General bacon Posted December 7, 2020 Share Posted December 7, 2020 Post name: A change to the SCP NLR What are you suggesting? - To make it where whenever a SCP flags up he has to wait 5 minutes to get out of is CC even if a d-class or a CI breaches him. How would this change better the server? - It would make it so there is less metagame by people flagging up and instantly getting breached and would give a chance to stop the SCP's and there would be less complaining and staff sits because of a SCP breaking NLR. Because right now when a SCP flags up he can be instantly breached by a CI or d-class which leads to a lot of issues regarding NLR and Metagame and people get mad at it. Are there any disadvantages of making this change to the server? If so, explain. - Yes now SCP would have to wait 5min no matter what which would make them a bit more hard to breach. Who would this change mostly benefit? - All foundation personnel and Staff Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A Retired MTF Nu7 LTCOL| Retired Nu7 HFTO | Retired OH1 | Retired Admin | French Canadian ManCustom Classes: Raptor Team | Jeff the killer Link to comment Share on other sites More sharing options...
Eaten Posted December 7, 2020 Share Posted December 7, 2020 Huge +SupportI hate having to deal with an SCP flagging up and instantly getting breached.This will lower meta game because people will have to wait the 5 minutes Over all it makes good sense to me hi Link to comment Share on other sites More sharing options...
Kodaㅤ Posted December 7, 2020 Share Posted December 7, 2020 Just now, Eaten said: Huge +SupportI hate having to deal with an SCP flagging up and instantly getting breached.This will lower meta game because people will have to wait the 5 minutes Over all it makes good sense to me Nu7 CPT | Nu7 DHFTO | Head of Degeneracy | Former OH7 | | HSU #1 | Ex Nu7 MAJ | Ex DHFTO | Ex HSU Commissar | Link to comment Share on other sites More sharing options...
Orange 🍊 Posted December 7, 2020 Share Posted December 7, 2020 I have a hard time understanding how its metagame or NLR, wouldn't the scps be in their containments 24/7 regardless if someone body is on the job or not. I understand the rule that already exist about not breaching an SCP that isn't on, but not this one which they are already on. Link to comment Share on other sites More sharing options...
That Fireman Guy Posted December 7, 2020 Share Posted December 7, 2020 That's...Already a thing. SCPs can not breach upon spawning in. They must wait 5 minutes before beginning the self breaching process. Eh, Either way, +Support A bigger nerd than ever Link to comment Share on other sites More sharing options...
MattOminigo3 Posted December 7, 2020 Share Posted December 7, 2020 (edited) I thought they had to wait already. If they don't have to wait, why don't people just switch between two scps to ask for dclass without having to wait the 10/15 minutes after getting dclass. If this isn't a thing it has to be. Edited December 7, 2020 by MattOminigo3 Grinding with Nu7 |Past SGT in A1, Gensec and CI | Was a great Tech | Saved Beanz from doom thrice | Didn't save Rang | Gets bullied by Surge | Loves all in the server Custom Classes: Spy, D-Class 2304 | CNTN Bot , Raptor Team |Tango - 14, CTF Retired DoTF Link to comment Share on other sites More sharing options...
daddy creamer Posted December 7, 2020 Share Posted December 7, 2020 +support im tired af right now so i dont really have much to say Link to comment Share on other sites More sharing options...
Skela Posted December 7, 2020 Share Posted December 7, 2020 Isn't this already a rule? Yuh imm@ Thash Dat B¡tch!!*^€{ Link to comment Share on other sites More sharing options...
Rito Posted December 7, 2020 Share Posted December 7, 2020 52 minutes ago, Eaten said: Huge +SupportI hate having to deal with an SCP flagging up and instantly getting breached.This will lower meta game because people will have to wait the 5 minutes Over all it makes good sense to me Current: Nu-7 VCMDR Former: E-11 VCMDR/LT-COL totally didn't get demoted || Event Team Member || CI SFTO 2LT CCs: Snoop Dog Owner || Previous Rho-36 Occult Operative || Used to be Reznov || CI TF2 Heavy || MTF Zeta-0 'Caste Gates' || Tango-12 'Forgiving Hand' French Canadian man || Mbappé fan in the making Link to comment Share on other sites More sharing options...
General bacon Posted December 7, 2020 Author Share Posted December 7, 2020 4 minutes ago, Skela said: Isn't this already a rule? 30 minutes ago, MattOminigo3 said: I thought they had to wait already. If they don't have to wait, why don't people just switch between two scps to ask for dclass without having to wait the 10/15 minutes after getting dclass. If this isn't a thing it has to be. At the moment when a SCP flags on they that to wait 5min to self breach but if they flag on they can their cells can be opened by a D-class or a CI and they can just walk out my suggestion is to make it where they have to wait 5min no matter what even if they just flagged on and a D-class breaches them they have to wait they cant just walk out. Retired MTF Nu7 LTCOL| Retired Nu7 HFTO | Retired OH1 | Retired Admin | French Canadian ManCustom Classes: Raptor Team | Jeff the killer Link to comment Share on other sites More sharing options...
Skela Posted December 7, 2020 Share Posted December 7, 2020 8 minutes ago, General bacon said: At the moment when a SCP flags on they that to wait 5min to self breach but if they flag on they can their cells can be opened by a D-class or a CI and they can just walk out my suggestion is to make it where they have to wait 5min no matter what even if they just flagged on and a D-class breaches them they have to wait they cant just walk out. bro thats already a rule lmfaooooo Yuh imm@ Thash Dat B¡tch!!*^€{ Link to comment Share on other sites More sharing options...
Guinea Pig Posted December 7, 2020 Share Posted December 7, 2020 1 hour ago, Eaten said: Huge +SupportI hate having to deal with an SCP flagging up and instantly getting breached.This will lower meta game because people will have to wait the 5 minutes Over all it makes good sense to me Even if it’s a rule it’s a little unclear [SCP-RP] Retired E-11 COL, HFTO and D4 Head | Former CI MSGT/2LT | Former Alpha-1 "Red-Right Hand" Guardian Delta-9 | Former Nu7 2LT/SM HSU Conscript | Former Om-9 2LT and EXP Seasoned Link to comment Share on other sites More sharing options...
[GL] funnyfish0 Posted December 7, 2020 Share Posted December 7, 2020 1 hour ago, Eaten said: Huge +SupportI hate having to deal with an SCP flagging up and instantly getting breached.This will lower meta game because people will have to wait the 5 minutes Over all it makes good sense to me Link to comment Share on other sites More sharing options...
Yato Sensei Posted December 7, 2020 Share Posted December 7, 2020 Uhm this is already a rule! Joined 09/30/2020Retired 11/12/2022Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher | Link to comment Share on other sites More sharing options...
Ancient Aliens Guy (Woods) Posted December 7, 2020 Share Posted December 7, 2020 1 hour ago, Eaten said: Huge +SupportI hate having to deal with an SCP flagging up and instantly getting breached.This will lower meta game because people will have to wait the 5 minutes Over all it makes good sense to me Retired MTF Nu-7 1LT Woods KLR1 | Hammer and Sickle Unit Helios S2 "A hero need not speak. When he is gone, the world will speak for him." Link to comment Share on other sites More sharing options...
Jack S Posted December 7, 2020 Share Posted December 7, 2020 2 hours ago, That Fireman Guy said: That's...Already a thing. SCPs can not breach upon spawning in. They must wait 5 minutes before beginning the self breaching process. Eh, Either way, +Support Retired DHOS || Former Wardens Comissioner Caligula || Former SRIC in R&D || Former OH8 Funni [Redacted] Man | | Retired OPSV in Maintenance || Former MMF Duck || Former HLPR Bot AC3 || Retired 2LT in E-11 || Former Head Field Scout || Former Ranger Pax || former ET || Former Omicron-9 CPT || Former OM9 EXP Delta | PoliceRP: PD LCPL | SCU LT "We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard. " -John F Kennedy, Rice University, Sept. 12, 1962 Link to comment Share on other sites More sharing options...
Mind Stone Posted December 7, 2020 Share Posted December 7, 2020 People are saying its already a thing. Either way I'll still leave a +Support. Retired LCZ Manager : Pingas Link to comment Share on other sites More sharing options...
General bacon Posted December 7, 2020 Author Share Posted December 7, 2020 Ok I am going to clarify this: SCPs can not breach upon spawning in. They must wait 5 minutes before beginning the self breaching process.- This is the current rule. What I want changed is that they have to wait 5 minutes even if someone like a CI or a D-class breaches them because right now the 5minute NLR is only for self breaching and not if they get breached by someone else that's what I want to change. Retired MTF Nu7 LTCOL| Retired Nu7 HFTO | Retired OH1 | Retired Admin | French Canadian ManCustom Classes: Raptor Team | Jeff the killer Link to comment Share on other sites More sharing options...
OWNED Posted December 7, 2020 Share Posted December 7, 2020 2 hours ago, Mind Stone said: People are saying its already a thing. Either way I'll still leave a +Support. Former E11 1LT/Head Ranger, Former Event Team/Staff Member| GENSEC SGT Foundation Chef <- me when the quiet guy in D-block begins to reach into his pocket Link to comment Share on other sites More sharing options...
Zack Morden Posted December 7, 2020 Share Posted December 7, 2020 5 hours ago, Eaten said: Huge +SupportI hate having to deal with an SCP flagging up and instantly getting breached.This will lower meta game because people will have to wait the 5 minutes Over all it makes good sense to me Yes Former RESEARCH Manager Zack Morden FORMER SECURITY 2LT JFTO Zack Morden Change is a good thing Link to comment Share on other sites More sharing options...
Echo Romeo Posted December 7, 2020 Share Posted December 7, 2020 6 hours ago, General bacon said: Post name: A change to the SCP NLR What are you suggesting? - To make it where whenever a SCP flags up he has to wait 5 minutes to get out of is CC even if a d-class or a CI breaches him. How would this change better the server? - It would make it so there is less metagame by people flagging up and instantly getting breached and would give a chance to stop the SCP's and there would be less complaining and staff sits because of a SCP breaking NLR. Because right now when a SCP flags up he can be instantly breached by a CI or d-class which leads to a lot of issues regarding NLR and Metagame and people get mad at it. Are there any disadvantages of making this change to the server? If so, explain. - Yes now SCP would have to wait 5min no matter what which would make them a bit more hard to breach. Who would this change mostly benefit? - All foundation personnel and Staff Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A 6 hours ago, Eaten said: Huge +SupportI hate having to deal with an SCP flagging up and instantly getting breached.This will lower meta game because people will have to wait the 5 minutes Over all it makes good sense to me I messed up my post and quoted wrong thing Imperial RP] Ex-Gamemaster| Ex-Starfighter Corps. Officer| Ex-Onyx Squad Officer| Ex-Inferno Squad Squadron Leader| Ex-Shadow Guard Officer VII| INO Chad. SCP RP] Retired-Nu7 1st Lieutenant| Ex-GENSEC Master Sergeant and Junior Warden| Retired-Chaos Insurgency 1st Lieutenant| Zeta-19| Epic Payday Gang(2nd ever)| Ex-A1 Guardian| Ex-Event Team Member."You are a quarter of a million strong, and you shoot well, but what if I showed of with 500,000 men? What would you do?" -Kaiser Wilhelm II "We would shoot twice, and we'd go home" -Swiss Militiaman Link to comment Share on other sites More sharing options...
Sarge Posted December 7, 2020 Share Posted December 7, 2020 Not gonna lie this would be a vast improvement also can people get blacklisted from d class escape artist 90% of the time when I am on I see then run straight to an SCP they want breach it and immediately flag onto it. SCPRP Admin Sarge Link to comment Share on other sites More sharing options...
Jameshi34 Posted December 8, 2020 Share Posted December 8, 2020 17 hours ago, Mind Stone said: People are saying its already a thing. Either way I'll still leave a +Support. Gensec LTCOL | Deputy Head Warden | S.T.A.R.S. | Michael Jones Enthusiast do you are have stupid? Link to comment Share on other sites More sharing options...
[GL] Mike Posted December 8, 2020 Share Posted December 8, 2020 For those who are saying this is already a rule it isnt. He is asking for this: Upon flagging up on to an SCP you MUST wait 5 Minutes before being breached by any means. (CI, Class-D, or SCP-035) +support Link to comment Share on other sites More sharing options...
WantedIdeas Posted December 8, 2020 Share Posted December 8, 2020 23 hours ago, Eaten said: Huge +SupportI hate having to deal with an SCP flagging up and instantly getting breached.This will lower meta game because people will have to wait the 5 minutes Over all it makes good sense to me Admin For SCPRP , Vice Commander In Nu-7. Former Major/Head FTO In Omicron-9 Link to comment Share on other sites More sharing options...
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