First -) The whole PD situation, this is true and not true. Some if the PD members are RPing out stuff, I think majorily it needs to be enforced more @noot @Kitty @-Unknown-
Second -) The whole serious RO server failed, it never worked out, it never grew, we are most likely never going to do that (keyword most likely) the amount of minges on the server is growing you're right, we trust that the staff team deal with them accordingly in anyway
Third -) PD training is up to the PD high command on how ever they run it, there was originally no training so, it's good enough that there is a training session for OD
Fourth -) The thing about dead departments, if you want PM me your idea on the dead departments and I can explain some of you want @UrDadHasBigStraight
Fifth -Shootouts -) The amount of shootouts with cusotm classes and or criminals is getting ridiculous you're correct, it's really hard to maintain/control because it's up to the player base whether or not if they want to RO our a traffic stop (I mean we could add a rule but it could start arguments/fights, well look into it)
Sixth -) Can you elaborate more on "require games in families" IDK what that means
Seventh -( The whole veichles dmanage thing, we're working on it fixing it, we don't know what to the issue is and how it got changed randomly (we're thinking it's a VCmod setting up g that changed, yet we looked through it and yet no luck of figuring out how to turn it off)
Eighth -) It was more ela orted now on the motd, government HAVE to have some sort of RO when seeing the wanted sign above someone's head