- Support
- The reason that the Royal guard killed them all is because, force heal in extremely good in combat but if you where to add a regular event character they would kill the RG with ease as they'd deal with NPC's & an intelligent foe
- RG are underpowered as it is, as I bet 6 of them as a basic Lord, even during events they are terrifyingly easy to defeat.
- As you state "I sent him against unending waves of NPCs with 9999x normal health and OP weapons, turrets, etc. yet he still never died" I find that if you couldn't kill a RG CDT even though you state all these things is quite concerning.
- You also say "Major HP debuff & Damage Cap" which make utterly no sense as RG are weak as hell, & Inquisitors are based on the skill of the player on how much HP. For damage cap that would be completely unreasonable as you earn those crystals & they shouldn't be capped. Also RG have the basic crystals they get, so I'm confused on why you suggest a cap on something so minor in DPS.