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Purge Battalion Changes [Denied]


REEFER brownie TTV

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Battalion Name: Purge

Job/Class Name: Purge Trooper Brawler

- Current loadout: tfa_electrobladesfx

- Add: 200 Base damage

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): Yes 100% as they are lacking when it comes to DPS against Jedi and are very vulnerable against them.

 

Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Yes because the brawlers electroblades do very miniscule damage to the enemy and defeats the purpose of their role as Jedi Fighters.

 

Battalion Name: Purge

Job/Class Name: Purge Trooper Heavy

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):

Health: 

- Current:500

- New: 750

Reason for health/armor changes: As the heavy trooper, should have higher increased health to combat lightsaber damage. 500 Is not enough to combat against Jedi.

Description (Optional): 

 

Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Yes, it would make it fair for the heavy troopers who see less active brawler troopers with higher base health. We are Jedi Hunters, need to be able to resist just a tad more damage. Troopers fall within seconds of encountering a Jedi.

 

Battalion Name: Purge

Job/Class Name: Purge Officer

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):

Health: 

- Current:500

- New: 750

Reason for health/armor changes: As the Officer, should have higher increased health to combat lightsaber damage and be more sturdy than Heavies and Brawlers.

Description (Optional): 

 

Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Currently Purge Officers have a base health of 500 and are the quickest to die in a Jedi Encounter. Need to be buffed to fit their battalions role of a Jedi Hunter.

 

Battalion Name: Purge

Job/Class Name: Purge Trooper Command

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):

Health: 

- Current:750

- New:  800

Reason for health/armor changes: To fairly scale for the new officer HP. Their base HP is same as brawlers. Should be increased above new officer HP.

 

Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: It will fairly match the sliding scale of ranks and their HP. And make their role more fitting for their position.

Edited by REEFER brownie TTV
Shortened health

Purge Senior Commander Kashak

 

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2 hours ago, Jaeger. said:

- Support 
- This post makes my eyes bleed 
- These HP Changes are not needed 
Overall Not Needed
- Way too OP

Oh my lord, if this makes it in we all gon die

Imperial RP: | Ex DT MAJ AR5 / DT SCO | Ex Imperial RP Sr. Admin |

Military RP: | Ex Brigadier General Of The Russian Airforce | Ex RUMP Solider

 

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2 hours ago, Jaeger. said:

- Support 
- This post makes my eyes bleed 
- These HP Changes are not needed 
Overall Not Needed
- Way too OP

ain't no way bruh

Edited by Awsomeguy2021

Current:   | Nova Vice Commander Luminary NT04|

EX:   Purge Commander VALoons DN52 MC IR 2Lt VAL 5225 |
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16 hours ago, Jaeger. said:

- Support 
- This post makes my eyes bleed 
- These HP Changes are not needed 
Overall Not Needed
- Way too OP

 


   Former: Grand General / Havoc Commander / ST Vice Commander

EX Imperial Army Branch Representative.

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On 12/31/2021 at 5:52 PM, Jaeger. said:

- Support 
- This post makes my eyes bleed 
- These HP Changes are not needed 
Overall Not Needed
- Way too OP

 

Former: Imperial Lord Darth Vader | DT Senior Commander WH0

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Before you all say it is OVERPOWERED. Brawler subbranch already has this base HP of 750. We are making it even for the rest of the battalion to be fair. The reason for this entire suggestion is because, WE are a battalion that prioritizes over Jedi encounters. The sub branch "Brawler" are the only troopers who stand the longest with a fight with a Jedi. Officers and Heavies can take only 3 hits which in lightsaber combat, can be instant. This suggestion is to give them a little more standing chance to be a proper battalion against Jedi Threats. I'm not aiming for Purge to be tanks, this is just a extra tick of damage that Purge can withstand from a lightsaber and increases their chance of survival to back away, get help, or just tiny bit more damage against the threat.

Purge Senior Commander Kashak

 

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-Support

Coming from a Person whos been here since Purge was Founded None of this is needed at all

Purge are supposed to fight with atleast 1-2 Inquisitors and a Squad of Purge Troopers you aren't supposed to fight Jedi alone with just Purge.

Personally This isnt needed along with all the HP Boosts you would be overpowered and basically impervious to normal NPCs

Former: Darth Vader

Former: Super Administrator | Forum Diplomat | Support Advisor

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1 minute ago, MrPickle said:

-Support

Coming from a Person whos been here since Purge was Founded None of this is needed at all

Purge are supposed to fight with atleast 1-2 Inquisitors and a Squad of Purge Troopers you aren't supposed to fight Jedi alone with just Purge.

Personally This isnt needed along with all the HP Boosts you would be overpowered and basically impervious to normal NPCs

 

Removed General Keegan

Former Medical Senior Commander Keegan 4571

Former ImperialRP Senior Admin

Former ImperialRP Senior Gamemaster

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-Support
Purge fight along side IQ as a specialized squad working together. Not fighting Jedi 1 on 1. That would be a bit ridiculous.
These changes would far unbalance the HP Armor pools and cause more issues than it would solve. 

That being said, weapon buffs may be useful for purge but I would highly recommend practicing Teamwork Stratagem along side IQ in order to better work together before jumping straight to a large suggestion post.

That's my 2 cents.

- Advisor Bear -
- = was Darth Vader (fortnite) & killed a lot of people (MRDM)= -
R IC COL 6150 BEAR | R ST COL Barrett 6150

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1 hour ago, MrPickle said:

-Support

Coming from a Person whos been here since Purge was Founded None of this is needed at all

Purge are supposed to fight with atleast 1-2 Inquisitors and a Squad of Purge Troopers you aren't supposed to fight Jedi alone with just Purge.

Personally This isnt needed along with all the HP Boosts you would be overpowered and basically impervious to normal NPCs

 

1 hour ago, Bear_ said:

-Support
Purge fight along side IQ as a specialized squad working together. Not fighting Jedi 1 on 1. That would be a bit ridiculous.
These changes would far unbalance the HP Armor pools and cause more issues than it would solve. 

That being said, weapon buffs may be useful for purge but I would highly recommend practicing Teamwork Stratagem along side IQ in order to better work together before jumping straight to a large suggestion post.

That's my 2 cents.

 

Imperial Senate Guard Taggart

Former: Star-Fighter Wing Commander | Shock Lt. Colonel | Gamemaster

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I can understand why the health boosts could cause issue in balancing out battles, however the part with the electroblades getting buffed is a huge +support as brawler's electroblades (~50 Damage) pale in comparison to the Heavy's electrohammer (~300 damage) 
As a battalion specializing in Jedi/Rebel elites with electro hammers, the electroblades as they are right now aren't viable in combat/dueling

Current: R Overseer 
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On 1/2/2022 at 6:11 AM, MrPickle said:

-Support

Coming from a Person whos been here since Purge was Founded None of this is needed at all

Purge are supposed to fight with atleast 1-2 Inquisitors and a Squad of Purge Troopers you aren't supposed to fight Jedi alone with just Purge.

Personally This isnt needed along with all the HP Boosts you would be overpowered and basically impervious to normal NPCs

 

Current: ST Pvt
EX Head Admin
EX Gamemaster Overseer / Head Game Master
EX Inferno Squadron Commander

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On 1/2/2022 at 4:11 PM, MrPickle said:

-Support

Coming from a Person whos been here since Purge was Founded None of this is needed at all

Purge are supposed to fight with atleast 1-2 Inquisitors and a Squad of Purge Troopers you aren't supposed to fight Jedi alone with just Purge.

Personally This isnt needed along with all the HP Boosts you would be overpowered and basically impervious to normal NPCs

 

ImperialRP
Ex. Grand Inquisitor   / Ex. Lead Administrator / Ex. High Command / Ex. Support Advisor /  Ex. Senior Diplomat

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On 1/2/2022 at 4:11 PM, MrPickle said:

-Support

Coming from a Person whos been here since Purge was Founded None of this is needed at all

Purge are supposed to fight with atleast 1-2 Inquisitors and a Squad of Purge Troopers you aren't supposed to fight Jedi alone with just Purge.

Personally This isnt needed along with all the HP Boosts you would be overpowered and basically impervious to normal NPCs

 

Ex-Sovereign Kile Hannad / Julien 

 

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On 1/2/2022 at 1:16 AM, Bear_ said:

-Support
Purge fight along side IQ as a specialized squad working together. Not fighting Jedi 1 on 1. That would be a bit ridiculous.
These changes would far unbalance the HP Armor pools and cause more issues than it would solve. 

That being said, weapon buffs may be useful for purge but I would highly recommend practicing Teamwork Stratagem along side IQ in order to better work together before jumping straight to a large suggestion post.

That's my 2 cents.

 

On 1/2/2022 at 1:11 AM, MrPickle said:

-Support

Coming from a Person whos been here since Purge was Founded None of this is needed at all

Purge are supposed to fight with atleast 1-2 Inquisitors and a Squad of Purge Troopers you aren't supposed to fight Jedi alone with just Purge.

Personally This isnt needed along with all the HP Boosts you would be overpowered and basically impervious to normal NPCs

 

Edited by bop
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On 1/2/2022 at 3:11 AM, MrPickle said:

-Support

Coming from a Person whos been here since Purge was Founded None of this is needed at all

Purge are supposed to fight with atleast 1-2 Inquisitors and a Squad of Purge Troopers you aren't supposed to fight Jedi alone with just Purge.

Personally This isnt needed along with all the HP Boosts you would be overpowered and basically impervious to normal NPCs

- Support ^
(I Didnt Played Imperial-RP Much, But This Guy Seens To Be Very Experienced On This Matter So - Support)

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On 1/2/2022 at 1:11 AM, MrPickle said:

-Support

Coming from a Person whos been here since Purge was Founded None of this is needed at all

Purge are supposed to fight with atleast 1-2 Inquisitors and a Squad of Purge Troopers you aren't supposed to fight Jedi alone with just Purge.

Personally This isnt needed along with all the HP Boosts you would be overpowered and basically impervious to normal NPCs

 

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  • Manager

DENIED

Unfortunately, due to the overall negative public reaction to this post, we do not feel that this suggestion is suitable for implementation. Please wait at least 2 Weeks before suggesting this again.

However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas!

 

*SMT reserves the right to reverse this decision at any time, even after the suggested contents addition to the server*

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