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Bread

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Everything posted by Bread

  1. decals take up 1 entity slot regardless of size
  2. lol, lmao even

  3. I recall Rangiatea specifically stating to me that it won't happen when I tried to add decals with rules and stuff to the SCP cells. By the way, decals don't cause lag, as they're only one entity each.
  4. Might do one more for lmgs cause they suck
  5. Full, Intended Version (Not HD): https://streamable.com/osdtsj# Cut Version (HD)
  6. AT Attachments do not work properly as we dont have the AT addon on the server, and I don't believe that it'll ever be added or is compatible with TFA SV2. I don't really see a point in adding it since you cant use attachments. Mainly, we already have weapons extremely similar to the one you guys want to add, and the M4A1 Iron is nearly the exact same thing. If you want special weapons, you need to add something that's unique.
  7. -Support for the AR-15 SWEP (Unnecessary weapon - M4A1 Iron is already on the server) and suits on an MTF class Everything else seems okay for now, overall +support.
  8. Gonna put in my cup of tea for this one. Yes, self breaching is long, and yes, some SCPs are pretty weak. Unfortunately, there are so many SCPs, where it gets to the point of a domino effect. When 8+ SCPs are breached, it becomes a huge mess, and just overall chaos for hours on end. If you made self-breaching faster, and SCPs stronger, it'd just make that domino effect even worse. SCPs like 096 and 049 might need some buffs, such as 096 needing to be damaged down to a certain HP to be bagged, or 049 requiring 3 or 4 armed personnel with weapons, instead of 2.
  9. https://streamable.com/b4qfp9 Something I made, that wouldn't really look that great without these materials.
  10. What are you suggesting? - Additional Materials be added to the server. How would this change better the server? - These additional materials can help add more detail to events and builds, they all look really good, with a relatively small filesize for how many it's adding. This pack adds hundreds of extra materials to be used in the material section. They all work fine on my testing server. Are there any disadvantages of making this change to the server? If so, explain. - 40MB. Who would this change mostly benefit? - ET/Toolgun users Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2327981986 Some material examples, only just a few Material Selection They can also be used as weapon skins! All of them are located under the materials folder at the top. This one is wallpaper7.
  11. Reduce the recoil to .6 and reduce the damage to 27. That is all that is needed, and I know my stats. Next time, contact me. I can do extensive testing to ensure something isnt too powerful, instead of saying {Nerf gun_name}. Recoil: .8 -> .6 Damage: 30 -> 27
  12. -Support Copy/Paste of previous application
  13. I don't really see this happening, as it could have the possibility of decreasing incentive to AFK, and will 100% cause more lag with more active players. As much as I would personally like for it to happen, I can't support it. -Support.
  14. The other Legends Weapons were never buffed from this suggestion.
  15. And... you broke them? I'm not sure what you were expecting, but there is no reason for this to be appealed. -Support
  16. Some melee attacks go through it, as far as I know.
  17. 200 Megabyte model for 1 job?
  18. The M16A4 ACOG is diamond, it replaces the SCAR-H which is moving down to silver
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