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SCP-966 Needs A Buff - Accepted


Xaphan Wolfheart

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Playing as SCP-966 is not rewarding in any shape of form. As soon as we breach Thermales are called 10seconds later wich is fine and our hp is understandable since they are fragile creatures but.. I feel like we either a better methord of hideing or our attack buffed in some shape or form as it seems 1 mtf can easily take down 2 SCP-966 with ease by jumping around contantly and running backwards also their weapons do allot of dammage over a short time.. espcialy the dam shotguns. Please Buff SCP-966 make them fun to play as people only flag on once one SCP-966 has almost breached and then instantly flag off unpon death.

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+Support

I can never get a good breach on 966, whenever I do some idiot FailRPs and calls me out by my level tag using some wack ass excuse ( Oh hE OpEnEd A DoOr. etc.)

Current: Nu7 2LT | Event Team Former: Nu7 2LT | RRH Guardian Tango 18 | SCPRP Senior Moderator

Schoodst Gaming | The Goofiest | "You get drunk you stop checking corners" - IPAIDFORPIXELS, from that one Dust 2 Casual Game

 

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On 11/15/2020 at 2:03 AM, [GL] Mike said:

No Format was followed.

Also -Support.
Idk what you expected, his trait is to go invisible and kill in groups of 966 not wipe an entire MTF group alone

Pretty sure you are partially incorrect as 966's are known to haunt people by themselves but at the same time they only do one person at a time not a whole squad 

SCP-RP - Former: Moderator/ETSecurity SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 CplD5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM 

Imperial-RP - Former - ModeratorRoyal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG

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Honestly SCP-966 should just be replaced overall, it's useless. All 5 of them could be killed by a single MTF operative with a shotgun, that's at least my experience but I can't remember how long it was since 5 of them got on at the same time. 

 

Also, follow the format provided.

-Support

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Former | Nu-7 'Hammer-Down' Lieutenant Colonel | Head of Field Experts | Special Forces: Hammer and Sickle (Commissar Apollo) | ECRS, ERS, EBHM | Interim Head of FTOs

Former | Maintenance Adept | MMF JAN 1 (Fabuloso) | Containment Specialist | FTO

Former | Special Forces: 'Red Right Hand' OH4 (Kindred)

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It'd be nice if 966 was actually challenging to contain for Nu7. As soon as we see the inner door open, we can call thermals. At that point, 966 may as well be mutated D-Class.


It's hard to be stealthy as 966 when you can't close your cell door. If your door is open, Nu7 will go in and check if you're there. You can't close your door, so it's stupidly obvious when you're breached. Not to mention the issues of metagame, but that's a small point compared to what I just mentioned.


Overall, +support to some sort of buff to make him more viable to play as in this community.

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On 11/15/2020 at 1:03 PM, [GL] Mike said:

No Format was followed.

Also -Support.
Idk what you expected, his trait is to go invisible and kill in groups of 966 not wipe an entire MTF group alone

Sorry but it looks like you have never played SCP-rp before looking at your responses and excuses before you comment please play as 966 a few times even a group of 5 can't do anything to 2 MTF with shotguns so let alone 15+ and the 18 gensec online you look at it in paper but not in gameplay 

Edited by Tweety
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10 hours ago, Tweety said:

Sorry but it looks like you have never played SCP-rp before looking at your responses and excuses before you comment please play as 966 a few times even a group of 5 can't do anything to 2 MTF with shotguns so let alone 15+ and the 18 gensec online you look at it in paper but not in gameplay 

I've been on this server for a Year and a half. I have 19 Weeks of Playtime and I'm level 119. 966 is not meant to be able to take out 2 MTF as they are weak (Like they are supposed to be) you are supposed to single out MTF that are alone and take them out

My -support still stands.

Please play the SCP CORRECTLY before commenting on a buff suggestion. Thanks.

 

 

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-support

 

its All about being in a group together, that’s the point of the SCP is the SCPs working together to take down their foes. Get a group together and work out a plan instead of going on your own

[SCP-RP] Retired: CI RND DHOR/RA/CIN,  Engineer/OS, Omi9 Maj, SET.

[IMP-RP] Previous: CMO Captain, SFL, Tank VCMDR Shock VCMDR GMVIII

Officially Married to Mary 2/23/23

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-Support

One singular 966 could die very easily, but a group can shred people. They have more job slots for a reason, use that to your advantage. Not every Scp is a lone wolf.

Also follow the format please!

 Foundation Archivist | Operations Supervisor | SCP-RP Senior Admin Forums Diplomat | Support 1 |

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On 11/17/2020 at 5:53 AM, [GL] Zeus said:

-Support

Use your numbers and ability to go invisible. Its supposed to be stealthy

 

35 minutes ago, Squash said:

-Support

One singular 966 could die very easily, but a group can shred people. They have more job slots for a reason, use that to your advantage. Not every Scp is a lone wolf.

Also follow the format please!

 

Imperial RP] Ex-Gamemaster| Ex-Starfighter Corps. Officer| Ex-Onyx Squad Officer| Ex-Inferno Squad Squadron Leader| Ex-Shadow Guard Officer VII| INO Chad. 
SCP RP] 
Retired-Nu7 1st Lieutenant| Ex-GENSEC Master Sergeant and Junior Warden| Retired-Chaos Insurgency 1st Lieutenant| Zeta-19| Epic Payday Gang(2nd ever)| Ex-A1 Guardian| Ex-Event Team Member.
"You are a quarter of a million strong, and you shoot well, but what if I showed of with 500,000 men? What would you do?" -Kaiser Wilhelm II "We would shoot twice, and we'd go home" -Swiss Militiaman

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8 hours ago, [GL] Mike said:

I've been on this server for a Year and a half. I have 19 Weeks of Playtime and I'm level 119. 966 is not meant to be able to take out 2 MTF as they are weak (Like they are supposed to be) you are supposed to single out MTF that are alone and take them out

My -support still stands.

Please play the SCP CORRECTLY before commenting on a buff suggestion. Thanks.

You might have a long playtime but never played SCPs it seem like  you said 280 was okay... and didnt deserve a buff and your respond didn't make sense same with this one please give your honest opinion from your experiance people mostly afk for their playtime anyway you play for 2 years  looking at the time and the afk you done makes sense its 19 weeks easily i played since 3 months im at  5weeks almost 6 lv85 and i barly afk i don't want to blow up my computer 

Edited by Tweety
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3 hours ago, Tweety said:

You might have a long playtime but never played SCPs it seem like  you said 280 was okay... and didnt deserve a buff and your respond didn't make sense same with this one please give your honest opinion from your experiance people mostly afk for their playtime anyway you play for 2 years  looking at the time and the afk you done makes sense its 19 weeks easily i played since 3 months im at  5weeks almost 6 lv85 and i barly afk i don't want to blow up my computer 

280 Took out a group of 4 Coldsilver and 2 E11 Officer's so at the very least I'd say he is "Okay." Also my total AFK time at most is 1 Week so your points are all invalid.
I will stop from this point on to avoid arguments starting.

My -Support will still stand.

 

 

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