be listed. Most of the weapons are decent for what they are, although I think the throwing knives need a buff in my opinion. None of the weapons are bad per say, but when weapons like the silverballer comes out, it would be nice to know the stats before you purchase them, instead of no description. All of the knives (except for the throwing knives) do the same damage, the 5 pistols listed are all decent (primarily for D-Class), and the three melee weapons all scale up in price with the damage. As long as the price matches the damage/looks, it wouldn't affect much in a negative way.
  9. Sorry Gates, but your application just doesn't cut it. You just created your forums account to apply (which isn't that big of a deal), but Question 15 only has a little over a third of the required minimum wordcount. The warns section is not for branch strikes, its for server warns. You have the incorrect SteamID posted. -Support, try again with more effort in a week or two.
  10. It only shows how long they've been AFK for (with an actual time), everything else is a icon above their head
  11. Rangiatea banned you on the 12th for "inappropriate videos". If anyone should accept or deny this, it should be him. Whatever video you posted was posted in the public memes channel, not a direct message.
  12. Doesn't seem false to me. A reminder to let Zerg say what they need to before + or - supporting this.
  13. What are you suggesting? - The Donation Rank descriptions need to be updated, I'll put them below. How would this change better the server? - Quality of Life. Are there any disadvantages of making this change to the server? If so, explain. - No. Who would this change mostly benefit? - Donators. Bronze Permanent Bronze Rank 5% Leveling Boost (105 XP/10 Minutes) Access to MTF E11 Recruit (Can be trained for MTF E11) Access to CI Heavy Access to Class-D Expert Access to SCP-457 (Remove this if you plan on replacing/removing the job) 3 VIP Weapons Purchasable in the armory Rainbow Physgun Prop Limit Increased from 0 to 10 Priority Joining when the server is full (Join before normal users) Teamspeak Donation Tag Unique In-Game Bronze Chat Tag Silver Permanent Silver Rank 10% Leveling Boost (110 XP/10 Minutes) Access to MTF E11 Recruit (Can be trained for MTF E11) Access to Security Heavy Access to Sarkic Acolyte Access to CI Heavy Access to Class-D Expert Access to SCP-457 (Remove this if you plan on replacing/removing the job) Access to SCP-682 Access to SCP-131 Access to SCP-035 Access to SCP-098 8 VIP Weapons Purchasable in the armory Rainbow Physgun Prop Limit Increased from 0 to 20 Priority Joining when the server is full (Join before normal users) Teamspeak Donation Tag Unique In-Game Silver Chat Tag Gold Permanent Gold Rank 15% Leveling Boost (115 XP/10 Minutes) Access to MTF E11 Recruit (Can be trained for MTF E11) Access to MTF Nu-7 Recontainment Specialist Access to Security Heavy Access to Doctor Bright Access to Sarkic Acolyte Access to Sarkic Cultist Access to CI Heavy Access to Class-D Expert Access to SCP-457 (Remove this if you plan on replacing/removing the job) Access to SCP-682 Access to SCP-131 Access to SCP-035 Access to SCP-098 Access to SCP-527 Access to SCP-076 12 VIP Weapons Purchasable in the armory Rainbow Physgun Prop Limit Increased from 0 to 25 Priority Joining when the server is full (Join before normal users) Teamspeak Donation Tag Unique In-Game Gold Chat Tag Diamond Permanent Diamond Rank 25% Leveling Boost (125 XP/10 Minutes) Access to MTF E11 Recruit (Can be trained for MTF E11) Access to MTF E11 Pathfinder Access to MTF Nu-7 Recontainment Specialist Access to Security Heavy Access to Doctor Bright Access to Sarkic Acolyte Access to Sarkic Cultist Access to CI Heavy Access to CI Infiltrator Access to Class-D Expert Access to Pro Class-D Access to SCP-457 (Remove this if you plan on replacing/removing the job) Access to SCP-682 Access to SCP-131 Access to SCP-035 Access to SCP-098 Access to SCP-527 Access to SCP-076 16 VIP Weapons Purchasable in the armory Rainbow Physgun Prop Limit Increased from 0 to 30 Priority Joining when the server is full (Join before normal users) Teamspeak Donation Tag Unique In-Game Diamond Chat Tag Platinum Permanent Platinum Rank 50% Leveling Boost (150 XP/10 Minutes) Access to MTF E11 Recruit (Can be trained for MTF E11) Access to MTF E11 Pathfinder Access to MTF Nu-7 Recontainment Specialist Access to MTF Nu-7 Goliath Access to Security Heavy Access to Doctor Bright Access to Sarkic Acolyte Access to Sarkic Cultist Access to Sarkic Prophet Access to CI Heavy Access to CI Infiltrator Access to Class-D Expert Access to Pro Class-D Access to SCP-457 (Remove this if you plan on replacing/removing the job) Access to SCP-682 Access to SCP-131 Access to SCP-035 Access to SCP-098 Access to SCP-527 Access to SCP-076 Access to SCP-343 Access to SCP-2191 Access to any Jobpacks released after the SCP Job pack (More of a suggestion, I recall igneous saying this would be fine. Remove this if you don't want it.) 18 VIP Weapons Purchasable in the armory Rainbow Physgun Prop Limit Increased from 0 to 35 Priority Joining when the server is full (Join before normal users) Teamspeak Donation Tag Unique In-Game Platinum Chat Tag Please remove the dots and just have everything be centered like how I have it here, if possible.
  14. What are you suggesting? - Include the donation weapons damage stats and update them if they're nerfed/buffed on the store page. For melee weapons, include the multiple types of damages. (Knife backstab, throwing knife damages from throwing and holding, holding left click with the baseball bat ect.) How would this change better the server? - Quality of life. Are there any disadvantages of making this change to the server? If so, explain. - No. Who would this change mostly benefit? - Anyone donating. Falcon 2: 35-60 damage/hit depending on where you hit Falcon 2 Ammo: 7+1 Round Pistol B3 Wingman: 44-77 damage/hit depending on where you hit B3 Wingman Ammo: 8-Round revolver Hammond P2011: 27-50 damage/hit depending on where you hit Hammond P2011 Ammo: 12+1 Round Pistol RE-45 Autopistol: 18-35 damage/hit depending on where you hit RE-45 Autopistol Ammo: 20+1 Round Automatic Pistol Silverballer: 35-69 damage/hit depending on where you hit Silverballer Ammo: 7+1 Round Pistol All CS:GO Knives Damage: 50 front-hit | 90 backstab Hatchet Left-Click: 60 Damage Hatchet Left-Click Headshot: 120 Damage Hatchet Hold Left-Click: 100 Damage Hatchet Hold Left-Click Headshot: 200 Damage Hatchet Right-Click: 25 Damage Hammer Left-Click: 60 Damage Hammer Left-Click Headshot: 120 Damage Hammer Hold Left-Click: 100 Damage Hammer Hold Left-Click Headshot: 200 Damage Hammer Right-Click: 25 Damage Bat Left-Click: 120 Damage Bat Left-Click Headshot: 240 Damage Bat Hold Left-Click: 120 Damage Bat Hold Left-Click Headshot: 240 Damage Bat Right-Click: 26 Damage Trench Melee: 35 damage/Hit Trench Throw: 40 damage/Hit Dive Melee: 35 damage/Hit Dive Throw: 40 damage/Hit Shank Melee: 35 damage/Hit Shank Throw: 40 damage/Hit Riot Shield: Blocks all front-forward incoming damage
  15. I did, unless you edited the post yourself. If I didn't, then that was an accident. This addon isn't meant specifically for finding users that are AFK. Primarily, that would only be for jobs that people shouldn't be AFK on. Its mostly used to help get other useful information, where we can tell if they're timing out, and other specific situations. I included the code so Igneous/Zeeptin could look over it themselves to see if it would lag the server, but I couldn't find anything that constantly checks serverside, as most of it seems to be clientside with a serverside enabler needed.
  16. You clearly realized that you wanted to rejoin PoliceRP but remembered you were banned, and did a half-assed appeal to remove it. If you truly wanted to come back, then you would've put time into making an appeal. Your SteamID is invalid either way.
  17. Although that is a very specific circumstance, it would be considered out-of-character.
  18. What are you suggesting? - We add the "Player Status Icons" to the server - it's a very light script that can show if a player is: AFK, In spawn-menu, In main menu, Is Alt-Tabbed, or is timing out. How would this change better the server? - Would be primarily helpful to detect players who are AFK, or are crashing/timing out. Are there any disadvantages of making this change to the server? If so, explain. - Nothing as far as I can tell. It works fine on my testing server that emulates our server's tickrate, and all the code related to the addon is in the drop box below for any SMT who'd like to look through it. Who would this change mostly benefit? - The server. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - https://steamcommunity.com/sharedfiles/filedetails/?id=2002082140 Code for the Addon: https://www.dropbox.com/sh/roi8x64qh1qda50/AAA-0GQTjXKIdaT94JXSyivYa?dl=0
  19. Although yes, it was dumb to ping and it is against the rules, I don't believe that permanently banning someone for being dumb once is necessary. Should've been a warn, as that's what we usually do in the main server. I don't remember having to ban someone over pinging Zeeptin once in the main discord, always a warn.
  20. +Support, just don't make your text that big if you ever apply for anything else.
  21. Accepted, please speak to me for any needed training or whitelists.
  22. Accepted, please speak to me for any needed training or whitelists.
  23. They say that they have autism and are deaf, apparently. I told them if they cannot comprehend and follow the rules then they shouldn't play if they cannot stop breaking the rules. Please get this person off the server.
×
×
  • Create New...