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ViperKimg

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Everything posted by ViperKimg

  1. @Zerg @Zerg @Zerg @Zerg
  2. +Support Black Market Dealer is completely unused. I hate having to beg people in ooc to get on BMD so I can buy restraints, etc. when there is almost always a gun dealer/advanced gun dealer on.
  3. +Support I would love to see this added. I'm already thinking of a ton of different hilarious RP scenarios I could pull out with this.
  4. How about we all stop arguing and let the community give their +/- supports and allow SMT to make a final decision ^-^
  5. +Support I understand they're the most elite and hardest to get in to, but if anything, that just makes everyone want to join them even more, which in turn, makes them one of the most populated TAC units. I would understand the speed and armor if they didn't ALSO have the climb swep that makes half the bases in the game completely useless. A lot of the people on the server have seen my base. It has one dedicated entrance, this way I KNOW where people are going to be coming from when I get raided. So, when I am sitting here putting all my ammo straight towards the door trying to stop the crazy force that is pushing towards me and then out of nowhere someone over twice as fast as me and with over twice my armor (assuming my armor hasnt been damaged by anyone in the raid so far, which is very unlikely) comes up behind me, its EXTREMELY ANNOYING. If you aren't going to nerf SRT, at least give the climb swep to someone else whos about the same level as I am rather than over double my power
  6. He intentionally pulled out his pistol, yes, but his goal was to test if the suppressor came off or not, he was just curious, he didn't mean anyone any harm by it. A verbal Warning would have been enough. You could've said, "next time, don't be stupid and pull out your pistol in PD" rather than giving him a warn for being curious that will carry on his record as "Copbait"
  7. +Support Also, everyone makes fun of the new ARU models for being bald and it's starting to get old
  8. - Support Most of the time when I do money silos, the silo doesn't even complete before gov just gives up and stops showing up. I don't want to be restricted by how often I can spawn then if over half the time, gov is just going to give up and leave anyways....
  9. HUGE +Support!!!!!! When I first made my CC, I spent over 6 hours searching for a nice playermodel that would be original and would be mine and only mine, then only 1 week later, I saw a new CC come out with my same playermodel. I spent 6 HOURS finding that model and then someone else took 3 seconds saying "ooh thats nice, lemme get that one"
  10. Unpopular opinion, but +Support I'm 10000000% willing to pay money to get a slight bit of extra armor. I know it's difficult for gov to kill crims, but just git gud. Most TAC units spawn with over 200 armor, and while 1 SRT is definitely going to get destroyed by 5 CC's with Negevs, 1 crim with a Negev is still going to lose to 5 SRT. The problem with killing crims while on government seems to be more of a teamwork issue rather than just the fact "Custom Classes are OP." I personally have almost no problems 1v1ing a CC while on PD and I'm only CPL. If I were on SRT, I am confident I would have little to no problem 1v2ing a couple of CC's. Along what I said above about teamwork, when my family is all in discord together, I am constantly calling out targets: "OMG MIKEY'S HERE EVERYONE FOCUS DOWN THE SRT" "Okay, good job everyone, now Ryan is pulling up, everyone focus the ARU" So we end up winning a good majority of our gun fights. If you PD and TAC would all just work together like that and like they do when raiding bases, they would have absolutely no problem taking out CC's. So again, I give my support because the fact the most people on CC's seem to last so long is more of a teamwork issue then the fact that they're "OP"
  11. +Support Doesn't sound like it would be hard to do *Suggestion* I feel either the garage or beside the bailer/undercover NPC would be the best choices of location
  12. What you want to see? - Change in the motd for the rules about raiding general stores Why should we add it? - The other day, I was warned for Fail RP because I ran out of a gas station after multiple SRT threw gas in there. The motd states that leaving a General Store while raiding it is Fail RP. However, would it not be breaking Fear RP to just stand in mustard gas and take it? I can understand the rules about whoever is raiding the bank has to stay in the vault, that makes sense, but why is there a rule that does not allow you to leave the gas station during a raid if leaving the gas station causes the raid to end? In real life, if I was robbing a gas station, I could leave at any time, but I would just leave with less money than I could've ended up with. I could understand having the rule in place if I could just walk out and continue to rob it and go hide somewhere for free money, but again, if you automatically lost the raid if you leave the store, why is it Fail RP to leave? You should just lose the raid and that be the end of it. Also, for anyone concerned about "then people could just rob it and leave and have no punishment" All you have to do is want the person who robbed the store and they can still go to jail, or, even better, (I don't know how difficult this would be) you could make it so that as soon as someone robs a gas station, they become wanted, similar to when you shoot a government official. What are the advantages of having this? - This will give staff an easier time by not having to warn every person that steps out of a gas station. Who is it mainly for? - Criminals Links to any content - N/A
  13. +Support A lot of people in this server seem to have a misunderstanding as to what "copbait" really is. I personally feel that "copbait" should be based on intent rather than action. If I lag and run into a cop car then speed off, it's because I'm busy and probably trying to get somewhere, I had no intent of baiting the cop, yet I could still be warned for copbait by some people. This case is very similar. Copbait should be based on intent rather than action, therefore, I believe this warn should be appealed.
  14. Your In-game: ViperKimg Your SteamID: STEAM_0:1:157110347 The admin's name in-game: Mikey The admin's steam name (If you know it): N/A What warning did you receive: Fail RP Evidence of the warn (REQUIRED): Why do you think this warn was false: I was raiding gas station and I hear Mikey from outside say "Hey guys, do you want to just mess with them and all throw gas in there at the same time?" So obviously, I don't want to be gassed, so my plan was to wait for them to gas, then run out and attempt to get a few kills before I inevitably died. Mikey then warned me for Fail RP WITHOUT EVEN TELLING ME OR HOLDING A SIT!!! I died, and then I was warned, that's it. I then got revived by EMS and Mikey explained that he warned me because I ran out of the gas station during the raid, which is Fail RP. I believe this warn is false because WHY WOULD I STAND IN MUSTARD GAS AND DIE when I could just leave and fail the raid, while still having the slight chance to make it out alive. Any extra information: As I said before, Mikey didn't tell me I was going to be warned or hold a sit and talk it out with me or anything. As soon as I ran out, he immediately warned me and then waited for me to be revived to explain his side. I believe not only should the warn be removed, but the staff member should receive and EXTREMELY stern talking-to from SMT about this. That is the single most immature thing I have EVER seen come from an Admin+ on this server.
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