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Oddshot

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  1. Back when I was actively apart of the community, Odin had joined the battalion and from day one, had exceptional ideas on how to positively change the battalion. He not only had the want and drive to do better with himself, but wanted to positively contribute to the community as a whole. On top of all this, he had EXCEPTIONAL leadership ability that was refined and formed to where he's at now. Odin, I've always been proud of you and what you've done. Keep up the good work and good luck. I believe in you. +Support
  2. In-regards to section 8, I was the player that was called on the sit that was unrecorded. Individual acted extremely unprofessional and tried to take the sit over from a player side. +Support
  3. From the prior command staff, I would like to put my thought in it. When I left, there were mega hard feelings against fingers... However, it was due to a singular action. Never judged due to his actions. I will say this, fingers made a mistake one time, but has constantly improved himself and the battalion. He has my full trust and is 100% able to fill this position to its entirety. +Support Retired DT Commander RR1
  4. I mean, you always have my support, however I don't believe that you need to apply if you have an active SNR CMDR in your battalion.
  5. As of 2031 CST (8:31 pm) Both myself and @DT SNR CMDR Wulf ZR0 are resigning from command of DT, leaving @DT VCMDR EL7 in charge of the battalion. Treat him with the same respect you gave me. Please assist him in getting into the full swing of commanding a battalion from the top. He knows what he's doing, he will need help along the way. I'm not the type to ping everyone specifically, however most of you have been with me for a while and have assisted me. I love everyone of you.
  6. 1. What is your IGN? (In Game Name) and your SteamID: Oddshot / RR1 | STEAM_0:0:57933731 2. What Regiment are you VCMDR+ in? Death Troopers 3. Why do you want to stay as a (vice) commander of this branch? There's still quite a bit I feel I can do in the battalion before I can actually be happy. 4. How active are you on the server (include timezone)? As active as I can be with work (CST) 5. How active would you say your battalion is? If it is inactive, what are you doing to fix this? Semi, mainly due to the whole world situation/epidemic. A lot of people are burnt out cause GMod was the only thing they played for the first couple of weeks during quarinten/lockdown.
  7. If I might, this seems to be going down a rabbit whole of complaining about the suggestion. I personally believe that at least either DT or IF should have some form of explosive for when we do get sent on missions. In regards to Almost every "Mission" we are sent on is (I absolutely hate using this term, but it's the only common term everyone seems to know) redacted, meaning they will get killed when they've done what they do. From an out of character perspective, that's not fun for anyone. If I remember correctly, it was orders of SMT/Management for no GM to be spawning anything for any class that doesn't come with the kit when spawning. Meaning, that's a no go for GM's to spawn it in, cause we're not looking to get GM's in deep trouble for spawning in additional equipment when they've been told many of times. In regards to the entire suggestion, yes, I believe that the base IF agent needs buffed... They kinda suck due to the limitations at the moment. As to the thermal dets, I don't understand why command arn't allowed to have the decision to allow different classes to have it, or why its restricted (could be wrong here, sorry if I am, just the only battalion I've seen with it) to the 31st. My entire coverage and opinion of this suggestion is +Support
  8. orrrr idea, all CMDR+ get arrest battons??? +Support
  9. Ok, Not sure where to begin here. You are a great guy, and a damn good command individual. You set up DT to where it was, and assisted myself and wulf in setting up DT to what it is now. You will be missed my man. In short, -Support "It smells like bitch in here" - Maverick 2020
  10. Imma be honest, not sure thats how that works to be honest... +/-
  11. I would like this noted, that both myself, being DT VCMDR, and the DT SNR CMDR ZR0, being Wulf, have spoken to him and have given our blessing. He has our +Support
  12. Ok, I'm going to analyze this to the best of my ability. Firstly, you have not followed the format what so ever. You have just simply put a singular sentence in this "Forum post" (Cant even call this a suggestion) Secondly, Why in the world would you need to go past the sign. You have a lightsaber. If anything, you should be by the main entrance guarding there. Thirdly, your security. The only reason you go past that point is to crowd around naval, which they get pissed about I don't think I need to state this, but obviously this should be denied. If I remember correctly, it was hotshot's doing to not allow security to go past that point. -Support DT VCMDR Oddshot RR1
  13. Oddshot

    gTerminals

    Not only will this mod improve naval, and give them things to do, (Mind you its been a long time since I used this mod so I could be wrong here) but would also give 31st the ability to write "scripts" that will allow them access to enemy terminals, lock down terminals, create an internal implosion from an enemies generators, and unlock rayshields. BIG +support, however that would be the best one to use
  14. We are requesting to have custom class models that are already on server, to be added onto each DT class as listed below. If we are unable to have the third model path, we are more than willing to settle for the first two. I do have permission from the custom class owner to use the models, he will be commenting below the permission. Job Name: Death Trooper Changes Wishing to be Made to this Class: Change the model to a model already on server Model Path: models/player/bunny/updated_imperial_deathtroopers/deathtrooper_trooper.mdl models/player/bunny/updated_imperial_deathtroopers/deathtrooper_commander.mdl models/player/bunny/deathtrooper/deathtrooper.mdl Job Name: Senior Death Trooper Changes Wishing to be Made to this Class: Change the model to a model already on server Model Path: models/player/bunny/updated_imperial_deathtroopers/deathtrooper_sergeant.mdl models/player/bunny/updated_imperial_deathtroopers/deathtrooper_commander.mdl models/player/bunny/deathtrooper/deathtrooper.mdl Job Name: Death Trooper Marksman Changes Wishing to be Made to this Class: Change the model to a model already on server Model Path: models/player/bunny/updated_imperial_deathtroopers/deathtrooper_lieutenant.mdl models/player/bunny/updated_imperial_deathtroopers/deathtrooper_commander.mdl models/player/bunny/deathtrooper/deathtrooper.mdl Job Name: Death Trooper Heavy Changes Wishing to be Made to this Class: Change the model to a model already on server Model Path: models/player/bunny/updated_imperial_deathtroopers/deathtrooper_lieutenant.mdl models/player/bunny/updated_imperial_deathtroopers/deathtrooper_commander.mdl models/player/bunny/deathtrooper/deathtrooper.mdl Job Name: Death Trooper Officer Changes Wishing to be Made to this Class: Change the model to a model already on server Model Path: models/player/bunny/updated_imperial_deathtroopers/deathtrooper_officer.mdl models/player/bunny/updated_imperial_deathtroopers/deathtrooper_commander.mdl models/player/bunny/deathtrooper/deathtrooper.mdl Job Name: Death Trooper Vice Commander Changes Wishing to be Made to this Class: Change the model to a model already on server Model Path: models/player/bunny/updated_imperial_deathtroopers/deathtrooper_commander.mdl models/player/bunny/deathtrooper/deathtrooper.mdl Job Name: Death Trooper Commander Changes Wishing to be Made to this Class: Change the model to a model already on server Model Path: models/player/bunny/updated_imperial_deathtroopers/deathtrooper_commander.mdl models/player/bunny/deathtrooper/deathtrooper.mdl
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