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  1. What are you suggesting? - SCP-682 rework How would this change better the server? - it would bring more of a realistic sense of 682 and how it functions with the rest of the server Are there any disadvantages of making this change to the server? If so, explain. - It might make 682 a little overpowered but that’s also part of the point Who would this change mostly benefit? - people who play as 682 along with those trying to contain it. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A Implementation: Weapon: 682 swep Buff: Change it from single point to an Area Of Effect more like a cone. Suggestion: So currently to avoid being hit by 682 all someone has to do is repeatedly jump crouch and its near impossible for 682 to hit them. My recommendation is to reduce the range of the attack while creating more of shotgun pellet style spread that only goes a certain distance. This would prevent crouch spamming but also keep 682 from becoming too overpowered, even though that is kinda the point.
  2. 1. Name of the SCP you would like added: SCP-610(The flesh that hates) 2. Link(s) to player models: https://steamcommunity.com/sharedfiles/filedetails/?id=436138747 or https://steamcommunity.com/sharedfiles/filedetails/?id=259358575 3. Link(s) to SWEPs: https://steamcommunity.com/sharedfiles/filedetails/?id=1309675985 or a different weapon/infection SWEP(like 049s SWEP) 4. How much health/armor do you think it should have? 500hp -1000hp 0-50 armor 5. Why should we add this SCP? This SCP could be used as a reason for a interesting thing to research an this SCP is in Siberia so it would make great thing to add. also it could be a fun SCP to play as 6. Basic summary of the SCP: SCP-610(The flesh that hates) is a Keter class SCP that is a virus. This SCP should be contained in a 5m by 5m room with temp below 10 degrees C. . SCP-610 infects people and makes more SCP 610s the majority of this SCP is in lager areas of land but some specimens have been contained in a containment cell for examination 7. Extra information: I imagine that it would be 2-3 of the SCP in the cell the SCP might get to bad so any infected people would need have a timer (5-10 min)on how long they stay as SCP-610 WHEN THERE INFECTED by a host 610, so the server isn't over run with 610(kind of like the 049 zombies) if you want a better look at them here's two things that could help 1.http://www.scpwiki.com/scp-610 2. (watch till 0:20-2:37 for just the info or don't IDK) P.S. I don't think FEAR rp would work on them P.S.S. I think that AC breaking would be good because the contained SCP specimens are in a cold room because heat aggravates and rapidly increases the infection rate
  3. What are you suggesting? - Currently, when using the armory, the UI closes each time you buy an item which forces you to reopen the UI again and again if you are going for more than one item, this affects mostly grenades and medkit/armor charges. I am suggesting to make it when you open the page it will not close until you press ESC and/or the X button at the top. How would this change better the server? - QOL Are there any disadvantages of making this change to the server? If so, explain. - N/A Who would this change mostly benefit? - Everyone, especially Medical, Maintenance and D Class Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A
  4. Hey there. Hi, miss me? No you don't. As I'm sure some of you have seen, I've gone very inactive as of late, and some of you in command may have seen the issues I've been having in certain channels. So I'm sure some of you are wondering what's going on. On the GL side of things: Research is hard to deal with. There's not enough command, enlisted are hard to get on, and sometimes it does feel like I'm taking care of a bunch of babies. (Looking at you, Domz.) But in the end I still enjoyed playing on the server, and I still loved the community built around it. The little issues were enough to bear. That doesn't mean I'm completely happy, I'm still frustrated with how certain things were handled and how certain stuff went down. It's honestly all a blur cause... well... most of it was kind of pointless in retrospect. But I'm not glad about how Research is doing right now. I know leaving as one of few real leaders in the branch isn't the best, but I figured they'll have to find some way to work that out, and then improve from there... hopefully. And why I'm primarily resigning, well, is entirely different. If you really want to see, highlight the giant white line below, only cause it may worry some. Recently, I have had a slew of depressive episodes, due to real life drama, general stress with school, past traumatizing events, and more. This has caused me to get to a state of near disrepair, where I barely took care of myself both mentally and physically, never worrying about myself, and only others. This all culminated in a suicide attempt recently, but I thankfully did not go through with it. I'm going to attempt to go back into therapy, and focus on real life health more than ever. I will stress that GamingLight has not caused any of this mental stress, or has led to that extreme level of sadness, but I just know I am not in a state to be command, or hell, really be enlisted either right now. I've been prioritizing focusing on real life more than GamingLight, and I'm proud of that, but I'm afraid for that I will have to cut it out of my life for a while. Last time I resigned, it was for similar reasons actually. Not the same level, but still. So when I come back expect something worse! (/j) So for all those reasons, I have to leave for a bit. Most people would probably give final messages to their friends, so I guess I should do the same. High Command - Please try your best and be open to input. I want this branch to succeed dearly, and you're kind of responsible for that... so... NydeKore - Well, you're resigning too. So many High Command gone within a few days, really fucking sad. Anyways, you were always my favourite and you always seemed the most open, although that may be biased. If you ever wanna play something together then I'd be open to it. Tyler - Blessed soul, a fucking angel you are, Tyler. Always saw the best in people and always wanted to help the branch, but still knew when to let other command shine and when to step back from things. I'm still pissed about that one time you made me supervise your SCP-106 MT, but I'm willing to forgive and forget. Earl - Guy I told first about all of this. Golden Age command member, as well as a generally likeable dude. Probably the most chaotically fruity guy I've ever known, as well as the funniest. Even through stoic speech, you always made me laugh. We never ended up finishing that one lore series, maybe we'll get to when I return. Avalon - We didn't really talk, but Christ, you do work. Was fun to talk to for the brief moments we did talk. Phill - →Top 10 most DEVASTATING resignations in Research!!!← Okay but for real, sorry to hear about why you left. You were a really cool and calm guy to talk to from what I remember. Hope you're doing okay! BillyBob - Tall in spirit. Always lit up the room, and whilst sometimes annoying, did still put a reluctant smile on my face. Hearing you go full tactical rambling mode during RFA ops was always nice, made it feel so much more in Role-Play and fun. Speaking of RFA... Domz - I'm not even gonna lie, you're dumb as hell. Sometimes it was funny dumb but other times... jeez. Barely talks during command meetings and does bare minimum like... dude. If you want to resign or something please just say it, it's kind of infuriating. Aside from that: have fun with RFA. Other Command - Please do me a solid: Work together, learn from mistakes, don't overwork yourself, and never ever prioritize GL over your real life. Do not become engulfed in a frankly corny and stupid GL server. Alright, that should be it. If I missed you, it's not cause I don't know you, or hate you, but it's just cause, well... this isn't really a goodbye. Think of it more like an LOA... just way longer. Remember: It's stupid G-Mod, but that doesn't mean it's all pointless. Thanks to anyone who read, from people who know me, or don't. And incase I don't see ya: Good morning, good afternoon, and good night!
  5. Wallace Bran Junior Researcher SCP-033 "Only Take 2" Question: If you take 2 pieces of candy, eat one and discard the wrapper, then grab another, will the effects of taking more than 2 still happen? Background Research: Taking more than 2 pieces of candy will make your hands fall off with no reason or explanation. Hypothesis: Taking 2 pieces and then eating one will make the object think you only took one. The Class-d subject took 2 then ate one. Once he grabbed another it took approximately 5 seconds until the effects occurred, causing him to bleed out. The object must have a sense at all times if someone has already taken 2. Meaning eating one will not change anything. Hypothesis = Incorrect.
  6. https://docs.google.com/document/d/1pY4EXH9Zy_H2TxuJyRLucwTIdV8b6DCI6SHhEhQjJwY/edit?usp=sharing
  7. Post name: “SCP-1265-A” 1. Name of the SCP you would like added: N/A 2. Link(s) to player models: https://steamcommunity.com/sharedfiles/filedetails/?id=2731080678 (Server version but it shares the same things as it's non-server version) 3. Link(s) to SWEPs: N/A 4. How much health/armor do you think it should have? N/A 5. Why should we add this SCP? N/A 6. Basic summary of the SCP: N/A 7. Extra information: This would give the job more immersion with it's custom animations and multiple skin types. So if there were more then just one SCP-1265-A. There would be multiple body group options (Excluding the TEK and undead skin for obvious reasons. See below for the skins available. Additional information as the guy who made this playermodel has quite a good number of other non-humanoid animated playermodels. I will provide a link to his player model list directly. https://steamcommunity.com/workshop/filedetails/?id=2771782539
  8. Post name: “General Suggestion - SCP 035/8286 to use donor Items” What are you suggesting? - That SCP 035 and SCP 8286 are allowed all donor items. How would this change better the server? - By allowing SCP 035 and SCP 8286 to use weapons like knifes and longbows it should encourage more money spent and give SCP 8286 and 035 a chance to fight MTF the same way they do. (it can give them a chance to fight if there swep doesn't Register) Are there any disadvantages of making this change to the server? If so, explain. - No not really assuming that they use the weapons the same as regular people there should be no disadvantages. Who would this change mostly benefit? - SCPs Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -N/A
  9. Post name: SCP Addition - 073 "Cain" 1. Name of the SCP you would like added: 073 "Cain" 2. Link(s) to player models: N/A assuming GL made the 076 model just make the Red > Blue and add a robot arms. 3. Link(s) to SWEPs:https://steamcommunity.com/sharedfiles/filedetails/?id=2202345999 just remove the SWEP's model. 4. How much health/armor do you think it should have? 500 HP 5. Why should we add this SCP? I think you should add the SCP because it would be a fun free roam SCP with an interesting concept and SWEP. 6. Basic summary of the SCP: SCP 073 is a SCP allowed to Freely Roam around the Site. Its abilities if you call it that are to reverse any damage taken from a living object EX: 073 is shot by a GENSEC or D-Class the damage would be inflicted to the target that trigged and or caused the damage. An other "Ability" it has is to decompose any plant life or things made by plants like paper and plants. 7. Extra information: MOTD rules: At any given chance if SCP-076 were to see SCP-073, SCP-076 will begin chasing SCP-073 attempting to kill or injure him (SCP-073 shouldn't have his SWEP out at this time). If SCP-076 were to catch sight of SCP-073, SCP-076 will breach. Special. Containment. Procedures: SCP-073 is allowed to roam the site (Including D-Block) and is to be kept in LCZ (do to the risk of 076 breaching), and is NOT allowed in LCZ garden, Research Labs, and Item SCPs at the risk of damaging or destroying the items contained, If SCP-073 is doing something wrong they are to be asked to leave or stop, if SCP-073 isn't listening you may restrain SCP-073.
  10. https://docs.google.com/document/d/1WR88f3wuivCLzCJF9WeYTN0EjHh5TN7gomXtBnxbTts/edit?usp=sharing test
  11. SCP-2191-1 invisibility has stopped working recently. He can still drain blood and gain health though.
  12. !AVERT YOUR EYES IF YOU HATE FORMATTING HELL! My first contact with SCPRP was via youtube thanks to a youtuber who posted some funny videos and complained about D-Block (Old) And then I decided to give it a try, despite not being a big RP person since last RP was too serious and such in some ways, this RP is alot more light (with the exception of Guards/MTF) and quite more fun than I expected (when I first joined I pretty much got rescued by Chaos so I didn't suffer the horrors of being a D-Class and dealing with D-Block). I myself enjoy doing RP most of the time and participating in it, sure I may get super aggressive towards the Guards, but that I assume is a natural reaction to dealing with them I believe, but otherwise I do I enjoy quite a bit when fun people are around, like sometimes a Dog or something totally normal comes through and tends to be fun, that being a excellent change of pace from dealing with the guards. My voice isn't the greatest, I myself find it fine but on Mic it sounds really weird and different so yeah, but should be enough to understand me. (In-game it sounds worse for some reason) My primary language also isn't English so it may be a bit harder to understand me as well due to my accent. I love SCP related content, read quite a few that were very interesting, creepy or even funny and some fan game films and straight up short irl movies, quite a good bit of fun all around! My favorite SCP is SCP-1471 as well as other Waifus ones like SCP-939, SCP-682 and SCP-049. Hope I get to have a lot more fun on the days to come and that I start to remember of Friday's a little better for my own good. That is it, thanks for any attention.
  13. Archangel of Scorn - Chaos Insurgency (wikidot.com) 1. Name of the SCP you would like added: ArchAngel of Scorn 2. Link(s) to player models: models/the_sniper_9/doctorwho/extras/angels/angelidle.mdl (This is one possible model however any angel like model would work and I'm leaving this up to whoever wants to implements its discretion. 3. Link(s) to SWEPs: m9k_damascus or any similar and powerful sword. 4. How much health/armor do you think it should have? 500/250 5. Why should we add this SCP? The Chaos Insurgency despite being dedicated to utilizing SCPs has not a single SCP like entity that it can use (player controlled) while the Foundation has SCPs like 912 and 7101 and possess the ability to utilize SCPs so adding this suggestion would help make CI far more lore friendly in regards to using weaponized SCPs and other items for their own benefit. 6. Basic summary of the SCP: This SCP is a archangel like entity that is under CI control and is linked to a urn of ash, When any living person is exposed to this ash the entity becomes mobile and moves to eliminate that person and anyone who attempts to stop it. When activated in this state it self ignites and possess a saber which it uses to murder targets. 7. Extra information: The ash that marks a target would require a sleuth or maynard or someone to expose the target to in order to activate this SCP. The SCP would then begin moving to and attempting to terminate the target and anyone who tries to stop it.
  14. Junior Researcher HiZenze’s Ever First Test Question: What would happen if D-Class read a page about Asthma from SCP-1025? Would they simply learn about Asthma or will they develop Asthma themself? Background Research: SCP-1025, at first glance, is a simple book titled “The Encyclopedia of Common Diseases” but upon reading, the reader will start to experience the symptoms of what they read, which can be dangerous and even fatal. Observation: D-Class Prisoner ‘Bonk’ starts normally reading the section on Asthma, I quickly notice he was developing a shortness of breathe which was gradually getting worse, he himself did not notice until he was finished reading. Result: He truly developed Asthma, Bonk could no longer run or jump, it appears to be permanent. Conclusion: Broadly, reading from SCP-1025 is dangerous but reading about Asthma will actually give you Asthma. OOC: Any advice is wanted and appreciated! I.E. how best to do these forum posts, in game advice, how best to progress as a researcher, common helpful advice. Thanks for reading!
  15. Lore Name: SCP-096 & SCP-939 crosstest Rank: Lead Researcher SCP: SCP-096 & SCP-939 Question / Idea: Will we be able to terminate SCP-096 using SCP-939 since the 939's are technically blind. Background Research: SCP-096 has shown to be "indestructable" while in a rage state and since we cant approach the SCP without it getting "triggered", i thought what would happen when we introduce a "blind" SCP into the same CC as SCP-096. Hypothesis: I think the 939's will start attacking SCP-096 because 096 is constantly "crying" so therefore making sound and triggering the SCP-939's. Observations (What Happened During Test): SCP-096 was lowered into the 939 CC in a 3x3 metal box with a mechanism attached to open up the side. Once SCP-096 left the box and all personell left the CC we heard the SCP-939's making a "crying" sound, after approximatly 35minutes personell eneterd the CC again while being very causious of SCP-096 and not to look at it's face. When a researcher observed the CC the SCP-939's were nowhere to be seen, It's as if .... SCP-096 silentely killed them? No one heard the agonizing screams SCP-096 has been making reported in the past so it didn't make any sense as to why the SCP-939's were gone. After we saw that 2 MTF Units were send in the CC to retrieve SCP-096 and bag him. Analysis / Conclusion (What Could Of Caused The Results): The possible termination attempt failed and we need to retrieve new SCP-939's for further testing, We have sent out MTF Unit-[REDACTED] to retrieve them. But we found out a new scary fact that SCP-096 can kill without letting out the agonizing screams it has done before.. Was Your Hypothesis Correct?: No i was wrong very wrong... and found out a new disturbing aspect of SCP-096's behaviour.
  16. 1. What is your in-game name?: Foxx 2. Steam ID: STEAM_0:1:444045224 3. Current Rank in Security: SFC 4. Time on the server: week and a half 5. Current level: 62 6. On a scale from 1 - 10, how active are you?: 9 7. Do you have any active strikes on the roster?: None 8. Which command members gave you permission to apply?: DHFTO CPT Comet, STARS MAJ Jameshi 9. Have you read the Juggernaut section of the SOP?: I have 10. Why do you think you deserve access to the Security Juggernaut Job? (60+ WORDS): The reason why i think I deserve this job is first I have had past experience in these kind of positions and can handle the responsibility of it. I have been active almost daily usually during the late night. I stay on for hours at a time and I'm always trying to keep d block in check. When I'm on GenSec or any job but D class I take it seriously . With my experience in other branches proves my capability of how I can assist the Foundation better having this job. I have been part of CI for a while, E11 currently and plan on staying,, Been GenSec when I first joined GL and I returned to GenSec once again, and Finally I used to be a Scientist but I was good at Combat for Self defense. With the Juggernaut class being have a good weapon selection and good health and armor would increase my chances of survivability of keeping d block in check. And last but not least is the I want to help out GenSec more than where I am and help keep the Foundation secure. I would assist MTF unit (with WO+ permission) with what they need. 11. Which weapon in the Juggernaut load-out would you use to hit a d-class in the middle of a crowd and how would you ensure to hit your mark?: I looked through the Juggs weapons and the weapons that would be useful for a pinpoint target (not 100% good) would probably be the CZ. It's a small SMG and had not as much kick back as the LMG and Nova guns with a good fire rate. Also the CZ eliminates health of all D class including CCs. The CZ is also good at taking out the basic CI and good for Pocket shots at 939. The LMG tho is good for mowing down anything (needed to at it) Notes : I know I have a rocky past with IMP RP but I have changed over a while and I'm sorry for any trouble I caused on IMP RP.
  17. Lore Name:Junior Researcher Berry Rank:Junior Researcher SCP: SCP-1025 Question / Idea: Will two Identical Twins get the same effect from SCP-1025 Background Research: Just read up on reports of SCP-1025 Hypothesis: SCP-1025 Will have different effects on identical twins Observations (What Happened During Test): Both subjects read a random page in SCP-1025. After the first Subject started burning, the other subject refused to read SCP-1025. Security held him at gunpoint he read the book and started to burn. Analysis / Conclusion (What Could Have Caused The Results): My conclusion is that SCP-1025 does not know identical twins apart and will therefore give them the same effect when read. Sadly that means my hypothesis is incorrect. You can't be right every time. Note to self: Do not lock two D-class in 1025 containment and expect them to know what to do. took the fist one an hour to start reading - Foundation Junior Researcher Berry
  18. Was just for fun late at night. Tired. I have Perms from Igneuos to post
  19. https://docs.google.com/document/d/1LuUqmbsFnIdgKOXJ5jJZgW6ziD340bDVVUXpbWQwcMU/edit?usp=sharing Its my first one in google docs so please be brutally honest on any improvements I can make!
  20. SCP-093 Item#: SCP-093 Object Class: Euclid Special Containment Procedures: SCP-093 must remain on a mirror at all times and under video surveillance. Admittance into the area of SCP-093's containment must be authorized by 2 LVL 4 personell. Description: SCP-093 is a primarily red disc carved from a stone composite resembling cinnabar, with circular engravings and unknown symbols carved at 0.5 cm depth around the entire object. Deeper cuts are present on SCP-093 with a depth of 1 to 1.5 cm. SCP-093 is 7.62 cm in diameter and fits comfortably into most palms without abrasion. SCP-093 will change hue when held by a living individual. The colors taken by SCP-093 are still being researched to establish a link. Current belief holds that the changes depend upon regrets carried by the holder. When SCP-093 is in the hands of a individual SCP-093 will emit a color and the mirror in wich the SCP is contained will become a "portal" wich leads to a alternate dimension and is only accesable to the individual holding SCP-093. Preparations: Subject D-94263 was ordered to wear a Class 3 buckle harness attached to a pulley system allowing for 500M of movement. Subject was also provided a field kit including: One (1) wrist mounted light source with a three (3) hour lifespan and additional power sources providing up to six (6) additional hours. Four (4) 0.5 L water bottles with water. Four (4) MREs of any type, plus two (2) plain granola bars. One (1) Standard issue beretta 9mm firearm with twenty-four (24) additional rounds. One (1) standard issue field knife. Two (2) tracking devices that are to be place on any potential threats in case of a no retrieval scenario. One (1) head mounted wired video camera is to be worn by the subject. SCP-093 'Black' Test: Subject D-94263 is a male with strong physique and 31 years of age. Subject's background shows instance of Serial murders. Subject agreed to all tests. Subject was ordered to enter the mirror while holding SCP-093 wich emited a dark Black color fully covering SCP-093's original color. Once the subject completely passed trough the mirror the mirror showed a airfield scene with a very black tint over it which also showed up on the video feed. Subject was ordered to walk towards the airfield and enter one of the flight control towers, when subject reached the 3 flight of stairs and looked outside of the window a large brown creature could be seen crawling on it's arms over a highway in the distance. Subject was ordered to continue walking, when the subject reached the top of the tower he could see almost every building at the airfield being covered in a strange brown kind of substance. subject was then ordered to walk towards the outside 'balcony' of the tower and look around the subject did as ordered and when the subject looked over the edge the researchers back at the foundation saw a disturbing image on the video feed, The camera feed showed around 300 brown colored humanoids standing at the bottom of the tower directly looking at the subject, When the subject was asked if he saw them the subject answered "No is there supposed to be anything?". after the incident subject was ordered to go down and go to one of the hangars, when subject was crossing the air-strip the subject stopped and froze in it's tracks when he saw one of the giant "creatures" coming straight at him, subject was then ordered to hide in a building but went against orders and shot 11 rounds into the creature's "face", after the subject shot the rounds the subject hid in a building and was ordered to stay hidden but subject went against orders and tried placing a tracking device on the creature. The last few seconds of the video feed show subject approaching when the feed cut off and only screams in terror were heard after wich the cable attached to the pully system became loose and was retraced. When the subjects body was retrieved researchers found a unknown liquid on the body wich dried quickly and was deemed unable to be used for studies, inside the field kit that the subject had been given was a news paper article that read: [REDACTED] and was named [REDACTED]
  21. Hello my name is tackiestearth or if your in ci its CI 2LT TACKIE D00M. the reason I'm here is because of how empty ci base has become following the drastic size decrease of our base of operation and following the map change we have 3 rooms in our base that are usually empty and serve no use to us but we feel that they could be used for something more. The rooms that the head of rnd designed are as follows (interrogation room) (simulation chamber) (training room for d class) and testing room each of these rooms has been outfitted with designs that would improve ci base. (photos below)
  22. <::Accessing MTF Functionary Information::> <::Loading in SITE--X Locked Proxy Server::> <::Error...Error....Data Located::> !Warning, this file requires a Level 4 Clearance of a Mobile Task Force Commander to access! Unauthorized access will result in disciplinary action such as: Demotion, Reassignment, Transfer to Class-D Personnel, or Termination. <::Name:[ERROR][Found File Name] [Kirill Karo] <::Age[Fatal Error] [STABILIZING ERROR] 25 <:: Nationality Russian <::Branch MTF Nu7 (Hammer Down) <::Branch Current Ranking : 1LT (First Lieutenant) Sub Division Ranking Head Close Range Specialist Standard Field Expert <::Speaks French ,English and Russian <::Pre Foundation Information <:: REQUIRING [05] Clearance Authorization [Accepted] Gun Store Head Manager, Bodyguard, [Error] [Repaired Error] Tactical Firearms Instructor <:: Family History REQUIRING [05] Clearance <::Family Status:[Detected One Alive][Detected Three Deceased] Medical Record: AB+ Blood , Previous Fractured jawline SPECIALTIES Expert Close Range Specialist Shotgun (Close Range) Snipers ( Long Distance) Rifles (Medium To long) Psychological Record Kirill seems to be very out-going an willing to speak but very passive aggressive as well seems to be very blunt getting straight to the point, He as well has a very sarcastic nature an seems to joke to much even if the situation is very serious NOTE : Seems he cannot handle certain situations an using sarcasm/Jokes to cope with painful interactions When put out in the field for the first time he seemed very excited to work within a new group of faces an different backgrounds ready to get to the point on combating Chaos Insurgency REQUIRING 05 TEAM CLEARANCE NOTE : Will continue editing medical records or psychological records or normal data when more data arises
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