Popular Post Nenea Tanti Posted August 5, 2021 Popular Post Share Posted August 5, 2021 (edited) MTF Epsilon-11 Branch Update 8/5/21 =========================================================================================================================== Job: MTF E-11 Commander Adding: tfa_csgo_nova, tfa_l85,weapon_doom3_flashlight, cross_arms_swep, cross_arms_infront_swep, high_five_swep, point_in_direction_swep Removing: tfa_mossberg590, tfa_csgo_ak47 Job HP: 225-->250 Job Model: Adding: models/konnie/re8/chrisredfield_jacket.mdl models/auditor/re7/chr_chris_redfield_fb_gmod_pm.mdl Removing: models/suno/player/ghost/ply_ghost.mdl RE 7 Chris RE8 Chris =========================================================================================================================== Job: MTF E-11 Officer Adding: guthscp_keycard_lvl_4, weapon_doom3_flashlight,tfa_remington870, salute_swep, cross_arms_swep, cross_arms_infront_swep Removing: guthscp_keycard_lvl_3,tfa_mossberg590 Job Armor: 175-->200 =========================================================================================================================== Job: MTF E-11 Coldsilver Adding: tfa_m16a4_acog, weapon_doom3_flashlight ,tfa_csgo_xm1014,tfa_vikhr, tfa_tec9, salute_swep, cross_arms_swep, cross_arms_infront_swep, tfa_csgo_awp Removing: tfa_csgo_g3sg1,tfa_mossberg590, tfa_aw50, tfa_csgo_cz75 Job Armor: 200-->225 =========================================================================================================================== Job: MTF-E11 Coldsilver Alpha Unit Adding: tfa_m16a4_acog, tfa_intervention, weapon_doom3_flashlight,tfa_csgo_xm1014, salute_swep, cross_arms_swep, cross_arms_infront_swep Removing: tfa_csgo_aug,tfa_mossberg590 If possible we would like to increase the damage of the ethereal from 150 to 200 =========================================================================================================================== Job: MTF E-11 Rangers Job Name: MTF E-11 Rangers --> MTF E-11 Auxiliary Unit Job Model (Model Paths): models/player/r6s_mute.mdl Job Description: “This Epsilon-11 operative has been trained and tested in the art of close quarter combat. They are equipped with heavy duty weapons and armor.” Job Weapons (Ex. tfa_csgo_mac10): Adding: tfa_deagle tfa_ins2_mk18 tfa_nam_stevens620 weapon_doom3_flashlight salute_swep Removing: tfa_kac_pdw tfa_glock tfa_remington870 Job Salary: Staying the same Job HP: 250 Job Armor: 150 Job Slots: 7-->5 Extra Info (Ex. Workshop link for models): Mute Model MK18 Stevens 620 =========================================================================================================================== Job Name: MTF E-11 Marksman Adding: weapon_cuff_elastic, weapon_doom3_flashlight, salute_swep, cross_arms_swep Job Slots: 6-->8 =========================================================================================================================== Job Name: MTF E-11 Spotter Adding: tfa_ithacam37,weapon_doom3_flashlight, salute_swep, util_binoculars Removing: tfa_1897winchester Job HP: 225 Job Armor: 150 Job Model: Adding: models/player/blackmesa_marine.mdl Removing: models/ninja/mgs4_praying_mantis_merc.mdl HECU Model Binoculars =========================================================================================================================== Job Name: MTF E-11 Rapid Care Unit Adding: weapon_doom3_flashlight, salute_swep, cross_arms_swep, tfa_bizonp19 Removing: tfa_csgo_mp7 Job Model: Adding: models/player/r6s_doc.mdl Removing: models/payday2/units/medic_player.mdl Doc Model =========================================================================================================================== Job Name: MTF E-11 Combat Engineers Job Armor: 200-->225 Adding: weapon_doom3_flashlight, salute_swep, cross_arms_swep, tfa_m249lmg, tfa_csgo_xm1014 Removing: tfa_fg42, tfa_browningauto5 =========================================================================================================================== Name of Job: MTF E-11 Foxtrot Unit 1 Job Model (Model Paths): Job Description: “Mobile Task Force Epsilon-11 handles internal security for the SCP Foundation, under oversight by MTF Alpha-1. They are a special ops force deployed to Foundation Sites when standard protocols fail and multiple breaches are imminent. As such, most of their operations are classified.” (This job isn't going to spawn or go into the facility without a reason they're gonna follow the normal E-11 SOP this is just a donator class for people to try out E-11 and that is the NTF description from the SCP Wiki ) Job Weapons (Ex. tfa_csgo_mac10): Adding: tfa_ithacam37 tfa_csgo_p90 tfa_m92beretta guthscp_keycard_lvl_3 weapon_cuff_elastic weapon_m9 tfa_csgo_frag tfa_csgo_smoke weapon_doom3_flashlight salute_swep Job Salary: 180 $ Job HP: 225 Job Armor: 150 Job Donator Rank: Silver Job Slots: 6 Job Model: models/player/ntf_male.mdl models/player/ntf_female.mdl Needs /e11, /mtf, /site, /ff comms Extra Info (Ex. Workshop link for models): NTF Model =========================================================================================================================== Job Name: MTF E-11 NCO Adding: weapon_doom3_flashlight, salute_swep =========================================================================================================================== Job Name: MTF E-11 Enlisted Adding: weapon_doom3_flashlight, salute_swep =========================================================================================================================== Job Name: MTF E-11 Pathfinder Adding: weapon_doom3_flashlight, salute_swep =========================================================================================================================== This update was approved by Gamma Command and Dang Edited August 13, 2021 by Nenea Tanti 8 MTF Epsilon-11 Commander | Event Team Link to comment Share on other sites More sharing options...
Gangster Mickey Posted August 5, 2021 Share Posted August 5, 2021 + Support - Officers have been needing a Level 4 keycard - Salute swep and other emote sweps were needed - Combat Engineers definetely needed some more armor - I do think that RCU needed more health due to the lack of firepower they have as there weapon is not very good to my knowledge and the weapon upgrade is suitable - Spotter defintely needed a new model because of the use of pathfinder and the similar model, the new weapon i dont believe is that needed but is ok to have. The binoculars sound very suitable for a spotter class and will be of great use and will help and increase spotter activity - The marksman job has needed cuffs ever since i joined this branch a month ago and I think that it might increase activity on the marksman job so that will be nice, although i do not think that the rise of player slots to 8 is needed. the extra health will help marksman win the sniper duels they deal with - The idea of a new subranch in E11 would make me very happy to see in gmae and would provide a whole new view of PVP and will bring more people i would think - For the MTF E11 Coldsiver alpha unit I think that the weapon changes are completely valid other then the ethereal - For the MTF E11 Coldsilver unit I think that all the sweps and everything is good as well as the weapon changes - For the Officer job i think that all the changes are appropiate - For the Commander job I think that the suits are very cool and needed because E11 commanders will not always need there combat gear. Weapon changes are good -Support - I dont see the need of the foxtrot unit 1 because we already have one donor class and our whole branch is basically donor although I like the idea of someone trying out E11 before commiting to it fully via training Link to comment Share on other sites More sharing options...
[GL] Fizz-y Soda Posted August 5, 2021 Share Posted August 5, 2021 -Support Still not comfortable with 200HP medic job nor the tanky ass marksmen with increased slots... Still from the last update attempt.... If HCMD suddenly agreed to the same thing as before, then that's on them. I'm sticking with - 1 1 CI CMDR / CA Link to comment Share on other sites More sharing options...
Warren Talos Posted August 5, 2021 Share Posted August 5, 2021 (edited) -support - Marksman Gets more slots an more hp -RCU getting More hp and they have alot of slots Already +SUPPORT Very cool branch update Edited August 6, 2021 by Warren Talos 1 1 Best Regards From The Middle East CI General The Middle Eastern Prince The Last Oil Bender Link to comment Share on other sites More sharing options...
Alexxxx Posted August 5, 2021 Share Posted August 5, 2021 (edited) -Support The only things I don't quite agree with is the HP for the RCU, and the HP of the Rangers, also I don't think it's necessary to give a Sniper class more HP. Everything else is a +Support for me. Edited August 5, 2021 by Alexxx O5 Former: DT CPT , CGO - Tenn Graneet , 31st VCMDR -> Havoc CMDR Link to comment Share on other sites More sharing options...
The Apple Posted August 5, 2021 Share Posted August 5, 2021 -Support on the suits model for HCMD, They are already used so much especially for CI that it may be confusing. Otherwise + Support 3 [Just Apple I Suppose] Link to comment Share on other sites More sharing options...
Beepis Posted August 5, 2021 Share Posted August 5, 2021 +support to everything (especially that LVL 4 Keycard) And from my perspective the marksmen slots wont make much of an impact since there usually are only 1-2 marksmen on max. Probably added slots for PT's and etc. Retired E-11Captain Beepis 3R7H "It takes many good deeds to build a good reputation, and only one bad one to lose it" -Benjamin Franklin Link to comment Share on other sites More sharing options...
Faye Posted August 5, 2021 Share Posted August 5, 2021 +Support to everything Foxtrot units might be helpful (since not much e11 are on whenever im on) when its added silver's will play it alot. Also sweps are useful for meetings or commander salutes etc etc n that SCPRP Utility Senior Command "Supervisor Of Utility" Faye utlit Link to comment Share on other sites More sharing options...
Cosmic Posted August 5, 2021 Share Posted August 5, 2021 (edited) -Support for giving hp to rangers and rcu(either give it more slots or hp, not both). +/- Support for the new donator job (meh idk what to say I just don't feel the vibe) +Support for anything else Edited August 5, 2021 by CI Cosmic EX Head Of Staff SCP-RP | CI will forever be in my heart. 1/15/21 - 8/1/22 (CI CMDR Cosmic ITLY) Link to comment Share on other sites More sharing options...
Loki Himself Posted August 5, 2021 Share Posted August 5, 2021 46 minutes ago, The Apple said: -Support on the suits model for HCMD, They are already used so much especially for CI that it may be confusing. Otherwise + Support CI Military Sergeant Major | CI R&D Assistant Archivist and Lead of Sleuths Link to comment Share on other sites More sharing options...
Toasterr Posted August 5, 2021 Share Posted August 5, 2021 1 hour ago, Alexxx said: -Support The only things I don't quite agree with is the HP for the RCU, and the HP of the Rangers, also I don't think it's necessary to give a Sniper class more HP. Everything else is a +Support for me. removed ci general toaster Link to comment Share on other sites More sharing options...
Balloon Posted August 5, 2021 Share Posted August 5, 2021 (edited) +Support everything: I like armor, CE finally has a good LMG now Edited August 8, 2021 by Balloon Former Epsilon-11 Colonel Current Epsilon-11 MAJ and DoCE PKM go Brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr Link to comment Share on other sites More sharing options...
Dick Grayson Posted August 5, 2021 Share Posted August 5, 2021 2 hours ago, Warren Talos said: -support - Marksman Gets more slots an more hp -RCU getting More hp and they have alot of slots Already Everything else is +SUPPORT Honestly everything but that sounds amazing dude if that donor class comes in i think that would be a way for people to get hooked on e11 and bring its activity back up EX MAJ In MIL EX A2 In E4 Current VCMDR Of Sarkic Link to comment Share on other sites More sharing options...
OWNED Posted August 5, 2021 Share Posted August 5, 2021 2 hours ago, [GL] Fizz-y Soda said: -Support Still not comfortable with 200HP medic job nor the tanky ass marksmen with increased slots... Still from the last update attempt.... If HCMD suddenly agreed to the same thing as before, then that's on them. I'm sticking with - 2 hours ago, Alexxx said: -Support The only things I don't quite agree with is the HP for the RCU, and the HP of the Rangers, also I don't think it's necessary to give a Sniper class more HP. Everything else is a +Support for me. these things #Rangers4Lyfe Former E11 1LT/Head Ranger, Former Event Team/Staff Member| GENSEC SGT Foundation Chef <- me when the quiet guy in D-block begins to reach into his pocket Link to comment Share on other sites More sharing options...
ShadowPL Posted August 5, 2021 Share Posted August 5, 2021 4 hours ago, Gangster Mickey said: + Support - Officers have been needing a Level 4 keycard - Salute swep and other emote sweps were needed - Combat Engineers definetely needed some more armor - I do think that RCU needed more health due to the lack of firepower they have as there weapon is not very good to my knowledge and the weapon upgrade is suitable - Spotter defintely needed a new model because of the use of pathfinder and the similar model, the new weapon i dont believe is that needed but is ok to have. The binoculars sound very suitable for a spotter class and will be of great use and will help and increase spotter activity - The marksman job has needed cuffs ever since i joined this branch a month ago and I think that it might increase activity on the marksman job so that will be nice, although i do not think that the rise of player slots to 8 is needed. the extra health will help marksman win the sniper duels they deal with - The idea of a new subranch in E11 would make me very happy to see in gmae and would provide a whole new view of PVP and will bring more people i would think - For the MTF E11 Coldsiver alpha unit I think that the weapon changes are completely valid other then the ethereal - For the MTF E11 Coldsilver unit I think that all the sweps and everything is good as well as the weapon changes - For the Officer job i think that all the changes are appropiate - For the Commander job I think that the suits are very cool and needed because E11 commanders will not always need there combat gear. Weapon changes are good -Support - I dont see the need of the foxtrot unit 1 because we already have one donor class and our whole branch is basically donor although I like the idea of someone trying out E11 before commiting to it fully via training SCP-RP | Maintenance Expert | HLPR Bot bT5 | Senior Researcher | Senior Event Team Member Custom Classes | Umbrella Corporation Operative "Pathos" Link to comment Share on other sites More sharing options...
IgnisNuts Posted August 5, 2021 Share Posted August 5, 2021 +Support Looking Good! CI CMDRCC: CI Requiem Squad XH-76 Biggest DMC Fan Link to comment Share on other sites More sharing options...
The Real Slim Nova Posted August 5, 2021 Share Posted August 5, 2021 +Support Lookin better than before, but im not a gigantic fan of the foxtrot model The picture explains what I am. [DATA EXPU-] Link to comment Share on other sites More sharing options...
enuz 💣 Posted August 5, 2021 Share Posted August 5, 2021 (edited) 29 minutes ago, IgnisNuts said: +Support Looking Good! The other CI gamma command is problematic. Edited August 5, 2021 by enuz 💣 2 Former Head of Janitorial | HCZ man geer | lvl 70 life wizard | Roblox Clothing Designer Link to comment Share on other sites More sharing options...
Its Buck Posted August 5, 2021 Share Posted August 5, 2021 +support everything Only thing I have to add is that if people have issues with the suit models then maybe the old O5 staff models would work but that’s just a thought also E11 gonna start looking like a R6 team XD RETIRED SCP-RP:Delta-5 CPT | Deputy Head G9| Medical DHFW Doctor. | E11 1LT | Head Ranger | D4 Vanguard FF5 | RnD EOI V3 Canibal ImperialRP: MC 1LT Bacon 3817 | DT SGT FF5 Link to comment Share on other sites More sharing options...
Jack (utility one) Posted August 5, 2021 Share Posted August 5, 2021 +support There are gods in Alabama: Jack Daniel's, high school quarterbacks, trucks, big tits, and also Jesus. Link to comment Share on other sites More sharing options...
Nenea Tanti Posted August 5, 2021 Author Share Posted August 5, 2021 4 hours ago, The Apple said: -Support on the suits model for HCMD, They are already used so much especially for CI that it may be confusing. Otherwise + Support Every HCMD job on the server has some variation of the suit model beside E11 and Nu7 I don't see the issue with it MTF Epsilon-11 Commander | Event Team Link to comment Share on other sites More sharing options...
GarGar Posted August 5, 2021 Share Posted August 5, 2021 +support yall have fun Resigned CI CMDR Gar | Former E11 SGT Gar | RRH Guardian Yankee 42 | Former D5 CPL Gar (one of the first) | A1 Steak Sauce I | Farmer Gar Link to comment Share on other sites More sharing options...
Jack S Posted August 5, 2021 Share Posted August 5, 2021 (edited) -Support on suits Your MTF, outside the facility. I see no reason for suits. Mostly for CI, I'd be more inclined with using Suit Trench-coats as only Gamma use them. Everything else +Support. Edited August 5, 2021 by Jack S 1 Retired DHOS || Former Wardens Comissioner Caligula || Former SRIC in R&D || Former OH8 Funni [Redacted] Man | | Retired OPSV in Maintenance || Former MMF Duck || Former HLPR Bot AC3 || Retired 2LT in E-11 || Former Head Field Scout || Former Ranger Pax || former ET || Former Omicron-9 CPT || Former OM9 EXP Delta | PoliceRP: PD LCPL | SCU LT "We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard. " -John F Kennedy, Rice University, Sept. 12, 1962 Link to comment Share on other sites More sharing options...
Georgie_ Posted August 5, 2021 Share Posted August 5, 2021 8 minutes ago, Jack S said: -Support on suits Your MTF, outside the facility. I see no reason for suits. Everything else +Support. MTF Epsilon-11 Colonel | farmer glenn | G-FUEL Fiend Former Security DHOS "I’m an early bird and a night owl. So I’m wise and have worms.” ― Michael Scott Link to comment Share on other sites More sharing options...
MexicanGuy Posted August 5, 2021 Share Posted August 5, 2021 -Support for HP in Medic, sniper and marksman. +Support for everthing else. Former CI CPT| Guts | Mexican “I will protect those who cannot protect themselves. ” —Second Ideal of the Windrunners— Link to comment Share on other sites More sharing options...
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