What do you want to see? - MAJOR nerf to IQ/RG. Remove heal, cap damage at a reasonable amount
Why should we add it? - IQ/RG are incredibly overpowerd. Event characters get obliterated by IQ/RG and the only option for GMs is to give the actors super OP weapons which many times do little to stop IQ/RG and decimate troopers. I did a test involving a RG CDT who had fore heal, I sent him against unending waves of NPCs with 9999x normal health and OP weapons, turrets, etc. yet he still never died
What are the advantages of having this? -Make troopers much more valued, increase activity in trooper batts, make things MUCH more balanced
Who is it mainly for? -Everyone but IQ/RG
Links to any content - NA