Nagasaki Posted December 7, 2020 Share Posted December 7, 2020 What are you suggesting? - Whenever I am playing on the Security Wardens job and we get someone to interrogate, it is always difficult to enter Interrogation Room because it is Level 4 clearance. I am suggestion that we should lower the Keycard clearance to a Level 3 clearance level How would this change better the server? - This would better change the server in which it will make it easier for Wardens to enter the Interrogation room. Wardens are authorized to interrogate foundation personnel and GOIs as well in the interrogation room and it is hard to interrogate them when we can't get into the Interrogation room because most Warden's keycards have only Level 3 clearance. Are there any disadvantages of making this change to the server? If so, explain. - One of the disadvantages that this would have is that if it does get changed, then Level 3 personnel are able to get access to the Interrogation room, but if unauthorized foundation personnel try to enter the Interrogation room, they will be give amnestics or will be terminated, Who would this change mostly benefit? - Wardens -Security DHFTO 1LT Hiroshima Link to comment Share on other sites More sharing options...
Right Twix Bar Posted December 7, 2020 Share Posted December 7, 2020 +/- Support So when the map first released, the door was Level 3. SF's who were doing interrogations constantly found themselves interrupted, so a suggestion was made and accepted to change the door to a Level 4. (Here's the link to the suggestion if anyone wants to look at it) But with Wardens being able to do interrogations, it would help them to make it a Level 3. Thus +/- Support Current: None Former: Security Sergeant Major (and SFC), Director of Logistics, Alpha-1 Private First Class, CI Mil Private First Class (and E4 C6), Nu7 Lance Corporal, CI RnD Supervisory Agent (and EOI F3) Link to comment Share on other sites More sharing options...
Rotten Posted December 7, 2020 Share Posted December 7, 2020 (edited) -Support it would become an inconvenience for special forces if someone just randomly walked in that had a level 3 keycard, what wardens can do to combat this is ask a MTF HCMD if they can open up the door for them or special forces to open the door for them in comms when they need to do interrogations. Edited December 7, 2020 by Rotten Link to comment Share on other sites More sharing options...
General bacon Posted December 7, 2020 Share Posted December 7, 2020 -support First of all to interrogate as a warden you have to be with a LV4+ so he can open the door. Second if its LV3 basically anyone could open it and minge in it. Third and last the cracking time would be way too low for that room. Retired MTF Nu7 LTCOL| Retired Nu7 HFTO | Retired OH1 | Retired Admin | French Canadian ManCustom Classes: Raptor Team | Jeff the killer Link to comment Share on other sites More sharing options...
Jack S Posted December 7, 2020 Share Posted December 7, 2020 Massive -Support Wardens have to have Lv4 clearence with them to interrogate, I'd like to keep it that way. 8 minutes ago, General bacon said: Second if its LV3 basically anyone could open it and minge in it. Third and last the cracking time would be way too low for that room. ^^ reasons above. Retired DHOS || Former Wardens Comissioner Caligula || Former SRIC in R&D || Former OH8 Funni [Redacted] Man | | Retired OPSV in Maintenance || Former MMF Duck || Former HLPR Bot AC3 || Retired 2LT in E-11 || Former Head Field Scout || Former Ranger Pax || former ET || Former Omicron-9 CPT || Former OM9 EXP Delta | PoliceRP: PD LCPL | SCU LT "We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard. " -John F Kennedy, Rice University, Sept. 12, 1962 Link to comment Share on other sites More sharing options...
Phillers Posted December 7, 2020 Share Posted December 7, 2020 -Support, it got changed to LVL 4 with a reason. "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
Southpaw Posted December 7, 2020 Share Posted December 7, 2020 -Support It was changed because people would open it, interupt interrogations, minge, etc. Cracking it would be too easy MTF Can just ask SF if they can come in to help, watch, and guard. SF and others decide SCP-RP: G.O.C MAJ | Alpha-1 SGT 'Rose' | Strike Team Hammer 'Goose' | Event Team Member Retired: E11 LTCOL | Omi9 MAJ | Nu7 LTCOL | OH3 | Senior Mod | Event Team Member Link to comment Share on other sites More sharing options...
Squash Posted December 7, 2020 Share Posted December 7, 2020 -Support 1. Level 3 keycard is the most common keycard for anyone to obtain 2. Hacking time is decreased on the room Feel like this suggestion would work better if Warden Operatives were given level 4 to be able to bypass this keypad. Foundation Archivist | Operations Supervisor | SCP-RP Senior Admin | Forums Diplomat | Support 1 | Link to comment Share on other sites More sharing options...
APE Posted December 7, 2020 Share Posted December 7, 2020 1 hour ago, [GL] loudyfam (Jack S) said: Massive -Support Wardens have to have Lv4 clearence with them to interrogate, I'd like to keep it that way. ^^ reasons above. Also I’m Head Warden. Sorry bud lol -Support Ret. Security Colonel || Ret. Head Warden || D-Class High Council || Former MTF Alpha 1 'Red Right Hand' Juliette 69 Link to comment Share on other sites More sharing options...
General bacon Posted December 7, 2020 Share Posted December 7, 2020 31 minutes ago, Squash said: Feel like this suggestion would work better if Warden Operatives were given level 4 to be able to bypass this keypad. Wardens need to be with a LV4+ to interrogate so the person with the LV4 keycard is suppose to open it for them thus there is no need for that Retired MTF Nu7 LTCOL| Retired Nu7 HFTO | Retired OH1 | Retired Admin | French Canadian ManCustom Classes: Raptor Team | Jeff the killer Link to comment Share on other sites More sharing options...
Echo Romeo Posted December 7, 2020 Share Posted December 7, 2020 2 hours ago, General bacon said: -support First of all to interrogate as a warden you have to be with a LV4+ so he can open the door. Second if its LV3 basically anyone could open it and minge in it. Third and last the cracking time would be way too low for that room. Imperial RP] Ex-Gamemaster| Ex-Starfighter Corps. Officer| Ex-Onyx Squad Officer| Ex-Inferno Squad Squadron Leader| Ex-Shadow Guard Officer VII| INO Chad. SCP RP] Retired-Nu7 1st Lieutenant| Ex-GENSEC Master Sergeant and Junior Warden| Retired-Chaos Insurgency 1st Lieutenant| Zeta-19| Epic Payday Gang(2nd ever)| Ex-A1 Guardian| Ex-Event Team Member."You are a quarter of a million strong, and you shoot well, but what if I showed of with 500,000 men? What would you do?" -Kaiser Wilhelm II "We would shoot twice, and we'd go home" -Swiss Militiaman Link to comment Share on other sites More sharing options...
Ashh Posted December 7, 2020 Share Posted December 7, 2020 2 hours ago, General bacon said: -support First of all to interrogate as a warden you have to be with a LV4+ so he can open the door. Second if its LV3 basically anyone could open it and minge in it. Third and last the cracking time would be way too low for that room. Former: Nu-7 Captain | Event Team Member | Maintenance ProfessionalCurrently D-0007 Link to comment Share on other sites More sharing options...
[GL] Zeus Posted December 7, 2020 Share Posted December 7, 2020 4 hours ago, Rotten said: -Support it would become an inconvenience for special forces if someone just randomly walked in that had a level 3 keycard, what wardens can do to combat this is ask a MTF HCMD if they can open up the door for them or special forces to open the door for them in comms when they need to do interrogations. It’s level 4 for a reason. Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
Jameshi34 Posted December 8, 2020 Share Posted December 8, 2020 14 hours ago, Southpaw said: -Support It was changed because people would open it, interupt interrogations, minge, etc. Cracking it would be too easy MTF Can just ask SF if they can come in to help, watch, and guard. SF and others decide Gensec LTCOL | Deputy Head Warden | S.T.A.R.S. | Michael Jones Enthusiast do you are have stupid? Link to comment Share on other sites More sharing options...
Head of Staff Frog Posted December 8, 2020 Head of Staff Share Posted December 8, 2020 15 hours ago, Southpaw said: -Support It was changed because people would open it, interupt interrogations, minge, etc. Cracking it would be too easy MTF Can just ask SF if they can come in to help, watch, and guard. SF and others decide ImperialRP SMT | Head of Staff Head Forums Diplomat Former High Admiral | Former DT Commander | Former State LTCOL | Former SPRT Commander Link to comment Share on other sites More sharing options...
Sixx Posted December 8, 2020 Share Posted December 8, 2020 15 hours ago, Squash said: -Support 1. Level 3 keycard is the most common keycard for anyone to obtain 2. Hacking time is decreased on the room Feel like this suggestion would work better if Warden Operatives were given level 4 to be able to bypass this keypad. -Support [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
Surge Posted December 8, 2020 Share Posted December 8, 2020 -Support I made the suggestion to make it LVL 4 , so its a SF , or a High command Easy access not run of the mil Dr Bright can walk in an minge , Its a high valued room to obtain information on CI , Slueths , or Maynard if caught Wardens are supposed to wait on HSU in the first place to enter if none on then they do the interrogation Ret MTF Nu7 1LT SFTO Surge| Ret OH2 RRH , Retired SM Gensec | No officer that 24Pounds of plutonium isn't mine Link to comment Share on other sites More sharing options...
Da da da Posted December 8, 2020 Share Posted December 8, 2020 -support all fun and games until maynard comes into the interrogation room with a usas Link to comment Share on other sites More sharing options...
Mind Stone Posted December 8, 2020 Share Posted December 8, 2020 -Support Originally, the door was level 3 but due to incidents, a suggestion was made and approved to change it to level 4. Retired LCZ Manager : Pingas Link to comment Share on other sites More sharing options...
The Judge Posted December 8, 2020 Share Posted December 8, 2020 -Support bruh -Its HSU job to interrogate just ask if you can enter or do ./advert (ACT) knocks on the interrogation door. -Decrease time for ci/d class to crack open the door. - Minge lev 3 people will enter EX). Dr. bright - I doubt that just Terminating them will work especially minges, they will just return and try to either kill you or take the person who is being interrogated. Link to comment Share on other sites More sharing options...
Dr. Succ Posted December 8, 2020 Share Posted December 8, 2020 (edited) 4 hours ago, Evil said: -Support bruh -Its HSU job to interrogate just ask if you can enter or do ./advert (ACT) knocks on the interrogation door. -Decrease time for ci/d class to crack open the door. - Minge lev 3 people will enter EX). Dr. bright - I doubt that just Terminating them will work especially minges, they will just return and try to either kill you or take the person who is being interrogated. HOW ABOUT WE A ADD A LEVEL 3.5 KEYKARD???? GAME CHANGING RIGHT?! Edited December 8, 2020 by Dr. Succ 1 Link to comment Share on other sites More sharing options...
Kodaㅤ Posted December 9, 2020 Share Posted December 9, 2020 18 hours ago, Evil said: -Support bruh -Its HSU job to interrogate just ask if you can enter or do ./advert (ACT) knocks on the interrogation door. -Decrease time for ci/d class to crack open the door. - Minge lev 3 people will enter EX). Dr. bright - I doubt that just Terminating them will work especially minges, they will just return and try to either kill you or take the person who is being interrogated. Nu7 CPT | Nu7 DHFTO | Head of Degeneracy | Former OH7 | | HSU #1 | Ex Nu7 MAJ | Ex DHFTO | Ex HSU Commissar | Link to comment Share on other sites More sharing options...
Echo Romeo Posted December 11, 2020 Share Posted December 11, 2020 On 12/8/2020 at 12:15 PM, Evil said: -Support bruh -Its HSU job to interrogate just ask if you can enter or do ./advert (ACT) knocks on the interrogation door. -Decrease time for ci/d class to crack open the door. - Minge lev 3 people will enter EX). Dr. bright - I doubt that just Terminating them will work especially minges, they will just return and try to either kill you or take the person who is being interrogated. Imperial RP] Ex-Gamemaster| Ex-Starfighter Corps. Officer| Ex-Onyx Squad Officer| Ex-Inferno Squad Squadron Leader| Ex-Shadow Guard Officer VII| INO Chad. SCP RP] Retired-Nu7 1st Lieutenant| Ex-GENSEC Master Sergeant and Junior Warden| Retired-Chaos Insurgency 1st Lieutenant| Zeta-19| Epic Payday Gang(2nd ever)| Ex-A1 Guardian| Ex-Event Team Member."You are a quarter of a million strong, and you shoot well, but what if I showed of with 500,000 men? What would you do?" -Kaiser Wilhelm II "We would shoot twice, and we'd go home" -Swiss Militiaman Link to comment Share on other sites More sharing options...
Igneous Posted December 22, 2020 Share Posted December 22, 2020 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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