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Epsilon-11 Branch Update - Accepted


[GL] Zeus

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Mobile Task Force Unit "Epsilon-11" Designated Nine Tailed Fox Regimental Update

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Job update
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Job name : MTF E11 Commander

Staying the same

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Job update
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Job name : MTF E11 Officer

Adding : tfa_csgo_scar20  | tfa_m3
Removing : tfa_csgo_aug  | tfa_csgo_nova

Note: The command wanted a different loadout from the normal AR and shotgun, the  heavy recoil of the scar makes up for the damage and rn tbh Ranger is better than Officer and no one wants to play on it

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Job update
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Job name: MTF E11 Coldsilver

Model: https://steamcommunity.com/sharedfiles/filedetails/?id=1884141901
Adding: models/titanfall2_playermodel/kanepm.mdl
Adding: tfa_psg1
Removing : tfa_csgo_sg556

Note: We wanted to stray a little away from the standard SF loadout with this one. The Extremely long reload time  (6 seconds) of the PSG1 makes up for  the decent damage

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Job update
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Job name : MTF E11 NCO

Adding : tfa_1887winchester
Removing : tfa_dbarrel

Note: The Double barrel just wasn't cutting it in combat and the winchester will give people an incentive to play on this class rather than more specialties

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Job update
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Job name: MTF E11 Ranger

Staying the same

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Job update
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Job name: MTF E11 Scout

Requesting HP and Armor be changed to : 175 | 100

Note: The class is good but just plain unreliable because you die in 2 remington shots, moreover with this buff, we will make getting into the class harder to get into.

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Job update
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Job name : MTF E11 Combat Engineer

Adding : tfa_m1918bar
Removing : tfa_pkm

Note:  The PKM proved unreliable and we believe the bar with less shots will provide a more fun challenge

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Job update
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Job name : MTF E11 Enlisted

Adding : tfa_glock
Removing : tfa_csgo_tec9

Note: Funny pistol.

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Job update
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Job name: MTF E11 Pathfinder

Staying the same


 

This update was posted on behalf of Jay(dumb man can't format smh) and Approved by DSD Skela, with help from Colt, Crabbo and MattO

Thank you for reading through the branch update, please feel free to leave your feedback and if needed weapons can be changed accordingly. If you have any concerns please message me on discord ( TheZeus#9823 ) or Jay (Icee Jay#3781) on discord.
Even though im leaving ill still be on discord for any updates and stuff necessary on the forums


 

Edited by [GL] Zeus
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SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin ||  Forums Diplomat || Rho-36 Arcane Autonomous Scout ||

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+ Support

Can agree with all the changes. 

Joined 09/30/2020
Retired 11/12/2022
Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher |

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+Support

Glad to see you went along with the psg! The Bar will be very good when the weapon update with accuracy shows up. The scar is an interesting choice for sure. I like it!

 

Grinding with Nu7  |Past SGT in A1, Gensec and CI  Was a great Tech Saved Beanz from doom thrice Didn't save Rang Gets bullied by Surge Loves all in the server

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+support honestly we tried the scar 20 and we found it to be a very reliable weapon

E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]
"The fuck is a ethics committee?"

 

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@[GL] Zeus I remember last branch update, couldn't cross your arms smh.

Retired DHOS || Former Wardens Comissioner Caligula || Former SRIC in R&D || Former OH8 Funni [Redacted] Man | | Retired OPSV in Maintenance || Former MMF Duck || Former HLPR Bot AC3 || Retired 2LT in E-11 || Former Head Field Scout || Former Ranger Pax || former ET || Former Omicron-9 CPT  || Former OM9 EXP Delta PoliceRP: PD LCPL | SCU LT

"We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard. " -John F Kennedy, Rice University, Sept. 12, 1962

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+Support

Honestly, the E-11 Ranger Class and NCO class are just way better than Officer atm, getting a new shotgun and a sniper rifle on the Class will make Command actually want to play on Officer. The NCO class is better than Officer due to its M4A4, but the Double barrel just isn't cutting it in combat. The Combat engineer class was by far, the worst E-11 class until it got his Browning Auto 5 which made it decent but the PKM still is trash and does not makes people want to play on it. Now for Scouts, these are just fast boys, literally useless if you do not have a melee weapon, I hope to see this HP and AP buff impleted in the server. For enlisted, Tec 9 is decent but not much people uses it.

Current: Nu-7 VCMDR

 Former: E-11 VCMDR/LT-COL totally didn't get demoted || Event Team Member || CI SFTO 2LT

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+Support 

Well made branch update and some dope Coldsilver models!

[ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member

 

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16 hours ago, Yato Sensei said:

+ Support

Can agree with all the changes. 

 

SCP-RP: G.O.C MAJ | Alpha-1 SGT 'Rose' | Strike Team Hammer 'Goose'Event Team Member     

Retired: E11 LTCOL Omi9 MAJ Nu7 LTCOL OH3 | Senior Mod | Event Team Member

 

 

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we going from doom to straight titanfall

E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]
"The fuck is a ethics committee?"

 

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