jackrhyssull

Inferno Squad Update

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Job Name: Iden Versio

Changes Wishing To Be Made To This Class:

Weapon:  Detonator (What 31st has)

HP & Armor: no change 

Model Change: n/a

Description Change: N/A

 

Job Name: ID10

 

Changes Wishing To Be Made To This Class:
Faster Speed then the rest please, he’s our medic!

Weapons: Detonator (What 31st has) and the DT-12 

HP & Armor: N/A

Model Change: N/A

Description Change:  N/A

 

Reason For Changes: ID10 was a weaponized droid that had a weapon, The job has no weapon and is broken. It is the normal size of a player. Which looks unappealing. 

 

Job Name: Agent Del

 

Changes Wishing To made 

 

Weapons: Detonator (What 31st has) and DT-12 (meant to have it gun is missing)

HP & Armor:  N/A

Model Change: N/A

Description Change:N/A

Reason For Changes: We always get sent to destroy something with DT and never have the means to do so we always have to be given these by GM if we had them in the first place this will help GM’s focus is m the events and we have proven that we don’t Ming and a lot of HC members have trusted us with equipment like this In the past and we used them as Intended to be used not kill each other 


 

Job Name: Agent Hask

 

Weapons: Detonator (What 31st has) 

HP & Armor:  N/A

Model Change: N/A

Description Change:N/A

Reason For Changes: We always get sent to destroy something with DT and never have the means to do so we always have to be given these by GM if we had them in the first place this will help GM’s focus is m the events and we have proven that we don’t Ming and a lot of HC members have trusted us with equipment like this In the past and we used them as Intended to be used not kill each other 


 

Job Name: Squad Leader

 

Weapons: Detonator (What 31st has) 

HP & Armor:  N/A

Model Change: N/A

Description Change:N/A

Reason For Changes: We always get sent to destroy something with DT and never have the means to do so we always have to be given these by GM if we had them in the first place this will help GM’s focus is m the events and we have proven that we don’t Ming and a lot of HC members have trusted us with equipment like this In the past and we used them as Intended to be used not kill each other 

 

Job Name: Senior Agent

 

Changes Wishing To Be Made To This Class: 

 

Weapons: Detonator (What 31st has) 

HP & Armor:  N/A

Model Change: N/A

Description Change:N/A

Reason For Changes: We always get sent to destroy something with DT and never have the means to do so we always have to be given these by GM if we had them in the first place this will help GM’s focus is m the events and we have proven that we don’t Ming and a lot of HC members have trusted us with equipment like this In the past and we used them as Intended to be used not kill each other 


 

Job Name: Agent

 

Changes Wishing To Be Made To This Class: 

 

Weapons: N/A

HP & Armor: 350HP & 150Armor

weapons: N/A

Model Change: N/A

Description Change:N/A

Reason For Changes: This class is way too weak and without IQ skill points added they are more or less really easy to kill and it’s not fun for my agents to play re-spawn sim in events 

-Inferno Squad Commander Iden Versio IF1

Edited by jackrhyssull
  • Like 3

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I believe that IF shouldn't have detonators and should only be given them when needed. Otherwise 31st should be doing demolition work.


Imperial-RP High Command: General|Teamspeak Support: Support I

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39 minutes ago, BadAim said:

I believe that IF shouldn't have detonators and should only be given them when needed. Otherwise 31st should be doing demolition work.

31st don’t come with us in events and they are not really active like IF or DT is and every time we go on missions it’s always to blow stuff up and tbh in lore they will have access to many high explosives for missions and it would be apart of their load out, also as well we have shown to have more maturity than many other battalions if you can trust IC with them I don’t understand why not IF and we are in respect more trustworthy than a donator job and we don’t have the equipment that we need for our objectives 80% time 

Edited by jackrhyssull

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Almost every event there is an active playing 31st member. Why not just call them over to help.


MilRP:  4 Star General of RU || Super Admin 

SCPRP: Former Alpha-1 LTCOL || Former Nu-7 CPT  CWRP: Lieutenant General R.I.P CWRP 

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1 hour ago, BadAim said:

I believe that IF shouldn't have detonators and should only be given them when needed. Otherwise 31st should be doing demolition work.

- Support


MilitaryRP Head of event team | RU 4 Star General | ImperialRP Naval AO SubLT | Retired 31st VCMDR

rsz_637164163412330000.png.a957a0faf21cdc0dc6d55d82d9dc64ce.png

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+1  In events we are usually tasked with blowing stuff up and usually the GM wont give us detonators so we have to /me it and then wait 5 minutes for it to blow up we are a responsible battalion and we wont abuse them and it adds something to a class that has very little to work with when in lore we have every experimental weapons at our disposal.

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23 hours ago, Emoo said:

Almost every event there is an active playing 31st member. Why not just call them over to help.

There is a difference between active and AFK and 90% of the time they are AFK or manage to kill them selves with it 31st is not a useful asset for us they a a lose cannon in our missions that’s why we use DT, Shock and ARK for this cos they work like us and we have a different fighting style to 31st so we can’t physically work to gather and tbh in lore we would already have explosives on us so that comment means nothing we equip ourselves with stuff we need and we alway will have explosives with us no matter what 

Edited by jackrhyssull

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On 5/24/2020 at 12:54 AM, BadAim said:

I believe that IF shouldn't have detonators and should only be given them when needed. Otherwise 31st should be doing demolition work.

^^^ if you are on a mission that REQUIRES you to use one a gm will tell you and give you one.

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14 minutes ago, Hunt said:

^^^ if you are on a mission that REQUIRES you to use one a gm will tell you and give you one.

Back to every point at every staff meeting GM’s don’t answer tickets and the GM that host it forgets to give it to us and we just stand there and wait and then GM gets annoyed cos we can blow something up and tbh every thing we do involves us blowing something up it’s impossible to do our jobs when we don’t have the means to do so what I don’t understand that none of you see our side of the situation this is not something that we want it’s something that we need my Battalion is struggling due to we don’t have the basic equipment we need to do 80% of our missions I can go on about everything we need but the list will be to long we sit here quite and struggle on our own we don’t complain we work with what we got we only ask for things that we need and I don’t understand why people think we don’t need this when everyone has got no valid point in this due to we are special forces we work with other special forces and none of us can do our jobs cos we don’t have the equipment to do so we shouldn’t need to rely on 31st to blow something up for us in a matter of fact they won’t even be with us so how can they help us they are normal troopers that are not as skilled as DT or IF they just can’t keep up with us and they don’t know how we work and our styles are different 

Edited by jackrhyssull

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If I might, this seems to be going down a rabbit whole of complaining about the suggestion. I personally believe that at least either DT or IF should have some form of explosive for when we do get sent on missions. In regards to 

On 5/23/2020 at 8:22 PM, Emoo said:

Almost every event there is an active playing 31st member. Why not just call them over to help.

Almost every "Mission" we are sent on is (I absolutely hate using this term, but it's the only common term everyone seems to know) redacted, meaning they will get killed when they've done what they do. From an out of character perspective, that's not fun for anyone. 

 

18 minutes ago, Hunt said:

^^^ if you are on a mission that REQUIRES you to use one a gm will tell you and give you one.

If I remember correctly, it was orders of SMT/Management for no GM to be spawning anything for any class that doesn't come with the kit when spawning. Meaning, that's a no go for GM's to spawn it in, cause we're not looking to get GM's in deep trouble for spawning in additional equipment when they've been told many of times.

In regards to the entire suggestion, yes, I believe that the base IF agent needs buffed... They kinda suck due to the limitations at the moment. As to the thermal dets, I don't understand why command arn't allowed to have the decision to allow different classes to have it, or why its restricted (could be wrong here, sorry if I am, just the only battalion I've seen with it) to the 31st. My entire coverage and opinion of this suggestion is +Support

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