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Everything posted by Alexxxx
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I agree with enuz here. When I see you In-game you tend to cause arguments in OOC or even try to trigger some people with some comments you make, there was also an incident a bit ago with you getting removed from RRH as well I won't name the reason but I'm sure you know. I do realize it was a bit ago however I personally still wouldn't trust you with a position like this as it was just a few month ago. The ET rank brings a lot of power but also a lot of responsibility. So I believe you need more time -Support
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Damn bro I knew it was coming but it still hurts my man. you were a good friend to me man all the times we played roblox especially man was really fun bro but it is what it is you have to focus on college which is understandable so good luck my man and come back when you can
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Rip da australian man, ty for staying in CI command as long as you did I know it was quite hard getting noticed considering your time zone take care man!
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Job Update Health: N/A Armor: N/A Removing Weapons: tfa_ithacam37 , tfa_luger , tfa_acr Adding Weapons: tfa_csgo_mp5 , tfa_m4a1 , tfa_mossberg590 Note: Just a quick and small reason for this little change. This class is supposed to be a special class and right now it really doesn't give people the strive to grind for this class, just because of the weapons that it has. We just recently had our branch update about a month ago, and we don't want to wait too long before this class get's forgotten about so this little buff should help.
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+Support It looks fine to me
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There should still be no gun out there that is this strong. +Support
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+Support Has been ET before and is a well trusted person of this community!
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+Support Great guy and Is a great CI Command member! -Guardian Squad Lead Foxtrot 1
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General Suggestion - Maynard Balance [Completed]
Alexxxx replied to Biggie Cheese1's topic in Completed
There aren't really set rules for maynard, however as Cosmic said we tell the people that recieve the maynard whitelist not to abuse the power of breaching SCPs. We tell them that you should only be breaching for 2 Reasons 1. You want to cause a distraction or 2. You are on a KOS/AOS as It doesn't matter if you get caught as you are on a AOS/KOS. I do not believe a nerf is required here. If you see anyone abusing their breaching powers you should definitely contact CI HCMD and we will deal with this. -
CI Military Branch Update ================================================================== Job Update ================================================================== Job Name: CI Alpha Operative Health: Staying the Same Armor: Staying the Same Adding Model: Model Pack Model Path: models/Skeeter'sUpdatedCI/female_colonel.mdl Removing Model: models/ninja/archer_casual.mdl Current Model Pack: Current Model Pack ================================================================== Job Update ================================================================== Job Name: CI Beta Operative Health: Staying the same Armor: Staying the same Adding Model: Model Pack Model Path: models/Skeeter'sUpdatedCI/bombspec.mdl Removing Model: models/ninja/kestrel_casual.mdl Current Model Pack: Current Model Pack ================================================================== Job Update ================================================================== Job Name: CI Deadshot Health: Staying the Same Armor: Staying the Same Adding Model: Model Pack Model Path: models/player/ci_spec.mdl Removing Model: models/player/conviction/vYmpel_archer.mdl Current Model Pack: Current Model Pack ================================================================== Job Update ================================================================== Job Name: CI Heavy Trooper Health: Staying the Same Armor: Staying the Same Adding Model: Model Pack Model Path: models/player/ci.mdl Removing Model: models/mark2580/payday2/pd2_bulldozer_zeal_player.mdl Current Model Pack: Current Model Pack ================================================================== Job Update ================================================================== Job Name: CI Hotshot Health: Staying the Same Armor: Staying the Same Adding Model: Model Pack Model Path: models/player/ntf.mdl Removing Model: models/player/conviction/vYmpel_kestrel.mdl Adding Weapon: tfa_remington870 , tfa_magpulpdr Removing Weapon: tfa_csgo_nova Current Model: Current Model Pack ================================================================== Job Update ================================================================== Job Name: CI Longshot Health: Staying the Same Armor: Staying the Same Adding Model: Model Pack Model Path: models/player/cellassault4player.mdl Removing Model: models/player/conviction/Akali_kestrel.mdl Current Model Pack: Current Model Pack Adding Weapon: tfa_csgo_mp5 Removing Weapon: tfa_csgo_mac10 (NOTE: We are only using the model that looks like Longshot. We know that Nu7 is using the rest, Lars said that he was fine with us adding that model before he resigned.) ================================================================== Job Update ================================================================== Job Name: CI Shades Task Force E4 Health: Staying the Same Armor: Staying the Same Adding Weapon: tfa_mossberg590 Removing Weapon: tfa_csgo_nova Model Path: Removing Model: models/friskiukas/bf4/us_01.mdl models/player/suno/spyper/uk_assault.mdl models/player/suno/spyper/uk_engineer.mdl models/player/suno/spyper/uk_recon.mdl models/player/suno/spyper/uk_support.mdl (NOTE: ) ================================================================== Job Update ================================================================== Job Name: CI 'Trauma' Task Force E4 Health: Staying the Same Armor: Staying the Same Adding Weapon: tfa_mossberg590 Removing Weapon: tfa_csgo_nova ================================================================== Job Update ================================================================== Job Name: CI Delta Command Health: Staying the Same Armor: Staying the Same Adding Model: Model Model Path: models/Skeeter'sUpdatedCI/cig3.mdl Removing Model: models/player/kestrel.mdl Current Model Pack Current Model Pack (NOTE: ================================================================== Job Update ================================================================== Job Name: Dr. Maynard Health: Staying the Same Armor: Staying the Same Removing Weapon: tfa_mp7 Adding Weapon: tfa_csgo_mp7 ================================================================== Job Update ================================================================== Job Name: CI Gamma Command Health: Staying the Same Armor: Staying the Same Adding Weapons: tfa_mossberg590 Removing Weapon:: tfa_csgo_nova (NOTE:) ================================================================== Models that we will be keeping: CI Infiltrator Model , CI Mech Model , CI Shotcaller ,CI General Model
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Alright, As Cosmic said. The CI Dog follows both CI SOP Rules and SCP Rules, meaning he can't kill non combatants. So you can't be spawn trapped I don't know what you mean. I would even say getting to level 100+ first is even harder then getting handpicked for 7101 (If not buying Levels). The Hitreg of the swep is ass and It can get shredded in matter of seconds. I do not believe a nerf or a removal is needed. -Support
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Bri'ish man
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Read Coltable's responses ? It has been said multiple times that there have been tons of rule changes because of 912 which creates unnecessary work for SMT. It got to the point where SMT had to edit or create new rules for 912 every week, So I believe the best choice is to remove it for now.
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Fuck, gone again RIP You were a great CI command lee but even a better person take care man!
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+Support 912 Causes way to many issues.
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............................................................................................................................................................................................................... Roll-Call over! .
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Damn.... I'ma miss you man thanks for being a great command member poki simp man take care!
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Name: Rank: SteamID: Discord ID (Ex. Deez #5564): Are you a FTO?: Timezone: Would you like to remain in Military?:
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damn bro have a good one!
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+Support Cool guy and is HCMD in SCP RP he is fit for the position!
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Well let me tell y'all this, me and warren gave Jolt 2 Chances and he sure didn't take them we didn't want to remove him but he gave us no choice but to do it. We gave him a long time, now saying you couldn't be active isnt really a excuse there are LOA's and you knew we expected a lot from you when we put you on the trial period and 2 strikes. So if you know you aren't able to get on much and do much just take an LOA but you didn't. Now for the reserves well reserves are only for those that resigned as CI Command. You don't get reserves if you get removed that's not how it works. I know this kinda sucks since Jolt was in CI for a long time but that's not really how it works.
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+Support All got cleared up have fun!
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+Support Have fun with the update!