SAINTY. Posted May 4, 2022 Share Posted May 4, 2022 Regimental Engineer ChangesThe concept of these changes is to bring unique elements to each battalion’s engineers, as well as having all aspects of engineers which were in the server when Havoc was around to enhance Roleplay elements and gain back some things we lost when the battalion was deleted. - ALL MODELS, KITS & HEALTH WILL STAY THE SAME.Stormtroopers (Havoc) Addition F4 Job Menu - Stormtrooper Senior Engineer (Havoc) The idea behind the “Havoc” Engineer branch for the stormtrooper corps is to bring back EOD troopers to the ISD. This will consist of SNRENG+ being able to hop on the “Stormtrooper Senior Engineer (Havoc)'' Job which will consist of a Rocket Launcher added onto their kit. Kit: rw_sw_bino_white tfa_nmrih_wrench alydus_fortificationbuildertablet alydus_fusioncutter keys rw_sw_dc17ext rw_sw_se14cc rw_sw_e11 rw_sw_e11_noscope rw_sw_dlt19 weapon_jew_det zeus_thermaldet garde_a_vousv1.1 cross_arms_infront_swep cross_arms_swep deployable_shield weapon_armorkitAdditions: rw_sw_smartlauncherReason for change: We wish to encourage people to join battalions for specific engineering regiments which have cool different addons, this will also help engineers RP during events etc using explosives and different equipment. Especially with new server optimisations, they will be able to use this equipment WAY MORE than havoc used to when it was around. --------------------------------------------------------------------------------------- Shock Troopers (Aurek) Addition F4 Job Menu - Shock Senior Engineer (Aurek) The idea behind the “Aurek” branch is to allow the engineers to be using machinery. This will be in the form of the AT-TE vehicle. This vehicle has proven to be the least lag inducing vehicle we have tested and it is easily the best suited to the engineering job as it allows up to 3 engineers to pilot it at once. Kit- rw_sw_bino_desert tfa_nmrih_wrench alydus_fortificationbuildertablet alydus_fusioncutter keys rw_sw_dc17ext rw_sw_se14cc arrest_stick unarrest_stick weaponchecker rw_sw_e11_noscope weapon_cuff_elastic rw_sw_tl50 rw_sw_dlt19 weapon_jew_det zeus_thermaldet garde_a_vousv1.1 cross_arms_infront_swep cross_arms_swep deployable_shield weapon_armorkitAddition- F4 menu -> Entities -> ATTE lunasflightschool_atteReason for change: This is a pretty large addition for engineers as a whole. This change will bring large audiences to both Shock and Engineers as a whole and was one of the main reasons why havoc did not succeed as a battalion. Due to server optimisations, the ATTE will now be able to be used A LOT MORE than it did when havoc was around and one will be able to be used at around 70-80 players without causing too much stress to the server. It will also be great for RP, where engineers could spawn it in a location and conduct repairs, refuelling etc on the vehicle, and maybe even conduct missions where they can use one to break enemy lines and push forward in bases. - This has also been used lots recently during events and has not caused lag in the server at all ------------------------------------------------------------------------------------------ 501st Legion (Besh) Addition F4 Job Menu - 501st Senior Engineer (Besh) The idea of the “Besh” regiment would be essentially Combat Engineers. This matches the nature of the 501st legion which is front line combat. They will be tasked with jetpacks and will be made to go around the ship and place fortifications to defend key areas. On the planet they will be placing fortifications on the front lines to allow troops to advance. Kit: rw_sw_bino_white tfa_nmrih_wrench alydus_fortificationbuildertablet alydus_fusioncutter keys rw_sw_dc17ext rw_sw_dh17 rw_sw_e11_noscope rw_sw_tl40 weapon_jew_det zeus_thermaldet garde_a_vousv1.1 cross_arms_infront_swep cross_arms_swep rw_sw_t21 deployable_shield weapon_armorkitAddition - F4 Menu -> Entities -> Jetpack starwars_jetpack Addition - F4 Menu -> Entities -> Portable Turret lfs_portableturretReason for change: This would be super beneficial for both 501st and Engineers as a whole as it allows them to be frontlines and to be able to hold a frontline position like they are supposed to do. These two things would be very compatible with their battalion and what 501st is about. PLEASE NOTE: All jobs will ONLY be available to SNRENG+. Meaning they are hard workers in the Engineer sub division in their respective battalions and will not be abusing their equipment. They will each have certifications which they will have to complete upon getting promoted and will NOT be allowed to use their equipment before passing these. I have docs with Ideas for each battalion's certifications which could be introduced already which will be made for each respective battalion, should this be accepted. Former: Grand General / Havoc Commander / ST Vice Commander EX Imperial Army Branch Representative. Link to comment Share on other sites More sharing options...
Bub Posted May 4, 2022 Share Posted May 4, 2022 +support This will give engineers some new awesome equipment to work towards/with. Link to comment Share on other sites More sharing options...
Pliskin Posted May 4, 2022 Share Posted May 4, 2022 (edited) +1 Support Gives more things for Engineers to do and may increase their presence on the server However, I don't see a reason why they would need a jetpack so the jetpack idea I give a -1 support Edited May 4, 2022 by Pliskin Imperial RP Stormtrooper Lance Corporal Snake 3120 Link to comment Share on other sites More sharing options...
Lord Scrubbyith Posted May 4, 2022 Share Posted May 4, 2022 +support I think everything is fitting for the ENG and would work very well, especially for Jet packs they will allow ENG to be able to get into high places to repair on the ship. and do other high up tasks Past Medical LTCOL 2x / Past Havoc Vice Commander / Past Shock Vice Commander / Pass GM,Admin Lord Scrubby! Link to comment Share on other sites More sharing options...
CollectiveWorld Posted May 5, 2022 Share Posted May 5, 2022 7 hours ago, Bub said: +support This will give engineers some new awesome equipment to work towards/with. ImperialRPEx. Grand Inquisitor / Ex. Lead Administrator / Ex. High Command / Ex. Support Advisor / Ex. Senior Diplomat Link to comment Share on other sites More sharing options...
99 dead raccoons Posted May 5, 2022 Share Posted May 5, 2022 3 hours ago, Lord Scrubbyith said: +support I think everything is fitting for the ENG and would work very well, especially for Jet packs they will allow ENG to be able to get into high places to repair on the ship. and do other high up tasks Link to comment Share on other sites More sharing options...
Goat Posted May 5, 2022 Share Posted May 5, 2022 6 hours ago, Lord Scrubbyith said: +support I think everything is fitting for the ENG and would work very well, especially for Jet packs they will allow ENG to be able to get into high places to repair on the ship. and do other high up tasks | Head Administrator | Director of Intelligence | | Death Trooper Commander | Epsilon-11 Commander | Alpha-1 Commander | High General Goat | Shock Vice Commander | Link to comment Share on other sites More sharing options...
NebelFir Posted May 5, 2022 Share Posted May 5, 2022 +Support*All of these new additions perfectly compliment the battalions which they are being added. *Very well balanced between all the classes. Keeper of the Turdium Pantaloons Former: Marshal Commander, 501st Senior Commander, SF Vice Marshall, 501st "Stinky" HVYL, & Former 501st Fossil. [ Also really bad at PvP plz no bully. ] Link to comment Share on other sites More sharing options...
LaFoursh Posted May 5, 2022 Share Posted May 5, 2022 21 hours ago, Lord Scrubbyith said: +support I think everything is fitting for the ENG and would work very well, especially for Jet packs they will allow ENG to be able to get into high places to repair on the ship. and do other high up tasks Please add these changes! The engineers need this update! Ex Havoc ATL CPT | Ex Lord X / Purge LTCOL | Ex Tenn Graneet | Fortnite Professional and Current Darth Doodoofart (Yes he is a lore character) Link to comment Share on other sites More sharing options...
Iceyy Posted May 5, 2022 Share Posted May 5, 2022 5 hours ago, NebelFir said: +Support*All of these new additions perfectly compliment the battalions which they are being added. *Very well balanced between all the classes. Former Stormtrooper CaptainFormer Nova Commander Comet Former Admin | Former GM Tick X Link to comment Share on other sites More sharing options...
Boo Radley Posted May 5, 2022 Share Posted May 5, 2022 +Support Link to comment Share on other sites More sharing options...
Darby Posted May 6, 2022 Share Posted May 6, 2022 On 5/5/2022 at 9:22 AM, Lord Scrubbyith said: +support I think everything is fitting for the ENG and would work very well, especially for Jet packs they will allow ENG to be able to get into high places to repair on the ship. and do other high up tasks 7 hours ago, NebelFir said: +Support*All of these new additions perfectly compliment the battalions which they are being added. *Very well balanced between all the classes. Link to comment Share on other sites More sharing options...
BIG_Naners Posted May 6, 2022 Share Posted May 6, 2022 On 5/4/2022 at 7:22 PM, Lord Scrubbyith said: +support I think everything is fitting for the ENG and would work very well, especially for Jet packs they will allow ENG to be able to get into high places to repair on the ship. and do other high up tasks Link to comment Share on other sites More sharing options...
Manager Beckett Posted May 6, 2022 Manager Share Posted May 6, 2022 Things accepted are highlighted in green and denied are highlighted in red. Compromises are highlighted in orange.Stormtroopers (Havoc)Addition F4 Job Menu - Stormtrooper Senior Engineer (Havoc)The idea behind the “Havoc” Engineer branch for the stormtrooper corps is to bring back EOD troopers to the ISD. This will consist of SNRENG+ being able to hop on the “Stormtrooper Senior Engineer (Havoc)'' Job which will consist of a Rocket Launcher added onto their kit.Kit:rw_sw_bino_white tfa_nmrih_wrench alydus_fortificationbuildertablet alydus_fusioncutter keys rw_sw_dc17ext rw_sw_se14cc rw_sw_e11 rw_sw_e11_noscope rw_sw_dlt19 weapon_jew_det zeus_thermaldet garde_a_vousv1.1 cross_arms_infront_swep cross_arms_swep deployable_shield weapon_armorkitAdditions:rw_sw_smartlauncher --------------------------------------------------------------------------------------- Shock Troopers (Aurek)Addition F4 Job Menu - Shock Senior Engineer (Aurek)The idea behind the “Aurek” branch is to allow the engineers to be using machinery. This will be in the form of the AT-TE vehicle. This vehicle has proven to be the least lag inducing vehicle we have tested and it is easily the best suited to the engineering job as it allows up to 3 engineers to pilot it at once.Kit-rw_sw_bino_desert tfa_nmrih_wrench alydus_fortificationbuildertablet alydus_fusioncutter keys rw_sw_dc17ext rw_sw_se14cc arrest_stick unarrest_stick weaponchecker rw_sw_e11_noscope weapon_cuff_elastic rw_sw_tl50 rw_sw_dlt19 weapon_jew_detzeus_thermaldetgarde_a_vousv1.1cross_arms_infront_swepcross_arms_swep deployable_shield weapon_armorkitAddition- F4 menu -> Entities -> ATTElunasflightschool_atte Instead, the current engineer job will get access to the AT-ST ------------------------------------------------------------------------------------------ 501st Legion (Besh)Addition F4 Job Menu - 501st Senior Engineer (Besh)The idea of the “Besh” regiment would be essentially Combat Engineers. This matches the nature of the 501st legion which is front line combat. They will be tasked with jetpacks and will be made to go around the ship and place fortifications to defend key areas. On the planet they will be placing fortifications on the front lines to allow troops to advance.Kit:rw_sw_bino_white tfa_nmrih_wrench alydus_fortificationbuildertablet alydus_fusioncutter keysrw_sw_dc17ext rw_sw_dh17 rw_sw_e11_noscope rw_sw_tl40 weapon_jew_detzeus_thermaldetgarde_a_vousv1.1cross_arms_infront_swep cross_arms_sweprw_sw_t21 deployable_shield weapon_armorkitAddition - F4 Menu -> Entities -> Jetpackstarwars_jetpack Addition - F4 Menu -> Entities -> Portable Turretlfs_portableturret The turret will be added to the current engineer job Link to comment Share on other sites More sharing options...
Manager Nimo Posted May 10, 2022 Manager Share Posted May 10, 2022 In Progress This suggestion is now under review and is in the works of being implemented 〖 PoliceRP 〗Senior Management Team | Manager 〖 Lead Account Manager 〗 Link to comment Share on other sites More sharing options...
Manager Nimo Posted May 11, 2022 Manager Share Posted May 11, 2022 Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation. 1 〖 PoliceRP 〗Senior Management Team | Manager 〖 Lead Account Manager 〗 Link to comment Share on other sites More sharing options...
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