PryingTree Posted May 13, 2022 Share Posted May 13, 2022 (edited) What are you suggesting? - Hard code other SCPs where they can't kill SCP 8286. How would this change better the server? - It would make SCP 8286 more playable, I have played 8 hours on 8286 yesterday and I died around 10 times by an SCP. Are there any disadvantages of making this change to the server? If so, explain. - May hinder performances but I doubt so. Who would this change mostly benefit? - SCP 8286, staff, and ET. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A Edited May 16, 2022 by PryingTree It wouldn't allow me to put a link in here so you are stuck with this Link to comment Share on other sites More sharing options...
styx Posted May 13, 2022 Share Posted May 13, 2022 (edited) maybe Edited May 13, 2022 by styx no Link to comment Share on other sites More sharing options...
PryingTree Posted May 13, 2022 Author Share Posted May 13, 2022 damn ok 7 minutes ago, styx said: No It wouldn't allow me to put a link in here so you are stuck with this Link to comment Share on other sites More sharing options...
I like doughnuts Posted May 13, 2022 Share Posted May 13, 2022 + support countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation” over all major + support for this suggestion to be implemented in game. Hello yes I’d like to pay the sun bill please Link to comment Share on other sites More sharing options...
LilThinMints Posted May 13, 2022 Share Posted May 13, 2022 literally got dropped 5 times by scps today on it +support Free Melly Free TayK Free Fetty Wap Free Pooh Shiesty Current Rank/s: none dumbass Former Ranks: E11 2LT, CI SM, RND SVA, Gen-Sec MSGT, Nu7 SGT, RRH Guardians Link to comment Share on other sites More sharing options...
Operator Houston Posted May 13, 2022 Share Posted May 13, 2022 5 minutes ago, LilThinMints said: literally got dropped 5 times by scps today on it +support rip thin Current: CI Military Private, Junior Maintenance Former: Nu-7 DHFTO 2LT, Delta-5 WO, Research Supervisor, RRH Analyst Alpha 19, SCP-RP Event Team Member, SCP-RP Senior Moderator Jetstream Sam Enthusiast | Gloveless Individual Link to comment Share on other sites More sharing options...
ShadowPL Posted May 13, 2022 Share Posted May 13, 2022 26 minutes ago, I like doughnuts said: + support countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation” over all major + support for this suggestion to be implemented in game. SCP-RP | Maintenance Expert | HLPR Bot bT5 | Senior Researcher | Senior Event Team Member Custom Classes | Umbrella Corporation Operative "Pathos" Link to comment Share on other sites More sharing options...
Obama is Sandwich Posted May 13, 2022 Share Posted May 13, 2022 39 minutes ago, I like doughnuts said: + support countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation” over all major + support for this suggestion to be implemented in game. Link to comment Share on other sites More sharing options...
Vuitheirt Posted May 14, 2022 Share Posted May 14, 2022 Massive +Support I really enjoying play this SCP despite being killed by other SCP's, this would not only make it more enjoyable for people who play this SCP it would also free up staff sits for more important things I keep a stiff upper lip and I shoot, shoot, shoot from the hip I got a stiff upper lip, come on baby. Retired Nu7 Captain/Maintenance OM Link to comment Share on other sites More sharing options...
PryingTree Posted May 14, 2022 Author Share Posted May 14, 2022 Thanks everyone for the +supports, currently playing SCP 8286 so I appreciate the support It wouldn't allow me to put a link in here so you are stuck with this Link to comment Share on other sites More sharing options...
Nydekore Posted May 14, 2022 Share Posted May 14, 2022 Not gonna + or - support but this may be a harder thing to code Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major Link to comment Share on other sites More sharing options...
Trizium Posted May 14, 2022 Share Posted May 14, 2022 5 hours ago, I like doughnuts said: + support countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation” over all major + support for this suggestion to be implemented in game. Link to comment Share on other sites More sharing options...
Its Buck Posted May 15, 2022 Share Posted May 15, 2022 +support of course it’s the 8286 main making the suggestion smh 1 RETIRED SCP-RP:Delta-5 CPT | Deputy Head G9| Medical DHFW Doctor. | E11 1LT | Head Ranger | D4 Vanguard FF5 | RnD EOI V3 Canibal ImperialRP: MC 1LT Bacon 3817 | DT SGT FF5 Link to comment Share on other sites More sharing options...
Bulborb Posted May 16, 2022 Share Posted May 16, 2022 On 5/13/2022 at 2:17 PM, I like doughnuts said: + support countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation” over all major + support for this suggestion to be implemented in game. SCPRP | Mr. Inactive | Resigned Former: Admin | Maintenance Foreman Head Of H.L.P.R. Bot | MTF E11 SSGT Bulborb L1GT [On CC's] Frank West | MTF ETA 10 U2 "See No Evil" Link to comment Share on other sites More sharing options...
1stSavagerY Posted May 16, 2022 Share Posted May 16, 2022 On 5/13/2022 at 5:23 PM, LilThinMints said: literally got dropped 5 times by scps today on it +support Nu-7 COL / SFTO / FE / TRT / BHM / RG / Head SCP-7101 / C0 FM HTF / SF Overseer / Iota-10 ("Damn Feds") / AFK / Solid Snake / SCP-RP Senior Moderator Link to comment Share on other sites More sharing options...
islandtoad Posted May 18, 2022 Share Posted May 18, 2022 +support, however i have no idea how this would be coded THE BEST AMPHIBIAN Custom Classes | Cybernetic Protective Unit Owner | A Normal D-Class Owner Link to comment Share on other sites More sharing options...
a frog Posted May 19, 2022 Share Posted May 19, 2022 +/- support Honestly I mean I see how this makes sense but then again how is a scp supposed to know the difference. I think it makes it more game friendly ngl as 8286 being disguised as a human and a scp killing them would actually make sense due to the scp perceiving them as a non scp and being able to kill them as they would any normal human in the foundation E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]"The fuck is a ethics committee?" Link to comment Share on other sites More sharing options...
A Guy Posted May 24, 2022 Share Posted May 24, 2022 On 5/19/2022 at 9:02 AM, frog said: +/- support Honestly I mean I see how this makes sense but then again how is a scp supposed to know the difference. I think it makes it more game friendly ngl as 8286 being disguised as a human and a scp killing them would actually make sense due to the scp perceiving them as a non scp and being able to kill them as they would any normal human in the foundation Yes true but however SCPS are not alloud/suppost to kill other SCPS. Link to comment Share on other sites More sharing options...
K I W I Posted May 25, 2022 Share Posted May 25, 2022 +Support | EX CI General | | Ex Lead Admin | | The best Fruit to exist | Link to comment Share on other sites More sharing options...
a frog Posted May 25, 2022 Share Posted May 25, 2022 2 hours ago, A Guy said: Yes true but however SCPS are not alloud/suppost to kill other SCPS. facts changing to a +support cause of motd rules E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]"The fuck is a ethics committee?" Link to comment Share on other sites More sharing options...
Coltable Posted May 28, 2022 Share Posted May 28, 2022 Can be added to some scp sweps but not all. 1 Link to comment Share on other sites More sharing options...
Coltable Posted May 28, 2022 Share Posted May 28, 2022 In Progress! 1 Link to comment Share on other sites More sharing options...
Chief_ Posted July 31, 2022 Share Posted July 31, 2022 Completed! This suggestion is now in the server Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager || I aM sPeCiAl || Link to comment Share on other sites More sharing options...
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